Psycho Jas

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  1. The best way to counter a regen in melee is rolling a regen so like I said I'd personally stick to my Elec/Reg stalker.
  2. How much money are you willing to spend?

    I'd probably go with a fully decked out ELM/Regen.
  3. Quote:
    Originally Posted by Psycho Jas View Post
    First i've heard of this, how so?
    Also what pool would you switch it for?
  4. Quote:
    Originally Posted by Daknah View Post
    You are not a captain. I cant wait for steatoda to kick you.
    lololol im captain of everything in CoX get with it.
  5. We r wan @Feo for roster kthx
  6. Quote:
    Originally Posted by MrLiberty View Post
    HP is in a nice range.

    KB protection is light (For team arena even though bubblers are scarce I'd still shoot for 45+)

    Recharge is a little light, usually shoot for 55 - 60 ish on emps (personally)

    Jump speed is kinda low with that slotting. On an emp I'd go for a min of like 66% enhancement (I think with that set its maybe 42%) And if you have the slots, more even.

    +Range and + Heal are something you could work in as well as far as bonuses go.
    I see where you are coming from but every time I tried getting more recharge I'd lose nearly 100 HP, I sort of sorted the range on heals to about 119 on absorb pain and 100 on heal other, more would be nice, but again everytime I adjust the build without different powers I lose HP.

    As for the jump speed I switched the sets around with SS, now my SS speed is bad, guess im just going to have to sacrifice 15 pts of HP.

    Thanks for feedback.

    Edit: Heal other is on 54% I'm guessing I should get it higher?
  7. Quote:
    Originally Posted by macskull View Post
    You don't need Fitness.
    First i've heard of this, how so?
  8. Quote:
    Originally Posted by macskull View Post
    Fire isn't bad. Ice is.
    Corrs fire don't compete with sonic or rad.
  9. Quote:
    Originally Posted by Borderline Boss View Post
    I can't copy characters to test for some reason... Anyone else experiencing this problem?
    lolumad
  10. Quote:
    Originally Posted by Talos_Maltalomar View Post
    Fire or Ice/ Dark or Fire or Ice/Rad still works very well
    Fire and Ice on corrs is trash compared to sonic or rad wtf you on
  11. Quote:
    Originally Posted by Fomsie View Post
    Heya all,


    Trying to come up with a corruptor to use in PvP, mostly zone and occasional arena duels, nothing organized because my schedule is just too erratic to get involved in it

    I have messed around with my Energy/Pain corr, and while fun, she is a bit meh... much better for the PvE aspect of the game she was originally built for.

    Anyway, I was considering some combos and am debating either Rad/Cold=Sonic/Cold or Rad/Term=Sonic/Therm. Problem is I have no idea how these perform in PvP or if they are combos with decent synergy... save for having been on the receiving end of the debuffs a time or ten.

    Any advice, suggestions, words of wisdom, etc would be much appreciated. Or if there is some other fantabulous combo that I have not thought of... I know Fire/* has great damage, but I already have a few Fire Corrs for PvE and I wanted to try something different.

    Also, was planning on a pretty straitforward Fitness/Speed/Leaping/Leadership/Mako with a */Cold, or a Fitness/Speed/Leaping/Stealth/Scorpion with a*/Thermal.

    HALP!

    Thanks,
    Fomsie.


    PS: And no, Dahjee, I don't want to play a Sonic/Traps or whatever.
    +1 for legit PS,

    I'd go Sonic/Thermal for easy stuff, Sonic/Cold works too but you might find it easier to start off with a thermal.
  12. I'm still torn between this or a grav/emp or mind/emp.

    I have a feeling theres a lot to improve on this build so any help appreciated
    heres some quick numbers:
    1575 HP
    35% recharge :/
    and enough KB I think.

