Rogue1

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  1. Quote:
    Originally Posted by Nalora View Post
    I really need to log on my alt I got busy the other night, sorry about that! I have a baby toon who needs to join Omni and level up enough to at least do synapse!

    Thanks for leading these!
    You're welcome! We look forward to having you as a member!

    I have a lot of fun running these task forces and meeting new people. you were a big help on the Eden Trial, I'm only sorry that I kept dying like that.
  2. Greetings!

    For the Month of October, the OMNI Supergroup will be departing from running the Weekly Strike Targets. Instead, we intend to run the Freedom Phalanx Task Forces!

    But, you may ask, wwwwwhhhhyyyy?

    Frankly, because we don't want to run Terra Volta AGAIN.

    Seriously, though, the announced Targets are all high level task forces, and we want to spread the love to lower level heroes.

    (We mean love in truly platonic, heroic way.)

    Barring any unforeseen complications, here is our schedule

    Oct 05: Positron TF, Parts 1 & 2
    Oct 12: Synapse TF
    Oct 19: Sister Psyche TF
    Oct 26: Citadel TF
    Nov 02: Manticore TF
    Nov 09: Numina TF

    Participate in all 6, and OMNI will give out a special prize: Shiny military epaulets!



    (No, these are OMNI epaulets, not ones handed out by the Freedom Phalanx. Trust me, would I lie to you?)

    All Task Forces will start at 9 PM Eastern time/6 PM Pacific. Generally, they take about 60-90 minutes to run. Send a tell to @CaduKaos if you're interested. (I'll probably be running my Fire/Kin Controller, AuricFyre, for most of these missions.)

    As always, you can count on our special bacon-flavored donuts!
  3. Thanks to everyone who made it out there!

    I may forget some names, but I had a good time, even after dying a horrible death (twice!) by the hostage heroes. The Crystal Titan went down so fast, he didn't know what hit him. We finished the Trial in 48 minutes.

    Cattle Annie
    Mr. Knockdown
    EnChancer
    Verona (sp?)
    Tiallae
    Bekka
    Blaze 2.0 (I think)

    I apologize, I should have written the names down and I forgot. I'll do better next time!
  4. Quote:
    Originally Posted by Supernumiphone View Post
    For me the main time I want more fine grained control over my stealth level is when I'm doing an escort mission. Despite the change that was made to the game a while back to have certain procs like stealth IOs shut off when the toggle they're slotted in is turned off, they do still persist sometimes. This can interfere with the ability of escorts to follow. When it happens I usually end up going AFK or just waiting around for my stealth level to drop again.
    Ah, I see. Yeah, the Celerity stealth effect lingers for 120 seconds, I think, so that can interfere with escort missions. I usually just wait it out, perfering to have a "super speed stealth" power than multiple ones (but I also often forget to turn it off when combat happens).

    Again, whatever playstyle works for you.
  5. D'oh! I almost forgot about the Bacon, too!
  6. Quote:
    Originally Posted by PleaseRecycle View Post
    For me it's more that sometimes I want stealth but not super speed. Typically if I take SS it's one of my last throwaway picks at 47 or 49. A stealth IO here becomes useless when exemplared. A stealth IO in sprint can be used at any level.
    Ah, I see your point. Usually I run a lot of Task Forces, so I always take SS first. That way I can stealth through missions and then Recall or Assemble my team to take out the objective. Different play style, but it can make the difference between a task force taking one hour or two hours to complete.

    YMMV, so whatever makes the game fun for you.
  7. Quote:
    Originally Posted by Chaos Creator View Post
    I prefer to put my stealth IO in sprint so that I can decide whether I want stealth or not with my travel power.
    Just out of curiousity, under what circumstances would you not want stealth in your travel power? I can understand that you don't always NEED it, but when would it be an actual detriment?

    Celerity +Stealth could be slotted in Sprint, Swift, or Super Speed. They each have their pros and cons.

    If you put it in Swift, then you ALWAYS have some stealth running. (I tend to put a flight speed enhancement here.)

    If you put it in Super Speed, then it automatically stacks with Super Speed's stealth component. One power selection gives you a lot of stealth.

    But if you put it in Sprint, then you have to run two or three powers to get the most stealth. Super Speed, Sprint, and possibly another travel power. The endurance costs add up, and for some builds it might be too much.
  8. I like to take Super Speed and slot in a Celerity: +Stealth invention origin enhancement. The concealment stacks (for 65-foot stealth) and you get the best two dimensional travel power. You can even run Super Speed while flying or teleporting (I don't know about jumping, but I assume it's possible.)

    That much stealth will protect you from detection against everything except snipers, giant monsters, and some of the Rikti Drones.

    All this for one power selection. Sounds like a sweet deal to me.
  9. The OMNI SG will be running the Eden Trial on Wednesday, September 28, at 8 PM Eastern. Please join us in defeated the dreaded Crystal Titan! There will be punch and pie.*

    *We will punch the Devouring Earth in the face and eat ambrosia pie.

    Oh, yeah... contact @CaduKaos if you're interested.
  10. Quote:
    Originally Posted by _Toxa_ View Post
    I flew around the zone, enjoying the design and admiring the visual details. Unfortunately, I don't have a single character in the right level range to do the content, and it appears that there is no way to access it through Oreoland. I really wish we could do away with level gating...or have Praetorian content added to the flashback system.

