Scaredycrowe

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  1. So... after 5 years (when my entire SG bugged it), the second Tina Macintyre mission *STILL* has an automatic follow-up... You've just completed the 2nd mission and exit to discover there is another door mission already selected where once again you have to locate 4 nodes... and you have 10 minutes to do it. And that includes the travel time to find and enter the mission. Seriously, I know I've bugged this at least three times over the last five years. How hard is it to fix? It's obviously never been given even moderate consideration. I had to explain it to my team tonight. And then we had to wait the 10 minutes to finish so we could pick the next in the series. Geez, guys.
  2. Quote:
    Originally Posted by jwbullfrog View Post
    NBD. I like the honesty. "It didn't work, we'll pull it and try again. Sorry for the inconvenience."

    By the way, did anyone else's friends list go missing. Local, Global, Global ignore, all MIA.
    Mine stayed.

    I hope this doesn't mean that I'm losing the 2 levels I put on. But it probably will.
    I appreciate them being upfront and taking action. However, I wonder why no MMO companies seem to build a rollback plan in to their patch days. WoW is the worst of course. You know, if you're running 4 hours past your projected resume time, it's time to rollback to the previous build and try some solid deployment testing.

    Yes, I know this isn't quite the same issue. I wish they'd reacted faster -- how long did it take the multiple bug reports to result in the decision? (rhetorical question)

    Ok, done venting. Carry on!
  3. Heck no! It's fine as is. Any boost like you would want would make kin a FOTM again and we'd have a bunch of folks with no real clue how to play a kin properly running around.
  4. Be "ready for release by Oct 31?"

    No.

    Will it be released anyway?

    Sure it will.
  5. [ QUOTE ]
    With Enhancement Diversification comes a benefit for ALL City of Heroes powers.

    Every power, across the board, is getting a 13.33% reduction in its Endurance cost.

    [/ QUOTE ]

    You could make that a 50% endurance reduction and it wouldnt excuse the obscenity that is ED.

    And just out of curiosity why would you even bother to reduce end costs? what the heck else will I used my forced-slotting changes for now?

    I think I will take the 100% endurance reduction cost and simply not renew.
  6. [ QUOTE ]
    The changes in I5 had very little to do with PvP and a lot to do with boring PvE.

    [/ QUOTE ]

    With the exception of the content gap in levels 35-40 PvE was not boring prior to I5. Now unfortunately it is.
  7. Scaredycrowe

    I5

    Avast ye! Issue 5 is like a sea filled o flotsam and jetsam. It makes a scruvy old dog like me wince as I walk around on my peg leg.
  8. [ QUOTE ]
    Clarification - Monsters in TF's do not count towards the badges for those monsters (Babbage for ex). It has been this way for some time.


    [/ QUOTE ]
    Not true tho - I got the Babbage badge doing Synapse last week.
  9. [ QUOTE ]
    Gang,

    Decided to give Permafrost a protection against Slow instead of Toxic...

    [/ QUOTE ]

    Ok. Hmmmm still no reason to actually take Permafrost. The increased resistance to fire/cold really hasnt made itself noticeble on my informal testing on the Training Room.
  10. It was fine before. Please reconsider these changes.

    (this was the only thing that I actually looked forward to out of issue 5. I already had a couple of builds for characters featuring TA)
  11. Looks like I can sell in more places. Which is good cause I really need money at level 40+.

    What are you going to do to make the zone fun or worth entering?
  12. Cool new badges to go with the new accoldades.
    WHAT? No new accolades?
    Go back to the drawing boards.
  13. Very cool set overall although I havent gotten to test the higher level powers (level boost up maybe?).

    The end costs seem sorta high and alternating between this and a non-arrow set slows things down animation time. Also by the time I get ice arrows off the targets are often dead.

    Oh and I definitely love that this set can be used for controllers. I can think of some awesome character concepts.
  14. [ QUOTE ]
    Hey, I resemble that remark!

    --------------------
    Rodan - Lvl 50 Inv/Stone Tanker
    M A R S - Lvl 33 Fire/Fire Blaster
    Goldeneyes - Lvl 12 Peacebringer
    SG: The Triumph Foundation

    [/ QUOTE ]

    Heh, there's a Rodan on Freedom as well. Quite a few of us just refer to him as "Rodent" so we don't get you guys confused.
  15. I recall 4 slotting Rest...
  16. [ QUOTE ]
    Oh, thank you forever for the respec, devs! I shed Assault like it's a dirty streetwalker, and ditch Warrior's Challenge as well.

    [/ QUOTE ]

    What a beautiful line -- gotta love that! Look me up sometime on Freedom, I'll run with ya!
  17. Honestly, I don't really care about the keybinds for the third tray. I've only used it for things like the Crey Pistol or the targeting Macros I like to use. I just want the darn thing visible!
  18. This is most excellent stuff! It describes my SG on Freedom to a tee!