RadDidIt

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  1. Quote:
    Originally Posted by reiella View Post
    Not quite, it's a bit more. It looks like radiation toggles though, which I can see causing some folks to perhaps not realize it's Bad Stuff.

    Also, in general, playing in first person mode is bad, or really close to it. You want to have a good view of your surroundings. Especially with the beam, since it's going to be a ground-target effect, if you're in first person, there's more than a fair chance you won't even notice it.
    Oh, I wasn't saying it isn't difficult; merely, it is just a learning curve. Like everything else in this game.
  2. Quote:
    Originally Posted by Arcanaville View Post
    After being on several MoKeyes runs this weekend, I got a pretty good hang of avoiding the green patches. So good, I relaxed for a moment and took my eyes off the clock and the ground to check on something else going on in the trial and promptly ran right into one. That was not the fault of the trial, that was clearly my fault for being, momentarily, a horrible player.

    The green patch is actually not that hard to see, and its actually virtually impossible to be obscured if you are using proper strategy. The proper strategy is to move away from other players and get some breathing room just before the Obliteration timer expires, or just all the time really, so you can always see the ground around you. The green patch is a hazy green circle maybe thirty feet across, but with a green cross hair at the center: you can't miss that detail. If you aren't totally surrounded by players when it appears, you should see it easily and be able to move away. If you are totally surrounded by other players it'll be hard to avoid even if you do see it, which is why its important to keep some spacing around yourself.

    It helps if you are not running a full league for this, because the less players the less crowded the area around AM is. AM himself is a relative pushover, and does not require 24 people beating on him to take him out.

    You mean like the BPoD on Apex? :3
  3. Nemesis and Fusionette : Nemenette ("You want the moon? Okay, I'll hatch a complex and convoluted plan to get you the moon.")

    Statesman and Manticore: Gary Stuman.
  4. Quote:
    Originally Posted by Arcanaville View Post
    For people who like it, Keyes is there to provide an enjoyable trial.

    For people who don't like it, Keyes is there to provide an incentive to not complain about Lambda and BAF so much. The devs are doing a really great job of slowly ratcheting expectations upward. Remember when Lambda and BAF were super-hard content that had no business being in a casual-friendly game like City of Heroes? People were saying that less than two thousand hours ago. Now, people talk about BAF and Lambda like they were talking about running Maria's arc at +2.
    I don't have enough signature room for this. What is hard today is easy tomorrow. Period.
  5. Quote:
    Originally Posted by Auroxis View Post
    Eh, I've made no sacrifices with my S/L softcapped SS/Elec brute. Except my wallet, of course.

    Like all defense sets, EA benefits greatly from IO's up to a certain point. At that point the resistance sets start to catch up until they benefit more from IO's.
    Recharge?
  6. Quote:
    Originally Posted by Sapphic_Neko View Post
    Yep, don't think i'll be using the VIP server. Its a daft idea imo -_-.
    I'll be using it for the free slots.
  7. Quote:
    Originally Posted by Tenzhi View Post
    Seems contradictory. First he says that you shouldn't sell power because it makes players feel like they have to pay to play, then he says it's okay to sell 'levelling speed' which to me is selling power that makes me feel like I have to pay to play.

    Sometimes, Tenzhi, you say something so sublime and wonderful I want to cry.

    *wipes tear*
  8. RadDidIt

    Cebr

    So, I was thinking we should put "The Church of TD" somewhere in the "For Fun" section? MTD can be his prophet (....prophet of awesome!).
  9. I like the people who say "maybe it'll be better then SR, now!"

    Kids, it already is. It already is.

    These changes are going to turn EA into one of the top three armor sets.
  10. Quote:
    Originally Posted by CommunistPenguin View Post
    I thought it was something like a bubble dimension created from primal earth to trick rularuu into thinking it was the dimension he came to destroy. It might have been a post by staatesman back in the day I am remembering because I cont find any info on the shadow shards origins that are that definitive.
    Actually, isn't the Shard a dimension Rularuu pretty much nom-nom'd, and, seeing the threat, the Midnighters trapped him there?

    Also: stupid Dream Doctor and his making him. >:\
  11. Quote:
    Originally Posted by Schismatrix View Post
    The Battalion were not involved in the Rikti becoming the Rikti. To the contrary, the Battalion showed up quite some time after the unnamed aliens had transformed them into the Rikti, which is probably why the Rikti were able to repel the Battalion of their home dimension.

    Honestly, the Rikti are actually more likely to become allies in repelling the Battalion all things considered.

