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Posts
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Look at the buildings. Look at you. (No, this does not end with "I'm on a horse.") This *is not the real world.* Super-beings aside, this is a game, and one that deals with travel MUCH better than most other games I've run across (*jog jog jog jog jog jog jog.*)
If YOU want to move slower for "realism," there's a power that lets you do just that. it's called Walk. Everyone has it, free. Use that. Don't nerf everyone else and add to their irritation.
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I'd say TwilightPhoenix covered it pretty well. (Edit: in all six.)
I'd also send anyone complaining about travel time in this game to go play Aion for a month, where you either have to pay to get where you're going or jog across the sand/through the forest/etc for 10-15 minutes.
Even then, if anyone's *dissatisfied* with that, there are so many ways to get around the zones and between the zones it's just silly. Base teleporters, CH teleporters, the Mission teleporter temps, Pocket D, Ouroboros.... the only time I've heard someone complain is in the older arcs where you do 3-4 fedex missions in a row.
Just an overall "I don't agree with any of this." -
Quote:Did you read past the first paragraph?... okay. Creating 6 different threads on the same subject is... SPAMMING THE FORUMS.
Deliberately and intentionally spamming the forums, and even indicating that you are spamming the forums by posting revision numbers in your titles is against the forum rules.
Ergo, I am going to say what is on my mind when I saw these suddenly appear: These threads need to be deleted and you need to be banned from these forums until you get the idea that spamming is bad.
The intro is the same to each, yes. Each is covering a different topic, however. I don't necessarily agree that it needed to be done, but I would not call this "Creating 6 different threads on the same subject."
(As far as the OP... no.
Given that you take no damage after defeat, you don't need to. As far as taking a green - no, you take an Awaken.Quote:Can you take a green (or purple or orange) after youve been defeated?
The rest of this one just sounds *annoying,* quite honestly, not fun or a worthwhile enhancement to the game.
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Mixing multiple replies here.
Quote:Yes, I know Tielekku banished the BP. I'm referring to the dialog throughout DA at most of the COT spawn points about reinforcing the bindings and the like.Tielekku banished the Banished Pantheon, not the CoT. As for the CoT keeping the sleeper bound, well, they also tried to bind Faathim. Whatever reason they have for binding the sleeper, it's probably a nice one, and you probably wouldn't want to help them. Unless of course it's a villain arc where you betray them later.
If it's something THEY're worried about, it's likely big enough of a threat (y'know, something you'd learn about via story arc or in the progress of a TF) that you *might want to help.*
You do realize they merge with other beings, right? Sort of like they show in the ITF? Or like, oh, Warshade forms?Quote:
I can't wait for the follow up task force to the ITF where the Nicti invade, there will be little itty bitty round purple balls and then some slightly bigger round purple balls and then at the end of the TF you fight this really big purple ball.
Yall can quote all the game lore about how badass the Nictus are but in a game with some really awesome art assets the giant floating purple ball model is lame.
See BP comments in DA. And, apparently, the reason for the ritual that darkened DA (this time... I still think it's cyclical.)Quote:As for the Sleeper not being Lughebu... What Sleeper?
See "EAT at WW's" in sig. Egyptian based, shapeshifting, apparently a mix of tech and magic. (I'm starting to play with an idea that they're an "experiment" the Nictus lost, given their bit of time travel and that we know Shadowstar has been around since ancient Egyptian times at least.)Quote:There's also the Blood of the Black Stream, who come up in Mr Bocor's arc. What are they, and what were they planning?
Point. I don't run Khan enough to have remembered that... actually, haven't run it since release, I think. Should do so again.Quote:The problem there is that she turns up in the Kahn TF and her dialogue seems to imply that she is still in charge of Crey Corp. -
/this.
Though seeing the zombie horde/crowd/etc in Atlanta... I've been playing too much L4D. I was thinking, "pipe bomb! Wonder if there's something nice and explosive nearby."
(Though I do have to agree with the "Think about what you're seeing/what's going on, man!" Never head to the hospital - that's where they take the sick ones first. Avoid the city. And you're going to a city that's a combination of both, with the CDC?!?) -
Quote:Until they hit AP, then get smacked, die because THEY can't be healed, and can't help anyone else. Not so much "win" then.I consider emps that think AP is bad and dont take it to be less than a good emp. AP is win.
