Marsquake

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  1. Quote:
    Originally Posted by Forbin_Project View Post
    Non subscribers are lucky they get to play at all, and since they aren't spending money to begin with they have no leverage with which to make threats about quitting. It sucks but that's the way playing for free works.
    So first Paragon is making piles of cash, then you say non-subs aren't spending any money. Presumably all that income is from a huge rise in VIPs. Between the migration to Exalted and the lessening presence of subbers on the regular servers, it doesn't seem like a tenable claim, even if you're purely speculating.

    So your take on the current state of the game seems contradictory to me. Even though you haven't pointed to how you know income has increased, you deny that it comes from returning and free players. Very strange, given that it encapsulates the business model of converting to "free to play".

    I'm willing to concede that there may have been an initial spike in spending for the first couple months after conversion. I suspect (since you're speculating, bear with me too) there was a huge drop after that. In my case I bought things like the street fighter set and let the toon languish since. Others may have lost their initial excitement.

    So, since we're speculating, consider this. Aion should be safe to mention since it's an NCSoft game. It's future was predictable from the first month of release. The structre of opposing factions artificially balanced on each server, with PvP as endgame, guaranteed a collapsing server/domino effect as populations shrank. It was a near fatal flaw in the game's fundamental design.

    CoH is heading down a similar path. Again, it's just speculation, but it may be predictive. If VIPs continue consolidating on a single server, because they don't want to associate with the unwashed masses, the regular servers will become ever more depopulated. Maybe that will be the ultimate state of the game, one restricted server and another for the supposed undesirables. Part of the migration may be a way to get people to get used to leaving their base behind, since there's no current way to migrate what you've built up, and not to rely on base storage functions.

    So the new business model that's supposed to act as a backstop to the declining sub base ends up treating the influx of new players and their dollars as unwanted, unruly, undesirables. Meanwhile the hardcore subbing base gets to continue feeling special and coddled by the dev team.

    Try to step back a bit and look at the bigger picture, although that may be impossible if you're snug inside the bubble. The way the game is structured at the moment is not a recipe for long term growth or success. Other games have managed to run for many years with a hardcore base of 10,000 to 30,000 players. I think that's where this game is headed, though that's not what NCSoft wants.
  2. Quote:
    Originally Posted by Forbin_Project View Post
    And you are in denial if you think the restriction on bases has more financial impact than the chat restrictions on Free and Premium accounts. The money they might lose over this rent issue is pocket change compared to the amount they lose over chat restrictions, and they've made it crystal clear they aren't budging on that. So these little threats that people will quit over the rent issue isn't even a blip on the radar. They're making money hand over fist and it more than covers the loss.
    It seems you just don't read closely. I never claimed they would lose more money from other restrictions or from past misguided moves like the forum changes. Those are your words.

    What I said and am saying is that it may benefit them to throw returning players a bone, even if it concerns a minor irritant. They are not obligated to do so, but it makes good sense if they want to reward more returning players for their past loyalty, as they claim they do.

    This formula: Pay us real rent ($15/mo) so that you can pay your virtual rent, makes little sense from a marketing perspective. In other words it doesn't play well on any MMO sites and game discussion boards that care to mention this game.

    You seem to think that populations of VIPs are rising, but if my home server is an indication of the others, they are declining significantly. Good luck recruiting a so-called VIP subber as they continue the exodus to Exalted. Some will always stay where they developed relationships, others will get discouraged as their friends leave for the exclusive server (you must have seen the threads and posts shivering in disgust and horror at the wave of freebie immigrants coming in).

    But if you make a claim like "They are making money hand over fist," I want citation. Unless you back up such statements, it's pure speculation and reflexive, maybe blind, defense of their business strategy.
  3. Quote:
    Originally Posted by Forbin_Project View Post
    Boo hoo. You are getting to play for free. Before Freedom launched you didn't get any access if you let your sub expire. The devs don't owe non subscribers anything, so please feel free to resent whatever you like.
    That's stating the very obvious. It's also missing the point. Going "free to play" does not seem to mean the same to this dev team that it does in more general usage. The sub base was shrinking before the conversion and the intent was to renew interest in those who had lapsed subs. They also touted how important it was for them to show their appreciation for those who had invested in the game in years past.

