Nethergoat

Forum Cartel
  • Posts

    6709
  • Joined

  1. Quote:
    Originally Posted by firespray View Post
    Yeah, I wasn't paying attention and got burnt pretty bad.
    I warned everyone it was gonna happen!

    =(
  2. Nethergoat

    Endurance.

    Quote:
    Originally Posted by Ultimo_ View Post
    I went looking for them at Wentworth's initially, but there were only a couple of them and people were asking 5 million plus each (for the recipes!).
    level 50 Acc/Dam 6k
    level 50 acc/dam/end 100k
    level 50 acc/dam/rech 100k
    level 50 dam/end 100k
    level 50 dam/end/rech 250k (with one 10k sale in the mix)
    level 50 dam/rech 250k

    as of 8pm PST Saturday night.


    if I were a bargain hunter I could go level fishing between 45-50 and get them cheaper.
  3. Nethergoat

    Endurance.

    Thunderstrikes are (mostly) super cheap.
    Buying them with merits is crazy.
  4. Quote:
    Originally Posted by TrueMetal View Post
    Could you show me on the doll where the bad RNG touched you?
    BI operates from a warped, uninformed perspective when it comes to the reality of random drops being random.
  5. loved the concept, but the trailer looked a little too obviously CGI for me.

    If the NERDVERSE embraces it I may end up checking it out.
  6. I love traps more than unicorns who fart gold dust, so I vote traps.

    =P
  7. Quote:
    Originally Posted by Quinch View Post
    The idea of making a hundred and seventy round trips to the market doesn't appeal to me that much, I'm afraid.
    the only thing that would take less work than selling them is deleting them.

    so, that I guess, if you're feeling lazy.
  8. logged in an alt last night who'd picked up a bunch of stacks of ToD procs for 50k each, turned them around for ~10m and this morning the bulk of them had sold.

    Looking forward to checking the other alts I speculated with during the Great November Supply Glut of 2010.

    =P
  9. Quote:
    Originally Posted by ABC123 View Post
    it's the "occasionally acquired" that sux, so far they have been rarer than purple recipes.
    Based on what, your psychic intuition or a few hours of farming?


    Bad news, neither one constitutes meaningful data.
  10. I haven't touched it yet, I'm having too much fun running around with my low level alts reveling in the massive global lowbie buff that goes by the name "inherent stamina".

    Once I get that out of my system I'll pick one of my 50's to check out Incarnates with.
  11. Quote:
    Originally Posted by Fritzy View Post
    Incarnate System: an insult to skilled players

    1. Using the RNG (Random Number Generator) to distribute Incarnate Shards puts them in the hands of undeserving players and can deny the shards to worthy players.
    all it takes to be a "worthy player" is $14.95 a month.

    your money's no better than anyone elses, so suck it up buttercup.
  12. Quote:
    Originally Posted by Brillig View Post
    The original idea for MA was that there would be no rewards at all unless the arc was Dev Choiced (although I don't think that was the term at the time.) The biggest mistake they made was backing off from that stance because of the players.
    Because forging ahead with a major game system nobody would play would've been a fantastic idea and wise use of limited resources?

    Uh...no.
  13. Quote:
    Originally Posted by Megajoule View Post
    In my recollection, the beta forums for that issue were disproportionately populated (or at least posted on) by "responsible" and hopeful mission authors who used it as an opportunity to get a head start on the story arcs they wanted to create.
    I was in there too, delivering a reality based counterpoint.

    =)
  14. I periodically get dropped to login with something about having to enter my password. Most of the time it works fine, though.
  15. Quote:
    Originally Posted by Megajoule View Post
    The Devs' biggest sin in creating AE was trusting and having faith that the players would be better than that.
    The history of video games....heck, the history of the HUMAN RACE, should have tipped them off to the precise reception MA was going to get.

