MrCaptainMan

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  1. I'd like an Emergency Temporal Shift power which teleports you to safety in times of EXTREEEME danger.

    But it must come with the Dalek voice announcing it

    Eco
  2. My GFs comment on this after a brief glance at them over my shoulder was "He'd have better luck if he changed that awful shirt."



    Eco
  3. Quote:
    Originally Posted by Smersh View Post
    No, that's pretty much accurate. He's been hanging around her, trying to chat her up despite her clearly worded "NO!" He obviously has no respect for her boundaries or her "no."

    I really don't care for how that story ends IRL. And I hate the very idea that she "has" to be nice to him, simply because of his insistent persistence. That's a cultural narrative that needs to be taken out and put in the trash. She's got every right to choose with whom she associates and is not 'fair game' just because she went out to go dancing.

    What you're doing is essentially ignoring her clear words and saying that she really wanted to talk to that guy. This is NOT COOL, and you should never do this in real life. When someone sets a boundary, you respect it. Saying "she really wanted it" is, in fact, blaming the victim and giving blanket permission to desperate guy to pursue her as far as he is willing to do so, without any respect for what she says.

    This is an important lesson.
    And 'as far as he's willing to do so' is apparently limited to trying anpther cheesy line.

    You can't read 'rapist' into his minimalist actions without reading 'crazy' into hers, if you take their eternal 'conversation' as one and not just a representation of one moment in time. If I saw this exchange between teo people in RL:

    Him: "will you marry me?"
    Her: "No"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "No"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "No"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "No"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "No"
    Him: "will you marry me?"
    Her: "no"
    Him: "will you marry me?"
    Her: "no"

    and it went on like that literally for hours and neither of them gave up on getting their point across, I'd assume that they were both insane.

    She's within her rights of course to stand wherever she wants in the club, but so is he, and giving someone a compliment isn't a crime. Extrapolating any future behaviour from his so far known actions is unfair without doing the same to her.

    It's also possible that her comments of 'lame', 'tragic' etc are specific to the lines, and he simply hasn't found one thst would make her laugh yet.

    I prefer to look at them as the opening stage in a rom-com (it's standard in such for the two eventual lovebirds to be antagonistic at first), rather than some awful serious indictment of sexual politics.

    You could start a 'Desperate Guy needs to be removed from Pocket D because he's teaching our kids that No means Yes!' thread, of course - in RL, if she really was disturbed by his attentions, she might prevail upon the management to throw him out. Then she'd need to be renamed sth inoffensive, I guess. 'club patron' maybe, which is deadly boring but neutral in all ways.

    Eco

    Ps she has never danced, as far as I can see.
  4. So now poor old Desperate guy is looked upon as Take Her By Force Guy!

    Harsh lol!

    I think her 'witty comebacks' are pretty poor tbh. We also don't know how he deliers his cheesy pleas. I like to think that he's got a self-aware ironic grin on his face, but she's too dense to see he's mocking the whole 'pick-up-lines in clubs' trope.

    Eco
  5. As a passing laugh every now and then (at xmas on the waycto the lodge for example), her deadpan responses are amusing punchlines, but when you see their exchanges every day for hours, she starts looking like an evil harridan. I mean, jeez, it's not like she's got dozens of suitors, is it?

    Talk about Miss Haversham.

    Eco
  6. My first was MrCaptainMan, en/en Blaster. I remeber thinking that people were crazy to rollup alts when they still had levels to get and story arcs to play on their first toon lol. I thoroughly enjoyed everything he did and met back then. Still do, tbh.

    He was my first 50, but long before that I caught altitis. Now I've got 30-odd toons on Freedom, and only 2 50s.

    Eco.
  7. One of the side effects of doing BAFs a lot to get my incarnate stuff is I find myself hovering near Desperate Guy and Turndown Girl in Pocket D for up to half an hour whilst waiting to join a BAF. Her constant disdainful responses are a sort of cumulative tragedy. As such, I'm now feeling more than a little sorry for the poor guy, whose lines are indeed quite bad, but they make my gf laugh when I use them on her.

    Turndown Girl needs to give him a break, I reckon.

    So Devs, please can you include some alternate dialogue for them in I21? Maybe have her be swayed by his idiot charm and persistence over the next few issues?



    Eco.
  8. One of the first things I was told way back when i started was that Coyote, the NPC in the Hero tutorial who sends you on your very first instanced mission, was originally a character of a beta Player who was suffering from some debilitating disease, and who sadly passed away, and so the Devs put his avatar in the tutorial as a mark of respect.

    I've always thought this a very sweet tale (apart from the dying part, obviously), and I always dwell on it for a second whenever I meet Coyote in the tutorial (I always do the tutorial). It strikes me now that it may just be a myth, of course.

