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Quote:My quibble about that badge is 50,000 kills.....in AE Test mode. Also wasn't it custom kills and not just standard targets?Yep, it was one of those "evil grindy AE" badges that I had done just a couple of weeks after it was introduced. Yep, a badge that only took a couple of weeks to finish was definitely far too "grindy" to be left in the game. Oh well, that's a tangent better left for another thread.
A badge like was better for regular AE not test mode. -
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Quote:Yes there was the -1 bug, plus the Ouro portal, starting with a dead teammate for Veng, and low spawning the maps.Wasn't there also a short period of time when people could make Master runs at the -1 level Difficulty setting (thus setting the AVs to -1) and still get the Mo badges before it was fixed? That's yet another "reason" why some peoples' Master badges should be stripped... (Also for the same humor's sake your post was written.)
Basically I tend to think those who dwell on the idea that certain badges are being "devalued" need to take a step back and get a bigger-picture perspective on the matter. The game is always going to evolve regardless. *shrugs*
I always laughed about the -1 bug since you are still fighting some amped up AV's even at -1. A -1 Reichsman in Khan/Cuda doesn't strike me as much easier then normal setting Reichsman, but that's just me. -
I've suggested this a few times, glad to see it coming.
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Quote:Would rather have the JLU voice actors as I didn't think Baldwin made a great Batman voice nor did I like him as Superman in Superman: Doomsday.While I'm excited for any DC Animated Movie that comes out, the plot in Batman Begins is a loose translation of Batman: Year One isn't it? So I'd have liked to see Batgirl: Year One or maybe the Killing Joke instead.
After looking up the JLA: Tower of Babel story arc 1: I am excited, 2: I hope either bring back the JLU or the Crisis on Two Worlds voice actors for that one.
Batman Begins was a very loose adaptation of Batman Year One. About the only thing the two have in common is that Bruce has returned to Gotham after his years of traveling and training and begins to setup shop as Batman and that at the end of Year One and Begins, Gordon gives Batman a heads up about some new costumed criminal and gives him a Joker card that was evidence. Also in Begins, Batman did summon the swarm of bats as he did in Year One.
Rha's Al Ghul was never in Batman Year One. Batman Year One was about Bruce setting up shop, making sure to also setup his playboy image to divert suspicion that he was Batman (though Gordon still suspected), and Bruce dealing with the corrupt police commissioner, police force and organized crime in the city. No super villains or costumed villains, it was all street level. No plans to burn down Gotham by a shadow society, etc.
I look forward to the scene where Bruce is wounded and bleeding in the mansion and staring at the bust of his father wondering how to make them afraid, when the bat flies through the window and perches atop the bust..... "yes, father.....I shall become a bat!"
I would really enjoy if they animated Dark Knight Returns. -
Quote:To be honest, I would view such an action as.......a mistake. These are not "temp powers" but powers that we are earning via the trials.Don't worry, I'm pretty sure that the devs will nerf the "Master of" requirements in i21 so that you can't use any incarnate powers.
It was one thing to remove the nukes from CoP, and it sets a bad precedent for future power nerfing during events but to say that we can't get Mo badges unless we don't use the incarnate powers will likely not go over that well. -
Now that we have the Cardiac Alpha, the Tier 3 and Tier 4 versions can help resistance. If your brute is taking Cardiac then work out its build in Mids and you may be able to hit the cap thanks to Cardiac.
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Hm, odd. I remember ish 13 as the "badge readjustment" issue. My MM logged in and dinged Empath immediately after the servers came up and about six alts dinged immortal that day. Can't recall a second adjustment, but ah well.
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Quote:Chalk it up as an "intriguing coincidence"They reduced Empath about a month after I finally got the original 1 billion HP version. For a long time I jokingly suspected that Positron did that specifically to spite me because I had given him a lot of direct personal grief about it here in these forums. I guess I'll never know the actual truth behind the timing of that.
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Quote:Weren't Immortal and Leader adjusted in ish 13 along with Empath and assorted other badges, or did my memory skip a beat?I think the Empath badge should still be set at 1 billion HPs healed like it was before Issue 13.
I think the Immortal badge should still be set at 1 billion HPs damage like it was before Issue 16.
I think the Leader badge should still be set at 2 billion Influence like it was before Issue 16.
I think the Illusionist badge should still be set at 500 summoned Illusionists like it was before Issue 16.
I think the Zookeeper badge should still be set at 10,000 Rikti Monkeys like it was before Issue 5.
I think the Back from the Future badge should still be set at 1,000 Pillboxes like it was before Issue 16.
I think the Fabricator badge should still be set at 10,000 crafted items like it was before Issue 16.
I earned -all- of these badges back when they were set at their original values.
The point is that the Devs don't seem to have any problem with the idea of "devaluing" badges over time. All my effort to get those original badges doesn't really matter at this point. The game evolves and it is what it is.
