-
Posts
433 -
Joined
-
Quote:Unfortunately, since the second time this game was run (I believe it was the second and only the first went off without a hitch), it has run into problems with false positives and "game changes" (one used words that bent) without directly informing people of the changes. This is a software problem that is exacerbated by the desire to make this a game that lasts for a while (meaning: huge lists of possible words and not posting a list of the actual words). After a while, those sorts of problems make it frustrating and people get a bit peeved or simply stop trying (I freely admit I barely tried last week and didn't even bother this week). I don't think anyone has "won" in a while, though a winner has been named by getting "close enough."That seems a bit angsty over a Forum Game in the For Fun! section? Although I do not frequent here, so maybe that is normal in these parts?
People have offered to assist, including writing a Word Find Generator that guaranteed no false positives. Suggestions have been made for rules (and word selection) alterations that would lessen the false positives ("no words smaller than 5 letters, whole phrases only, and so on). I can understand people getting frustrated with this since it should be a bit of fun every week that's turned into a bit of angst. I was surprised someone tried so quickly this week, to be honest. It's sad that this is the most even-handed of the three weekly "contests" (it can be done by anyone with time and doesn't require game access nor Moderator subjectivity) and it's also become the most frustrating. -
My guess is that they're building a "nested" group with AT specific subgroups inside it. The system identifies your AT and then spawns the "anti-AT" subgroup for you that is specifically built to be difficult for that AT.
For instance, if you play a blaster, the subgroup will have high defense against ranged damage. If you're a Scrapper, they constantly move out of range and plink at you. If you're a tank, they do heavy damage and have high resists. -
Dude, I know it's cold, but did we have to throw in my Celine Dion records? I mean, I love Celine Dion....
________________________-
If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest. -
If they stick to a standard schedule for releases, expect it March 2nd, a Tuesday. I expect far more details about GR to be cut loose Monday or Tuesday to coincide with the release and drum up more excitement to draw in those last few buyers on the fence.
-
Just for the sake of curiosity:
Are there other instances where there has been a perk for preordering/prepurchasing the "basic" version of a MMO expansion and an inability to preorder/prepurchase the "Collectors" version (and thus not get that perk)?
Second, is there an instance of the "basic" version of an expansion not containing the "free play month"?
I'm not in the loop on other MMOs and never rally have been outside of basic info, so I have no idea if this is actually a fairly common thing, a rare thing or an unheard of thing and NC is blazing new ground. -
-
Good on the zombified one (except where he was faster than me, boo that part.
)
-
I do have to wonder if the new exploration badges will be required for the SG teleport beacons.
I also have to wonder if the new accolades will be "just" badges or if they'll have powers attached to them. If they do have powers attached and with the new craftable temps, man, it it going to get hard to keep a full listing of powers shown in the UI.
Edit: Ohh and does the new Posi TF have a new badge attached (even if it's one of those "internal TF badges" like Heatseeker or Diplomat)? -
Yeah, that's an annoying error message, since you have to backtrack it through every mission and every possible location. It gets even more annoying if you can't think of even a potential word you used that would be blocked only to realize it was a "fast typing" typo that moved the space one spot to the left in "about it" or something similar.
-
Well, referign back to the infamous "survey" from a few years back, the only thing under the section that's become Going Rogue not talked about or directly hinted at so far is the Spy AT.
Maybe she's talking about whatever the Spy AT eventually evolved into. -
-
-
Quote:THis one is closer in cosntruction to the booster packs we're accustomed to than the old box packs (you can actually see the evolution lookign at the old item packs as well). This one contains:What is included in this "Item Pack"? Is it all the stuff like the Booster Packs and the things from the Architect/GvE editions?
I know that's probably been asked, but didn't feel like looking through 400 replies for the answer.
• Alpha- and Omega-themed auras
• Alpha and Omega themed costumed sets
• Four stance emotes
• The Shadowy Presence invisibility power
From what's snuck out on the power, it's a VERY good one but you can't move at all or it drops.
Edited to add: I wonder if the inclusion of this power means we'll eventually have foes where it woud be advantageous to stand, completely invisable and let them come to us for an ambush. -
Quote:Even CoV didn't launch with 1-50 content and it was an entirely different game.Quote:
well i was talking about I17 first and foremost*?* but my interpritation of GR is that we will have brand new lvl 1-50 content, a few new TFs sprinkled in Praetoria aswell as Paragon/Rogue (which i hope is a Hero 'copy' of the RSF with us fighting the Praetorian Guard) but what IS known is that brand new design of starting content (as in RIGHT out of the tutorial) as well as lvl 1-20 content, and i know as much as the next person, new info on GR will probably come with the announcement of "Going Rogue: Details and Pre-Purchase" or something like that.