    Even if they'd never cracked a musty tome of ancient lore or followed the news of their own industry, let alone the genre they create in...reading the beta forums would have clued them in to reality.

    Their biggest 'sin' in creating MA was sticking to a release date come hell or high water. The initial wave of anarchy was more the result of hard business logic than any airy-fairy notions of the essential goodness of the modern videogame enthusiast.
  16. I'm a proponent of 35-39, but with that many tickets you'll get some good stuff no matter where you aim.

    the only pool I genuinely dislike is 10-14. I know other folk dig it, but aside from a couple of Steadfast defenses I've never gotten a single worthwhile drop from it.
  17. shoot I'll be working- have fun Pum!

    take lots of screenies!
  18. Quote:
    Originally Posted by Samuel_Tow View Post
    Now, finally, my performance will be limited by my ability to survive, not my ability to not suck wind.
    Key graf.

    None of my low level alts have had to stop and rest because I'm too tired to attack since the patch.

    My high level characters already enjoyed this 'luxury', but it's such a nice change of pace in the teens that I've been playing that level almost exclusively.
  19. IMHO there's nothing inherently wrong with the recipes, but the drop rate is ridiculous.

    I dislike new additions to the drop pool that are created to be slot-clogging junk.
    the powers are mostly pretty good- tighten up the drop rates to the point where people like seeing them instead of growling as they delete to make room.
  20. Quote:
    Originally Posted by seebs View Post
    The thing is... Weak and strong are not as important to me as "fun for me, with the way I like to play". The point of the guide is not to tell people they should play /dev, but to tell them what they might like or dislike about it. "It's pretty weak now, and traps is better" is certainly a compelling point.

    But, strong or weak, it's still really fun for me, and I think it would be better if there were a guide up that actually had the powers the set currently has -- and which pointed out some of the weaknesses. Because no one is about to deny that the set has weaknesses.
    Efficiency isn't everything.

    And if you poke around the guide and AT forums, there are generally plenty of guides for "good" sets and few or none for the "bad" sets.

    Given that in the context of this game ALL sets work find for PvE and only ranked against each other is there a performance hierarchy, I think a guide for dev is a great idea.

    And Seebs is the perfect one to write it- an enthusiast of the set who has a sense of objectivity about it.
  21. Quote:
    Originally Posted by Sardan View Post

    Speaking of fun, even though my AR blaster is definitely second tier compared to Fire and Archery, it's just so satisfying. I love the big gun and had a ball from 1 to 50, and it never bothered me for a moment that I wasn't maximum uber.
    all the aggrivation with my ar/dev comes from the /dev side.
    If he were ar/anything else I wouldn't have any complaints.
    =P
  22. okay I've run some low level stuff with alts I purposefully avoided fitness on due to I19, and the difference is NIGHT AND DAY.

    at the higher levels, whatever- I probably won't bother respec'ing many of those guys.

    but for the low levels, it's a HUGE difference.
  23. Hey, you know what?

    We better not fix this flat tire because someday the radiator might give out. Best to do nothing and sit here by the side of the road.
    Sure, it makes no practical sense, but we maintain our philosophical purity and that's what really counts.
  24. Quote:
    Originally Posted by Ironik View Post
    Well good for you. Gimme some money, man.
    there's a fellow in the market forum handing out 5,000,000 inf to anyone who asks- look for the 'soup line' thread.

    alternately (or in addition to), PM me your global and I'll send you a nest egg.
  25. Quote:
    Originally Posted by Ironik View Post
    All he's doing is running from mission to mission doing nothing but earning Influence. That's pretty much the definition of grinding.
    I'll let Uber answer you via his reply to one of the less salubrious market forum regs:

    Quote:
    Originally Posted by uberguy
    By your definition, anyone running any combat content in the game is farming.
    Or grinding.

    When you use meaningless definitions your point becomes moot.

    In any case anyone of any level can make as much money as they want via the market, which doesn't even require firing a shot in anger.