Likewise I earned all the original no-death Master badges back before Issue 20. Obviously as time goes on and we get more powerful via Incarnate abilities those no-death Masters are going to become easier and easier. Sure on some level that kind of sucks, but at least you know when you got them for yourself. Ultimately I don't have a problem with older content getting easier as long as the Devs are able to continue giving us newer content that'll be even more challenging.
Basically, I would not hold my breath that your suggestion will be implemented. *shrugs*
Also, yes the No Death Mo runs can be easier with Incarnates on the team, but that does not in anyway guarantee a win. Things that can go wrong include but not limited to:
1. People on the team not following directions
2. Someone on the team suddenly has an attack of terminal stupidity and rushes into the AV's on their squishy non-tank/brute.
3. AV gets a lucky shot in that delivers two types of damage at once, thus getting past the "no one shot" code.
4. Someone lags and disconnects and comes back dead somehow (it's happened)
5. On STF GW nails someone with her mag 100000000000 level hold.
6. Someone on the team with unmitigated arrogance who would rather stand around and point fingers at other players over how he/she feels that the other players do not build their characters to his/her standards rather then respecting the fact that everyone pays for their own account and has the right to build their alts as they see fit. -
But they are saying "but only one is a God" not THOR is the one and only God of the universe.
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http://www.comicbookresources.com/?p...ticle&id=31960
The article also mentions that Justice League: Doom which will be an adaptation of JLA Tower of Babel and a possible animated Dark Knight Returns could be next. -
Ok just because we see some soldier with a bow and arrow doesn't make him Hawkeye until the movie states his name is Clint Barton or that he is Hawkeye. For all we know it is a shield agent on guard duty under orders to use silent weapons or somesuch.
As to the fight, this is THOR, but as he is depowered he does not have his class 100+ strength/durability/stamina. What he DOES have unless ODIN wiped his memory which is not likely is centuries of combat experience and tactical abilities. THOR is more then a musclebound clod even if that is how he acts at times. -
This. On every run we have the S/L folk pounding the adds and a tank/brute keeping Marauder taunted while the rest of us blast him.
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Quote:GratzI just got the badge(s) too tonight
As discussed in the Liberty forums topic, two teams/leagues got the MoLambda badges in all one run....so yes...the patch that went live didn't "fix" those badges....so glad I don't have to worry about doing it 3x now.....
Also got the MoLRSF badge today tooUp to 1215 total.....
My L50 MM Badger picked up MoLambda/Baf and all the Incarnate slot badges this past weekend, now he just needs to run the new TF and SF. -
Quote:The Participation system isn't a bad idea.....until one crashes out of Baf or Lambda. By the time they rejoin and help to finish it, they likely won't get as good a reward table as they could have gotten had they not crashed.Without over-simplifying things here (or trivializing anyone's expressed concerns thus far), I think it's quite fair to say that the players don't find the "participation reward" system to be fun. I'm not thrilled with a reward system that doesn't provide even the most basic of transparencies to the end-user. But that's me personally.
If there's any single rule that the Development Team should adhere to, with respect to the continuance of this game, it's that the changes (or even refinements) introduced into the game should be such that allow its players to continue having fun. If that is undermined, well ... that's when subscriptions start leaping headlong into the e-void. -
Might want to recheck the stability fixes as Lambda still tends to crash me and others that I've been running with.
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Quote:Obviously Lynda had plenty of "appealing assets" to attract viewers on that level.
But my guess is that they had her do those other kinds of things as a way to try to modernize the character and make her seem more "in-tune" with things happening in the 70s. This is why I fully expect to see this new Wonder Woman doing things like tweeting, dealing with reality-based 24-hour news cycles and confronting terrorism. They will adapt her to the realities of 2011, for better or worse.
Prediction: Worse. -
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Quote:Totally forgot those. On other hand why would someone with the strength and speed of the gods need to use a skate board or motorcycle?No dream there...
and if you want to get picky her swimming outfit doubled as her "motorcycle" outfit too:
Is there any amount of cheese the 1970s couldn't conjure up? -
Cut, print and that's a wrap. My badging blaster obtained the Mo Lambda just now. Already had the syncronized badge from a prior run and we did all the grenade badges at once.
Only badge left for it to obtain now: Partner. Of course certain badges like Passport are written off as unattainable, but that's ok. -
Quote:Forgot about that costume change when it changed networks and eras. So we have:Was this technically news that she was going to have more than one costume? I thought I read an article a few months go when they first started talking about this new show where they mentioned her still having the classic "shorts" version of her costume and that she'd wear it at some point.
Besides as has been mentioned even the Lynda Carter version of Wonder Woman had several costumes. Lynda's basic costume even changed significantly enough between the ABC show and the CBS show that you could almost call that yet another costume.
I guess it never occurred to me that this new Wonder Woman would NOT have more than one costume style.
1. ABC costume which was close to the golden age costume in design appearance.
2. Silver age costume that she used starting with the CBS version.
3. Costume with star spangled cape
4. "generic costume" in the Roy Rogers episode due to alleged concerns about wearing the WW costume with all those kids around.
5. Undersea costume -
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