I highly doubt GR will have that. 1-20 is a stated given, and very likely some 45-50 for side swapping and whatever 50+ they're planning. Anything beyond that would surprise me. It will give the potential for an entirely new levelign experience 1-50 with a new 1-20 and then mixign and matchign CoH and CoV content all the way up to 50, but an entirely new set of 1-50 content is an unlikely dream. I may be wrong (I'll be happy to be wrong, in fact), but the odds are slim that I am wrong. -
Quote:It's a fairly safe bet that the CIBs are gone for good thanks to the spammers. As for using them as a "Matchmaker" for teams, it would suffer the same problems having them on had originally. RMTSpammer just signs up, is added to your team, spams you a few times with their macroed ad quits and does it again to another team.Any chance we could have the following QoL improvements by/shortly after GR:
9) Place Community Information Boards in the Rogue Isles
10) Allow Community Information Boards to provide "Matchmaker" services for players who are looking to join a random team *instantly* - no questions asked -
If we get right down to it, this latest announcement isn't really marketing Going Rogue itself. It's marketing the three ways to acquire Going Rogue with a pass at the GR Item Pack. The empahsis is slanted towards buying the Digital Only Expansion to get the Early Powerset Access.
This particular announcement only talks about two things in Going Rogue proper, the two powersets, and that's not new information.
They're not marketing Going Rogue, they're marketign the early access in an attempt to get people to buy the "finantially unsound" version over the sounder one later on. Money directly in their hand now is far better than wholesale money in the hand later and the loss of a month's subscription fee.
While we can draw some comparisons to CoV those comparisons are tenuous at best because this is something entirely new for the City of games. It's an actual expansion rather than an expansi-alone or a minor item pack. As such, any comparisons we draw to what they've done before will require a lot of modification from the last time. Add to that the initial announcement escaped into the wild well before they wanted it to, meaning we've known it was coming with little or no info for far longer than they deemed acceptable initially, and they've had to modify their original marketing plans on the fly to put out any minor brushfires (like people thinking it would by I16 and so on). However, that's also meant our wanting information happened far before they wanted to (and perhaps could) give any.
Given all that, it's my guess that next week we will see a big laundry-list "GR Contains X, Y and Z" info release on most (if not all) that's in it, but it will still be light on real details of what those things specifically entail (afterall, release is still 5 months off). Those details will be slowly supplied in irregular packets around once a month for the next 5 months until release starting with what we already know. My guess is we'll see a release on either Powersets or Pretoria first with the other being second followed by the Turncoat System and so on with end game content being very close to the release date. They will be interspersed with I17 content info releases to keep us from waitign too long for information. I'm also betting that things that aren't working somewhat in internal testing at that stage won't be talked about at all so as not to repeat the CoP/Base raiding mess from CoV. -
Quote:It's a "Complete Collection" in that it included every game and expansion released. It is CoH, CoV and GR all in one box. The Boosters and Item packs are box exclusives and thus not included under that definition of "Complete."Okay thank you for redirecting me to this post Tired
but If they are calling it the Complete Collection Item Pack it would stand to reason that it would include all the following otherwise it would be incomplete.
- Going Rouge Ingame Item Pack (listed above)
- Super Booster I: Cyborg
- Super Booster II: Magic
- Super Booster III: Superscience
- Super Booster IV: Martial Arts
- Good Versus Evil Edition In-Game Item Pack
- Wedding Pack
- Mini Booster: Temporary 30 Day Jetpack
- Mac Special Edition for the Ingame Items
That's basicly what I would expect included in a Complete Collection Item Pack, and it would stand to reason that it easily could be 15-20 dollars. Thats what I was asking specifically because thats what would determine if I would get the pre buy or wait.
Be nice for a redname to comment on this question.
AV
It's rather like having a complete collection of Captain America comic books. You have every comic released under the Captain America line, but not the Avengers with him, or the "one offs" and "short runs" where he guest starred in other comics.
Just as a "fun" trivia point. If we assume that every item pack and booster has a cost of $10 (and that's not entirely accurate because the CoH DVD pack was $20), and you had the games already but wanted to go from no packs to all of them, unless I've missed one, it would now cost $100 with the Complete Collection pack:
CoH DVD Edition pack
CoV CE pack
GvE pack
Wedding Pack
Super Booster I: Cyborg
Super Booster II: Magic
Super Booster III: Superscience
Super Booster IV: Martial Arts
Mac Edition Pack
Going Rogue Complete Pack
Plus $5 per month for the "Card Jetpack." And then you'd STILL not have the two Preorder packs until you had sufficent Vet time. -
Quote:We currently have two teaming pools, The Reds and The Blues. The Reds do not interact with the Blues and the Blues do not interact with the Reds except in 8 places: Siren's Call, Bloody Bay, Warburg, Recluse's Victory, Pocket D, Chimora, The Midnighter's Club and The Rikti War Zone. The purpose of the first 4 is to PvP, so naturaly, the Red and Blues cannot team there. However in every other place they can team (the PvE areas) the two pools become one. This trend is logical to follow with Going Rogue.I see this happening. We have three teaming pools ( 1 red, 1 blue and coop) and made it so that people on the same side of the game can team with anyone that aligns themselves with that side. In the coop zones you can mix the teams.