    That's not what it looks like to me as someone interested in what's new in the game. The current model has the worst aspects of chopping up features of a game to sell piecemeal, while at the same time maintaining it's declining sub base's entitled status. That base wasn't enough to keep the game going, but they are vocal, so why not give them what they want?

    It was interesting that even forum access wasn't available for returning players initially. In the age of massive social media, Paragon thought posting here was a high privilege. Big mistake and again not a big incentive to sub. Alternative forum and discussion sites are easily found, most way more entertaining than this one. The purging of the Comics Culture section was one of the factors that drove me away into the arms of other media sites covering popular culture. The powers that be here didn't seem to understand or care that it was the sense of community that made those discussions interesting. That sense was gutted.

    Just from a customer service perspective, not allowing returning players to discuss and ask questions was a dumb move. How many took a look and went away again, shaking their heads at another tone deaf decision.

    So again, obviously the devs are not obligated to give me and others who took a second look anything, but then they aren't the best business decision makers. Time and again they miss some issue that seems minor to the vocal fanbase, but it's enough to make someone say "I choose not to spend my money here."

    P.S. You are in denial if you don't think that the servers are littered with hundreds of dead SGs. Most who came back to try the game as a "premium" (misnomer, I think) did not expect to have to broadcast for a "VIP" (some nice, some with the entitled complex I remember well) to come pay rent with virtual money you already have but are not allowed to use. This kinda awkwardness and clunkiness in how game systems are handled again points to the hamfisted way the game has been handled.

    You stressed yourself that the devs wanted to avoid exploitation of solo SGs. We had our remaining VIP paying our fake rent, til he let his sub lapse. I've also bought items since returning, so I'm not playing for free. Instead of encouraging returning players to spend money and to supplement sagging subs, we get players like you sneering. Counterproductive it seems.
  4. Quote:
    Originally Posted by Forbin_Project View Post
    The fact still remains that the devs decided before Freedom launched that unlimited base access is an incentive to get players to subscribe to the game.

    The devs have also maintained the position that SG's/bases are supposed to be used by multiple players, and they've gone out of their way to make solo SG's difficult to create.
    This worked contrary to their intent for me. It was a disincentive and source of annoyance when we found out we couldn't pay base rent with the millions we've earned in past years, unless we paid real money to sub to the game. So much for appreciating past customer loyalty.

    We've existed as an Sg since CoV rolled out, with a smaller associated hero Sg prior to that. If the solo bases are such a concern, lift the restriction on those bases with multiple accounts.

    Meanwhile, being shoved in the direction of paying a sub in order to pay pretend rent smacks of marketing extortion. Some of us who no longer wish to sub are going to resent any such efforts.
  5. Quote:
    Originally Posted by Zikar View Post
    Really though, it seems to be a staple of his writing. How many times was the 10th Doctor portrayed as the moral high ground when he had or later would kill.
    Or imprison someone for eternity.
    Or kill their babies.
    Good point. Maybe he should be called the Judge, instead of the Doctor. It's a legacy Moffat has to deal with in the newest incarnation, where apparently the Silence is a number of species bound together in the belief that the Doctor is a very dangerous being.
  6. Quote:
    Originally Posted by PRAF68_EU View Post
    Might be intentional. Last episode: Jack receives mortal wound. Jack jumps back up and saves the day. Sorry, we where wrong, we thought Jack's immortality was gone, be we where mistaken.

    Messianic returns are very typical of RTD's writing style.
    Didn't see that one, just read the review. The reviewer said the show glossed over how he got better. Just skips ahead and he's better. Doesn't even explain how he got out of the country, just "some people" helped. Sounds like more lazy writing.