    I am the sad panda.
    I found the First Ward arcs in the 25-29 level of Ouroboros flashbacks, labeled "Arc_Name, First Ward, Part X."

    So they're all there, or at least were last night.
  11. Quote:
    Originally Posted by Screwed38 View Post
    ooo thanks for that will sort it out, i understand higher level mobs will reduce my Chance to hit which is why i play -1 my level :P im a wimp, is there any way to see my overall chance to hit % and not just for individual spells?
    You can also add a tab to your chat window to show your to hit rolls. Per ParagonWiki, adding the "Hit Rolls" system channel will show:


    Quote:
    Information regarding hit rolls in combat appears in yellow in the Chat Window. Each of these messages indicates the following:
    • chance to hit the current target with the selected power
    • actual number generated by the hit check
    • indication that the power was autohit
    • indication that the power either hit or missed
    http://paragonwiki.com/wiki/Chat_Window
  12. Quote:
    Originally Posted by Ironblade View Post
    Thank you for not writing Quantum Oat.
    Well that would have been silly! Whoever heard of a Quantum Oat? But everyone knows Qats are Quantum.
  13. Thanks to everyone who participated:

    CaduKaos
    Mr.-Kinetic
    Miss
    Donut Girl
    Tiallae
    Rijin
    Naruki
    Quantum Qat

    We'll be back next week!
  14. The OMNI Supergroup will run the Weekly Target, the Manticore Task Force, this Wednesday, September 21, on Infinity at 8 PM Eastern. Please send @CaduKaos a tell if you're interested.

    And now a word from our sponsors. Are you troubled by a non-existent SG? Have you experienced a nearly empty superbase? We at OMNI are ready to help you, with our atomic-powered state-of-the-art facilities--the best that Aperture Science has to offer--including teleporters to nearly every zone and a medbay! We're ready to smite evil with you!*

    *Past performance not guarantee of future evil smiting. Your crime-fighting may vary. If not completely satisfied with your OMNI experience, please accept this basket of lemons as a complimentary gift. They're full of citrusy goodness and not at all incendiary.
  15. Rogue1

    Infinity SGs

    We are OMNI!

    One of the oldest SGs on Infinity, we're always looking for new members. You can check us out online at: http://omni.new-eden.org/ We're known for holding a social "mixer" that involved several events over a whole day, and we're looking to hold more events in the future. We also like to get full teams of 8 together and blow away the bad guys.

    Alternatively, you can reach our officers via their globals at:

    @CaduKaos
    @Ahkileez
    @Sole
    @Kythus

    Also, join our global channel: OMNI-Net to learn what we're up to.
  16. When I had to do my Aura Missions, I killed two birds with one stone by also doing the level 30 store missions. Holsten Armitage sends you against the Rikti, while Penny Preston sends you against the Devouring Earth. You still need to find the Freakshow somewhere, but I find Talos to be a safer place to hunt them. Just make sure that you do them in the right order (Holsten's mission when you have the "Kill X Rikti" mission, for instance.
  17. I posted on Newsrama's forum about the Outcasts/Hellion thing... doubt they can make the change, but it's worth pointing out.
  18. Rogue1

    Villain Emotes

    Villains need new sitting poses... like the hunched forward in your throne pose, or the female villain laying on her side in a sedctive manner.
  19. Rogue1

    The Teleport FAQ

    [ QUOTE ]
    i got another Question

    Should I 6 slot Teleport with my FF/Dark Defender?

    [/ QUOTE ]

    My level 28 Emp/Rad Defender has TP 3-slotted with 3 Endurance Reduction SOs. I find that I can port more than 1.5 miles before endurance becomes an issue. (And I don't even have stamina... if I turn Recovery Aura on, endurance isn't even an issue).

    Adding more slots will definitely make TP faster and more efficient... but if you need the slots elsewhere, I wouldn't do it.

    That said, I do plan to eventually six-slot teleport, because I like the speed... but I probably won't get around to it until my character is in the 40s.
  20. Rogue1

    The Teleport FAQ

    Just for an update, apparently they have removed the momentum "bug" from Teleport in Issue 2... so if you're falling and you teleport, you won't still be falling when you reappear. All in all, I think this is a good change. The momentum "bug" was a huge part of the frustration people had with Teleport.
  21. Rogue1

    The Teleport FAQ

    [ QUOTE ]
    While I'd like to see the power modified to be more of a group recall, there's a few uses for it currently:

    [/ QUOTE ]

    I'd like to see a Group Recall replace Group Teleport. Either that, or the "click on the map and go there" power that everyone wanted when they first heard the word teleport.
  22. [ QUOTE ]
    I like your enhancing strategy. My addition to it: when you hit 27, do not wait for 28 to buy your level 30 SOs so you can combine them. Start buying 30 SOs right away, and keep going until you fill up. If you hit 28 before you fill them all out, great.

    [/ QUOTE ]

    One other addendum...

    If you have multiple enhancements of the same type (like more than one damage) on a power, and you're not replacing all of them with new SOs, you can combine them This frees up a slot for the new SO, and increases the effectiveness of the old one. It's not much, but it can save you a little.

    For example, at 27 you have the following on an attack power

    Dam25 Dam25 Dam25

    Click on it for the combining screen and combine two of the damage enhancements. Then add the SO in the empty slot. You then have

    Dam25+ Dam25 Dam30

    I know, it's not much, but it's better than just trashing them.