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Posts
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Joined
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Is it so secksey that no one can find anything wrong with it?
P.S. also the Ragnoroks knockdown will change it from KB to KD right? -
Just let us turn off the graphics of some powers, just that would make me happy, because everything in Leadership annoys me and the fact that ALL stone tanks look exactly the same, hasten graphics = fail, and my decoys look like people who just teleported from watching "Sweatin to the Oldies".
Quills - Why why why after all the cool new looks of spines do the quills
have that ridiculous nasty pea soup green nastyness trailing the
quills the power itself is ok just let me make the quills match
everything else on my costume.
Blazing Aura - tone it down? The sound I hear in my sleep
Healing flames - just seems wierd little dancing flames having a good old
time - give me some HEALING FLAMES! -
I have been playing this toon for a while and I mostly solo in AE, I have body mastery now and I have no complaints so I think I will try and keep it. Mainly I just farm, occasionally I badge hunt and I never exemplar. I will be taking Spiritual alpha 45% recharge w/healing one. Trying to post before I leave for work so forgive me if I forgot to mention something.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Hope Fade: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Endurance/Recharge
- (5) Kinetic Combat - Damage/Recharge
- (A) Impervium Armor - Resistance
- (5) Impervium Armor - Resistance/Endurance
- (A) Obliteration - Damage
- (9) Obliteration - Accuracy/Recharge
- (9) Obliteration - Damage/Recharge
- (11) Obliteration - Accuracy/Damage/Recharge
- (11) Obliteration - Accuracy/Damage/Endurance/Recharge
- (13) Obliteration - Chance for Smashing Damage
- (A) Obliteration - Damage
- (13) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (15) Obliteration - Accuracy/Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge
- (17) Obliteration - Chance for Smashing Damage
- (A) Numina's Convalescence - Heal
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (19) Numina's Convalescence - Heal/Recharge
- (21) Numina's Convalescence - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff/Recharge
- (21) Rectified Reticle - To Hit Buff
- (25) Adjusted Targeting - Recharge
- (40) Rectified Reticle - To Hit Buff/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (27) Kinetic Combat - Knockdown Bonus
- (27) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Impervium Armor - Resistance
- (33) Impervium Armor - Resistance/Endurance
- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (39) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (A) Steadfast Protection - Resistance/Endurance
- (29) Steadfast Protection - Resistance/+Def 3%
- (29) Steadfast Protection - Knockback Protection
- (A) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Damage
- (31) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Chance for Smashing Damage
- (46) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Recharge
- (A) Positron's Blast - Chance of Damage(Energy)
- (34) Positron's Blast - Accuracy/Damage/Endurance
- (34) Positron's Blast - Damage/Range
- (34) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (42) Javelin Volley - Chance of Damage(Lethal)
- (A) Aegis - Resistance/Endurance
- (A) Recharge Reduction IO
- (A) Rectified Reticle - To Hit Buff/Recharge
- (42) Rectified Reticle - To Hit Buff
- (42) Adjusted Targeting - To Hit Buff/Endurance
- (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (A) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Recharge Reduction IO
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Heal
- (23) Numina's Convalescence - Heal/Recharge
- (A) Endurance Modification IO
- (7) Endurance Modification IO
Set Bonus Totals:- 21.5% DamageBuff(Smashing)
- 21.5% DamageBuff(Lethal)
- 21.5% DamageBuff(Fire)
- 21.5% DamageBuff(Cold)
- 21.5% DamageBuff(Energy)
- 21.5% DamageBuff(Negative)
- 21.5% DamageBuff(Toxic)
- 21.5% DamageBuff(Psionic)
- 23.63% Defense(Smashing)
- 23.63% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 27.38% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 6% Enhancement(Heal)
- 45% Enhancement(Accuracy)
- 60% Enhancement(RechargeTime)
- 140.56 HP (10.5%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 11%
- 13% (0.217 End/sec) Recovery
- 64% (3.578 HP/sec) Regeneration
- 3.15% Resistance(Fire)
- 3.15% Resistance(Cold)
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Also S/L defense is at 44% so I had no worries there other than it maybe to high.
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Quote:Well I was trying to get spirit tree to add to my survivability, but after reading some of the original posts I decided to keep assault and drop frost breathe since the cast time was so long anyway and just make my attack chain roots-roots-roots-roots... then CC/FR/IS/SoC as they become available, so I have assault got spirit tree dropped frost breathe have T4 cardiac and T4 rebirth and still have big endurance issues.
What power would you take instead of Assault that would be worth more to your build than 15% damage? It doesn't necessarily have to be a straight damage-for-damage replacement. You may need a little more defense to softcap or you may want a QOL power for soloing. If you can think of one, then replace it. If not, then Assault is the way to go. -
Free would be great but I would not mind coming off a dollar for it at all.
