Sibby_EU

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  1. He was implying that a scrapper can maintain 350dps, no amount of persuasion will break through that skull.
  2. Quote:
    Originally Posted by mintmiki View Post
    Is PK a fender? What powers?
    Forcefield/Forcefield Fender.
  3. Sibby_EU

    scrapper numbers

    Quote:
    Originally Posted by Nihilii View Post
    I don't know what the ":3" emoticon is supposed to mean but it makes me think of someone with... something inappropriate for teen-rated forums in his mouth.
    Damn you corrupting that nice innocent smiley...I do sorta see what ya mean though...
  4. Before I give a simple yes / no, I'd like to see maybe some concept art or something similar. I expect a lot of people would prefer that to a vague idea of "plates of armour" instead of "huge lumbering rock".
  5. I always go for 2. The 5th column grenades will blow through one and send you flying, often knockback locking you to death even with 1. So I like the extra security, but you can probably get by with 1 for most things.
  6. This is my current build, serves me well for all missions and TFs and is more than capable of soloing AVs (thanks to MA i've solo'd the STF versions of Ghost Widow, Mako and Scorpion)

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Traps
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Presence
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Battle Drones
    • (A) Sovereign Right - Accuracy/Damage
    • (3) Sovereign Right - Damage/Endurance
    • (3) Sovereign Right - Accuracy/Endurance
    • (5) Sovereign Right - Accuracy/Damage/Endurance
    • (5) Sovereign Right - Accuracy
    • (7) Sovereign Right - Resistance Bonus
    Level 1: Web Grenade
    • (A) Trap of the Hunter - Immobilize/Accuracy
    • (45) Trap of the Hunter - Endurance/Immobilize
    Level 2: Caltrops
    • (A) Recharge Reduction IO
    Level 4: Triage Beacon
    • (A) Numina's Convalescence - Heal/Recharge
    • (7) Doctored Wounds - Heal
    • (9) Doctored Wounds - Recharge
    • (9) Doctored Wounds - Heal/Recharge
    Level 6: Equip Robot
    • (A) Endurance Reduction IO
    • (37) Endurance Reduction IO
    Level 8: Swift
    • (A) Run Speed IO
    Level 10: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (11) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 12: Protector Bots
    • (A) Blood Mandate - Accuracy/Damage
    • (13) Blood Mandate - Damage/Endurance
    • (13) Blood Mandate - Accuracy/Endurance
    • (15) Blood Mandate - Accuracy/Damage/Endurance
    • (15) Blood Mandate - Accuracy
    • (17) Edict of the Master - Defense Bonus
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (19) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Acid Mortar
    • (A) Analyze Weakness - Defense Debuff
    • (19) Analyze Weakness - Accuracy/Defense Debuff
    • (21) Analyze Weakness - Accuracy/Recharge
    • (21) Analyze Weakness - Defense Debuff/Endurance/Recharge
    • (34) Analyze Weakness - Accuracy/Endurance/Recharge
    • (34) Achilles' Heel - Chance for Res Debuff
    Level 18: Repair
    • (A) Recharge Reduction IO
    • (40) Endurance Reduction IO
    Level 20: Poison Trap
    • (A) Lockdown - Accuracy/Hold
    • (29) Lockdown - Accuracy/Recharge
    • (40) Lockdown - Recharge/Hold
    • (40) Lockdown - Endurance/Recharge/Hold
    • (43) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (46) Lockdown - Chance for +2 Mag Hold
    Level 22: Force Field Generator
    • (A) Red Fortune - Defense/Endurance
    • (23) Red Fortune - Defense/Recharge
    • (23) Red Fortune - Endurance/Recharge
    • (25) Red Fortune - Defense/Endurance/Recharge
    • (25) Red Fortune - Defense
    • (27) Red Fortune - Endurance
    Level 24: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (39) Miracle - +Recovery
    Level 26: Assault Bot
    • (A) Blood Mandate - Accuracy/Damage
    • (27) Blood Mandate - Damage
    • (31) Blood Mandate - Damage/Endurance
    • (33) Blood Mandate - Accuracy/Endurance
    • (33) Blood Mandate - Accuracy/Damage/Endurance
    • (33) Blood Mandate - Accuracy
    Level 28: Stamina
    • (A) Performance Shifter - EndMod
    • (29) Performance Shifter - Chance for +End
    • (31) Performance Shifter - EndMod/Recharge
    • (37) Performance Shifter - EndMod/Accuracy
    Level 30: Seeker Drones
    • (A) Siphon Insight - ToHit Debuff
    • (31) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (34) Siphon Insight - Chance for +ToHit
    • (39) Siphon Insight - Accuracy/ToHit Debuff
    • (45) Siphon Insight - Accuracy/Recharge
    • (46) Siphon Insight - Accuracy/Endurance/Recharge
    Level 32: Upgrade Robot
    • (A) Endurance Reduction IO
    • (39) Endurance Reduction IO
    Level 35: Trip Mine
    • (A) Positron's Blast - Accuracy/Damage
    • (36) Positron's Blast - Damage/Endurance
    • (36) Positron's Blast - Damage/Recharge
    • (36) Positron's Blast - Accuracy/Damage/Endurance
    • (37) Positron's Blast - Chance of Damage(Energy)
    Level 38: Provoke
    • (A) Mocking Beratement - Accuracy/Recharge
    • (45) Perfect Zinger - Accuracy/Recharge
    • (46) Mocking Beratement - Taunt/Recharge
    Level 41: Maneuvers
    • (A) Red Fortune - Defense/Endurance
    • (42) Red Fortune - Defense/Recharge
    • (42) Red Fortune - Endurance/Recharge
    • (42) Red Fortune - Defense/Endurance/Recharge
    • (43) Red Fortune - Defense
    • (43) Red Fortune - Endurance
    Level 44: Charged Armor
    • (A) Resist Damage IO
    • (48) Steadfast Protection - Resistance/+Def 3%
    Level 47: Electrifying Fences
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (48) Enfeebled Operation - Accuracy/Endurance
    • (48) Enfeebled Operation - Accuracy/Immobilize
    • (50) Enfeebled Operation - Endurance/Immobilize
    • (50) Enfeebled Operation - Immobilize/Range
    • (50) Enfeebled Operation - Accuracy/Immobilize/Recharge
    Level 49: Detonator
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy
  7. Quote:
    Originally Posted by EU_Greg View Post
    Sorry to say pal, but your not...
    All the cool kids have EU after their name.
  8. Mu fences and web nade tend to let me immobilise any EB/AV even those MA ones with mez prot.
  9. I've never noticed it, maybe because I don't tend to use it for anything less than an EB/AV since everything dies after my first salvo.
  10. Quote:
    Originally Posted by Shades View Post
    the Union Jack?
    whatabout us non-UK gamers?
    You guys don't count :P
  11. Speaking only from an MM point of view:
    Web nade - standard immobilise, if a little hefty end cost, I'm fine with it as is.

