SS/WP Brute Build help!


Elementa

 

Posted

Hi all, frist sorry for my english
Could you help about build lvl 50 Super Strengh/Wilpower and Mu Mastery Brute at cohplanner.
I need see which IO set will buy and how many slot need for skills.
Thanks for helping me good day take care all. Agent Connar.


 

Posted

Hi Conner, I will try to help you.
What build goals do you have?
Is it a level 50 build or is it a leveling build from 1-50?
How much do you want to spend?


 

Posted

Thanks for helping ToyRobotTerror my ss/wp brute now lvl 50 this toon for pvm,AV,Farm,Mish etc. i bought some IO like Luck of gambler 7.5 recharge, have 2 sets of Crushing IO i can spend 60 mil now.


 

Posted

Alright i´ll post a sample mids build some time this week.


 

Posted

Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

SSWILL: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (3) Kinetic Combat - Damage/Endurance[*] (3) Kinetic Combat - Damage/Recharge[*] (5) Kinetic Combat - Damage/Endurance/Recharge[*] (5) Kinetic Crash - Recharge/Endurance[*] (7) Focused Smite - Accuracy/Damage/Recharge[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Resist Damage IO[*] (7) Healing IO[*] (9) Healing IO[*] (9) Healing IO[/list]Level 2: Haymaker <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge[*] (11) Crushing Impact - Accuracy/Damage/Endurance[*] (11) Crushing Impact - Accuracy/Damage/Recharge[*] (13) Crushing Impact - Damage/Recharge[*] (13) Crushing Impact - Damage/Endurance[*] (15) Kinetic Crash - Recharge/Endurance[/list]Level 4: Fast Healing <ul type="square">[*] (A) Healing IO[*] (15) Healing IO[*] (17) Healing IO[/list]Level 6: Mind Over Body <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[*] (17) Reactive Armor - Resistance[*] (19) Reactive Armor - Resistance/Endurance/Recharge[*] (19) Reactive Armor - Resistance/Recharge[/list]Level 8: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge[*] (39) Crushing Impact - Accuracy/Damage/Endurance[*] (40) Crushing Impact - Accuracy/Damage/Recharge[*] (40) Crushing Impact - Damage/Recharge[*] (40) Crushing Impact - Damage/Endurance[*] (43) Kinetic Crash - Recharge/Endurance[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (21) Serendipity - Defense[*] (21) Serendipity - Defense/Endurance/Recharge[*] (23) Red Fortune - Defense/Endurance[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance[*] (43) Dark Watcher's Despair - To Hit Debuff/Endurance[*] (43) Dark Watcher's Despair - Recharge/Endurance[*] (46) Healing IO[*] (46) Healing IO[/list]Level 18: Rage <ul type="square">[*] (A) Adjusted Targeting - Endurance/Recharge[*] (23) Adjusted Targeting - To Hit Buff/Endurance[*] (25) Adjusted Targeting - To Hit Buff/Recharge[*] (25) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (27) Adjusted Targeting - Recharge[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (34) Efficacy Adaptor - EndMod/Recharge[*] (37) Efficacy Adaptor - EndMod/Endurance[*] (37) Efficacy Adaptor - EndMod/Accuracy[/list]Level 22: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 24: Health <ul type="square">[*] (A) Healing IO[*] (37) Healing IO[*] (39) Healing IO[/list]Level 26: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (27) Efficacy Adaptor - EndMod/Recharge[*] (31) Efficacy Adaptor - EndMod/Accuracy[*] (31) Efficacy Adaptor - EndMod/Endurance[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (29) Serendipity - Defense[*] (29) Serendipity - Defense/Endurance/Recharge[*] (31) Red Fortune - Defense/Endurance[/list]Level 30: Boxing <ul type="square">[*] (A) Empty[/list]Level 32: Foot Stomp <ul type="square">[*] (A) Eradication - Accuracy/Damage/Recharge[*] (33) Eradication - Accuracy/Recharge[*] (33) Eradication - Damage/Recharge[*] (33) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (34) Scirocco's Dervish - Damage/Endurance[*] (34) Multi Strike - Accuracy/Damage/Endurance[/list]Level 35: Tough <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[*] (36) Reactive Armor - Resistance[*] (36) Reactive Armor - Resistance/Endurance/Recharge[*] (36) Reactive Armor - Resistance/Recharge[/list]Level 38: Strength of Will <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (39) Aegis - Resistance[*] (46) Aegis - Resistance/Recharge[/list]Level 41: Weave <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (42) Serendipity - Defense/Endurance/Recharge[*] (42) Serendipity - Defense[*] (42) Red Fortune - Defense/Endurance[/list]Level 44: Electrifying Fences <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Immobilize[*] (45) Enfeebled Operation - Accuracy/Endurance[*] (45) Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (45) Enfeebled Operation - Endurance/Immobilize[/list]Level 47: Mu Lightning <ul type="square">[*] (A) Thunderstrike - Damage/Recharge[*] (48) Thunderstrike - Accuracy/Damage/Recharge[*] (48) Devastation - Accuracy/Damage/Recharge[*] (48) Devastation - Damage/Endurance[*] (50) Thunderstrike - Accuracy/Damage/Endurance[/list]Level 49: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (50) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury



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Sorry for the wait, heres my suggestion for an affordaable build.


 

Posted

Thanks so much.


 

Posted

Kinetic combats on an "affordable" build, wat?

Also eradications are stupidly expensive last time I checked too.

Just 2 things worth noting.


 

Posted

Kinetic combats were pretty cheep when i looked early last week but maybe supplie has dropped since then forceing the price up or somthing.


 

Posted

Kinetic combats arent that much, Smashing haymaker would work too but it would it push him below 20% defense to s/l.

Eradications are dirt cheap except for the quad.


 

Posted

[ QUOTE ]
Kinetic combats arent that much, Smashing haymaker would work too but it would it push him below 20% defense to s/l.

Eradications are dirt cheap except for the quad.

[/ QUOTE ]

Really? I must be way out of the loop...then again it has been a while since I've bothered getting new IOs


 

Posted

[ QUOTE ]
Kinetic combats on an "affordable" build, wat?

Also eradications are stupidly expensive last time I checked too.

Just 2 things worth noting.

[/ QUOTE ]

I bought 4 parts of Kinetic Combat the other day and I think I gave 50k,100k to maybe 1-2 mill for each part.