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Posts
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Joined
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I'm lookin for DB/SR heroes side Can't find one
please help -
I need Guide for ninja with Katana/Dark Armor mix of PvP PVE for lvl50 (I11)
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So Let me know what you think about this build, Please Comment on this if you like:
Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Nova Ninja: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Presence
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Lunge -- Acc(A)
Level 1: Fast Healing -- Heal(A), Heal(3), Heal(3)
Level 2: Reconstruction -- Heal(A), Heal(5), Heal(5), RechRdx(7), RechRdx(7), RechRdx(9)
Level 4: Quick Recovery -- EndMod(A), EndMod(9), EndMod(11)
Level 6: Spine Burst -- Acc(A), Dmg(11), Dmg(13), Dmg(13), Dmg(15), EndRdx(15)
Level 8: Build Up -- RechRdx(A), RechRdx(17), RechRdx(17)
Level 10: Impale -- Acc(A), Dmg(19), Dmg(19), Dmg(21), Dmg(21), EndRdx(23)
Level 12: Hasten -- RechRdx(A), RechRdx(23), RechRdx(25)
Level 14: Super Speed -- Run(A), Run(25), Run(27), Run(27)
Level 16: Dull Pain -- Heal(A), Heal(29), Heal(29), RechRdx(31), RechRdx(31), RechRdx(31)
Level 18: Integration -- Heal(A), Heal(33), Heal(33)
Level 20: Quills -- Acc(A), Dmg(33), Dmg(34), Dmg(34), Dmg(34), EndRdx(36)
Level 22: Resilience -- ResDam(A), ResDam(36)
Level 24: Hurdle -- Jump(A), Jump(36), Jump(37)
Level 26: Health -- Heal(A), Heal(37), Heal(37)
Level 28: Stamina -- EndMod(A), EndMod(39), EndMod(39)
Level 30: Instant Healing -- RechRdx(A), RechRdx(46), RechRdx(46)
Level 32: Ripper -- Acc(A), Dmg(39), Dmg(40), Dmg(40), Dmg(40), EndRdx(42)
Level 35: Throw Spines -- Acc(A), Dmg(42), Dmg(42), Dmg(43), Dmg(43), EndRdx(43)
Level 38: Challenge -- Acc(A), Taunt(45)
Level 41: Intimidate -- Acc(A), Fear(45), RechRdx(45)
Level 44: Focused Accuracy -- EndRdx(A), EndRdx(46), EndRdx(48)
Level 47: Conserve Power -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Energy Torrent -- Acc(A), Dmg(50), Dmg(50), Dmg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;2935;671;896;|
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)N367*QCX=C-G8NUU#)K7]5IG:E&MC[UYVS]O&?MIOWJX>=-V8ZFVY2&SW`?JV']?K%MJDE2VVX/$U6
!CFA6WOC7XA$QAM(B0XY)4Z'?=)8QN(D631RJRWJ\UO1_-`LW=0-6:%UH5&\7XN-P_[#5EEP0@9IA@&
R9A9ZG<HG>\B@=O79P(X^LR)N(!(OWR73#["8?G<R38G'.60G8.#Z(%?66<4Q%%I_Y-1,*1*"<Q+18
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:-";JJR.*J@*@L,"ICQ,M(5!:8CNF(KH7X\Z]O]:L+5/5[Q](3;Z2M\$7U]?AZ<%:R]\68D6?,LHE:Z
C>6:WK,:9,GQT:UG-20;4DTQ?0IQ</AK$1A72,\<R<*%LOT'!YD$7S'B4J`^/PPHSZ`Q64D*@$)DP#<
=59,`'(N)>$"(C@2!S"Y!)C[A@]1`'1,W_6Q;(B)06W2?*1[4OB".74DWMX971%2HQM[$%,UM'E7S'&
TW#5R9QO#?"*8^2<7S"2?V+(_!P>917)NK8[SSHJ#UE<1()R]UKBWT-(\QK((!E?7?IY\9=Y\$^"V3
R<^F?=CT"N)W__&W2[09?3_W)M!I3PG:`;LS"F880PRC"*,&(851A[91D6`_]/89#`X(K!%8,DAJ4P+
.WM>T?5@UZA"&,>QN7B#V=.[Z(`
|-----------------------------------------------------------------------------|
</pre><hr /> -
What is the least news on spines/Regen guild good for farm or PVP please please on that will help me out thanx for your time
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I'm start out a new Defender so I hope there any radiation emission\Energy Blast Guide for i6-10 I hope someone have a guide for me to us.