    Caltrops - fine as is

    Triage beacon - I think it should be mobile and follow the user (preferably with a stay in spot command but not too fussed)

    Acid Mortar - there's no scatter that I've noticed, at all, are you sure it's acid mortar that's doing it? (To PhroX)

    FFG - make it follow me closer otherwise it's all good

    Poison trap - great power, possibly shorter recharge

    Seekers - good power, leave as is

    Detonator - skippable but it's a fun power, don't really care what happens to it


    I'm happy with the set as is, don't change anything, my bots/traps is one of my favourite toons.
  12. [ QUOTE ]
    and where did i state that im not into Farm of any kind????? no where and if you bothered too look at who in the solo it only me, i set up rule if people did join there was a place for it. but if you want an achivement, im a solo SG worth 21m prestige plus and i was around the 50 places mark for months, i still might be not really check anymore for i don't need alot of prestige to have a big running base now and the SG rank is sucky and no meaning as anyone can have a big base if they work at it now

    and if you want to be really picky that was Posted: Tue Dec 04, 2007 4:32 pm

    [/ QUOTE ]

    A fully designed forum, rules, regulations and the like for a solo SG? I'm impressed at your dedication to yourself.
  13. [ QUOTE ]
    We would like all villains to be in SG-mode all the time (except those at 50th level). We realise that above 20th level your infamy collection goes down gradually (you won't really notice it until 34), so we have decided to subsidise those continuing to generate prestige
    for us. Of course, you needn't take the grant if you don't require it, but it is there if you do (you won't need it, for example, if you have a level 50 who can self-subsidise).

