-
Posts
4588 -
Joined
-
[ QUOTE ]
possibly gaining extra players from the US servers.
[/ QUOTE ]
Why would any US players ever choose to play in the EU?!
In MMOs, players tend to consentrate on the more populated servers, and in this case the EU servers would seem even more deserted to US players since thier peak time falls in the dead of night in the EU.
Add into that the effect of transatlantic lag on performance. -
I have soloed Positron, and Moonflower (that was before AVs got buffed though).
I think Sewer Trial requires 8 people.
There are the Ouroboros ones, I have soloed them all. -
[ QUOTE ]
there seems to be a general feeling of jumping down people's throats on here at the moment
[/ QUOTE ]
There does seem to be a lot of negativity around at the moment, and I'm as guilty as anyone.
I think we are picking it up of each other. -
Sure, much worse, but it was the sort of mistake you would make if the stress of the job was getting to you.
-
If someone where already considering a change of scene, and then made a serious mistake, it might help them to make up thier mind...
-
Power customisation could be a side effect of a total graphics revamp, and hence the man-hours justified in that respect.
-
You may be right. It doesn't make much difference now anyway, whatever the reason, the prob is to low for that proc to be worth slottting.
-
I think they just forgot to type a zero, and have never gotten round to fixing it.
-
Technically, anyone calling the badge "Griefer" has the naughty sources. The only way to get that name is by PIGG diving. Predator is the only name visible you can see on the test server.
-
[ QUOTE ]
I wasn't sure the engine could handle something that big and fully animate it (as its bigger than Kronos)?
[/ QUOTE ]
There is an issue with bounding boxes, that affects the Kronos and anything larger. I think that is more of a cosmetic issue than actually making it not not possible though. -
[ QUOTE ]
I'm going from information available on badge sites, I don't have the sources you do PRAF. I stand corrected then.
[/ QUOTE ]
's correct name on Paragon Wiki. -
It's actually called Predator, not Griefer. Griefer is the internal name.
I believe the whole of Dark Astoria counts towards the Mortician badge.
Some of them are good though. Like Park Ranger. -
[ QUOTE ]
walkure outfits (somehow i imagine metalplated bikinis)
[/ QUOTE ]
That's in the Mac edition. -
[ QUOTE ]
how many more bugs can there be!
[/ QUOTE ]
Think of the biggest number you can, then double it.
[ QUOTE ]
surly it will be live before december!
[/ QUOTE ]
Live? yes
Finished? No -
[ QUOTE ]
* The person is feeling he goes to fast in levelling so he needs this to lower his xp
[/ QUOTE ]
And the "no xp" option pretty much kills that one dead. -
I'm inclined to agree with you. If it is to have low defense debuff resistance it really needs some serious S/L resistance as backup (or much larger -dmg).
-
[ QUOTE ]
Wed let the current system get into a state where only a small handful of our players actually used it.
[/ QUOTE ]
Nothing to do with the state of the system, everything to do with players not being interested in PvP, full stop. -
[ QUOTE ]
[ QUOTE ]
Ah yes, but the fun TFs tend to give less than 1 random reward now.
[/ QUOTE ]
Add the new 24 hour reward timer as per what I've read in US forums so we find that devs are not rewarding fun, but we're are rewarded by doing boring TF's and by not logging our chars
[/ QUOTE ]
In what world is doing the same TF more than once in 24 hours "fun"?! -
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
fair chance of a good recipe drop
[/ QUOTE ]
Sure, if you call Call of the Sandman a good recipe drop.
But if randrom drops are your thing, Positron now gives you 4.5 random pool C recipes.
[/ QUOTE ]
In which world is Positron fun?
[/ QUOTE ]
The point is, it doesn't matter which TF you do, you will simply be rewarded in proportion to the time spent doing it.
Clearly some of the weighting is wrong, but that is fixable with the ajustmant of a single number in a spreadsheet. -
the real problem is the huge difference in time between a team who are doing a TF for fun, and a team who are doing it for the reward, and know all the tricks and short cuts.
However, I don't see any possible solution to this problem, there are always going to be people who get their fun from exploting the system rather than playing the game as intended.
And there is no such thing as a system that can't be exploited, merits, random drops, it makes no difference.
Only thing to do is to play with like minded friends. -
Those two do seem a little odd, I don't recall them being much, if any, quicker than ITF and LGTF, which both give full rewards.
-
I don't know the answer to the main question, I don't think the devs do either.
However, I do know that "real numbers" isn't to be trusted... -
You seem to have a rather narrow definition of fun here.
It appears to be: Fun TF: A TF that can be completed in 20 minutes or less. -
[ QUOTE ]
fair chance of a good recipe drop
[/ QUOTE ]
Sure, if you call Call of the Sandman a good recipe drop.
But if randrom drops are your thing, Positron now gives you 4.5 random pool C recipes.