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Well I am not sure this is the right place for this but... as I was talking my cousin into coming back to CoX he wanted to start exploring different builds he could roll when he re-subscribed so he did exactly what I did when I was looking at coming back and that was to go to the app store on our phones to see if there was a character builder (like mids) application, much to our disbelief there was none to be found. Is this right is there really no CoX AT builder app? ...and if so why not, surely we are not the only ones who would have liked to have this on our phones. This cannot stand it simply cannot be allowed there must be a builder app!
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well I guess to give a little more background the toon I am looking at it with (who has it now) is plant/storms controller so other than containment I have no way to boost my overall damage via build ups or fulcrum shifts or anything like that except for the ridiculous amounts of skittles that drop from hapless victims of roots/creepers/freezingrain/icestorm.
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ok I was trying to get around taking it and for some reason I was thinking it was a 10% buff but now I see it is 15% even still though it seems a bit lacking in that it is about equivalent to a small red right, or is their some other benefit that it provides that I am not seeing? One more thing, looking at it from a solo perspective and not as part of a group where it is stacked multiple times.
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I know a lot of factors could be taken into consideration but in general if the build is tight can assault be overlooked without any real noticeable difference in overall DPS. The mezz resist notwithstanding just looking at the damage buff to endurance cost is it worth it?
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OK well I think I'll make one when I get off this morning, i have played PB and WS and I know they also can be made to fill whatever role but I kinda like my builds tight and focused, I have aoe farmers and a main tank but I don't have anything that specializes in single target or AV killing so that is what I'll be shooting for, I should be able to post a build this morning when I get home and have access to internet so you guys can hopefully pick it apart. I have perma mind link but I am sitting at 43ish percent S/L without it and melee even higher, 350% ish regen and overall to me (who has never played this toon) it looks good.
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I have never played a Night Widow before, but I am looking for a ST archetype that can solo AV's and I was wondering if a melee NightWidow could be that toon.
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I am no expert by far but I'll try and help..
might I suggest ice for the epic - hibernate is a nice get out of jail free card as well as a decent oops I almost out of endurance power. Ice storm is one of my favorite crowd smashers and a nice -10% rech red always helps with survivability.
Thunder Clap - I was just really unimpressed with this power mag 2 *shrugs*
I understand that fire/storms is supposed to be more destructive than plant storms (which is what I play) knowing that if you are bulldozing through mobs you may find that you can't find an anchor that stays alive long enough to even bother casting snow storm on but if you do keep it then pinkpup is right at -62.5% rech one end. red. is about all the power will need. -
I was wondering if they change reactive to proc once every 10 sec. chance on each enemy then would that make the 75% damage resistance debuff more viable to increase overall dps?
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thanks Raj I found Storytellers post after I posted here but was still having trouble understanding what exactly I was looking at, this should help.
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so many options, I have the heal on auto so its no big deal. Can ageless be made perma or at least near perma?
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shift+delete "inspcombine insight enrage$$inspcombine luck enrage$$inspcombine catch_a_breath enrage$$inspcombine respite enrage$$inspcombine sturdy enrage$$inspcombine break_free enrage$$inspcombine awaken enrage"
Will that change all of of my inspirations into reds? This is like reading aramaic. I just want a command to make all my insp into red ones something like /makeallskittlesintoredskittles.exe/somethingemoticons -
I tried a search but was unsuccesful, but I was wondering if anyone had a keybind to make red skittles.
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I have been dusting off my Ice/SS tank and would love to get him into a ice farm, if anyone haves a good one please post id.
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ic I may have to see now if its worth putting musculature in for the massive damage boost to just destroy mobs and eat blue skittles instead. Take ageless combined with conserve power should pretty much take care of the blue bar, but if I am a farmer I guess I should be running with pyre ancillary instead of body right?
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OK the question is on my spines/fire toon would cardiac do at least comparable damage to the musclulature alpha because of the range increase and possibly capping my aoe's when they otherwise may not be extending far enough to? I am sure that it would probably not come close to the 45% percent one but is it close or even comparable to the other one? The bottom line is I am very end heavy so I am certain I have to stick with cardiac I was just wondering what I'm loosing out on.
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OK, yeah thats what happends when I finish working an 84 hour work week and try to mess with mids and post before getting sleep on my last night. I'll plug in the build you posted infin and take a look at it.