    The writing also takes too many things for granted, skipping over obvious questions raised. Another example, from an episode I did see, is when Gwen blows up the health care/internment camp. She spends most of the episode trying to get her dad out, berating staff for not caring how Category 1's will be exterminated in oven modules. She then sets some bombs and rides away watching the explosion in her rearview mirror. How many people, the sick and staff alike, were in that facility that she just exterminated? Are we even meant to be bothered by her actions? I don't think Davies cares. It makes for a big explosive American action movie cliche that directly contradicts her earlier concern for human life.

    Really atrocious writing.
  7. Quote:
    Originally Posted by Oathbound_Too View Post
    I very much agree with this. The character just ended up being pulled in so many directions, with so many conflicting motivations that she seemed completely off her rocker.
    She was also by far the most conservative of captains. She enforced Starfleet protocol ostensibly to keep the crew united, but basically dictated conformity. Except when it suited her otherwise, of course. Guess that makes her the most contradictory of captains as well.

    I agree with Samothrake that Captain Calhoun's crew could be the basis for a good TV series, but doubt we'll ever see that. (The good Capt. does make an appearance in a certain MMO by that company that used to own this game.)
  8. Quote:
    Originally Posted by ThugOne View Post
    I'm wondering if one of the "goals" of this whole story is to specifically strip off Jack's immortality because Barrowman wants to keep playing the role but is starting to visibly age.
    That was another bit of sloppy writing. How do they even know he's mortal, since he had not sutained a mortal wound? Never mind, just take our word for it and move on.
  9. Marsquake

    DCnU [Spoilers!]

    I read the digital version and didn't see where some of the complaints are coming from. The pacing seemed ok. The characterization was ok: Batman telling Hal he's too bright, preferring the darkness; Hal acting cocky, bragging about what he can do; Superman looking strong. These are the basics. Anyone expecting complexity at this point is jumping the gun.

    Not sure I get the Johns hate either. There are comments on AV Club for instance, where they complain about his Silver Age obsession and how he wants to roll back DC comics to that era. They must not have read DC over the past few years. There was only one Lantern Corps back then. He's revamped and created several more. In fact, DC finally rivalled Marvel in telling cosmic based stories, to the extent that the Nova Corps became an imitation of the GL Corps.

    I stopped buying comics about 2 years ago, both because of declining interest and to save a couple grand a year. If I like this new crop, it may get me to stop by the ol' comic shop again.
  10. Quote:
    Originally Posted by CaptainFoamerang View Post
    Amy Adams
    Hm, from the new Muppets to the new Superman. I like her well enough. Not sure I see her as Lois Lane yet.
  11. I gave up on this series around Ep 6. Just seemed like it was taking a very long time to get where it's going. Maybe this should have been 5 episodes like Children of Earth.

    The attempted critique of American politics and health care just didn't work. Even if it was attempted as satire, and I think the show is far too earnest for that, it falls flat.

    Also, the character of Oswald Danes is one of the biggest missteps I can think of in any major show. We're reminded that he's a serial pedophile rapist murderer, and yet he ends up teaming up with the good guys, possibly helping to save the world. Davies is plain crazy if he expects anyone to accept a redemption story there.

    This was a good concept to begin with that was stretched too thin and apparently goes nowhere.
  12. Quote:
    Originally Posted by Samothrake View Post
    I chopped this out of the back of the newest Justice League. It looks like the movie is trying to go with a version of this. But, see how making the bracers red it breaks up the blue of the costume. Overall it makes for a much better look than just having the boots, belt and cape red.
    Didn't a future Superman look similar to this? The one from the 85th century, or something, featured in the Issue One Million event.

    On a side note, anyone know who the new Lois Lane will be? Kate Bosworth didn't seem like a good choice in the last one.
  13. Quote:
    Originally Posted by Tenzhi View Post
    I really dislike the redesign. The costume works better with the trunks breaking it up in the middle.
    If you only look at graphical elements, maybe. The underwear on the outside has been such an outdated relic of original superhero costume design, it's past time for an update. Anyone remember those Charles Atlas ads they used to run in comics? That's what they did with Superman's design, keeping the trunks and coloring in his legs and chest to cover up too much skin.