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Healing bad pvp'ers.: Level 50 Magic Defender
    Primary Power Set: Empathy
    Secondary Power Set: Psychic Blast
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Healing Aura
    • (A) Regenerative Tissue - Heal/Endurance
    • (3) Regenerative Tissue - Endurance/Recharge
    • (3) Regenerative Tissue - Heal/Recharge
    • (5) Regenerative Tissue - Heal/Endurance/Recharge
    • (7) Numina's Convalescence - Heal/Endurance
    Level 1: Mental Blast
    • (A) Apocalypse - Chance of Damage(Negative)
    • (5) Apocalypse - Accuracy/Recharge
    • (7) Apocalypse - Accuracy/Damage/Recharge
    • (9) Devastation - Accuracy/Damage
    • (9) Devastation - Accuracy/Damage/Endurance/Recharge
    • (11) Devastation - Accuracy/Damage/Recharge
    Level 2: Heal Other
    • (A) Doctored Wounds - Heal
    • (11) Doctored Wounds - Heal/Endurance
    • (13) Doctored Wounds - Recharge
    • (13) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal/Endurance/Recharge
    • (17) Range IO
    Level 4: Absorb Pain
    • (A) Range IO
    • (17) Range IO
    • (40) Regenerative Tissue - Heal/Recharge
    • (42) Regenerative Tissue - Heal/Endurance/Recharge
    • (43) Regenerative Tissue - Endurance/Recharge
    • (43) Regenerative Tissue - Heal/Endurance
    Level 6: Hurdle
    • (A) Jumping IO
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (45) Recharge Reduction IO
    Level 10: Clear Mind
    • (A) Range IO
    Level 12: Fortitude
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense/Recharge
    • (48) Luck of the Gambler - Defense
    Level 14: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (15) Quickfoot - Endurance
    • (40) Quickfoot - RunSpeed
    • (50) Quickfoot - Endurance/RunSpeed
    Level 16: Health
    • (A) Miracle - +Recovery
    Level 18: Recovery Aura
    • (A) Performance Shifter - EndMod/Accuracy/Recharge
    • (19) Performance Shifter - EndMod/Recharge
    • (19) Performance Shifter - Accuracy/Recharge
    • (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (39) Efficacy Adaptor - EndMod/Recharge
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (21) Efficacy Adaptor - EndMod/Recharge
    • (21) Adrenal Adjustment - EndMod
    • (39) Adrenal Adjustment - EndMod/Recharge
    • (40) Adrenal Adjustment - EndMod/Accuracy/Recharge
    Level 22: Will Domination
    • (A) Apocalypse - Damage/Endurance
    • (23) Apocalypse - Damage
    • (23) Apocalypse - Damage/Recharge
    • (36) Devastation - Accuracy/Damage
    • (37) Devastation - Accuracy/Damage/Endurance/Recharge
    • (37) Devastation - Accuracy/Damage/Recharge
    Level 24: Telekinetic Blast
    • (A) Devastation - Accuracy/Damage
    • (25) Devastation - Accuracy/Damage/Recharge
    • (25) Devastation - Accuracy/Damage/Endurance/Recharge
    • (34) Explosive Strike - Chance for Smashing Damage
    • (36) Gladiator's Javelin - Chance of Damage(Toxic)
    • (36) HamiO:Nucleolus Exposure
    Level 26: Regeneration Aura
    • (A) Regenerative Tissue - Heal/Recharge
    • (27) Regenerative Tissue - Heal/Endurance/Recharge
    • (27) Regenerative Tissue - Endurance/Recharge
    • (31) Miracle - Heal/Recharge
    • (31) Miracle - Heal/Endurance/Recharge
    Level 28: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Karma - Knockback Protection
    • (29) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 30: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (31) Unbounded Leap - Endurance
    • (50) Unbounded Leap - Jumping
    • (50) Unbounded Leap - +Stealth
    Level 32: Adrenalin Boost
    • (A) Numina's Convalescence - Heal/Recharge
    • (33) Numina's Convalescence - Heal/Endurance/Recharge
    • (33) Performance Shifter - EndMod/Accuracy/Recharge
    • (33) Numina's Convalescence - Endurance/Recharge
    • (34) Performance Shifter - EndMod/Recharge
    • (34) Performance Shifter - EndMod
    Level 35: Acrobatics
    • (A) Endurance Reduction IO
    Level 38: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (39) Karma - Knockback Protection
    Level 41: Power Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 44: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Karma - Knockback Protection
    Level 47: Temp Invulnerability
    • (A) Steadfast Protection - Knockback Protection
    • (48) Steadfast Protection - Resistance/+Def 3%
    • (48) Steadfast Protection - Resistance/Endurance
    Level 49: Phase Shift
    • (A) Recharge Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Vigilance
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 12% Enhancement(Heal)
    • 35% Enhancement(RechargeTime)
    • 20% FlySpeed
    • 354.8 HP (34.9%) HitPoints
    • 24% JumpHeight
    • 24% JumpSpeed
    • Knockback (Mag -28)
    • Knockup (Mag -28)
    • MezResist(Immobilize) 1.1%
    • MezResist(Terrorized) 2.2%
    • 5% (0.08 End/sec) Recovery
    • 90% (3.82 HP/sec) Regeneration
    • 1.26% Resistance(Fire)
    • 1.26% Resistance(Cold)
    • 32% RunSpeed