    I was wondering, with the new tutorial zone Galaxy City On Fire or whatever, will they be firing Coyote?

    I for one hope they move him into the new tutorial zone.

    Eco
  9. Quote:
    Originally Posted by Burning_Brawler_NA View Post
    I'm thinking what's happening here is it uses the same coding that Task Forces do. Players are always "members" of the task whether they're online or not unless they physically quit or are kicked. So that's why yours failed with 11 where others are reporting being fine with that number or fewer.

    I understand the whole "slippery slope" dilemma, but there is a precedent already with Task Forces and there's two sides to look at this from. Currently, a Task Force will stay together as long as at least two players have not quit. That's why people can duo or solo them (provided the other person logged off, not quit). What I'm assuming is we have the same situation here on a slightly larger scale, where the number before a disband is upped to match the larger size of the task.

    I'm sure the Devs are well aware that certain groups and players would try to see just how few people they really need to put up with to get through the trials, so they put a handy cap in place to ensure that players are required to, well, actually play. I think rather than demanding the limit be removed, we should question the actual number. 11 is just one below what it takes to start the trial and I agree- that's too easy for someone to willingly ruin for everyone. Perhaps it should be if the number drops below 8?
    No, the number should be 1. For trials, Hamidon, TFs, the CoT trial, everything.

    Minimums are stupid, irritating and pointless.

    Eco
  10. Quote:
    Originally Posted by Bad_Influence View Post
    ...Ah, the great ixp nerf [and yes, thats what it amounts to]. Thanks for the reminder.

    I never cared about any possible Warworks-team increased rewards; what it looked like to me was that the people on that team had less of a chance to score the very rare reward table. I have no idea how true that was, nor does anyone outside the development team... but had no plans to continue trying to find out.
    Nice backpedal

    Eco
  11. Quote:
    Originally Posted by Judgement_Dave View Post
    I may have missed it if it has been said, but do we know where the 'defeated' escaping prisoners get sent? If we've not been told then maybe we are porting them somewhere for deprogramming.
    Why do we need to set them on fire, slice them up with katanas, electrocute them and smash their heads in with maces before we teleport them to safety?

    Eco

    Edit: now that I think of it, that bit of the BAF is totally stupid lol.
  12. Quote:
    Originally Posted by Arilou View Post
    Heck, you don't even have to do that. YOu can just sit around and pay your monthly fee if you want too.
    I dare anyone to be more of a 'casual player' than that!



    Eco
  13. Quote:
    Originally Posted by TonyV View Post
    Incidentally, one of the things I'm dreading about the launch of City of Heroes: Freedom is this entitlement talk. I can almost guarantee you that when we see how much stuff is in the store and what the microtransaction costs are for all of that stuff combined, will everyone be amazed at the sheer volume of new stuff that we now have access to? Some people will, thank goodness. But others, oh hell no, we're going to see the whining start.

    "ZOMG, it's going to cost me a hundred bucks to get it all! This is insane! It's the monocle debacle all over again! It's so unfair, the devs don't care about us, all of this stuff used to be free, yada yada yada!" Um, no, it's not. You're not supposed to get it all. Sure, you can, and there will probably be some people that do. Instead of focusing on how much more stuff they're getting than ever before, how much amazing content and how flexible their choices are, there will be people who can't get past the stuff that they don't have, even if it's stuff they'll never use, even if it's stuff that, if it had never been released, they wouldn't have given a second thought about.

    I foresee me posting many links to this guy. Everything is so amazing now, yet some people are just determined to not be happy.
    Dude, you just posted a whine about whining that hasn't even happened yet, and you even linked sth for the benefit of the as-yet unborn offenders.

    That's...indicative of something, I'm sure.

    Eco
  14. Quote:
    Originally Posted by Bad_Influence View Post

    Anyone with even a few friends who know what they're doing can PL/exemp friends to 50 in a matter of days - or maybe even one day. A few ITFs, a few farms and she's good. She can use Ascension armor. She can run trials, which like them are not are quite lucrative.

    I can here you saying "I HATE FARMING!" from over here, and this is a valid point. Farming is boring as hell. No one will deny it. That's why you dont do it all the time, you do it to enable a certain task - like getting the other half her first 50, so she and you can have fun on a level playing field.
    So you're advocating sb essentially skip the entire game in one day of probably hideous grind so they can grind the same grindy trials forever? And that's what you call fun?

    Mind-boggling.

    Eco
  15. Quote:
    Originally Posted by Golden Girl View Post
    In related news, I didn't actually get to play any CoH this evening - instead, I logged on to each server and used my hoarded Empyreans and Astrals to unlock every single new costume part, aura and emote - and still had some merits left over - which I'll hoard for potential future unlocks

    But now that I have all the rewards, I guess I can stop playing the Trials, as there's surely no reason to do them for anything other than the leet lewt?
    Well I don't know if you've fully slotted your Incarnate abilities yet, but if you have and you're now repeating the BAF just because you enjoy the experience enough, without any rewards, to do it over and over...then you've got some low standards imo.

