Santorican

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  1. Santorican

    Scrapper /shield

    Man you guys are harsh lol.

    To the OP I would suggest asking for help instead of complaining about shields. If you have access to Mid's Hero Designer I would post up your build and I'll be happy to help you out. Also what are your tactics while playing? Tactics are a large factor when playing.
  2. Santorican

    Simple Question

    PvP is difficult to answer but to the best of my knowledge I would say that super reflexes and regeneration are both still good. Primaries I would have to say Fire Melee and maybe Broad Sword would be good.
  3. Santorican

    3 AVs at once...

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    I can honestly say I spend more time in Mids then I do playing lol.

    [/ QUOTE ]

    You know I don't spend that much time on my Builds I like to think I do, but my DM/SD build only took about hour. That was by far the longest time I spend on a build too. I guess I know what I want and I know how to get it.

    [/ QUOTE ]

    I suffer from an extreme case of builditis so I am always constantly looking for ways to maximize my characters.

    In order for you to set Phalanx Fighting is to go to:

    Options > Advance > Data Base Editor > Main Database Editor > Scrapper Defense > Shield Defense > Phalanx Fighting > Edit > Scale from 0 to 3.
  4. Santorican

    fm/sd and dm/sd

    That is retardedly high, the highest I've ever gone with my fire/regen is 185. I can't wait till I get Draft Punk my Fire/Shield up to 50.
  5. Santorican

    I16 and MA

    That is pretty cool, I'm happy to see that MA is getting punches
  6. Santorican

    3 AVs at once...

    I can honestly say I spend more time in Mids then I do playing lol.
  7. Santorican

    3 AVs at once...

    I don't mind sharing my builds with others. I see builds like engineering, once someone has a great idea, everyone should know about it. Remember two heads are better then one.
  8. Will Power and Regeneration a great with SOs. I haven't tried Shield Defense long enough to be sure how it fairs and SR does pretty well with SO's but is very late blooming. If I had to make a scrapper starting from fresh I'd probably say make a Katana/Regeneration or Dark Melee/Regeneration.
  9. [ QUOTE ]
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    Freedom

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    There is your problem

    [/ QUOTE ] right....

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    I rolled a character in freedom last week and I honestly couldn't stand being in AP because of the sheer stupidity that was going on.

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    What does this have to do with the OP not seeing SR scrappers in Freedom?

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    Absolutely nothing, just looking for an outlet to express my recent distaste for Freedom lol.
  10. Santorican

    3 AVs at once...

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    As a side note, I have no problems with build copying, and I'm sure very few Scrappers here do. We're here, after all, to help one another, and when someone posts a build that looks optimized to the teeth for what you want to do, you might as well grab it.

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    Congratulations! That is really impressive. I never really understood why people never liked sharing builds. It isn't like someone is stealing your costume.
  11. [ QUOTE ]
    Well, I can fiddle with it to see Sanc. The thing is that the designer isn't capable of having a set with two distinguishable set bonuses, at least not as far as I can tell. So I could put in the PvP Recipes and make a tutorial for it, but you could probably only get one set of bonuses at a time. Which kind of defeats the purpose of adding them in.

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    That's fine all I ever do is PvE anyway so I don't really care about the PvP bonuses.
  12. [ QUOTE ]
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    Freedom

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    There is your problem

    [/ QUOTE ] right....

    [/ QUOTE ]

    I rolled a character in freedom last week and I honestly couldn't stand being in AP because of the sheer stupidity that was going on.
  13. I still don't see what people are complaining about, it does the most DPS behind claws on scrappers according to bill's chart.
  14. You should post up your build so we can help you out even more.
  15. [ QUOTE ]
    I assumed that was the plan after they gutted the set and turned it into en....er.....gy.......me..................le...... ........

    But now you can color it, so it has that, lol.

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    It is far from gutted, why do you think the developers are hesitant about giving Scrappers energy melee?
  16. [ QUOTE ]
    Freedom

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    There is your problem
  17. Here is a build I made, I tried to stay away from using superior enhancements are they are stupidly expensive and cannot be bought with merits. The Numina: Regen/Recov, Luck of the Gamblerefense/Increased Rech and Regenerative Tissue: Chance for Regen can all be bought with Merits so that can lower the overall cost of the build.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Stride: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Regeneration
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Fast Healing -- Tr'ge-Heal/EndRdx(A), Tr'ge-Heal/Rchg(7), Numna-Heal/EndRdx(9), Numna-Heal(9), Numna-Regen/Rcvry+(11), Heal-I(11)
    Level 2: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15)
    Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(17), P'Shift-End%(17)
    Level 6: Spine Burst -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(19), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(21), M'Strk-Acc/Dmg/EndRdx(21), M'Strk-Dmg/EndRdx/Rchg(23)
    Level 8: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(23), Thundr-Dmg/Rchg(25), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(27)
    Level 10: Swift -- Run-I(A)
    Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Rchg(31)
    Level 14: Health -- Heal-I(A)
    Level 16: Integration -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(31), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33), Dct'dW-Rchg(33)
    Level 18: Quills -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(36), P'Shift-End%(37)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(39)
    Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
    Level 28: Instant Healing -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(42), RechRdx-I(42)
    Level 30: Boxing -- Acc-I(A)
    Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(45)
    Level 35: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(46)
    Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(46), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
    Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(50), LkGmblr-Rchg+(50)
    Level 44: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  18. Kranik do you know how to add the pvp enhancements?
  19. From your fingers to Castle's eyes. I hope to the sweet Lord that something is done to Electric Melee after reading everything about it.
  20. No Energy Melee is pretty damn good in terms of DPS, just look at Bill's thread.
  21. This is my build, in True Grit there will be a full set of Panacea and in Tough there is Gladiator's Armor: Resistance/Endurance and +Defense.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Draft Punk: Level 50 Natural Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Scorch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(33)
    Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
    Level 2: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(36)
    Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(7), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(9)
    Level 6: True Grit -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)
    Level 8: Swift -- Run-I(A)
    Level 10: Active Defense -- HO:Membr(A), HO:Membr(11), HO:Membr(11)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(36), Zephyr-ResKB(42)
    Level 16: Health -- RgnTis-Regen+(A), Numna-Heal/EndRdx(17), Numna-Heal(21), Numna-Regen/Rcvry+(50)
    Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(31), P'Shift-End%(50)
    Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(27), GSFC-Build%(29)
    Level 24: Against All Odds -- EndRdx-I(A)
    Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(43), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(45)
    Level 28: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(45), Amaze-Acc/Stun/Rchg(46), Amaze-Acc/Rchg(46), Amaze-ToHitDeb%(46)
    Level 30: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(31), TtmC'tng-ResDam/EndRdx(34)
    Level 32: Greater Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(39), Hectmb-Acc/Dmg/Rchg(48), Hectmb-Acc/Rchg(48), Hectmb-Dmg/EndRdx(48)
    Level 35: Shield Charge -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(42), Armgdn-Dam%(45)
    Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(39)
    Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50)
    Level 44: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: Grant Cover -- DefBuff-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
  22. Power I wish you were on Virtue so we could team
  23. This reminds me of the line in the Pacifier, have you ever punched someone so hard that their head popped off?!