    Code:
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  13. Psycho Jas

    Louie

    Quote:
    Originally Posted by PowerFlame View Post
    LOL! gtfo
    Yar im moho on a temp acc - believe the other guy was @Exit.
  14. Quote:
    Originally Posted by OneAboveAll View Post
    archery blasters.
    oh mai is dis -divine?!?!?!?!


    anyway I gotta say defense based toons are pretty underrated they can be made to work.
  15. Psycho Jas

    Louie

    legit:

    [Arena] NCsoft_theOcho: AR/dark rocks
    [Arena] Moho Yo: in pve
    [Arena] Moho Yo: lololol this guy is louie
    [Arena] Captive Audience: so Ocho isssss Louie Kaboom
  16. Steatoda,

    @Miss Bling @lucky bling and @G3tWr3ck3dOnT3hD4ily
    have both asked to be added onto the roster, when you get a chance please.
  17. Quote:
    Originally Posted by Borderline Boss View Post
    Need help raising my rep, I tried to ask the pve'rs but they're vicious!!
    Keeping you at red is more fun.
  18. Psycho Jas

    AOE King?

    Not including a fire/kin my top ones would be: (in no particular order)

    Spines/Fire/Fire Scrapper.
    SS/Fire/Elec or Lev Brute.
    Elec/SD/Fire or Fire/SD/Fire Scrapper.
    And if softcap (easily achieved through frozen armor) Fire/MM blaster.
  19. Quote:
    Originally Posted by SpikyShane View Post
    Just found one of Jas's old posts, and I now wanna make a butterfly/dragon/wilderbeast mix! Tell me how, and I'll give you all the e-cookies you could ever want!
    sekrit must become one with your inner warrior to know this.
  20. Quote:
    Originally Posted by Tokyo View Post
    "Yellow"

    Why? Because I'm color blind. okay that isn' true. To screw with the color blind.
    A form of colour blindness is red-green not red-yellow, get your **** right before you attempt an un-funny joke.
  21. Psycho Jas

    Farm Builds.

    Quote:
    Originally Posted by macskull View Post
    SS/Fire/Broke Bile Spray or go home.
    fixt
  22. Quote:
    Originally Posted by Pur3Z View Post
    Lol that's for whomever replied back first.

    I don't know where it says I made the build, but I did see Iggy's name. However, I do see I said I'm new to playing with a scrapper, hence why I might have posted the build.

    You say you blogged it or looked something up, I did too. Saw the video... not the build though. Not sure if it was "iggys" video. Eitherway It's up there and no where did I claim rights. That's why the name is still there.

    Instead of crying. Jumping to conclusions. I don't know Iggy the build was sent to me from in-game friend which brought my interest to here. Sorry City of Heroes I'm busted. :P

    I guess in the end, with no feedback except that I'm stealing a build idea, leads me to believe the build is good! Thanks! For nothing... fury feggat.
    wutabeast
  23. @Soul Touch

    Hopefuly you'll stay around another 5 years - I've been here since 25th of december 2004.
  24. Quote:
    Originally Posted by Memphis_Bill View Post
    /this, though I used to see Siren's as a good training ground (no epics, but characters coming into their own.) BB is just too early. Warburg can be interesting, as well. Used to say much the same thing to people who'd come here and complain about how overpowered and unbeatable Stalkers were... then they tried to AS someone the first time. >.<
    rofl gtfo of bad zones
  25. Quote:
    Originally Posted by Sunstormer View Post
    Yeah pretty much I expect a horribad pvp charecter but like so many things you read you never know until you try it

    One thing I just thought of though, what about AR/Kin?

    AR doesnt have an aim power therefore sucks in terms of damage, kins damage boosts would make up for that to some extent however you would have less defencive power because of it since kin has no armor type boost to either res or defence and no -res debuff.

    Another idea I had, how about power boost -> soul storm -> Ignite combo? power boost and slotted soul storm is a 5.5s hold, whilst ignite is a 10s DoT it still would hit around half of that not including animation time and you could probably still get one more shot off whilst there under hold still.

    Either that or power boost -> soul storm -> full auto? can get the full animation in then without being hit and damage isnt that bad either.

    With kin you could extend that to FS -> Syphon power -> power boost -> soul storm -> full auto/ignite as well... since there held it would also be less resisted right?
    Learn the mechanics of PvP before posting this kind of trash on the forums, Con is the only one taking you seriously and hes giving you advice and you decide to ignore him.

    Edit: I just saw the build you posted, srsly?