Samuel_Tow

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  1. Quote:
    Originally Posted by TerraDraconis View Post
    The problem is that the whole conspiracy theory in this thread is way to much work to be real.
    What conspiracy theory is any different? That's the stupid thing about it. If I wanted to, I could invent a conspiracy theory for how pasteurised milk is designed to make me buy more socks. You can ascribe nefarious hidden motives to anything and then just use "That's what they WANT you to think!" as a circular logic justification and appear to make sense.

    Also, have you guys noticed that the Eye of Horus on your dollar bill is the seal of the New World Order?
  2. Quote:
    Originally Posted by all_hell View Post
    I am still not getting it. I still see value in the sets that I have even though I have some 50s of those sets.
    Let me put it this way. Say you have a grace period of 7 days. You buy a set, play it for five days, then return it. Character becomes locked. You go on vacation over the weekend, then come back and buy it again. Character unlocks. You play it for another five days, then return it again and take a break on the weekend. Come next week you buy the set again and then return it again at the end of the week.

    That's not buying a set. That's renting a set. For free, might I add.
  3. Quote:
    Originally Posted by RemusShepherd View Post
    Whether Paragon Studios is doing that intentionally or not, I don't know. I am only stating that they are building up a record of shady decisions.
    I hope they're doing it intentionally. It means more money from them, and less of it from me.
  4. Quote:
    Originally Posted by RemusShepherd View Post
    So they'll probably deliver new content items on the 15th of each month. Whatever is the best time that their data tells them for grabbing those impatient buyers.
    And that's bad because? That's just smart business. What, do you honestly expect any for-profit business to hand you your free money and then go "And also, here's some new content you can buy with that money!" Of course not. That's not evil, that's just logical. No-one is forcing people to buy anything. If people lack the self control to not be wasteful, then that's their problem.

    ---

    Is that what Freedom will be like? A new Icedrone every day? Because it'll make the forums a lot less interesting.
  5. Quote:
    Originally Posted by Megajoule View Post
    So imagine it.
    Write your own path in your head.
    Do you really want or expect the game to hold your hand from tutorial to Incarnate?
    Exercise some flippin' agency, man.
    I'd like the option for it, yes. It's appropriate to the occasion. Such an option is appropriate for rather a few occasions. Is there something wrong with suggesting this?
  6. Quote:
    Originally Posted by Electric-Knight View Post
    Yeah, me too! I've always felt this way. I don't know why the standard is to include such things, but... I feel like the character animations and more "realistic" (so to speak) effects are much more awesome/impressive than flashy glowy video game strangeness!
    To be fair, I still believe that all powers should have graphics of some sort, but that we should have an option to disable them where graphics represent inherently non-visual aspects like speed, toughness and strength.
  7. Quote:
    Originally Posted by all_hell View Post
    But, if you notice, my main issue has been the fact that I won't get as much from my money as I would have if I hadn't given it to the game already--not because it's gone on sale subsequently or something similar, but simply because the company won't deliver the goods to me as quickly. I am talking about the delay in delivering the points from the subscription I have already paid for.
    How are you calculating that? Are you saying that three months from now, you will expect to have 1200 points but will instead have 800, but three months and five days from now you'll have 1200, and that's "not as much money" as opposed to "just as much money a few days later?"

    As for impulse purchases... If I toss a hundred off a bridge and a beggar leaps after it to his death, am I responsible?
  8. Quote:
    Originally Posted by all_hell View Post
    how does the time to 50 factor in?
    I don't get that.
    Generally if you go to return an item, the store will want said item unused. If you buy a set, get to 50 in a day with it then declare you don't like it, you've already used the hell out of it. Paragon Studios aren't selling you virtual goods that you can give back. They're selling you licenses. You can't "give back" the time spent using said license. What's being asked is, effectively, the ability to rent a set.
  9. Quote:
    Originally Posted by RemusShepherd View Post
    Next month they'll have another excuse and another piece of content to lure in the impulse buyers.
    So you're saying that next month, they'll delay by another 10 days? Or are you saying that because it's on the 10th next month, that's "evil?"

    Quote:
    Originally Posted by RemusShepherd View Post
    By February they'll have cranked through the data and they'll know when to release things for maximum profit (hint: It'll be the first of the month, because that's just before most long-term player's start day of the 4th, which was release day) and they'll know how long to leave things on sale.
    So you're saying that the point was to gather all people's Stipends on the same day so that they can release new shop items ten days earlier? And they needed "nefarious schemes" to achieve this instead of simply appointing a game-wide stipend date because? Seriously, if Paragon Studios had said "Everyone will receive his or her monthly stipend on the 15th of every month." would that have been "evil," too? Because - surprise of surprised - that's precisely how my employer pays me my salary. That's exactly how my cable company requests I pay my bills.

