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Posts
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Joined
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He was implying that a scrapper can maintain 350dps, no amount of persuasion will break through that skull.
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Before I give a simple yes / no, I'd like to see maybe some concept art or something similar. I expect a lot of people would prefer that to a vague idea of "plates of armour" instead of "huge lumbering rock".
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I always go for 2. The 5th column grenades will blow through one and send you flying, often knockback locking you to death even with 1. So I like the extra security, but you can probably get by with 1 for most things.
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This is my current build, serves me well for all missions and TFs and is more than capable of soloing AVs (thanks to MA i've solo'd the STF versions of Ghost Widow, Mako and Scorpion)
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Presence
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones- (A) Sovereign Right - Accuracy/Damage
- (3) Sovereign Right - Damage/Endurance
- (3) Sovereign Right - Accuracy/Endurance
- (5) Sovereign Right - Accuracy/Damage/Endurance
- (5) Sovereign Right - Accuracy
- (7) Sovereign Right - Resistance Bonus
- (A) Trap of the Hunter - Immobilize/Accuracy
- (45) Trap of the Hunter - Endurance/Immobilize
- (A) Recharge Reduction IO
- (A) Numina's Convalescence - Heal/Recharge
- (7) Doctored Wounds - Heal
- (9) Doctored Wounds - Recharge
- (9) Doctored Wounds - Heal/Recharge
- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
- (A) Run Speed IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (11) Blessing of the Zephyr - Knockback Reduction (4 points)
- (11) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Blood Mandate - Accuracy/Damage
- (13) Blood Mandate - Damage/Endurance
- (13) Blood Mandate - Accuracy/Endurance
- (15) Blood Mandate - Accuracy/Damage/Endurance
- (15) Blood Mandate - Accuracy
- (17) Edict of the Master - Defense Bonus
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (17) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (19) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Analyze Weakness - Defense Debuff
- (19) Analyze Weakness - Accuracy/Defense Debuff
- (21) Analyze Weakness - Accuracy/Recharge
- (21) Analyze Weakness - Defense Debuff/Endurance/Recharge
- (34) Analyze Weakness - Accuracy/Endurance/Recharge
- (34) Achilles' Heel - Chance for Res Debuff
- (A) Recharge Reduction IO
- (40) Endurance Reduction IO
- (A) Lockdown - Accuracy/Hold
- (29) Lockdown - Accuracy/Recharge
- (40) Lockdown - Recharge/Hold
- (40) Lockdown - Endurance/Recharge/Hold
- (43) Lockdown - Accuracy/Endurance/Recharge/Hold
- (46) Lockdown - Chance for +2 Mag Hold
- (A) Red Fortune - Defense/Endurance
- (23) Red Fortune - Defense/Recharge
- (23) Red Fortune - Endurance/Recharge
- (25) Red Fortune - Defense/Endurance/Recharge
- (25) Red Fortune - Defense
- (27) Red Fortune - Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (39) Miracle - +Recovery
- (A) Blood Mandate - Accuracy/Damage
- (27) Blood Mandate - Damage
- (31) Blood Mandate - Damage/Endurance
- (33) Blood Mandate - Accuracy/Endurance
- (33) Blood Mandate - Accuracy/Damage/Endurance
- (33) Blood Mandate - Accuracy
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod/Recharge
- (37) Performance Shifter - EndMod/Accuracy
- (A) Siphon Insight - ToHit Debuff
- (31) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (34) Siphon Insight - Chance for +ToHit
- (39) Siphon Insight - Accuracy/ToHit Debuff
- (45) Siphon Insight - Accuracy/Recharge
- (46) Siphon Insight - Accuracy/Endurance/Recharge
- (A) Endurance Reduction IO
- (39) Endurance Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Chance of Damage(Energy)
- (A) Mocking Beratement - Accuracy/Recharge
- (45) Perfect Zinger - Accuracy/Recharge
- (46) Mocking Beratement - Taunt/Recharge
- (A) Red Fortune - Defense/Endurance
- (42) Red Fortune - Defense/Recharge
- (42) Red Fortune - Endurance/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Defense
- (43) Red Fortune - Endurance
- (A) Resist Damage IO
- (48) Steadfast Protection - Resistance/+Def 3%
- (A) Enfeebled Operation - Accuracy/Recharge
- (48) Enfeebled Operation - Accuracy/Endurance
- (48) Enfeebled Operation - Accuracy/Immobilize
- (50) Enfeebled Operation - Endurance/Immobilize
- (50) Enfeebled Operation - Immobilize/Range
- (50) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (A) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Mu fences and web nade tend to let me immobilise any EB/AV even those MA ones with mez prot.
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I've never noticed it, maybe because I don't tend to use it for anything less than an EB/AV since everything dies after my first salvo.
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Speaking only from an MM point of view:
Web nade - standard immobilise, if a little hefty end cost, I'm fine with it as is.
