OV_ohms

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  1. On Union, the preference for Destiny seems to be Rebirth for the staying alive and Ageless to increase dmg output and buff/debuff frequency.
  2. Thanks all for letting me join the team so late in the day. I like to delude myself that I tipped the balance in our favour
  3. ^^ Use them both, they are both great sites
  4. Quote:
    Originally Posted by Golden Girl View Post
    although the sound is a bit patchy in some places.
    That's putting it mildly. Hopefully they will sort something better for the next one.
  5. Quote:
    Originally Posted by Snow Globe View Post
    Possibly. But the perfect roles are awarded team-wide so that if one person gets the badge, everyone on the team gets it. It all depends on the team.
    Ah that makes sense, cheers for the clarification and for putting the info together

    Quote:
    Originally Posted by Zombie Man View Post
    None are needed for a power like the Accolade Powers. So, just how many of your toons are trying to collect all the badges? If you have 30 alts, are you trying for all the badges on every one of them? Most badgers have just one toon they use for a complete collection.
    I'm not so sure about that last part, many of the bagders on my home servers try and do as many alts as they can in the first 2 or 3 days of events, before people get fed up with them. Personally I have 7 or 8 alts that have been around since the 1st anniversary badge on which I like to get all the event badges.
  6. Ugh, so we have to do four run-throughs of the summer event to get all the badges? I can't see me doing this on more than one character.
  7. As SuggestorK says, other mobs that don't currently seem to count for the olders badges are Blue Ink Men, Ancestor Spirits and PPD. Banished Pantheon masks, however, do count towards Banisher.
  8. OV_ohms

    Sanctuary RIP

    Bit of a shame. Even though it was quite silly, I enjoyed this show
  9. Quote:
    Originally Posted by Roderick View Post
    on occasion, I see someone on my global friends list marked in green with a character name, but dimmed out as if they were on a different server with no server name listed - a sure sign that they aren't logged in, but are still being counted as logged in.
    That seems to happen when logging out while still in a mission. I have no idea if it doing so affects the xp booster in any way though.
  10. It happens occasionally. Sometimes switching servers fixes it, other times you need to log out and back in as Kitsune suggests.
  11. Quote:
    Originally Posted by Necrotech_Master View Post
    personally if they consider the system dead they should just remove all of the yearly vet badges because otherwise poeple will still be expecting them, and yes i know this means i would lose at least 5 badges but at least i wouldnt be expecting another badge come this july when i cross the 6 year mark

    I would tend to agree that they should be removed if they are indeed broken (and this comes from perhaps the only person to have the 8 year badge verified on the badge hunting sites).
  12. Quote:
    Originally Posted by Kitsune Knight View Post
    If you remember back when the Oz portal was new, they were absurdly abusable because they were real entities. People were running Hami raids and, instead of having anyone tanking, people would just drop a bunch of portals inside the goo, and Hami would go crazy trying to attack them (which obviously didn't work too well).
    Yeah, I remember them being used to tank the Thorn Tree of MoSTF runs.
  13. People have been saying that the 12.4s seem to work OK. I am still using the 12.1s as I am too lazy to upgrade
  14. You could try recruiting in Defiant Events EU. There were quite a few Apex's formed in there today
  15. As far as I know, it's only a problem on Kahn/Barracuda so as long as you stick to using monorail/ferries when doing those TFs you should be fine.
  16. I'm guessing you were doing a Kahn or Barracuda? It's been like that for a while, you get booted as soon as you enter a co-op zone or a zone for the other side such as Ouro (it did get fixed for a short while but got broke again).
  17. Quote:
    Originally Posted by Lothic View Post
    OV_ohms being the only real exception I know about at the moment
    I expect that I received the badge as, having had numerous problems with my veteran rewards in the past, I have had my veteran time manually set on at least one occasion and most likely more.
  18. According to the Issue 22 patch notes, higher level mobs have a higher chance of dropping threads:

    Quote:
    Enemies in this zone and its missions range from level 50 to 54, with higher level enemies providing more XP and greater chance for Thread drops.
  19. Quote:
    Originally Posted by Blue Rabbit View Post
    You need a minimum of 10 players pounding on the invasion for the Nemesis GM to spawn. Once it does, defeating it awards the "A Nemesis Plot" badge.
    That's the problem with these event badges that require teams, after the first couple of days trying to get a team together is like pulling teeth.
  20. Quote:
    Originally Posted by Cold_Bob View Post
    Anyone know what the requirements are for A Nemesis Plot?
    It seems to be just defeating the GM awards the badge. However, he does despawn after a while so maybe he despawned before you could defeat him?
  21. Quote:
    Originally Posted by Snow Globe View Post
    No one has got a new Vet-Year badge since September. It doesn't matter if it is a 1 year badge or, now, the 8 year badge.

    For the record, I should have got the 7 year badge in Feb.
    Not true, I got my 8 Year Vet badge towards the beginning of April. Strange but true.
  22. Sorry to hear that. Thanks for all the DJs efforts over the past couple of years!
  23. Someone else is also trying them as noted here.

    I think I will stick with the 12.1s until there is some feedback on the 12.4s
  24. I have been tweaking my 50s builds since the introduction of ATE's so this comes at a welcome time
  25. Like the OP, I have found Sister Solaris' arc to be quite good for cats. I tend to run at +0/x8 as I believe putting the level up only affects thread drop rate and will actually slow down other drop rates as it takes longer to defeat stuff.