    In fact, here's an anecdote - when I swapped cable companies, I got my cable installed around the 10th of that month, and I paid for that month. Thing is, "that month" ends on the 25th, which is when I'm expected to pay my bill, so for the first month of my subscription, I got 15 days of cable TV. Every month thereafter, I'd pay my bill on the 25th and have my cable paid up until the 25th next month. I guess my cable company is "evil?"

    Quote:
    Originally Posted by RemusShepherd View Post
    Maybe. Maybe Paragon Studios hasn't succumbed to the evils of gamification and microtransactions, and all the shady coincidences so far have just been accidents. But every time these coincidences happen it looks a little worse. It is making me lose confidence in a company I once trusted.
    Or maybe that's an incredibly stupid thing to say. Or maybe Paragon Studios is run by aliens who have implanted a chip in my brain so that I would accept their every decision. Or maybe I'm not real. The possibilities are endless.
  10. I've seen a lot of repeating names between unrelated characters, but I think the most prominent ones have been mentioned. Thing is, one writer doesn't necessarily know all the names of all the other characters in the game, so a lot of more famous names get repeated without any real connection.
  11. Quote:
    Originally Posted by Lothic View Post
    The only question about this is how long are you willing to wait for that price drop. If you seriously don't care that it might take 6 months or a year before the price drops to 400 then that's your choice. You'll get to wait your time before you can play with them. You can look at it this way: the people paying 800 for them now are paying a premium to have them right now. It's a "hav-it-now" tax as I like to call it. There's really nothing wrong with that because Paragon Studios is getting the premium money for it now. If there are at least some people willing to pay that much now why wouldn't the game want to get that money from them?
    That's more or less how I see it. If people stop buying something, whether because all the enthusiasts already have it or because it didn't prove popular enough to justify the price, it will become cheaper. If I want it bad enough and want to accept the price, I'll buy it right away. If I don't like the price, I'll wait for a discount or a price drop.

    Now more than ever, we get to vote with our money. The question is how strongly we feel about our vote and whether we can stick to it. Buying something and then complaining it was too expensive is a day late and a dollar short. I paid for it, I supported it and I voted with my money, saying "I was willing to pay for this." Even if I say I didn't want to pay for it, I proved that I was willing to.

    As soon as you realise that you really can't have "everything" unless you drop hundreds of dollars, it becomes a question of what you can accept not having, and that really is more or less how the store is supposed to work.
  12. "More judgement powers" seems like a recurring theme, and I approve of the idea every time. Personally, I want to see a few weapon-based judgement powers. My brain isn't working right now so I can't come up with decent ideas, but I like the ones in the OP.
  13. Your suggestion has already been implemented into the game. It's just been implemented badly and works only sometimes indoors and never on outdoor instances. You're asking for a bug fix, rather than a new feature.
  14. This needs to be extended to all of Super Strength, all of Martial Arts and all of Street Justice, just to name a few.

    OK, one caveat - I still want to see the hit effects on the actual enemies, but I want to get rid of the disco ball lights on Martial Arts, the breaking wind on Street Justice and the "power glows" on Super Strength. We can already do this for representative toggles, so why not representative attack sets?
  15. Quote:
    Originally Posted by all_hell View Post
    The assertion by the reps that we will get our stuff on bill date and that they are working to get us stuff on bill date. I think that's where anyway.
    Why is it more important to you that it happens on your bill date than that it happens a month after it previously happened? Honest question.
  16. Quote:
    Originally Posted by Calash View Post
    This thread needs more pie!!!
    3.141592653589793238462643383279502884197169399375 10582097494459230781640628620899862803482534211706 79821480865132823066470938446095505822317253594081 28481117450284102701938521105559644622948954930381 96442881097566593344612847564823378678316527120190 91456485669234603486104543266482133936072602491412 73724587006606315588174881520920962829254091715364 36789259036001133053054882046652138414695194151160 9...

    Is this enough?
  17. I'm confused. Where is this "a week late month after month" argument coming from? They'll be a week late THIS month. Every month thereafter, the points will be a month later. Actually, a month minus a day since they'll be shifting the PP allocation date one day back every month. This isn't a bug that will take months to "fix," unless you are somehow pedantic and demand that your PP reward being desynchronised from your bill date is unforgivable.