    From the wiki: "The Hro'Dtohz file This dossier has been put together using mostly Rikti sources. The first few are all about the rise and fall of the Rikti homeworld's military caste, called the Lineage of War. After the initial wars to unify the planet thousands of years ago, the Lineage of War was very small, only rising to prominence during a very few infrequent civil wars and insurrections. Their last big operation was against an alien force called the Battalion about 100 years ago. Since then, their power had been tapering off to its normal ceremonial levels until the start of the war with Earth."
    Well, this implies, at least for me, that the Battalion is certainly not the Coming Storm; the Storm e/affects all universes and time lines; if the Rikti could "easily" (read as: individually) fight off the Battalion, then their threat is minimal compared to whatever the Menders are trying to change.

    Simply put, the Battalion is small fish.



    Edit: Schismatrix, is there any evidence of why the Rikti began to genetically modify themselves? That is, is there some act in our dimension that didn't happen which prevented us from becoming them? (At least, anything in the Lore?)
  12. Quote:
    Originally Posted by Zombie Man View Post
    I'm gonna move all my toons to Freedom Server, go to Atlas Park and farm broadcasts!
    You don't already? :3
  13. Numina: 15
    Synapse: 41
    Citadel: 6 - 1 = 6
    Back Alley Brawler: 60
    Manticore: 38
    Positron: 38 + 1 = 39
    Sister Psyche: 42

    Statesman: DEAD
  14. Quote:
    Two More Enhancement Trays. You can add one or two more Enhancement trays, letting you store up to 20 more Enhancements on each character. The new Enhancement trays are accountwide.
    Whoa.
  15. RadDidIt

    Uh, Statesman?

    Been like that for a while.

    Oh... crap...

    Statesman is a Nemesis Automaton.
  16. RadDidIt

    CoH Noob...

    Welcome to the game! I'm thinking you're gonna get along fine. Already, you picked a good name. "Sychonaught;" pretty good, sir. Most people, on first entry, name their character something like "BurningRippleGuy."

    Sycho - psycho
    Naught - astronaut, but also dreadnought. I like it!

    If you ever need some help, you can send me a tell @RadDidIt or @RadDidItAgain (to send a "global" tell, type /t @<name>).
  17. For me, a challenge is something that can not be beat by superior click skills, but superior brain use.

    A challenge was the first time Romulus healed himself.

    Unfortunately, CoH (like any game) has a descending challenge curve. Much like science and technology, what was once impossible is now commonplace.
  18. This is getting dangerously close to one of those "I'm not he or she" conversations. They make my head hurt.
  19. RadDidIt

    Rocket Boards?

    Quote:
    Originally Posted by CommunistPenguin View Post
    Because I wanted it for a few specific inventor characters. People may not use flight for combat, but we do use hover.

    I use fly constantly in battle, especially trials and/or multiple AV encounters. I don't have hover (heyo, Vet badge). And, no... my endurance never runs out.
  20. RadDidIt

    Rocket Boards?

    Quote:
    Originally Posted by Dark_Respite View Post
    Can we get flying carpets too, then? With two animation options: the standing-up-surfing variety, or lotus-position-seated...

    Michelle
    aka
    Samuraiko/Dark_Respite

    Neither. You only get a dance emote while Steppenwolf plays.


    Quote:
    Originally Posted by Tenzhi View Post
    A travel power that's fully functional released once a year is better than a hamstrung aesthetic power released once a month, IMO.

    If we got a new travel power every year, fully functional and fun.... I'd play this game until it became incompatible with Windows 42.
  21. I believe "Tavatron" was invented by me. Possibly.

    Numitron was invented by a rabid, badge-less n00b on several designer substances.


    Edit: Yep. It was. As was Posirina, which DR found to sound like tea. I would drink that tea. Whuttaboot "Positash?" Sounds like something Sylvester the Cat would say. "Sufferin' Positash!"
  22. Numina: 19
    Synapse: 35
    Citadel: 20 - 1 = 19 (I really, really hate Citadel.)
    Statesman: DEAD + Mutate = +60 for ten posts, then -59!..... kidding.
    Back Alley Brawler: 52
    Manticore: 37
    Positron: 37 + 1 = 38 (ALL HAIL TAVATRON!)
    Sister Psyche: 40
  23. Perhaps Hero Corp has been pushed out of Paragon because Freedom Corps does it just as well for free? I could easily see Hero Corp working in poorer countries at a premium. Supply and demand.
  24. Numina: 30
    Synapse: 30
    Citadel: 27 - 1 = 26
    Statesman: 16 + 1 = 17
    Back Alley Brawler: 38
    Manticore: 32
    Positron: 33
    Sister Psyche: 33


    He will not be vanquished without a fight! Statesman is going to live on! He's going to survive!