    Otoh, Captain Marvel always wore pants, if tight, and kept his underwear where they belonged. maybe the history of graphic costume design woulda been different if DC hadn't sued the pants off Fawcett Comics back then.
  14. Quote:
    Originally Posted by Father Xmas View Post
    This episode probably had the best dialog after "The Doctor's Wife".

    Did I miss any jokes in reference to the Eddie Murphy "Meet Dave" movie, since I never saw that.
    Dunno anything about "Dave," but there were some very quick lines of dialogue that can be missed. Like River deciding she would age backward just to mess with people, which conveniently explains away the actress being younger when we first met her in Tennant's Library episode, even though she's supposed to be "older" when she first meets the younger Doctor.

    In another almost throwaway line, River says she was a young girl before regenerating into Mels, confirming that was River in the spacesuit.
  15. Quote:
    Originally Posted by PhroX View Post
    Sounds pretty interesting, but I hate the aesthetics - really ugly IMO.
    Yeah, the art style isn't appealing. The early concept art I saw seemed to suggest a more pulp sci-fi style, like old Flash Gordon strips. Not sure how that would have gone over, probably way too retro. On the other hand most kiddies would likely not even be aware that it was old, so it may have worked.
  16. Here's an interesting interview with Moffat, done before this episode:

    http://www.aoltv.com/2011/08/26/doct...song-matt-smi/

    He appears to acknowledge that there's now a lot of wiggle room within established Time Lord rules. He says River is being "poetic" when she says she's meeting the Doctor traveling backwards in time. That strict sequence has already been jumbled up.

    But in a general sense, the last time he meets her being her first, likely means she was in the spacesuit as a young girl when she shot the Doctor. Although it appears his 200 year older version is truly dead, she is still trying to kill him later in her subjective timeline when she actually becomes River. So it seems as if the first killing didn't take, or the programming would have evaporated. By circular reasoning, the Doctor lives. hehe.

    Time Lords have pills for time-travel conundrum induced headaches.
  17. Quote:
    Originally Posted by Garielle View Post
    I think part of the issue started with the death of Zhaan.
    Zhann was sexy as hell, too. Her "sun-worshipping" scene was pretty amazing. But yeah, she left a void in the show.
  18. The first GW has some limitations that could be prohibitive to some. The lack of a Z axis prevents you from simple jumping, so it's all ground pounding. That and all AT types looking the same in starting areas kept me from playing the game after initially trying it for a couple years.

    But then I picked it up again and really got into it. PvE can be a very rich experience if you like epic stories. By the time you finish the Nightfall campaign, for example, you feel like you earned the title of hero.

    Another issue is the hundreds of different skills you can aquire, and even more combinations if you include secondary professions in your build. People in my guild are saying they will miss those secondaries in GW2, but some amount of streamlining was necessary. There are simply too many skills, with too many conditional requirements, in GW1.

    In other respects, I agree that putting level grinding back in may be a step backward. For all their claims of revolutionizing MMOs, that one seems to make GW2 more conventional instead.

    Lastly, some people say they will miss the hero sidekicks you can build. It has some similarities with playing an MM in CoH and was a necessary mechanic because all content was scaled for teams of 8. With dynamic scaling in GW2, that won't be necessary anymore. Still, they were fun to build, especially once you started running in hard mode. Sabway vanquishing, defeating NOX...

    But yeah, anticipation for GW2 is very high.
  19. Quote:
    Originally Posted by Zombie Man View Post
    I'm guessing that conversion between NC Coin and Paragon Points is coming soon. And that there will eventually be a NCsoft 'Gold Account' where you pay one sub per month for VIP status for all NCsoft games that will rain NC Coin/Paragon Points on you.
    That may be a smart thing to do. I don't normally trust upper management to implement good things, but Paragon has tripped a few times (like the Orwellian Ministry of Truth forum policies during the past year), so some better integration may yield benefits.