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I need update on Mind/Empathy, becouse there there no build for i9-10 plz need update
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Is there new build for Guide to Storm/Dark Blast Defenders I'm just using this build: CDN_Guardian's Guide to Storm/Dark Blast Defenders
Here is my Build:
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Blackstormer
Level: 50
Archetype: Defender
Primary: Storm Summoning
Secondary: Dark Blast
---------------------------------------------
01) --> O2 Boost==> Heal(1) Heal(15) Heal(48)
01) --> Dark Blast==> Acc(1) Dmg(3) Dmg(5) Dmg(7) EndRdx(13) Rechg(34)
02) --> Gloom==> Acc(2) Dmg(3) Dmg(5) Dmg(7) EndRdx(13) Rechg(31)
04) --> Snow Storm==> EndRdx(4) Slow(27) EndRdx(29) Slow(29)
06) --> Combat Jumping==> Jump(6)
08) --> Freezing Rain==> EndRdx(8) Rechg(9) Rechg(9) Rechg(36) DefDeBuf(36) DefDeBuf(36)
10) --> Steamy Mist==> EndRdx(10) EndRdx(11) DmgRes(11) DmgRes(15) DmgRes(37)
12) --> Hurdle==> Jump(12)
14) --> Super Jump==> Jump(14)
16) --> Tenebrous Tentacles==> Acc(16) Dmg(17) Dmg(17) Dmg(19) Range(19) Rechg(31)
18) --> Health==> Heal(18)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Night Fall==> Acc(22) Dmg(23) Dmg(23) Dmg(25) EndRdx(25) Rechg(27)
24) --> Hurricane==> EndRdx(24) EndRdx(37) TH_DeBuf(39) TH_DeBuf(39) TH_DeBuf(39)
26) --> Dark Pit==> Acc(26) DisDur(31)
28) --> Thunder Clap==> Acc(28) DisDur(33)
30) --> Acrobatics==> EndRdx(30) EndRdx(46)
32) --> Lightning Storm==> Dmg(32) Dmg(33) Dmg(33) Rechg(34) Rechg(34) EndRdx(37)
35) --> Tornado==> Rechg(35) Rechg(43)
38) --> Blackstar==> Rechg(38) Rechg(40) Rechg(40) Dmg(40) Dmg(46) Dmg(46)
41) --> Dark Consumption==> Rechg(41) Rechg(42) Rechg(42) EndMod(42) EndMod(43) EndMod(43)
44) --> Dark Embrace==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45) EndRdx(50)
47) --> Soul Drain==> Rechg(47) Rechg(48) Rechg(48)
49) --> Life Drain==> Acc(49) Heal(50) Heal(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Dmg(1)
02) --> Rest==> Rechg(2)
01) --> Vigilance==> Empty(1)
--------------------------------------------- -
[ QUOTE ]
See my sig.
[/ QUOTE ]
Yours don't help much sorry to tell you that, becouse there no guide to help me. Sorry man -
Anything for Ill/Kin? (Preferably I6-10 compatible) with good Guide, thanx you for your time.
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I don't know this works on my Billing Summary it saying "Credit Card on File
None"
can someone help me out or tips work this works. -
I know there is good builder out there for Fire/Stone Tanker I hopping for good tanker builder can make a guide for me.
here's the build that I use:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Fiery Melee
---------------------------------------------
01) --> Stone Skin==> DmgRes(1) DmgRes(3) DmgRes(3)
01) --> Scorch==> Acc(1) Rechg(23) Rechg(39) Dmg(45)
02) --> Rock Armor==> EndRdx(2) EndRdx(7) DefBuf(7) DefBuf(11) DefBuf(13)
04) --> Earth's Embrace==> Heal(4) Heal(5) Heal(5) Rechg(11) Rechg(13) Rechg(17)
06) --> Mud Pots==> Acc(6) EndRdx(15) Taunt(15) Dmg(36) Dmg(37) Dmg(37)
08) --> Rooted==> EndRdx(8) EndRdx(9) EndRdx(9) Heal(17) Heal(19) Heal(19)
10) --> Taunt==> Taunt(10)
12) --> Teleport Foe==> Acc(12)
14) --> Teleport==> Range(14)
16) --> Swift==> Run(16) Run(42) Run(46)
18) --> Health==> Heal(18) Heal(42) Heal(42)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Combustion==> Acc(22) Rechg(23) Rechg(40) Dmg(46)
24) --> Brimstone Armor==> EndRdx(24) EndRdx(25) DmgRes(25) DmgRes(31) DmgRes(34)
26) --> Crystal Armor==> EndRdx(26) EndRdx(27) DefBuf(27) DefBuf(31) DefBuf(36)
28) --> Minerals==> EndRdx(28) EndRdx(29) DefBuf(29) DefBuf(31) DefBuf(36)
30) --> Fire Sword Circle==> Acc(30) Rechg(37) Rechg(40) Dmg(45)
32) --> Granite Armor==> DmgRes(32) DmgRes(33) DmgRes(33) DefBuf(33) DefBuf(34) DefBuf(34)
35) --> Incinerate==> Acc(35) EndRdx(39) Rechg(40) Dmg(45)
38) --> Greater Fire Sword==> Acc(38) Rechg(39) Rechg(43) Dmg(46)
41) --> Build Up==> Rechg(41) Rechg(43) Rechg(43)
44) --> Char==> Acc(44)
47) --> Fire Blast==> Acc(47) EndRdx(48) Rechg(48) Dmg(48)
49) --> Fire Ball==> Acc(49) EndRdx(50) Rechg(50) Dmg(50)
I think this guide is good, some people think is kinda off but I Think this build is good but I hopping for some good Stone/Fire tanker builder can give good guide. Thanks for my time -
[ QUOTE ]
[ QUOTE ]
I have yet to understand why anyone says that Stone/ is gimped, in any fashion.