Caltrops - fine as is
Triage beacon - I think it should be mobile and follow the user (preferably with a stay in spot command but not too fussed)
Acid Mortar - there's no scatter that I've noticed, at all, are you sure it's acid mortar that's doing it? (To PhroX)
FFG - make it follow me closer otherwise it's all good
Poison trap - great power, possibly shorter recharge
Seekers - good power, leave as is
Detonator - skippable but it's a fun power, don't really care what happens to it
I'm happy with the set as is, don't change anything, my bots/traps is one of my favourite toons. -
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and where did i state that im not into Farm of any kind????? no where and if you bothered too look at who in the solo it only me, i set up rule if people did join there was a place for it. but if you want an achivement, im a solo SG worth 21m prestige plus and i was around the 50 places mark for months, i still might be not really check anymore for i don't need alot of prestige to have a big running base now and the SG rank is sucky and no meaning as anyone can have a big base if they work at it now
and if you want to be really picky that was Posted: Tue Dec 04, 2007 4:32 pm
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A fully designed forum, rules, regulations and the like for a solo SG? I'm impressed at your dedication to yourself. -
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We would like all villains to be in SG-mode all the time (except those at 50th level). We realise that above 20th level your infamy collection goes down gradually (you won't really notice it until 34), so we have decided to subsidise those continuing to generate prestige
for us. Of course, you needn't take the grant if you don't require it, but it is there if you do (you won't need it, for example, if you have a level 50 who can self-subsidise).
5,000 prestige = 50,000 infamy
10,000 Prestige = 120,000 infamy
15,000 Prestige = 190,000 infamy
20,000 Prestige = 260,000 infamy
25,000 Prestige = 330,000 infamy
30,000 Prestige = 400,000 infamy
35,000 Prestige = 470,000 infamy
40,000 Prestige = 540,000 infamy
45,000 Prestige = 610,000 infamy
50,000 Prestige = 680,000 infamy
55,000 prestige = 750,000 infamy
60,000 Prestige = 820,000 infamy
65,000 Prestige = 890,000 infamy
70,000 Prestige = 960,000 infamy
75,000 Prestige = 1,030,000 infamy
80,000 Prestige = 1,100,000 infamy
85,000 Prestige = 1,170,000 infamy
90,000 Prestige = 1,240,000 infamy
95,000 Prestige = 1,310,000 infamy
100k prestige = 1,500,000 infamy (e.g. 1st to 25th level continually in SG-mode will get you ~100k prestige)
200k prestige = 2,000,000 infamy
300k prestige = 2,500,000 infamy (e.g. 1st to 35th level continually in SG-mode will get you ~300k prestige)
400k prestige = 3,000,000 infamy
500k prestige = 3,500,000 infamy
600k prestige = 4,000,000 infamy
700k prestige = 4,500,000 infamy
800k prestige = 5,000,000 infamy
900k prestige = 5,500,000 infamy
1,000,000 prestige = 6,000,000 infamy
You must request the infamy from the Corps Treasurer, not from any other villain in the group. Claims can be backdated, but allow for an initial backlog of claims that we can't afford to pay for immediately.
Any level 50s are encouraged to donate spare infamy to the Corps Treasurer to aid in paying for this subsidy.
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Wow...for someone who's not interested in prestige that's a lot of effort put into working that out, don't you think Forsaken? -
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And despite in real life being a 7ft tall, bearded Yorkshire man named Steve
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Don't be silly Ape, she's 4ft tall -
Well, everyone who isn't a Handprint, we have news:
FREE THEMED ASSLESS CHAPS FOR ALL. -
This thread is getting better by every post...quick fetch the SG themed assless chaps.
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If i win does it make me the #1 sg killer in the EU?
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Nope, it means we send some hitmen to break your kneecaps
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Is that like cross dressing, bacause we do that as well?
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Awwww yeah, all wool costume ftw! -
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Gratz you lot
Now how about organising a little pvp! #1 sg/vg v the EU!
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Sounds fun, I will destroy j00 :P -
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Kinetic combats arent that much, Smashing haymaker would work too but it would it push him below 20% defense to s/l.
Eradications are dirt cheap except for the quad.
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Really? I must be way out of the loop...then again it has been a while since I've bothered getting new IOs -
Yeah MMs need a buff seriously... OH SHI- double AV ambush I'll be right back shouldn't take me long.
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Bots/dark I've seen once or twice is a great duelling build, my bots/traps isn't too bad considering he's PvE built through and through.
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Kinetic combats on an "affordable" build, wat?
Also eradications are stupidly expensive last time I checked too.
Just 2 things worth noting. -
I'll be happy to join on my 50 bane spider, got a warburg chem nuke and will grab some shivans later if there's room for me
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Huzzah, no more debuffs so I'll be bringing my bane and saving Envoy's [censored] from Donna :P
Also your avatar is distracting me again lol