Shadowe

Legend
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    1897
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  1. [ QUOTE ]
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    Aehm you just agreed that its the set not the player :-)

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    I sincerely doubt it.

    Alright then, I'll get an Ill/Emp up and try the job. Since it's clearly not Rad that's winning, it must be the Illusion Control powerset that's doing it.

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    PRAF mentioned in this very same thread that his Illusion/TA has done it. I know Ill/Stormies can do it too, if specced properly.

    A Fire/Rad or Fire/Stormie could maybe do it too, depending on the AV I reckon.

    [/ QUOTE ]

    Not denying that at all. And while Illusion control is undoubtedly the best 'troller set for soloing AVs, I cannot believe that player skill has no impact.
  2. [ QUOTE ]
    Aehm you just agreed that its the set not the player :-)

    [/ QUOTE ]

    I sincerely doubt it.

    Alright then, I'll get an Ill/Emp up and try the job. Since it's clearly not Rad that's winning, it must be the Illusion Control powerset that's doing it.

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    Apart from ill/rad there is no other troller combo that can beat an AV solo no matter how skilled the player is.

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    Umm... the statement is that it was the set. Not the specific primary/secondary powerset combination. The (singular) set.

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    So its the set that matters.

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    So, which one is it, then? If it's Rad, my Rad defender should be able to manage. If it's illusion, I should be able to manage it with an Ill/Emp.

    If, on the other hand, I roll an Ill/Rad and try it, am I automatically guaranteed success? I know I'm not the best player there is. I know my main pretty damn well, but most of my other characters I would say are only "average" with me at the helm.

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    Of course a good set isnt as good when played by a bad player, it will only be average.

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    It's not about the player, it's the set. So a good set can be average? Do you know how contradictory that statement is?

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    But if the same bad players plays a weak set he will just suck in everything.

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    According to your logic, if the set is weak, no one can make it a good one. And I, for one, think that's rubbish.

    [Edit: Every argument you have stated is based on the assumption that player skill does have an impact. Which is contradictory to the statement that "it's the set, not the player".]
  3. [ QUOTE ]
    I know some people who still can't play tanks because it doesn't suite there play style, so what do they do? Roll something else of course.

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    And I will stand up and be counted amongst them.

    I hate melee toons. Not so much that I won't roll one and see how they play every now and then (and I have several scrappers... the highest of which is, oh, L15, now), but give me a 'troller, defender, blaster or PB any day of the week. I also don't like WS for some reason. But my dislike of melee toons has stuck for over 3 years played.
  4. [ QUOTE ]
    Its the set.


    The player may think its the player, but it is the set.

    [/ QUOTE ]

    Oh, really?

    Okay, I'll go take my Rad/Psi Defender and try soloing Adamastor. My Rad powers are as good as the /Rad powers on an Ill/Rad troller, and the toon can dish out a fair amount of damage. Heck, let's make this even more fair and I'll bring along my Eng/Eng blaster, set up for dual control, and I'll try to Duo Adamastor.

    I will fail.

    Why? Because Even though an Ill/Rad can defeat him solo, that is a testament to the player's skill, not to the powersets involved. Sorry.

    [Edit: No, I'm not saying I'm pathetic. I'm saying I'm not that good. Which, according to the poster quoted has nothing to do with it, because it's the set, not the player.]
  5. Well, if people rolling in XP/Inf from an addition to the difficulty system is causing people a problem... don't up the rewards, but up the difficulty. The formerly proposed "Expert" adjustment to the difficulty setting system could be added for those who like the challenge, but the rewards don't need to be altered at all.
  6. [ QUOTE ]
    But the devs then later said that was an outdated post and that things had changed a lot. Then they sacked LH and never said another word about pvp. Nothing beyond a community dev trying to calm the storm down. Unless you can find anything close to an answer or statement beyond blah blah pvp has been revamped.

