Copy and pasted from thread in Victory:
Generally I chose characters/power sets based on your ability to see the character. I always loved and was blown away by the amount of character customization the game allowed you. Also heavy went towards themed sets; fire/fire, ice/ice, etc.
Satanic Hamster;
Invulnerable/mace tanker. First character I ever made. Long term my favorite, enough the Ham-O/ED/Global nerf was a bit depressing for a while. Never took taunt until STF. Also never got into teletanking, even pre-unyielding improvement.
Satanic-Hamster;
Energy/energy blaster. Originally I was making one Satanic Hamster of each AT; this was the only other to survive. Rest never made it past level 18.
Catatomic;
Fire/fire blaster. One of first characters, also long one of my favorites.
Torako;
First and only red side veat. Decided to go with widow instead of soldier because I thought the spider backpack looked cheesey, decided to go the stabby route instead of psi/mind powers.
Te'nar Tushon;
Peacebringer, made shortly after PB's came out and after my first character hit 50. Played with the forms on and off, ended up going pure human. Really wish they'd give mez protection in human form.
Symus;
Claws/wp scrapper. Loved the look of wrist knives.
Suiseiseki;
Grav/rad controller. This was my first controller, created for the old school Hamidon raids. Which were ended/changed by the time this character got to 50. Always loved grav, both the singularities and propel.
Stone Flower;
Earth/cold controller. Debuffing power house. Only made it after they added the crystal option for earth control, other wise the power set looked like crap.
Static Electrikitty;
Elec/elec brute kitty. Made early on but was in storage for a while.
Snow Breeze;
Made this character for Isolators overseas run. Hated it running up, endurance use was horrible and the ice secondary for blasters sucked and is generally useless. One of my favorite blasters at 50, though. Best single target damage of all my blasters and is also a good pocket controller for LGTF and AV's with three Lockdowned single target ranged holds.
SatanicHamsterLeader;
Bots/traps mastermind. Originally made in CoV beta. Took on Positron during the end of Beta event after mocking Synapse. Loved this character though I vowed never to make another mm again (though that changed after the mastermind improvements came into play). One thing I liked most about bots was that, unlike the other MM's, all the pets looked like they went together. Most of the others just looked like a random assortment of ******** who all showed up in the same place.
Rogue Island Fairy;
Elec/storm corruptor. Glad this name wasn't taken. Wish I made it energy blast, though. Elec blast just sucks in general, though visually it's the most awesome of all the blaster sets.
Radiocative;
Rad/rad corruptor.
New Gold Dream;
Arrows/arrows corruptor. Archery can be fun but still seems mediocre over all.
Naru Narusegawa;
MA/regen scrapper. Love MA, awesome damage set.
Miu Matsuoka;
Grav/psi dominator. Love propel. And wormhole. This was another Isolators character. I had phase shift taken for one reason and one reason only; to use on characters that Voodoo's stalker was trying to assassin strike.
Mercury Lamp;
Elec/elec blaster. Kinda dislike this character, just that elec blast is so disappointing.
Matsuri Sakuragi;
Broadsword/will power scrapper. A bit disappointing in BS, animations just feel slow at times.
Man Hamster;
Super strength/elec brute. This is the remake of a level 26ish scrapper I deleted. Hated the hell out of it leveling; just so bad on endurance. The changes to SS and elec armor really turned this character around, though, plus IO'ing.
Makii;
Katana/inv scrapper. Very fun character, one of my best scrappers.
Lost Dream;
Fire/thermal scrapper. This was my first corruptor, hit a brick wall in the upper 30's for a few years. Bad on endurance, hated buffs. IO's really changed this character around. But the big change for me Color Customization. THAT was what brought this character back around for me.
Impy Three;
Storm/elec defender. KB goodness!
Gkika;
Titan/will power brute. Fun character, though I wish there were more titan weapons available.
Garnet Crow;
Dual blade/super reflex scrapper. Probably my best performing scrapper, AWESOME amount of ae damage and massive defense.
Fleeting Instant;
Demons/dark mastermind. Only did this because demons look neat and because of the MM changes. Demons are a bit oversized and over loud. Still confused why they never decided to make a full whip set. Had to drop whips from my final level 50 build, just didn't have the space for it.
Fauxliage;
Beam/devices blaster. Very fun, neat character though I hate ******* redraw.
Elvinae;
Elec/elec dominator. WHY DO I KEEP MAKING ELEC BLAST CHARACTERS, GOD DAMMIT?
Duessa Sabril;
Fire/rad controller. Made after power customization and when I needed more buff characters. Would never have made this character if it wasn't for power customization.
Delerium Trigger;
Axe/shield brute. Hate click based mez protection, though I loved the looks of this character.
Cwen Attez;
Staff/inv scrapper. My only non-50 level character, currently in Isolators. Shame it might not hit 50 and get fully IO'ed and incarnated.
Brittae;
Energy/traps corruptor. Made at the same time as Elvinae.
Afura Mann;
Ill/ff controller. Took it to 50 without using the shields; partly because I hated buffing and partly because I hated Voodoo. Also found this character to be fairly boring; so many encounters where I effectively wasn't doing crap due to a near complete lack of damage. Besides boring pets. :0
Acrasia Sabril;
Dark/dark defender. Made this character at the same time as the other Sabril, needed more buff characters.
Fiona Dae;
Kinetics/sr scrapper. Fun character, though some of the animations are a bit over the top.
__________________
Currently listening to Blue Öyster Cult's
Tales of the Psychic Wars