    In short, it makes no difference what point of the month you get your points at so long as you get that at that point next month, which will happen from the 11th of this month on until infinity and beyond. There isn't even a week to wait, there are five days between now (the 6th) and then (the 11th).
  18. You seriously need to clean up your text for spelling, grammar and punctuation. A survey is a pretty public affair where presentation matters, and yours is rife with very blatant errors. If English is not your first language, have someone else proof-read it for you, even someone here on the forums.

    Beyond that, the survey seems pretty comprehensive, but you have a BIG problem in that it doesn't account for the VIP stipend at all. For instance, I've already spent almost all of 1950 Paragon Points (~$24) on the Market, but not a single one of those points has been paid for by purchase. They are all from my VIP subscription stipend and the original Freedom Launch subsidy for months subscribed prior.

    Also, it seems like it's a little early to be asking how often we make microtransactions and give options like "Once every few months" when microtransactions in City of Heroes haven't been out more than... What, three weeks? Also, your options jump from "a few times a week" to "once a month" and there is no in-between option like "a few times a month" or "once a week." You're leaving out a rather large data bracket, which will lead to many people being funnelled into the two brackets around it, and that may not be wholly representative.

    Still, I finished the survey and it did take around 3 minutes. I hope you get some useful data out of this.
  19. I finally remember what I was thinking when I posted the original thread. My apologies if it came off disorganised - it was 3 AM and I had to get up for work in the morning

    When you finally face Aaron in the final mission, he acts humble: "It's not about me, this is for the good of the people, heroes needed to be woken up, I'm doing the right thing." yatta yatta. He's not humble. He's a psychopath, and one who's damn proud of himself. He wants me to listen to his excuses, he wants me to hate him and kill him, he wants me to justify his crime by bringing him to justice one way or the other.

    And I don't want to give him the chance.

    Do you remember what Mender Ramiel tells you when you first speak with him? The "Coming Storm" ravaged Ouroboros, left it in ruins, and then simply left. The greatest insult that Ouroboros suffered was not violent death, but ignanimous defeat. They hadn't been killed, but simply rendered irrelevant - the antagonist of the future simply no longer saw them as worth its time.

    That's what I want for Aaron. Whether I kill him or arrest him, Aaron still wins because he still got to sing his swan song, he still got to say his peace and heroes WILL remember him. He doesn't deserve that. He doesn't deserve the chance to explain himself, he doesn't deserve the notoriety. What Aaron deserves is a punch in the mouth mid-sentence so he can't talk, and then he deserves to be forgotten and ignored by history.

    That, really, is why I want to punch him - because he doesn't deserve to try to justify himself, and because I don't want to hear it.
  20. Quote:
    Originally Posted by RosaQuartz View Post
    We don't the the history of the CoL, or how they draw their power. Seems likely that the CoL started out the way it did for similar reasons as the CoS, that they are powered by emotions, though it seems likely that they "feed" in a more benign way than the CoS.
    My point is that there really doesn't seem to be room for a carnival in Praetoria. In the civilised areas, Emperor Mary Sue has everything under tight control, so a carnival he doesn't control would be hounded like criminals, and in First Ward, the people just don't seem to have any time or inclination for entertainment. To be honest, I could kind of buy the Carnival of Light as entertainers... If they ever acted like such. Instead, they serve as the militant protectors of the Gumbo and take on the role of catch-all wizards and witches and no mention is made of them ever being entertaining. Oh, sure, Jester and that dude in the brig act funny-weird, all of the actual Carnival leaders are just serious mages.

    See, the thing with the Primal Earth Carnival of Light is that they look and act like circus freaks. They wear actual stage clothes, they hold shows in circus tents and they always seem like they're just out for a spot of fun even when they're engaged in mortal kombat. There are a select few Carnival characters that sometimes do this, but for the most part the Carnival is as dark and angsty as the rest of Praetoria, and it just seems odd for it to BE a carnival to begin with. Maybe if we got more backstory then THAT would help, but the thing is... That kind of sort of should have been what the First Ward opens with, not something to leave for well after the end in another expansion.
  21. Quote:
    Originally Posted by Jophiel View Post
    Frankly, I'm sort of baffled at how vehemently some people are opposed to a system for refunding points. Everyone gets what they wanted.
    Frankly, I'm not against refunds as a concept. I'm against the entitlement that comes with them. "I bought your game and it sucks! Give me my money back or I will sue you!" If Paragon Studios institute a system for refunds (and I can bet real money they never will), then it won't be because they were legally or ethically obligated to institute one, but rather because they decided it was a smart business move.
  22. Quote:
    Originally Posted by Nyx View Post
    Point blank sucker punch answer!