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    While they did later say that a lot of the changes mentioned were outdated, I don't think they said that the intent behind those changes had changed. Thus, the PvP revamp, while the specifics of the alterations made were altered, was still being aimed at Arena/Base Raid PvP.
  7. Shadowe

    SS and WP

    Yep. It's called synergy.

    Fire/Kins just happen to bring a glorious synergy of powers together that makes them potentially insane damage-dealing and farming tools. However, nerf Fire, and you nerf Fire/Emps. Nerf Kin and you nerf Earth/Kins.

    The same thing happens here. It's an accident of intended design that some sets combined are simply better than other sets combined, and it is normal.

    In Monopoly, having Park Lane and Mayfair synergises into a potentially game-winning combination. Other options exist, but none are quite as efficient.

    In Dungeons and Dragons, a party with a Fighter, a Rogue, a Cleric and a Wizard synergises into something that can deal with any encounter. Other options exist, but none are quite as efficient.

    There is less need to nerf the specific powersets in question, when it is intelligent use of the options that actually causes them to work so well together, than there is to ensure that the combined benefits of those powersets with the other powerset options is just as good, all round. This can be achieved by tweaking secondary effects and so forth.
  8. Shadowe

    SS and WP

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    It's your farming rant all over again with another topic aint it, these things dont kill games, stopping people doing what they want kills games.

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    ^This.

    Wow, I just agreed with Londoner. AWESOME!
  9. Shadowe

    SS and WP

    [ QUOTE ]
    All in patch notes of today.

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    Link, please. I've checked here, in the US, both training room forums and I can't see a patch today.
  10. Are the changed figures before or after the 60-second "cool down" on un-SKing/re-SKing?
  11. Yes. This is a known issue. I can't remember what it actually is, but no doubt FFM will pipe up soon to explain all.

    Disabling SLI mode is the solution, I believe.
  12. Good old Ask Oxford

    nip

    • verb (nipped, nipping) - 1 pinch, squeeze, or bite sharply. 2 (of cold or frost) cause pain or harm to. 3 Brit. informal go quickly.

    • noun - 1 an act of nipping. 2 a feeling of biting cold.

    — PHRASES nip in the bud suppress or destroy at an early stage.

    — ORIGIN probably Low German or Dutch.


    nip

    • noun - a small quantity or sip of spirits.

    — ORIGIN probably an abbreviation of archaic nipperkin small measure.


    Nip

    • noun informal, offensive - a Japanese person.

    — ORIGIN abbreviation of Nipponese, from Nippon (the Japanese name for Japan).


    So, if capitalised outside the beginning of a sentence, it is offensive. At the beginning of a sentence it is ambiguous, but at any other time it is a non-offensive verb or noun.
  13. [ QUOTE ]
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    That's not particularly baffling. In the USA that's a pretty derogatory term for the Japanese. It is however, a perfectly ordinary word in every day usage in the UK with a perfectly benign meaning so there is absolutely no reason for it to be on the banned list for UK players.

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    Not the full story.

    Nip is also used as a racial slur in British English, not merely in US English.

    Nip has a few meanings (as many short words do... that's linguistic evolution for ya) including to break or cut (e.g. nip in the bud) and a drop of alcoholic beverage - which are uses that (for all I know) may be used in US english.

    i.e. Used in a derogatory sense it isn't just US english and used in a harmless sense may not be just British English.

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    I can't say that I have heard many people (or any to be honest) use the word nip as a racial epithet. If people want to use a racial epithet round here they use other equally mild ones. We do use nip for going somewhere though. As in " could you just nip up the shop and get me some ****" (which was my idle dads favourite ).

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    To the best of my knowledge the word "nip" is not used in a racist or derogatory fashion in the UK. I might be wrong, but I have never heard it used in that way. Which is why it surprised me when it got filtered during my first day in the game.
  14. Bonus pints? Awesome! Free beer!

    Ahem. No, I can't recall the reference.

    And I always get utterly baffled when the filter "£$^@ at me when I say I'm going to nip out for a smoke.
  15. Shadowe

    no blinds

    It's the phraseology that often gets used - "No problem, thanks for replying!" or words that mean pretty much the same.