I've skipped AP for years. Nobody's been able to tell the difference. AP is the Empath's version of the Tanker's decision over taking Taunt - try it, decide if it's for you. If so, great. If not, skip it and take another power. -
Quote:You have to run the Kheldian arcs to see what the Nictus had planned. (Though you do get a "what might have been" glimpse into what happens if the Kheldians don't stop them via Unai.)* The entire Council/Nictus/Requiem plot (that may or may not be connected to the above) they've had a lot of spotlight, but its not really been satisfactorily concluded (Is Requiem with the Council or the Column in the present? What are the Nictus up to? Who is Romulus boss? Etc. ) And what's the Center's role in all of this? It has a lot of (often confusing) material, but it doesen' feel "finished".
Besides trying to upload his mind into the Rikti mental network?Quote:* Nemesis plots. Assuming he has a big one, and not just a couple of smaller schemes.
Lughebu is not the Sleeper. Lughebu is one of the Banished Pantheon's... er, pantheon. The initial Prima guide mentioned it was Mot, I'm not 100% sure that's corroborated elsewhere.Quote:* The Banished Pantheon. They have to be up to SOMETHING and their story arc is never really concluded in a satisfactory way. When are they going to wake up Lughebu anyway?
That said,
DA needs refreshing. Siding with the COT (who were the ones, apparently, who *bound* "The Sleeper" and are trying to counter-ritual the BP to keep him asleep,) as well as finding out JUST what Tub Ci sent his people into DA to find, would be interesting.Quote:4) The ENTIRE Shiva story arc... we have Bloody Bay and the meteorite. Do we ever find out what they are?
6) Dark Astoria. Nuff said.
(As for the Shivans - yes, listed as scouts for the Coming Storm.)
I'd see those plans as "Locked up with the Countess." Countess Crey has been involved with several wannabe-hero schemes. Reading through the Faultline (consistent through old and new) arcs, she's the one who had Hero Corps attacked... which, by showing support for them then and presumably helping them back into the city after the first Rikti invasion, only landed them more in her pocket.Quote:7) Crey's ultimate plans, especially in light of the Revenant Hero Project.
Threw an MA arc together touching on that some time ago (Hero Corpse,) actually. I still think it'd be interesting to see officially.
The Battalion were initially tied to the Invention system, IIRC, unless my lore is getting twisted around - part of what had initially mutated the Rikti in their world, and supposed to be "strong enough you'd need the invention system to defeat them." That (fortunately, IMHO) got dropped, though it appears the idea's returned with what they've told us of the Incarnate slots.Quote:Oh and the Battalion, they were only mentioned once, but I think that it's one of those bigger picture story lines with the Rikti.
"Just" a Nictus? The race that quite happily drains the life of Kheldians in an entire system at once from interstellar distances? The race that was working to set up Earth as a new Nictus homeworld?Quote:thats a bummer, I always thought there was some other Big Bad just off camera. Knowing it's just a Nictus kinda kills the cut scene. -
I can actually take time through the early levels and not mind... depending on character. It is different for each AT. Someone mentioned Masterminds in the late teens to early 20s, and I'd have to agree that's rough. Not only are you probably at your weakest (Four pets, three -2 to you, only one upgrade and little support - though we'll see how that changes for some with getting inherent fitness) but you're hitting a particularly nasty range for masterminds with Scrapyarders and their blasted Demolitionists.
My Khelds? They tend to be fun no matter what, if I'm going multiform. Level 6? Nova. Slot that up and start buffing what you're getting when you *do* drop back to human (not having to take a travel power helps there, too.)
VEATs, on the other hand, irritate me while leveling because I feel like I'm wasting 23 levels - when I hit 24, I can *finally* become what I wanted to be in the first place. That's not so much "hard to level" as... eh, I don't even want to say tedious. If that branching were done earlier (say, 14, or even 10) I wouldn't have an issue with it. (Just the REST of my list with them.
)
Controllers and doms seem to vary wildly just within sets. Plant starts strong and keeps going, almost regardless of secondary. Illusion, to me, feels too control-light (unless paired with /TA, perhaps,) and then after 18 it feels like you're chasing recharge for PA. That just never gets fun for me. (I've got one at... think it's 39, maybe 40 now. Not in my top 100 favourite characters.)
It just varies quite a bit. -
See sig - mini guide to the attributes window. ("Combat Attributes Monitor," middle of the second line.)
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Think I lean toward the MM.
Actually, in a way it touches on one of my characters... a 'bots/pain MM. Former medic. Still goes around helping others with experimental surgical robots (er... yeah, that missile/flamethrower bit... um... sterilizing the room!) but, being robots that were programmed by an Asimov believer, well... they protect. Which means THEY do the defeating. But it's solely in self defense or defense of the MM.