First of all, it's one of the few sets that provides a Defense to Psi. Granted, it's not a resist, which would have been nice given that the bulk of the set is resists, but it's more than any other Tank gets against that particular damage type. This means that once the Carnival of Shadows shows up, your teammates need no longer fear their damage-soaker dropping.
Second, I highly suspect that a large part of why you felt gimped prior to Granite Armor is that you intentionally skipped most of the resistance toggles in the set. There isn't a single power in the Primary that's not worth taking, even Stone Skin. With creative juggling of your toggles, you should easily be able to handle any situation into which you find yourself thrust. For my part, I was capable of soloing in Invincible pretty much as soon as I had SOs, and I did have to deal with a few AVs single-handedly along the way, though I'd hardly count Maestro as that much of a challenge.
Third, Fire Sword generally isn't a useful pick. YMMV as always, but I found that the recharge time versus the damage meant I was better off slotting Scorch with an extra recharge and throwing it twice in the same timeframe.
Fourth, I think the slows in Mud Pots are a waste. Sure, it's a great power, but its radius doesn't extend far enough around you to make the slow effects that useful. I stick an endred in mine, as well as a taunt duration and an accuracy to make sure the damage actually hits.
Fifth, if you're relying on Granite for your primary mitigation, then either you would have wanted Hasten somewhere in your build to offset the reduction in recharge rate that it causes, or you'd probably want some recharges in your attacks. You don't have Taunt, and you don't have a Taunt duration in Mud Pots, so you're going to be relying on Gauntlet to hold aggro, but they're going to come up too slowly for you to reliably overcome the power of the insane elec/elec blaster that's running up beside you and zapping your herd. Worse, you're not going to be able to protect the Kin/ defender that's keeping you Speed Boosted so you can move.
Finally, I really don't think the Fighting pool is going to do you much. Yes, it's a few extra points of both resistance and defense, but it's an extra pair of end-heavy toggles that, if you have Granite, you'll never need. If you're fighting a mob in which Granite Armor, Rooted and the occasional inspiration isn't enough to overcome, then you and your team have bitten off more than you can chew.
I know that, for my part, I only use Granite as the Uh-Oh button, and at 50 I can routinely solo on Invincible and clean up three- and four-person maps, given enough time. I usually team with a Kin/Sonic defender and then a few open SK slots, and my regular teammates have learned that if I've dropped into Granite, things have not gone according to plan.
I will admit, I'm not a PvPer, but the few times I took my Stone/Fire tank into a PvP zone, it took at least three opponents to actually scratch my health bar in any serious fashion, and four to actually keep the damage coming in fast enough to really be an issue. Outside of that, I was keeping all of my targets taunted sufficiently that my teammates could make short work of the rest of the opposition. Solo, it's usually a stalemate proposition, and most Stalkers realize that pretty quickly. "Oh noes, you have ASed me; I pop Earth's Embrace now". Six toggles running means at worst, I lose mez protection for a few seconds. This is by no means an optimized PvP build, but then, I never optimize for PvP.