    The unspoken implication is that they feel they need to thank you for actually taking the time to tell them why you're not interested. Which further implies that lots of other people don't.
  16. Shadowe

    no blinds

    Ooh, thanks, Z. In which case it appears that they had a legitimate reason to go... but telling the team that in Italian on an English-speaking server really doesn't help them get the message across.
  17. Shadowe

    Ask A Ben

    The overemphasis of using CAPS for some words is generally taken to mean that you are STRONGLY stressing those words, SO OF COURSE WE THOUGHT YOU WERE ANGRY!

    (I'm not angry, for the record - just illustrating a point.)
  18. Shadowe

    no blinds

    No need to apologise, JD. That's exactly the sort of behaviour that turns me off blinds.

    2 minutes filling is 2 minutes I could spend doing something for myself in-game.

    Hitting "No" on the blind invite could drop my teleporting toon into a spawn that will wipe them out.

    I like to know what I'm letting myself in for, so asking for details (even if I just get "L45+ vs praetorians") lets me weed out the time wasters (which I define as "people doing things I don't want to do").

    I consider "team?" followed by an immediate invite to be the same as a blind.

    But someone inviting people who might have never played the game before, just to fill for a farm, then booting or quitting from the team is extremely rude, in my opinion.
  19. Shadowe

    Support site

    I believe that it uses your PlayNC Master account login and password.
  20. I'd say it's because they're all very strong personalities (with the possible exception of Posi, really) - Statesman is pretty much a god, and has been active since the 30s. Sister Psyche likewise on the timescale - she's very much her own woman. Manticore is a loner. He doesn't really socialise much with the rest of them, he and States (are?) butt heads quite often. Synapse and Posi are the only ones who have grown together as teammates, and it shows. The rest of them are used to either going their own way (Manticore and Psyche) or are just waiting for the rest of them to grow old and die (Statesman), which gives them limited reasons to actually socialise with one another. Hence, the friction.
  21. Raymond Keyes is almost solely responsible for the reformation of the Freedom Phalanx in the 1980s. Without him, Lord Recluse would be running Paragon right now, Sister Psyche would be dead, and Statesman would be living in the Antarctic. I think Posi deserves to be allowed to go wherever he wants.

    I may hate his TF, but Posi himself is an awesome guy.
  22. Friday night: 6.30pm-2.00am: Levelling my L46 Defender with friends. Ding 50!

    Saturday: 9.00am-some point: Remade my 'troller, levelling pact with the wife's latest 'troller. Ding 15.

    Saturday: Some point-11.00pm: Prestige haul on my main. By helping friends level their characters. Lots. No dings... from me. Too many to count from other people.

    Sunday: 9.00am-4.00pm: Prestige haul on my main.

    Sunday: 4.00pm-6.30pm: Casually levelling my L15 Scrapper with friends. Ding 18.
  23. [ QUOTE ]
    Hi all,

    Before reporting any downtime associated with Wentworth's and the Black Market, please keep in mind that the servers for these in-game consignment houses are hosted with the North American servers. As such, these services will usually be unavailable during any maintenance or other downtime for the North American servers.

    Please see this thread for current EU and NA weekly maintenance schedules.

    Please also check the NA Announcements forum for any announcements about additional maintenance, such as for application of a new update.

    Thanks all!

    [/ QUOTE ]

    Edited to fix link.
  24. Right, time for my two penneth, I think.

    I tend to agree that restricting capes to L20+ is a little peculiar. I'd prefer to see a level-independent pop-up contact that appears the first time you create a costume that has a cape, so that you can go and do the missions and learn the background. You know the type I mean - "The City Representative in Atlas Park City Hall would like to speak to you about the history and importance of superheroes wearing capes in Paragon City." Boom, active contact. For villains, something similar (not quite sure what, though).
  25. I have to admit that the excessively dull series of "Talk to" missions for the hero cape mish, while providing some nice game-world lore, gets a bit stale after you've done it once or twice.