Let me shorthand this:
Red side only :Party A
Blue side only :Party B
As the game is pre-GR we can do:
A+A= REDSIDE
B+B= BLUESIDE
A+B= COOP ZONE
Post-GR we could have this (and what I am afraid of)
Red Side
Villain= Party A
Vigilante+ Party A1
Blue Side
Hero=Party B
Rogue=Part B1
Teaming Parameters:
Blue side
A+A= BLUESIDE
A+A1=BLUESIDE
A+A1+B+B1= COOP ZONE
Red Side
B+B=REDSIDE
B+B1=REDSIDE
B+B1+A+A1= COOP ZONE
I don't see this happening:
A+A1=BLUESIDE
B+B1=REDSIDE
A+A1+B+B1= COOP ZONE
B+B1+A+A1= COOP ZONE
Since they are creating a new alignment, there will be four teaming pools and for most part the game has always had three teaming possibilities but now that there is GR we have 4 of them. If the devs wanted to they could make it so that to team with a member of the new alignment you have to have GR...didn't they do this with CoV and PD? I remember you having to have both games to play in PD with a villain.
As to your final bit about Pocket D and CoV; no, you did not have to own CoV to team with a villian in PD or own CoH to team with a hero. in fact, the first V-Day event had a promotional event attached where if you got someone to buy CoV and subscribe you both got two exclusive costume pieces (the next year you could get them from the mission, but if you did the buddy code event, you have them on every character from creation). They were used a great deal by people who already owned CoH to get CoV and many were given out to team members by team members during the Pocket D V-Day event. -
Quote:I don't see why you wouldn't be able to, though, like having a team in the RWZ or Pocket D it will likely break team if the team heads to a "One Side Only" zone opposed to yours (and possibly even Pretoria). This could get interesting with people popping out the Oro portal and going to the opposed one thinking it will be a shortcut to where they're going.When we get some game details, I would start looking. The devs can start with the simple question like " Will I be able to play with Rogues/Vigilantes in PC/RI even if I don't have the expansion?" For me this is a question that has not been asked or answered... I want to know if I can skip this expansion but still be on a team that has a rogue, because frankly I am not interested in GR.
If they did bar you from teaming with a GR user, that would also bar GR users from teaming with everyone who didn't have it, creating an two entirely different teaming pools on the same "side," which would be a bit of a disaster for the game. It would also open up the "So, wait, GR penalizes you for owing it since you can't team with these other people?" can of worms. -
Around 20 years ago, I took a train to Boston for a job interview. It took something on the order of 12 hours and the berth was 200 bucks round trip split 4 ways (so $50 both ways for me). I enjoyed the trip, including the train trip. So when they announced the meet-n-greet, I figured I'd do it again. My gods, the passenger train industry must be a mess.
The trip will take 36 and a half hours and a single seat (no berth, no sleeper compartment) runs $160 each way. Wow, do we need a better rail transport system in this country. -
Quote:People are "hung up" on a free month of play costing $15 because that's the cash value of one free month.ok, having gotten some sleep, this method is a little confusing to some, but I think some people are getting hung up on the free month being 15 dollars, lets remember that that only is if you are on a monthly billing structure, the value for people on longer set-ups will be less, and I suspect that people who are invested enough in the game to prepurchase months ahead of the actual relwease, well , i suspect that a healthy portion of those players already are on the longer billing cycles, in fact i suspect that a good number are just now running down their holdiay deals, and may have, like myself, already signed on for the deal offered last summer, so for a lot of us, the free month would be 10 dollars or slightly above. It is still money, and if the ultimate pack costs more than 10 bucks i will be raising heck up in harlem, but it looks less dumb than it did last night, it still appears to be confusing to a number of people though..
I don't recall the deal from last summer, but unless you can, in July, buy ONE SINGLE month of gameplay under that deal for less than $15, then the cash value of the free month is $15 since that is the price for buying a single month. The cash value of an object is always what you can buy (or sell) that object for when you have it or acquire it, not what you paid for it in a pack of 12, not what you paid for it last year, not what you'll pay for it in 6 months.