For comparison, here's the build that I use:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Fiery Melee
---------------------------------------------
01) --> Stone Skin==> DmgRes(1) DmgRes(3) DmgRes(3)
01) --> Scorch==> Acc(1) Rechg(23) Rechg(39) Dmg(45)
02) --> Rock Armor==> EndRdx(2) EndRdx(7) DefBuf(7) DefBuf(11) DefBuf(13)
04) --> Earth's Embrace==> Heal(4) Heal(5) Heal(5) Rechg(11) Rechg(13) Rechg(17)
06) --> Mud Pots==> Acc(6) EndRdx(15) Taunt(15) Dmg(36) Dmg(37) Dmg(37)
08) --> Rooted==> EndRdx(8) EndRdx(9) EndRdx(9) Heal(17) Heal(19) Heal(19)
10) --> Taunt==> Taunt(10)
12) --> Teleport Foe==> Acc(12)
14) --> Teleport==> Range(14)
16) --> Swift==> Run(16) Run(42) Run(46)
18) --> Health==> Heal(18) Heal(42) Heal(42)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Combustion==> Acc(22) Rechg(23) Rechg(40) Dmg(46)
24) --> Brimstone Armor==> EndRdx(24) EndRdx(25) DmgRes(25) DmgRes(31) DmgRes(34)
26) --> Crystal Armor==> EndRdx(26) EndRdx(27) DefBuf(27) DefBuf(31) DefBuf(36)
28) --> Minerals==> EndRdx(28) EndRdx(29) DefBuf(29) DefBuf(31) DefBuf(36)
30) --> Fire Sword Circle==> Acc(30) Rechg(37) Rechg(40) Dmg(45)
32) --> Granite Armor==> DmgRes(32) DmgRes(33) DmgRes(33) DefBuf(33) DefBuf(34) DefBuf(34)
35) --> Incinerate==> Acc(35) EndRdx(39) Rechg(40) Dmg(45)
38) --> Greater Fire Sword==> Acc(38) Rechg(39) Rechg(43) Dmg(46)
41) --> Build Up==> Rechg(41) Rechg(43) Rechg(43)
44) --> Char==> Acc(44)
47) --> Fire Blast==> Acc(47) EndRdx(48) Rechg(48) Dmg(48)
49) --> Fire Ball==> Acc(49) EndRdx(50) Rechg(50) Dmg(50)
[/ QUOTE ]
That's a great guide...I love it...Absolutely love it.
I'm sorry but your guide is kinda off..
My stone/fire tank is at 11 and only has scorch, and besides all the primaries available it only has hurdle from the fitness pool
[/ QUOTE ]
Well lets see your guide then see if this guide is kinda off. -
* Supergroup Name: The Sixth Column
* Website (if any):http://sixthcolumn.tripod.com
* Leader or Recruiting Officers:Komtur Dark, Komtur Talon, Elite Guard Twig, Elite Guard Chiicho, General Lojight, General Lotus, Kaptain Ironstar, Kaptain Inferno.
Greeeting Soldats and Offiziers,
Welcome to the site, where most information about the Sixth is kept. Please make sure that all new recruits register on the forums ASAP, as that is the main source of info for all Columnists. Another date for Basic Training is being discussed between me and DS Dark (though we'll have a finalized date with the arrival of his work schedule). Happy hunting everyone.
Komtur Talon -
I got new Idea for Super Group Name "SuperHeroes in Stripes" a American Theme SG if anyone like the Idea let me know by in-game email or Send Tell to @Nacht Nova Thunder
-
[ QUOTE ]
Build Guide
Here's my basic build for Issue 9. It's not too different from earlier builds in this guide, so if you used one of them, you probably don't need to respec. If you're starting a new Tanker, this build will work just fine for leveling up.
As always, feel free to make changes to fit your style. I know many of you prefer taking Haymaker instead of Punch, which is fine, anytime I mention "Punch" later in this guide, just substitute Haymker. They both take the same Invention Sets. And the final power is completely optional, I took Hurl just to get access to another Ranged Damage Set. You may want to take something else to access a different set (Combat Jumping or Maneuvers for Defense Sets, for example.)