    Yes, there should be a refund system if what you purchase if

    A) Does not work as intended or is defentive

    B) An error took place in the store in which you bought a duplicate item

    C) If the item does not work with the instructions provided either because of a defect or known issue

    D) If the item purchased has been missrepresented through data or numbers that peform differently after purchase or was changed shortly after the release.

    Buyer beware or Caveat Emptor only works if the purchaser buys "As Is" based off of no known knowledge of the product or service, and agrees through a contract stating that they will take the product.

    If there is misinformation at any point most cnhtracts will be null and void
    See, this I agree with. I hold the vendor responsible for keeping promises made in advertising and during the purchasing process. If you bought something and it's not what you were promised, then you were swindled out of your money because the vendor either lied or screwed up. This is when a customer rightly deserves a refund because what he got isn't what he ordered.

    I draw the line, however, on refunds for perfectly functional, advertisement-accurate items delivered undamaged. If the customer got what he ordered, then the vendor has lived up to his responsibility. If the person changes his mind, then that's no longer the vendor's fault and, as such, no longer the vendor's direct responsibility to deal with.
  23. Quote:
    Originally Posted by Giant2005 View Post
    I know you are obviously a fanboy and willing to defend all criticisms of this game with your last dying breath but you want to defend the market? Really?
    Soon as you pull out the "fanboy" card, you lose all credibility and sympathy. I don't care if you've spent $200K in the store, with that kind of attitude you deserve what you get.
  24. There's an ugly problem with inspirations - you can only combine inspirations of the same tier. That means that if you have two medium blues and one small one, you can't combine.

    My counter-suggestion to this is to allow us to combine inspirations of the same type regardless of Tier and just have the resulting inspiration be of the lowest tier of inspiration affected. So if I combine a small blue, a medium blue and a large blue into a a green, I get a small green because there was a small blue in the mix.

    When it comes to the interface, I say make it smarter. When combining, have the game first try to combine three inspirations of the tier I clicked on. If that's impossible, THEN have it try to combine the inspiration that I clicked on with other inspirations of the same type, but as low a tier as is possible. Never have the game auto-combine with a higher-tier inspiration unless I specifically initiate the combination from it.

    For instance, if I have three medium blues and two small blues and I choose to combine the medium ones into a green, I'd get a medium green and two small blues. If, however, I have two small blues, two medium blues and one large blue and I choose to combine the medium ones into a green, I'd get a small green (combined 2 small blues, 1 medium blue), one medium blue and one large blue.

    Essentially, if I don't have enough inspirations of the current tier, then have the game try to combine one from as low a tier below that as it can, filling in blanks with the next tier up the ladder up to the tier I picked and no higher. It keeps the interface still working with a single right-click and hides all the not that complex logic on the back end.
  25. Quote:
    Originally Posted by Mr. DJ View Post
    only works w/ certain companies in the food industry afaik
    I mean in a philosophical sense. I simply don't believe that a customer buying a product based on TRUE information then should ever have the right to return it because "I don't like it." Sure, if some companies allow that, more power to that, but that's not a case of "right" so much as specific business practice.

    A vendor cannot read a customer's mind and know exactly what a customer really actually wants. The best a vendor can do is inform the customer of a product's specifics to whatever extent the vendor feels is prudent and then let the customer make an educated choice. If a customer is put in a position to make an uneducated choice and guess at a product's quality, then it is that customer's responsibility to decide whether he wants to take a risk or whether he wants to walk away and potentially look for additional information.

    Let me put it this way - Steam is constantly trying to sell me games, and most of the time the info on the game listed in the Steam store is garbage. It's just a small text blurb that's rarely informative and is usually empty praise and one or two trailers which are often SGI and don't show much of the actual game. Before I buy a game off them, I check GameTrailers for better videos and possibly reviews, I check for owner commends, I check for non-professional reviews, I check YouTube for in-game videos, I ask people I know who've played it and so on. Steam DOE SNOT offer refunds for anything that I'm aware of, and as long as I'm going to be putting down real money for a game, I want to know that it's not garbage. Because if I DO buy a game just based on five screenshots and a 100-word text blurb and I hate it... Well, whose fault was it that I was an idiot and bought Crevures, then?