    5,000 prestige = 50,000 infamy
    10,000 Prestige = 120,000 infamy
    15,000 Prestige = 190,000 infamy
    20,000 Prestige = 260,000 infamy
    25,000 Prestige = 330,000 infamy
    30,000 Prestige = 400,000 infamy
    35,000 Prestige = 470,000 infamy
    40,000 Prestige = 540,000 infamy
    45,000 Prestige = 610,000 infamy
    50,000 Prestige = 680,000 infamy
    55,000 prestige = 750,000 infamy
    60,000 Prestige = 820,000 infamy
    65,000 Prestige = 890,000 infamy
    70,000 Prestige = 960,000 infamy
    75,000 Prestige = 1,030,000 infamy
    80,000 Prestige = 1,100,000 infamy
    85,000 Prestige = 1,170,000 infamy
    90,000 Prestige = 1,240,000 infamy
    95,000 Prestige = 1,310,000 infamy

    100k prestige = 1,500,000 infamy (e.g. 1st to 25th level continually in SG-mode will get you ~100k prestige)

    200k prestige = 2,000,000 infamy

    300k prestige = 2,500,000 infamy (e.g. 1st to 35th level continually in SG-mode will get you ~300k prestige)

    400k prestige = 3,000,000 infamy
    500k prestige = 3,500,000 infamy
    600k prestige = 4,000,000 infamy
    700k prestige = 4,500,000 infamy
    800k prestige = 5,000,000 infamy
    900k prestige = 5,500,000 infamy
    1,000,000 prestige = 6,000,000 infamy

    You must request the infamy from the Corps Treasurer, not from any other villain in the group. Claims can be backdated, but allow for an initial backlog of claims that we can't afford to pay for immediately.

    Any level 50s are encouraged to donate spare infamy to the Corps Treasurer to aid in paying for this subsidy.

    [/ QUOTE ]


    Wow...for someone who's not interested in prestige that's a lot of effort put into working that out, don't you think Forsaken?
  14. [ QUOTE ]
    And despite in real life being a 7ft tall, bearded Yorkshire man named Steve

    [/ QUOTE ]

    Don't be silly Ape, she's 4ft tall
  15. Well, everyone who isn't a Handprint, we have news:

    FREE THEMED ASSLESS CHAPS FOR ALL.
  16. This thread is getting better by every post...quick fetch the SG themed assless chaps.
  17. [ QUOTE ]

    If i win does it make me the #1 sg killer in the EU?

    [/ QUOTE ]

    Nope, it means we send some hitmen to break your kneecaps

    [ QUOTE ]
    Is that like cross dressing, bacause we do that as well?

    [/ QUOTE ]

    Awwww yeah, all wool costume ftw!
  18. [ QUOTE ]
    Gratz you lot

    Now how about organising a little pvp! #1 sg/vg v the EU!

    [/ QUOTE ]

    Sounds fun, I will destroy j00 :P
  19. Woo go Handprints! Now what? :P
  20. [ QUOTE ]
    Kinetic combats arent that much, Smashing haymaker would work too but it would it push him below 20% defense to s/l.

    Eradications are dirt cheap except for the quad.

    [/ QUOTE ]

    Really? I must be way out of the loop...then again it has been a while since I've bothered getting new IOs
  21. Yeah MMs need a buff seriously... OH SHI- double AV ambush I'll be right back shouldn't take me long.
  22. Sibby_EU

    Best MM for PVP

    Bots/dark I've seen once or twice is a great duelling build, my bots/traps isn't too bad considering he's PvE built through and through.
  23. Kinetic combats on an "affordable" build, wat?

    Also eradications are stupidly expensive last time I checked too.

    Just 2 things worth noting.
  24. I'll be happy to join on my 50 bane spider, got a warburg chem nuke and will grab some shivans later if there's room for me
  25. Huzzah, no more debuffs so I'll be bringing my bane and saving Envoy's [censored] from Donna :P

    Also your avatar is distracting me again lol