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I'll go a step further and agitate for Mids being folded in to the game as part of my dream revamp of the respec process.
=P -
Thanks for the tips!
I'm planning on working my way through the stuff I can sell now for a profit, then getting the accolade a bit later after I build up a nest egg. Somebody had a printable checklist they'd made up years ago, I was hoping it was still floating around somewhere... -
I know Squez or someone had a handy guide/checklist for getting this but my search fu is weak- HALP!
I'm actually going to try for it on Crafticus in pursuit of his goal of saving Paragon City from his master by emptying it of salvage.
/edit
oh wait this should probably go in the badging forum. =/ -
ditto.
I played Warhammer 40k from the get-go until they finished lobotomizing it with the 3th edition revamp. I still follow the miniatures lines in a casual way, a few of my friends still collect and send me links now and then.
The evolution of the miniatures proceeded in a way I think Sam would have loved, but which I found irritating and ultimately boring. How do you make people buy your 'new' race, or revamp of an old line? Make everything BIGGER! 40K wasn't ever about realistic scale (compare some of the original minis to contemporary offerings from a company like Ral Partha), but as time passed they got bigger and BIGGER and BIGGER, to the point of parody.
We can see a bit of this with the new Demon Summoning MM set, with pets that have a bigger 'footprint' and more ostentatious auras and animations than the 'original' sets.
I'd prefer things keep mostly with the scale set by the legacy content. IMHO 'bigger' is a lazy design choice and not one I'd like to see gain any more of a foothold here than it has already. -
on the topic of bid creeping, the other day I went through a couple of Mako's Bite recipes dropping ~50k bids. I ended up buying 5 recipes which I re-listed at a modest profit- this morning they'd all sold for more than a million.
As more players figure out how easy it is to make inf fewer people bother sweating small expenses. -
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I did this just last night.
Fulmens started a new SG where our goal is to hit #1 on the server by converting billions of inf into prestige. In trying to think of the perfect financial term that would work for a character I came up with Burn Rate.
Shockingly, it was available. I've wanted to try out a fire/fire farming blaster for a while, and so bob's your uncle. -
Lotta great stories in this thread, thanks for sharing everyone.
/e cheer -
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Quote:And here it is, exactly as I predicted in that other aura thread.Those are not the actions of someone who's done wrong and is trying to make up for it. Those are more like the actions of someone who knows they're being greedy and is trying to minimize damage with trifles in time to make their next grab for cash.
God bless the absolute predictability of our forum malcontents.
in other news, how DARE Disneyland charge me for mouse ears, I already paid them $75 for admission!!111 -
Quote:Not down my alley either, but I was really impressed by all the energy, organization and attention to detail they'd lavished on the whole endeavor.Can I just say, while thats not my thing, I love it when people use the game for some end thats not intended but go all out and make it just as legitimate as anything the dev community might come up with.
The turned their passion and a couple hundred million inf into an evenings entertainment for ~60 players, counting contestants and bystanders. I had several nice interactions with fellow contestants, read quite a few excellent character bios and reported one j-hole for harassment when he ignored our polite requests to stop pushing contestants off the platform. -
the auras look neat.
I hope they're part of a paid booster.
alas, they're probably not, which of course will be spun as the devs trying to placate everyone by throwing out some junk for free so they can get back to charging everyone for anything *good* because how dare they try and make money. -
I usually have one or two 'active' marketeers going at any given time, but for characters I'm not playing much I like to have a handful of insultingly lowball bids out for super expensive stuff- usually when I check in on them every month or two I find some nice surprises. Gleemail is great, I had all these characters I don't play with a few hundred million each which I was able to collect and set on fire for the 88's.
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It looks like the folks who hosted that CC last night are all organized and stuff- here's the details on their 'show'.
They've got a room in their base replicating the Project:Runway look and we got invited in for a 'photo shoot' after the contest. It was a fun time. -
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Booooyah, took 4th place with a 40,000,000 prize.
As the nice lady said,
Quote:Modern, sleek and classic all at the same time, congrats! Please consider competing in Taskforce runway Season one!
That should get us another Rembrandt for the smoking room! -
in a costume contest with 100m prize, if I win it's going in the incinerator!
but knowing how these things work, my money's on the 'huge' naked guy with hamster ears and pink fairy wings... -
flipping salvage is a great tool for learning about market forces, but it's a horrendously inefficient way to build a fortune. Not saying it can't be done, but it would take a lot more work and a lot more time than many other strategies.
It's like crafting commons- sure theres inf to be made, but it's more of a community service to the playerbase than an eeebil scheme to fill up your swimming pool with doubloons. -
burned another couple hundred million and gave the rest of the billion to Ful to help hire a base decorator.
Wheeee! -
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Quote:I've done that before with a couple of things.Can someone find that example thread where [redside] a flipper created a market for a midlevel recipe? If I recall, it had 0 for sale, prices all over the place and one selling every couple of weeks before the flipper came in- going to 5 or so for sale, prices floating within a factor of 2, and one selling every couple of days.
I think it was Nethergoat, but damn'd if I can find it.
It's sort of the same thing that happened when I messed about with ancient bones, people saw there was inf to be made and started listing.
players like stuff they can count on- if you create an environment where they can count on selling their junk for a reasonable return, they'll happily sell it.