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Posts
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I like how it keeps asking me my security questions to verify my location...even after I verified my location...
THIS CAKE....is a lie. -
All I know is the U.S. doesn't have crumpets.
I am eternally disappointed. -
Every time I select lightning rod, doesn't matter where I am, what mission I am on, it locks up my game.
It's been doing that for a while now. -
Quote:I wouldn't be so quick to assume or rate the enjoyment of other players experiences if I were you. Especially when you don't pay for their subscription.We would see a lot more people running level 54 PUG's, resulting in a significantly less enjoyable experience for non-incarnates.
The discussion here <I gather> is really more about having an "Incarnate setting" for missions to drop threads instead of shards. It's about giving people that can't do trials the option to earn -threads-
I'm all for that.
My contribution here would be more about eliminating the "10 for 10" every 20 hrs and the "10 for 5" conversion. It makes more sense <to me> to create "1 for 1" as you go with no cooldown.
That IMHO would make things a bit more FUN.
Although I don't see any of that happening...That change would appease the general public and cut down on the usage of limited resources needed to code for an incarnate difficulty setting. -
Kudos for our public reps for keeping the lines open. Greatly appreciate that.
I'm looking forward to the wrinkles being ironed out, I plan to dominate these trials.
All your threads are belong to Mr. H -
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Confession time.
I've been stealing all your XP's and hiding them all in the Burrow.
Good luck finding them. -
Updated Items of Power, as craftable base items with substantial buffs...
That would put alot of people back in SG mode. -
Quote:I'm thinking a revamped take on the Items of Power.There probably needs to be some kind of integration within the game with bases playing a vital part on some missions, TF and such. Maybe when they first implemented bases, they had a lot more in mind for their uses. But, as others have said, it is time for an improvement and to rethink bases.
unlockable and craftable base items that provide a buff to anyone in the sg as long as they are a member, be it a recovery boost, regen boost, recharge reduction, you get the idea.
That would be one heck of an incentive to join a sg/vg... or start your own... -
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Quote:If we are indeed getting "slapped in the face" it would be from PlayNC not our dev team.I've got some points to make on this:
What is the difference between bringing in new customers and preventing the existing customers from leaving the game?
If one new customer comes in, and one old one leaves, how are the Devs making a profit?
To be honest, my SG is the only reason I still play this game. It's inactive, but as the founder, I work on the base all the time, trying new things whenever I get inspired.
I play the game, yes, but let's be frank...it's all the same old thing. None of the promising features and content is enough to keep my interest. When I log in, I look at my 50s and don't even bother. I look at my other toons and barely bother.
In fact, the only time I usually play a toon is when a friend happens to log on. Otherwise I either base build or log off.
So why do I stick around? Out of loyalty to a game that I keep hoping will show the same loyalty to me that I have shown to it. Yet time and time again, I am disappointed.
Already, I have been trying new games out, looking for one I like...on I enjoy. Before, if I didn't have the money to renew on time, I would scramble to get it. Not I have 2-3 games installed that give me the chance to play online for free.
My love of this game has been slowly dying, and the reason for that is the lack of attention the devs give to the part I enjoy most. Base Building.
And while it's true that no other MMO gives the same ability this one does, it feels like we're being slapped each time an issue comes out and nothing has changed. It's insulting.
I disagree that a total rework of the system is needed. I think the system works good enough. Sure, there are a few things I think could be upgraded, but they are not "must haves".
If they really wanted to satisfy all of us base builders, they would just add the existing map items to the bases, a little each issue. No, it would not make the news, but it would be a commitment that would satisfy many of us.
I mean, lets me honest...if we cannot get a total upgrade in the system, wouldn't the arachnos map items be welcomed? Wouldn't a larger entrance room be welcomed as well? One tile of water?
Heck, if they would just add an "elements" tab it would be great.
All of this exists in the game in the proper form...all they have to do is assign it to the base builder and decide on pricing. That's it. And they do not even have to do it all at once. Just add 2 items per issue, that's it. That would not tick off any PVPers or such, but it would go a long way to satisfy the Base Builders themselves.