.... really.
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Quote:Back it up.Or. The player is using Dual Pistols and turns the knockback off when they don't want to do it. A shocking exploit, that, according to some posters.
What *I* see is concern - quite valid, given some of my experiences with Defenders, primarily - that if that "option" becomes available, there are those that will DEMAND you use it, and kick you if you don't... even without finding out that, yes, you DO know how to use it to the benefit of the team.
And there are plenty here who don't seem to get that, yes, you CAN KB into taunt auras/AOE patches/etc, or seem to think that absolutely every KB-enabled power is an AOE that will send the entire map scattering from one side of IP to the other, even if you used it in Atlas.
And some of them seem determined to refuse to accept that that's not the case.
So, you'll just have to excuse me if I don't want my playstyle nerfed. Yes, I *have* changed peoples' minds on knockback use. And repel. And Telekenesis. AOE immobilizes. And other "ZOMG so horrible, team unfriendly, nobody uses them right, they should be nerfed" powers. How? *By using them in ways that benefit the team.* Proper targeting, Working WITH the team instead of treating it as 2-8 soloists.
You don't know me very well. And, frankly, that's fine with me.Quote:I don't know. From the look of it you have over 23,000 message board posts but I don't think talking to people is one of your strengths. -
Quote:Which itself would be fine with me - but I wonder if there are others that have each sprint slotted some specific way - though unless they're *really* into the running and leaping sets I can't think of what they'd do.You could still do that if you had a "Prestige Sprint" which was customized and the original Sprint separate. Unless there's use for a third form of Sprint that I'm not aware of, of course.
Wasn't how I read the OP, though. -
Mire and, more importantly, Eclipse. And every corpse-based power in the set. (Quasar and Extraction most specifically.) Stygian Circle, too, but that does well even off a very few enemies.
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No thank you. I like having options between my stealth-IO-fitted and non-stealth-IO-fitted sprints, for instance.
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Just as an aside.... you may want to look into a smaller image for your signature.
That's just obnoxiously big. -
Ha ha! I took today off to burn some of my PTO.
*kicks back and relaxes.* -
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No. I happen to find that mission reasonably easy. You can't see Jocasta? Look at your map. And you don't have to see her for her to follow you.
Quote:The caltrops make my pets run and not attack regardless of my comanding. So here's a wild thought. Let them dump the caltrops on you, then *TP OUT OF THEM.* Gather the pets to you, put them in bodyguard, watch them kill everything while the caltrops sit uselessly on the floor.Quote:. And i have no travel except tp
The mission location is *random.*Quote:best part is the misson is 2.2 miles from hospital.
Look at your slotting, and/or carry blues.Quote:And i have no travel except tp and the end to get there requires me to rest halfway.
The Knives of Artemis predate Ninjitsu stalkers, or *any* stalker for that matter. Generally they're called the "Hand of Artemis."Quote:the Boss is a retsu stalker i think cause her heal animation is similar if not same.
Opinion: PEBKAC. -
Let's see...
I have one (repeatedly made/evolved) character who is descended from priestesses/protectors of a goddess. When needed - as she was - they can become empowered by that deity. Her daughter has that going on, as well.
The Ciricle of Thorns tried to make a - not exactly "clone" of her, but were blocked from copying her powers (the original, pre-daughter,) so she got *her* powers from rather less benevolent sources.
I've actually got a few characters like that, come to think of it. But deities in and of themselves? Nope. -
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The question would be "Which of the 200+ characters would that be?"
One, created specifically when some costume parts were going away, would probably react along the lines of "Yes, I STILL have these pants! But I still have this face, too.... It's a wash."
A few are just insane and would probably consider me a delusion. Hopefully.
Two or three would probably ask just *how* many versions of them I planned on making.
Overall, though, I don't think they'd complain. Even those with someone bad beginnings tend to have been RP'd through to one sort of better place or another. (Good people or filthy rich and powerful. *shrug*) -
I assume you mean patron pools - Yes. You can. But you have to run the arcs for one of the contacts first, which of course means you must have Going Rogue so you can go full villain.
As for which is good... *shrug* What do you want? I personally *like* Soul mastery (Soul Drain, Dark Consumption,) Mu has a nice bit as well if you want to go electric. Leviathan's fun if you want to puke on things, but you don't get to throw fish as a controller. And mace, of course, has you putting away your bow for a mace.
http://wiki.cohtitan.com/wiki/Controller