It's the "Price Guide" problem. Just because the Price Guide says Object X is "worth" 20 bucks, however the only people you can find to buy it will only pay 10, then the object isn't worth $20, it's worth $10 and if you can't find anyone to buy it at all, it is worth nothing since its worth and value are determined by what you can trade it for at that moment. -
Due to poor decision making by owner Arnold Ziggursky, the uniform and logo choices for Ziggursky Sound Technicians led to many of their employees being "recaptured" entering or leaving work at DJ Zero's "Pocket D" and "returned" to prison.
______________
If I am a winner, I permit NC Interactive, Inc. and NCsoft Europe Limited to use my name, likeness, photograph, hometown, and any comments that I may make about myself or this contest that I provide for advertising and promotional activities. I also certify that I am at least 13 years of age and am eligible to participate in this contest. -
The only "concern" I have now is: what is the "street date" for the boxed edition? If it's well before the projected release (IE the box is released June 1st and GR hits the live servers July 1st) I'm a happy camper. I can get it, apply the code and wait for GR to hit.
I just hope the street date is far enough in advance to avoid the GvE shelving fiasco (though that was more due to it being a Walmart exclusive at release than NCSoft distribution) so people aren't waiting (and raging) for the physical box for a few weeks after GR hits live. -
Quote:Really, the only three questions one has to ask are:This is the sound decision, but Marketing, bless their shrivelled little black hearts, know there's plenty of people who won't be able to resist the "Play it now" allure of Pistols and Demons.
I'm not one of them though, no particular interest in playing either at the mo so I'll wait ta.
Do I want Going Rogue?
Do I want the "De-lux Package" with all the goodies?
Do I mind paying for a temporary perk that will get me access to two powersets a few months early?
If you say yes to all three, Pre-purchase and upgrade later. You pay a premium for that temporary perk, but that's fine.
If you answer "no" to the first question, you don't give a flip about either edition.
If you answer "no" to the second question, pre-purchase. You can always upgrade later if you want so long as supplies last and you save the 10 bucks.
If you answer "no" to the last question, wait it out and buy it retail (or digital) in the complete form. You'll pay about the same and get a free month so you save money in the end (paying less than those who just bought the basic edition and didn't upgrade, in fact).
It's really that simple but I think that's where people are having trouble wrapping their heads around it. Buying just the expansion (and not upgrading) is actually more expensive than buying the complete edition which has the full game, the expansion and the extras and that background math is causing some head scratching.
In a way, they've created a "no win" for themselves and the players with this one, but it's a fairly mild one. If you make the sound money decision, you lose out on the "pre-play" bonus. If you make the "fun" decision, you miss out on the money. If they offered the "pre-play" bonus as a "pay this and you can play it early" booster, people would think it was a bit silly to pay 10 or 15 bucks for a temporary perk and some would call it a slap in the face or nickel and dimeing us (or compare it to CO). There is no "sound and fun" option since having one would end up with them making less money since offering the "pre-purchase" on the digital version of the complete edition would end up with it being $5 cheaper than the expansion only version in the end (although, that might be offset slightly by people not buying it retail, meaning they get the full retail purchase price without having to pay for packaging, distribution and only charging the wholesale price).
As I said earlier, this decision doesn't make much sense to us on the consumer side, but the bean counters crunched the numbers and made some estimations on sales. This is the system their figures showed would make the most cash and a moment's thought shows why the wanted the expansion prepurchase to be more appealing than the Complete Collection at this point in time: expansion + 1 Month's play time = $45 VS expansion + upgrade + 1 Months play time= $50-$55[and up] VS Complete Collection - Free Month = $25 minus whatever they "lost" having to sell it wholesale to retail outlets plus the cost of packaging and production of the disks. Therefore, it makes sense on the seller's side. I suspect that closer to the July release or shortly after, well after they have all us crazed fanbois and fangirls sewn up, they'll shift the focus from the Expansion Alone to the Complete Collection to bring in more buyers ("It's really only $25 since you get the first month FREE!") and mention the Expansion Alone far less frequently if at all (remember, it only makes good sense to buy it IF you want the preplay powersets perk, without that, it's the bad decision). -
Quote:Definitionally, a "pre-purchase" is just that, you purchase it before you can have it. So, I fully expect the "pre-purchase" to be $29.99. They use the term a number of times, so it is not an error of communication, plus they use the term "preordering" when saying that doing so at retail will get you nothig extra.I'm going to assume that it pre-purchase will be 5 dollars just like COV was.
Also, it doesn't seem very fair that we can't just pre-order the Collectors Edition instead.
CoV had a boxed Pre-ORDER, which was basically a hold slip for a copy of the game in a retail outlet.