+---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: SuperTank
Level: 50
Archetype: Tanker
Primary: Invulnerability
Secondary: Super Strength
+---------------------------------------------
01 => Jab ==> Acc(1),Acc(3),Dam(3),Dam(11),Dam(19),EndCost(34)
01 => Temp Invulnerability ==> EndCost(1),DamRes(11),DamRes(13),DamRes(13)
02 => Punch ==> Acc(2),Acc(5),Dam(5),Dam(9),Dam(17),EndCost(34)
04 => Dull Pain ==> Rech(4),Rech(15),Rech(15),Heal(31),Heal(31),Heal(42)
06 => Air Superiority ==> Acc(6),Acc(7),Dam(7),Dam(9),Dam(17),EndCost(34)
08 => Unyielding ==> EndCost(8),DamRes(27),DamRes(27),DamRes(37)
10 => Taunt ==> Taunt(10)
12 => Swift ==> RunSpd(12)
14 => Fly ==> EndCost(14),Flight(19),Flight(31),Flight(40)
16 => Health ==> Heal(16),Heal(37),Heal(37)
18 => Invincibility ==> EndCost(18),DefBuff(21),DefBuff(21),DefBuff(36)
20 => Stamina ==> EndMod(20),EndMod(36),EndMod(36)
22 => Knockout Blow ==> Acc(22),Acc(23),Dam(23),Dam(25),Dam(25),EndCost(33)
24 => Resist Physical Damage ==> DamRes(24),DamRes(43),DamRes(46)
26 => Tough Hide ==> DefBuff(26),DefBuff(42),DefBuff(42)
28 => Rage ==> Rech(28),Rech(29),Rech(29)
30 => Resist Energies ==> DamRes(30),DamRes(43),DamRes(48)
32 => Unstoppable ==> Rech(32),Rech(33),Rech(33)
35 => Resist Elements ==> DamRes(35),DamRes(43),DamRes(48)
38 => Foot Stomp ==> Acc(38),Acc(39),Dam(39),Dam(39),Dam(40),EndCost(40)
41 => Conserve Power ==> Rech(41)
44 => Laser Beam Eyes ==> Acc(44),Acc(45),Dam(45),Dam(45),Dam(46),EndCost(46)
47 => Hand Clap ==> Acc(47),DisDur(48)
49 => Hurl ==> Acc(49),Acc(50),Dam(50),EndCost(50)
+---------------------------------------------
01 => Sprint ==> Empty(1)
01 => Brawl ==> Empty(1)
02 => Rest ==> Empty(1)
[/ QUOTE ]
Is this a Very Good Build for PvP too? Becouse I need it for pvp I go there some Times. -
Damnit I'll bussy that weekend tooI don't know if I can be on that day. GRRRRRRR! >
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Anyone have a guide for Spines/Regen for I8? Ninja Style I need one with SJ and Quills I don't know how to build one please help
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sounds like the "Superman Returns A.K.A. Superman 4.0 (Hero14) [I8]" Sounds good to try out and i meaning to ask this Superman Returns power good for PvP?
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all Shurikens are mostly jumpers my sg Leader in the Liberty is ninja leader he said "Super Speed+Super Jump=not a good mix", so we need a good update no this one that my Idea for update
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SuperGroup Name: Legend of the Fourth Ninjas
Founder: Nova Ninja
SuperGroup Info: Ex-member of The Very Loyal Ninja Clan Omega I'm startin out fresh.
RolePlay?: Ninja and Samurai Theme
Membership levels: All Levels welcome to join
SuperGroup Colours: White and Dark Blue
Normal time of Gameplay: Evenings, and weekends anytime during the day
Recruiting?: Legend Ninja will Recuite new Ninjas for the Clan. -
So I hear you can do solo Trials or Respec Trial?
-
Name: The Loyal Ninja Clan of Wisdom Alpha
Founder: Ninja Trail, Nova Ninja
SuperGroup History: We are Light Ninja That Honor its Founder/ Leader Ninja Trail's dream to Spread thoughout CoH as well CoV like wildfire and not to be Judged as Evil Ninjas we are not Evil we fight for honor and Respect like the Samurai's are and Dream Fufillment!, Ninja Trail. Pst Tell others of this Description Our Ideal if you Can!
RolePlay?: Ninja Theme
Membership levels: 1-50 depending on Clan
SuperGroup Colours: are Green and White
Normal time of Gameplay: Evenings, and weekends anytime during the day
Recruiting?: The Clan will recruite any time with the Co-leaders and the main Leaders -
Name: The Sixth Column
Founder: Nacht Killa, Nacht Light, Nacht Peace, Nacht Blade
SuperGroup History:Greeting New Recuites and Soldats,
Well everyone, it's been quite some time since we have seen one another, but once again our stubborness will keep us going. The site will be updated with our ranks, roster, new movies soon to come, and even a new website. Possbily a FTP site for us to use for our comics, movies, and files we want to share and all. But besides these new things will be returning to CoH in a new force. Our new goal is to return to our once great power. It is up to you soldats to grow and help the offiziers recruit and put out a good word for us. I will be seeing you all on the front lines, soldats.
RolePlay?: Military Theme
Membership levels: 1-50 depending on Column
SuperGroup Colours: Column specific varies by server
Normal time of Gameplay: Evenings, and weekends anytime during the day
Recruiting?: The Column will recruite any time with the Offiziers or with Komturs
Website: The Sixth Column