But it seems the devs would rather slap us in the face.
-from my understanding- here's why: PlayNC is calling the shots, they are the ones most directly responsible for allocating resources for game development. If this game doesn't have the resources allocated to develop the feature of base building, that's not on the shoulders of our over worked under-payed dev team. That's all on PlayNC.
In short, Slap-in-the-face= PlayNC's lack of interest of investing resources.
The dev's hands are tied behind their backs in that matter. They can do nothing about it.
I know you are passionate in your posts, I'm guilty of the same <oh boy am I!> just...try to find a way to express yourself without being so...flammable...if that makes any sense.
Now if I could just take my own advice... -
A small change to start with?
An xyz axis tool and new objects.
Is that a small enough start? -
Please note, I am not the leader of the committee nor do I speak for them<unless asked>. I am just someone that can shoot your screen name to Avatea and get you recruited to the committee. Peace and love.
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Quote:Ok here we go. Knitty gritty time. I would be better able to answer that question If I had an idea of what resources were available to begin with.Nice.
What level of resources do you think it would take to implement this idea?
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just roughly- it would probably require the dedication of an entire issue. -
Quote:A stand alone base editor is a fix all. The ability to edit, save, send, share, and improve on bases...with updated tools of course.To answer the original question....
The Devs want to know why/how investing resources into improving the base/building feature is good for the overall health of the game.
How will improving bases bring in more customers?
How will improvements benefit current players (not just builders)?
They've asked us to convince them.
Whining is not convincing.
Begging is not convincing.
Ranting is not convincing.
"Because we want" is not convincing.
When you make suggestions/requests, try to keep these things in mind.
It's hard, believe me I know, because frustration can be so overwhelming.
Lordy, how I know it.
But try.
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A stand alone base editor that is easily distributable throughout -the world- would be one hell of a way to advertise.
Does anyone remember the short lived stand alone costume creator? I do.
Try combining the two.
I can see the fan sites now. providing links for people to download. "You can create a character, you can build a base, but in order to play with any of it you have to join the game"
Once people get into it they would HAVE to get an account.
It's a win/win situation.
I'm the base builders liaison and if anyone wants to join the committee, now would be a good time. Send me a PM and I'll shoot your screen name to Avatea and get you added to the list. -
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All of my base functions are at the front of the base, that includes TP's, salvage, storage, crafting empowerment buffing. The Labyrinth is kept separate from the <real>functions.
I placed a med bay in the center of the labyrinth as a joke.
If I had any members they would either be well informed of "/macro STK stuck" or I would arrange for a medbay upfront with the rest of the base functions.
That's just intelligent design, not everyone is an intelligent designer. -
Quote:Is every room in the base is a maze or just the layout?I joined an SG this weekend. This SG has a Maze base. See weblink:
http://jumbofiles.com/4n53no5y6n5f
First, my rant. I became hostile and started using profanity out loud today while I wandered through this base today. I couldn't find the vault or storage rack so I could offload my crap from play. I wasted 1.5 hours in this maze. I finally had to quit to "character select" to regain control of my character. Frankly, I wanted to scream.
Next, why would someone design a base like this? We have so little time why would someone intentionally steal time from players like this? I'm just at a total loss for words. I play a lot and I can't imagine going through this every time I play. This is cruel and unusual. Are most SG's in CoH Flash or Functional?
Did you get a tour?
If you get lost in a base <any base> /stuck twice puts you at the entrance.
/macro STK stuck
"why would someone design a base like this?" I am designing a labyrinth to hold a race in which winners or anyone that completes it will win 100M inf until I run out of reward money. I plan to do this regularly to boost the popularity of base building -and- to generate interest from the big wigs so that hopefully, some resources will be allocated to updated bases...making them relevant again.
"This is cruel and unusual." yep! -
Times like these I wish I really DID have super powers.
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Times like these I wish I really DID have super powers.
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Needs more talk regarding resources for base building development.