    Eco
  16. Quote:
    Originally Posted by TonyV View Post
    Such is the nature of the beast. If something is failable, it's too hard. If it's not, it's too easy. There is no in between. And there's always more than enough posts going both ways.

    I'm glad I'm not a game developer. I'm glad that ours have thick skins and pretty much do what they want. Some people act like that's a bad thing, but it's times like these that hopefully some people realize that it really isn't.
    I should clarify that I am not saying that the BAF is too easy. I'm glad it's so trivial and fast; I want my Incarnate stuff.

    I just can't see any point to it other than as a means to get thst stuff. It has little to offer as a gaming experience otherwise, In my opinion.

    It reminds me of the days of Speed Katies, although those were more fun, and I and a driend did manage to duo it (it took us 3 weeks).

    I thi k the BAF would be much more fun on a smaller team.

    Eco
  17. Quote:
    Originally Posted by Pacur View Post
    Wait a second. In another thread I SPECIFICALLY remember you saying that trials are difficult as one of your reasons for wanting small team/solo content. So which one is it?
    The BAF seems to be very easy - for 16/24 players.

    On one occasion, something went wrong with the zoning process and I found myself the sole player in the instance. I don't know if I'm the first player to attempt to solo the BAF with no Incarnate abilities slotted, but I can report that it's quite hard lol.

    Oh yeah, That slotting thing - I just got my tier 3 Alpha yesterday, and looking at my combat attributes I saw I had a level shift of zero. It transpored thT I'd been crafting my way up the tree without actually slotting anything rofl. I assumed the tree was representing the slotting!

    Back to your question, I think you've sort if answered yourself. The iTrials are too hard for small teams/solo plYers, which is why I'd like small team and solo Incarnate paths added.

    I hope that answers your question.

    Eco
  18. I've run it 5 times now, and it's been exactly the same each time.

    Watch cutscene.
    Kill some warworks.
    Congregate in big crowd on tennis court near buffers/healers.
    Wait for sb to pull Nightwing, defeat her.
    Defeat waves of non-attacking runners for 5 mins.
    Go back to tennis court.
    Wait for sb to pull Seige, defeat him.
    He rezzes, Nightwing arrives. Attack them both so they eventually fall within seconds of each other.

    All of this happens in a very small area of one map.

    I haven't noticed any specific ATs being required. I'm doing this on an en/en/fire Blaster, so I'm there for damage obviously.

    Maybe I'm missing sth important being done by other ATs? I heard some talk of 'rings', possibly there's turrets involved?

    I haven't been dying more than once per run.

    It's all over in half hour, easy. It's extremely repetitive and simplistic, and appears basically unfailaible as long as the teams not made of morons.

    I don't understand why anyone would do it more than once ot twice if it wasn't for the Incarnate rewards.

    are there any fans of the BAF out there who like it for any reason other than it's an easy way to get threads etc in half an hour?

    Eco
  19. Quote:
    Originally Posted by Golden Girl View Post
    Fixed
    Do you sincerely think the BAF is wonderful?

    I thought you were some sort of leet powergamer who likes a challenge or something.

    I mean, I can do the BAF. Hell, I could probably lead one, by now. It seems a bit...simple. And not like 'easy' - like 'simpleton'.

    Eco.
  20. Incidentally, to compare Bill's solo route, I've just got my 3rd tier Alpha slotted and spent my remaining threads on iXP to get Judgement open.

    I have done 5 full BAFs to get here. No more than 2 per day. They're done by rote now, aren't they?

    I shall report further on my repetitive tennis court-bound attack-spamming progress towards Godhood.

    Eco.
  21. Quote:
    Originally Posted by Jetpack View Post
    Sounds like the Star Wars Galaxies argument. That went well.
    Star Wars Galaxies? What's that?

    Eco.
  22. Quote:
    Originally Posted by AmazingMOO View Post
    A level 51 with all four thread-based incarnate powers starts being able to solo great swaths of the level 50 taskforces, Arch-villains and all.
    Really? If my Blaster could solo the ITF, then that's incentive for me to Incarnate him up the wahoony. If only I can put up with the endless dull grind of the trials.

    Solo Incarnate paths and no minimum TF start rews would be winderful for solo players

    Eco
  23. Quote:
    Originally Posted by Zombie Man View Post
    More iTrials please, kthnxbye.
    Quote:
    Originally Posted by Bill Z Bubba View Post
    Some solo startable incarnate content please.
    I agree with both of these comments.

    Eco