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OK I spent a little time messing with the build and came up with this
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Super Strength
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Frozen Armor- (A) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (A) Kinetic Combat - Knockdown Bonus
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Kinetic Combat - Damage/Recharge
- (7) Kinetic Combat - Damage/Endurance
- (A) Impeded Swiftness - Chance of Damage(Smashing)
- (7) Pacing of the Turtle - Chance of -Recharge
- (9) Endurance Reduction IO
- (A) Kinetic Combat - Knockdown Bonus
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (11) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance
- (A) Endurance Reduction IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (13) Luck of the Gambler - Defense
- (13) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Chance for Smashing Damage
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge
- (15) Obliteration - Accuracy/Damage/Recharge
- (17) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage
- (A) Endurance Reduction IO
- (A) Kinetic Combat - Knockdown Bonus
- (23) Kinetic Combat - Damage/Endurance/Recharge
- (25) Kinetic Combat - Accuracy/Damage
- (25) Kinetic Combat - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Defense/Endurance
- (A) Aegis - Psionic/Status Resistance
- (29) Aegis - Resistance/Endurance
- (29) Aegis - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (34) Mako's Bite - Chance of Damage(Lethal)
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Perfect Zinger - Chance for Psi Damage
- (36) Perfect Zinger - Taunt/Range
- (36) Perfect Zinger - Accuracy/Recharge
- (36) Perfect Zinger - Taunt/Recharge/Range
- (37) Perfect Zinger - Taunt/Recharge
- (37) Perfect Zinger - Taunt
- (A) Adjusted Targeting - Recharge
- (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (43) Recharge Reduction IO
- (A) Numina's Convalescence - Heal
- (43) Numina's Convalescence - Heal/Endurance
- (43) Numina's Convalescence - Endurance/Recharge
- (46) Numina's Convalescence - Heal/Endurance/Recharge
- (50) Doctored Wounds - Recharge
- (A) Devastation - Accuracy/Damage/Endurance/Recharge
- (39) Devastation - Accuracy/Damage
- (39) Devastation - Accuracy/Damage/Recharge
- (39) Devastation - Damage/Endurance
- (A) Obliteration - Chance for Smashing Damage
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Efficacy Adaptor - EndMod
- (45) Efficacy Adaptor - EndMod/Recharge
- (45) Efficacy Adaptor - EndMod/Accuracy
- (45) Efficacy Adaptor - EndMod/Endurance
- (46) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Empty
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (19) Miracle - +Recovery
- (21) Healing IO
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (21) Endurance Modification IO
- (23) Endurance Modification IO
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1360;672;1344;HEX;| |78DA65935B4F134114C7677BA174692DA5DCAF2D174BB9ACADE0B3318209064CA1E| |86B53616C37D46DDD5D8CBCF90134D1271F3501417DF45B78D70FE2E55DB19E3DFF| |B121D94DB7BFD93367FEF3DF7376361EACC48478785968B1ABF58AE394B72BD69EB| |423372AEEBE5DA98B88106210B1F28ABC232D471A6B3BB27CC5BEDBB047D4C486AC| |4B6994F69B342EB9B6B4AA6E2DB966D5240D5DE3FF20516C34EAC6BAACEC4ADBA99| |9CD383F5F33AB35D7B4AA3A3F959A52EE2679B866DD371DF3B65937DD83D46AD3DC| |31562D69570FCA1B15C795F6C120399BA1FB5D94FE34BA452B20FA685010815EA09| |BB1A00B75B582629B30294225608BD1B1C9F840429A12D28E6930263ADEB2426746| |78304828A8848210EA84900E211D421F49280C2111C6D24F148AA8506480B59354D| |AA8DA2E0ADF31F88EC1F7675AD385847097B771419CA357F4F097D17D0AFC61F4FC| |064836AE768A63738D4209E53B01DFFDF03D5804E0FB0B6D98548E9270340C47C37| |01424A1944A485DE2D0681E58668428A14F25F441611C0AE35098A48401953030CF| |EEC6813450A01A0FC16B7808EED27097468D33709ED9E3F44C9990155FC9F908F7A| |E151E71025E79A76C2EC7D43DA0C9986E0016E3A2EE25F2AAC0D821665E30E660E6| |3DC94EC04C68E226BFC0DC26B0C558DC66148A8C25DD73863A4F9EB0C2F943E0183| |8622CEBF8723DB733686C168DCDA28759743487FEE6D0EDE794388B55DA2CFCE580| |377121E6D58732FF8893171E034F80A78C45BCC2225E2145AD30D42AE388132EBC0| |48E811346E115F09AF18D4A92870B916FD1254643EDE3453F2F920BB54F646BCE37| |9BF7450ABEC8922FB2EC8BACFB22C590DA96221A47A2DDED13DBFAAEB78FB79AFDA| |99F39F0B7B8283DD735EF7BEA9DE6C2FEF02DF97576C933AE486F9A73FB817F75C5| |E6F8| |-------------------------------------------------------------------|
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rofl first off I seem to have 4 extra slots D:<
ok I...
well.. ok this is close to what I have now...its almost... what I am running.
maybe.