Mephistroth

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  1. Quote:
    Originally Posted by Shadowblaze View Post
    Edit: And now that I think about it, did they remove all these before so they could release em 3 at a time on dead weeks? That's pretty weak.
    Nope, none of these were in the store before. Just the ToT costumes.. And not even all of those.
  2. These are pretty cool, hope there's more stuff tommorrow though. Even if it's not much.
  3. Quote:
    Originally Posted by Necrotech_Master View Post
    /this, one example in the last month of a minor item added to the market for the week was the fireman hat, that week that was the only new item which was only 80 pts
    They added the second SSA that week too, actually.
  4. Quote:
    Originally Posted by Mokalus View Post
    Well there's two new categories in heads available right now, "Think Tank" (aka brain-in-a-jar) and "Piranha". Not sure if there's anything else new, that was all I spotted
    There's a whole new bundle. It doesn't contain any complete sets, but alot of cool Halloween themed stuff nonetheless.
  5. Quote:
    Originally Posted by Samuel_Tow View Post
    We've gotten conflicting messages on the subject. BABs said he had nothing against just making our weapons simply appear in our hands in instances when we could use them immediately, but ran into technical difficulties. In a recent Ustream, however, Matt Miller said the bit about set balance, suggesting it's not just a matter of animation work.

    Personally, I want to at least have my weapon NOT fade away if I don't use it for 10 seconds. I like to keep my weapons on weapon characters out all the time at least when I'm standing around and moving between missions, but they keep timing out.
    Well, there's one way to keep your weapon out consistently, but it's not a good option if you're mishing. Basically, all you have to do is draw the weapon, and then you close your power tray. It should stay out indefinitely until you bring it up. Again, not great for missions, but it might be useful knowledge if you're trying to take a screenshot or something.

    Really, I hope they'll eventually let us display weapons as holstered/etc on our character at some point. The whole materializing out of thin air thing is kinda silly.. Especially since we'll be getting Titan Weapons soon(TM). I don't want to know where we'll be keeping those giant things. D:
  6. Quote:
    Originally Posted by Zombie Man View Post
    Too early for Halloween Event. I'm guessing:
    • Tuesday, 10/11 will have Gunslinger on sale.
    • Thursday, 10/13 will be a limited Halloween test on Test
    • Tuesday, 10/18 will be the new SSA
    • Thursday, 10/20 the Halloween Event will go Live
    Gunslinger? As in the Gunslinger costume set? If so, what makes you say that? We got the CoT set not too long ago.
  7. I saw these guys yesterday. Think the next SSA is gonna be this week's market release?
  8. The government put fluoride in my water!
  9. I don't really see them commenting on this again. It was nice that Positron at least came in and gave the possible reasoning behind some things being left out, though.
  10. Quote:
    Originally Posted by Venture View Post
    Additionally, as I'm going through the mission I notice there are no female Ice Thorns. I expect the collared robe might be incompatible with the female model.
    Yeah, I haven't seen any of the requested parts on female models either. It's possible we're not getting them because porting them over to the female (and possibly huge) model would take more development time.
  11. Dunno if I'd hold my breath for another pack, but it'd be nice if it did happen. Well, I'd prefer to just get them in the bundle, but it's better than nothing.
  12. Quote:
    Originally Posted by Techbot Alpha View Post
    Also, I'd be surprised to see further Dev comment here, sadly. This smacks of 'Our word is law, rararar!' all over again...Only this time it's not justified and, frankly, bloody wrong.
    Pretty much. Seems like, in this game, once something like this comes out, it's not going to get revisited, except maybe to fix minor bugs. I can't ever think of a time where content like this ever changed because of feedback, no matter how much of it they received.
  13. Well, on one of the ustreams they showed screenshots of a Haunted mansion thing, which I believe is going to be part of some new event. I also remembering hearing something about them releasing some related things on the market, so yeah, the broomstick is a possibility.

    The Trick or Treating and the invasions will probably be back too, like always.

    Edit: Oops, someone beat me to it. >_>;
  14. There's really nothing else I can say that hasn't been expressed by other posters here.
    Could've been a really cool costume set, but now it's just kind of bare.
  15. I'm glad everyone's voicing their opinion, but the pessimist in me is saying that this will likely never get revisited now that it's out.

    Here's hoping the gunslinger set is good at least, huh?
  16. This set really feels empty compared to some of the others. Is the bundle 400pp? If it is, it shouldn't be. Seems like there's way less here than the other bundles. The left out parts would've made it way more worth it.

    Unfortunately, if they sell enough of 'em, it probably won't ever get revisited.
  17. Quote:
    Originally Posted by Techbot Alpha View Post
    ^ This, a thousand damn times.
    The 'but they have to be unique' BS died a death many, many years ago with the introduction of VEATs, Cimeroran armour (you can make a PERFECT copy of a Roman Boss) and VG armour.
    Not to mention you can now permanently buy those Halloween powers that make you look EXACTLY like alot of the enemy group NPCs.
  18. Quote:
    Originally Posted by Serva_Obscura View Post
    All the parts exist as player pieces, I assume they won't withhold bits that are ready-to-use out of spite. You can see then if you edit a demorecord.
    Do they work on all body types, though? I could see a few things being left out for parity reasons.
  19. Quote:
    Originally Posted by viewtifuldee View Post
    Of course you'll sell limited costume pieces when I have, like, $0 to spend. :'(
    It's not pieces, it's just a power that makes your character look like a mob from the spectral pirate enemy group. Most of the stuff in the costume is already in the creator anyway, aside from the parrot. (And I think maybe the aura is unique? Not sure)
  20. Seriously. Who thought up the prices for the temp costume powers? Why would we want to pay 800 for stuff that's been in the game since, what 2007? Even at 600 it's just not worth it.
  21. Mephistroth

    New This Week?

    It's awesome that Stuff™ is going to be released on a weekly basis, but is there a specific day we should be expecting it to come out? Like how we usually get patches and etc. on tuesdays?
  22. Quote:
    Originally Posted by Von Krieger View Post


    They might as well just resell us the sinister set, if that's all we're getting. I can understand why the robes might be a problem, but what about the other pieces? It looks pretty bare compared to these.

  23. I think I could shell out $10 bucks for the extra costume slot if it also came with another global costume change token for each character. Probably won't happen, though.
  24. It is sorta confusing to figure out how this is going to work retroactively.
    If we're keeping the unlocks we already have, does that mean when they release this, the points we're getting will count as spent for the unlocks we already have? o_O Or are we getting points on top of what we already have?

    Or did I misread about us keeping our current rewards? @_@
  25. Definitely a great pack. As mentioned in another thread though, would it be possible to make the rocket pack attached to the Steam Jump power available as a permanent costume piece as well?