Shuriken_BladeX

Cohort
  • Posts

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  1. Ahh alright. We are just pack rats when it comes to kicking people. Feel kinda bad about kicking someone if there's no explanation
  2. Shuriken_BladeX

    Origins

    Ahh well. I was just putting that out there. Seems like every time I suggest something I get that rep thing thrown at me.
  3. Please add some way to tell if someones account is inactive. Maybe highlight their name in red. It would be easier to tell if someone is coming back or not.
  4. DUDE i SO suggested that...well maybe
  5. Shuriken_BladeX

    Origins

    Oh well, I've gotten my answers. Oh well..i wish they did have more use. :/
  6. Shuriken_BladeX

    Origins

    Well they could always add a perk to the actual wand. Maybe some kind of boost from using it
  7. Shuriken_BladeX

    Origins

    I don't see what would be wrong with trying to add perks for origins once again? Like people have said they wanted a magic wand for their magic characters. Maybe give people the power to case their powers to cast their powers from a wand. Make it a toggle power or something so that it can be turned on and off
  8. Shuriken_BladeX

    Origins

    What really is the point of origins? This is a question as well as suggestion. Are they there for something more than just rp purposes and titles? What really is the point of picking an origin? Do you get something special for being a mutant or a magic wielder besides the inherent attack? Why isn't there anything special about picking an origin. Why are their no perks? I've been wondering this for a while. Can we get some origin inherents or perks for picking a certain origin...? I never really got the real point for between picking them besides maybe starting contacts and enhancements.

    Would it be bad if they added something that effects gameplay?
  9. Shuriken_BladeX

    Animation!

    Would also be cool to have more death animations period..like a kinda fainting type one
  10. If we are actually having some returning people because of going rogue, I think this is needed. No one wants the same old same old.
  11. Quote:
    Originally Posted by CapnGeist View Post
    I think it's safe to say we won't be getting a medieval area. While there are many time periods we could explore, City would need to do a really unique take on medieval to not give that area a Fantasy MMO feel, and I don't think City wants to cross over into that territory.
    Ahh gotcha..well I did like the idea for a western arc?
  12. Quote:
    Originally Posted by Shrowd View Post
    I tried to look for this, but couldn't find it anywhere.

    Why aren't any costume options available so that the weapon used is actually visible on the hero/villain when not in use?

    Make a "back" piece for scabbards, axes, rifles, etc. It could easily change when the weapon is pulled.

    Make a "belt" piece for the same thing as well as something for dual pistols. (The police belt with the night stick just doesn't make sense if the night stick isn't usable. Plus it only has one pistol holster.)

    I'm not saying to add it to the powerset, as this would require everyone with the powerset to have it. I'm saying to make it an available costume piece so that those heroes/villains CAN use it.
    I think it would have to be attached to the powerset..idk the details but I've been wondering the samething
  13. Quote:
    Originally Posted by Coyote_Seven View Post
    AHH! I was gonna post that. I found my old collectors addition and was reading that comic
  14. Quote:
    Originally Posted by Golden Girl View Post
    A medieval zone would be awesome - and so would an ancient Egyptian one

    A medieval zone would guarantee us long dresses too
    Yes...and maybe a wizard costume, or maybe even more armor types.
  15. I don't mean building your own powerset, I just wanna be able to use the unique ones.
  16. By this I mean, the one shot pistol powerset that some of the thugs have, the power shield powerset from the crey. The reason I ask about this is because I rather not use dual pistols for making a western AE story. Maybe use a couple of the moves for an AV but thats about it.
  17. Quote:
    Originally Posted by Sharker_Quint View Post
    what???
    Whoops, wrote that when I had just woke up, but I meant to say when most people start off in this game some begin to notice that the missions are very repetitive. It can get really annoying sometime.
  18. Well I mean how we have the roman zone through midnighters, I'm just wonder why not have another area we visit through time travel. Adding new types of enemies, and a new arc. I can't really think of to many details right now seeing as I just woke up but I was just thinking we should have a middle ages area.
  19. The roman place was awesome. I'd love to see them add a medieval zone.
  20. I'm pretty sure this is one of the reasons coh doesn't have people continuously playing it and more of people leaving for a while then coming back. I've read an article about coh saying. "How many times have you had to save the police chief's daughter from gang war" or something like that. The missions really do get repetitive. I don't know. We just need some sort of change
  21. So that thing going around saying it's going to be released sometime in april isn't BS?

    Edit: Scratch that! That's not a rumor..I remember where it saw that. It's the official post...so yet again. I'm guessing late April seeing as they didn't fully update it yet.

    Edit Edit: Did not mean for that to sound so sarcastic
  22. Quote:
    Originally Posted by Slope View Post
    oh yeah, i saw that, i don't think they could add a maze of sewer though.
    Another one might be a helicopter, that would be less of a secret but still, someone's base might be in France or something.
    Well I didn't mean like the whole maze thing..just kinda like a sewer hall with a wall that flips open then flips closed and what not but yeah I hear ya. This is a really good idea. I hope the Devs see it.