PRAF68_EU

Forum Cartel
  • Posts

    4588
  • Joined

  1. You need to include a mob with a 54-54 level range. Try arachnos.
  2. Swift and Jump don't take sets because it's possible to break your game by slotting a Stealth IO into an auto power (we told Castle they where a bad idea).

    I believe they don't take Universal Travel because they are considered to powerful to alow players to slot lots of them.
  3. The original defeat snaptooth shouldn't be a problem, as the contact an mission doors are still there, but "rescue baby new year" could be problamatic though. I think it's supposed to disapear from mission lists, but a bug is possible. The GMs would clear that though.
  4. [ QUOTE ]
    Does anyone remember the time when the typical player enjoyed the game as it was set out to be played?

    [/ QUOTE ]

    Nope, because the game has never been played the way it was set out to be played. Players have never behaved the way the devs expected them too. For example, the original intention that players would do as much leveling by street hunting as by instanced missions; It was intended that players would try to mug each other for meteorite fragments in Bloody Bay etc etc.

    MMO players can be an unpredictable bunch, but I think the devs are rather nieve.
  5. Nither power can take IO sets (there are actually quite a lot of powers that don't).
  6. Sounds like you are playing a different game to the rest of us.

    Care to share exactly which missions you are having problems with?
  7. PRAF68_EU

    M A questions

    10 or 11 is about the maximum number of custom mobs you can fit in an arc.
  8. What about the risk of offending someone by not including them?
  9. But, like Lily Allen, you look like [censored]?

  10. [ QUOTE ]
    Morris dancing costume FTW! Ideally paired with a custom "stick" skin for Broadsword and a new "hanky" shield skin!

    [/ QUOTE ]

    Wouldn't War Mace be more apropiate?
  11. I usually lump swedes with turnips and carrots.
  12. I agree, there has been rather a lot of unessassary bashing of people who have made great contributions to the comunity and are mearly posting to say goodbye because they where bored.
  13. [ QUOTE ]
    Well, there's no way I can ever get rid of the mission that no longer exists

    [/ QUOTE ]

    Eh? How does you mission no longer exist? So long as the contact who gave it to you exists, the mission can be dropped, and I don't know of any contact ever being removed. If you really can't drop it for some bizzarre mission, you can petition a GM to autocomplete it for you.

    [ QUOTE ]
    one of my arcs seems to be an endless cycle of follow on missions so that will be stuck in my tray forever

    [/ QUOTE ]

    There is only one arc I can think of that has more than two follow on missions.

    [ QUOTE ]
    And no, it won't let me join other instanced missions while I have a full quest log

    [/ QUOTE ]

    You can do any instanced mission belonging to a team mate. You can also join any Task Force.

    [ QUOTE ]
    where you only get 3 quests options and have no option to abandon an arc

    [/ QUOTE ]

    You are perfectly free to abandon arcs.

    [ QUOTE ]
    you want to group up for some fun

    [/ QUOTE ]

    Having 3 open arcs does not prevent you from grouping in any way shape or form.

    [ QUOTE ]
    I'm finding it nigh impossible to have any faith in developers that would do something like that

    [/ QUOTE ]

    It's a good job they didn't do it like that then.
  14. PRAF68_EU

    A Map Question

    It was during beta, it was removed because there where problems with it.
  15. I suspect Total Domination is the kind of thing Master Zaprobo is looking for. He will probably need to recruit a gang of lackies unless he can solo AVs though.
  16. Shouldn't you move to the US then? We have biscuits in the UK.
  17. [ QUOTE ]
    the base regen of all characters is 0.42%/sec.

    [/ QUOTE ]

    Apart from VEATs.
  18. I'm not leaving, yet. I'm fairly underwhelmed by the issue 15 anouncement, given that I very rarely have sufficient time to commit to task forces. However I am still having lots of fun with the MA.

    I will probably be here until either:

    1) I find another game more fun; or

    2) Money becomes tight.
  19. Bye bye.

    (You guys leaving forwarding addresses? I'm regestered on the CO and SWTOR forums).
  20. Goodbye and best wishes.
  21. IMO opinion, you are far to dependent on this game to let it affect your emotional state so much. You need to get away completly for a while and get a fresh perspective.
  22. PvP is a minority community.

    But they seem to think they are far more important than the rest of the player base.

    You say "can we have PvP like this?""

    Posi says "no".

    That's it dealt with. No more that neads to be said. If you don't like it, you are free to take your subs elsewhere.
  23. [ QUOTE ]
    [ QUOTE ]
    We totally need deserts and jungles - we have lots of urban zones, but not many non-urban ones.

    [/ QUOTE ]

    But what would you do in a jungle zone? City zones work because they are city zones: there are shops, and universities and base portals and trainers and police stations and warehouses and office buildings and alleyways where crime can take place.

    A jungle zone would be a great place to set a mission arc or a task-force, but then what? What would be the point of having it as a zone?

    [/ QUOTE ]

    Good point. And there is a jungle already anyway, on Primeva.

    But GG wouldn't know that.
  24. [ QUOTE ]


    I'm not feeling optimistic about CoX after seeing the i15 news.

    What's hacking me off is that yet again the EU site gets zero news.

    The i15 news is on the US site only.

    Our site:

    web page


    US site:

    web page

    [/ QUOTE ]

    Given that it was posted in the dead of night in the US, the EU players did get the news first.
  25. LOL, good idea.

    Maybe it will be called City of No-Farming?