    OTOH, Guild Wars 1 and 2 don't require a sub and I don't really want to play Pvp-as-endgame Aion. That leaves Wildstar, the current CoH, and whatever next-gen game Paragon seems to be hiring people for.
  20. Quote:
    Originally Posted by Zombie Man View Post
    I'm pretty sure the community reps got the word from higher up that everyone in the NCsoft family supports one another now.
    Maybe they finally got smart about the unreasonable restrictions, or some suit at NCSoft finally found out that it was undercutting their bottom line.
  21. I personally don't mind spoilers at all. As an example, I read the epilogue to George R. R. Martin's new book, A Dance with Dragons, when I started to get bogged down a bit after reading a couple hundred pages. At the time, the following 750+ pages seemed like a long slog, but knowing some direction of the story reenergized me. A further spoiler I ran across in an A.V. Club discussion about Jon Snow's fate gave me another jolt forward.

    Any fans of the recently completed Game of Thrones HBO series will know of fans' reaction to Ned Stark's fate in episode 9. Those who read the book knew what was coming and still experienced a high level of tension and emotion, which shows how well done it was. Some of those who had not read the book, like my girlfriend, still saw it coming. The event didn't come out of nowhere. Others, as you will find if you search for reactions on Youtube, simply freaked out in disbelief:

    Spoiler warning, of course...

    http://www.youtube.com/watch?v=owf6D2vfZqM

    Martin himself has said that he will likely be out of the country when the main event of season 3 will be broadcast, one the producers and some fans refer to only be its initials, RW, as they don't want to focus attention on a giant spoiler. He's likely only half joking.

    So while I don't mind them, I am usually careful not to spoil other people's enjoyment if they wish to be surprised.
  22. Quote:
    Originally Posted by BrandX View Post
    Were the jury awards the plantiff because the defendant is a billion dollar company, nevermind the fact that the plantiff should of known the coffee was hot.
    I used to assume I knew the facts of the McDonald's hot coffee case til I saw the photos of the actual burns caused by the scalding coffee. In a way, that lady was lucky it spilled on the outside and she didn't ingest it, likely resulting in excruciating pain and maybe life-threatening internal burns.

    Check this out if you get a chance. It may open your eyes about your assumptions of so-called frivolous lawsuits:

    http://hotcoffeethemovie.com/

    As far as Kirby's legal rights to his creations, it's bothered me more and more over the years that Stan Lee has become a multi-millionaire by disingenuously claiming, sometimes directly and sometimes indirectly, sole credit for many of Marvel's mainstay characters (including Captain America, as someone pointed out earlier, which was co-created by Kirby and Simon). He almost never mentions his co-creators, while reaping the benefits.

    Anyone receiving credit as a co-creator, such as a "character created by" by-line, should own it as intellectual property, especially when the visual concept owes so much to the artist and not the writer. We forget that Image comics was founded as a rebellion against Marvel Comics' treatment of artists. Without making a case either for or against Image's publications, at least they changed our perceptions of artists' powerlessness against corporate strangleholds on their creations.
  23. Since we're not allowed to mention other games anymore, I can only say that some of this defensiveness from loyal(ist) players against those who see GR as light content is strikingly familiar from elsewhere.

    Those who are shoving the disgruntled out the door are also echoing what I saw elsewhere. They are having an emotional reaction just as toxic as the one they accuse the dissatisfied players of having. It's also just as tired.

    I haven't seen much praise for what was achieved with GR. What was that phrase about damning with faint praise? Some of the rationale for launching Praetorians to primal Earth is just plain dumb and a bit contorted.

    Sometimes I'm glad to be one of the preterites (in the Pynchonian sense) and not the favored few who get insider teases from the devs about what's coming down the line in a year or two. It's just a guess, but it seemed to me the dev team may have seen the need for more upper level content when Posi shifted positions. That change in gears may take years to bear fruit, though. Meanwhile...

    I get why the expectations for I19 are high, it's just that GR has made me skeptical of their ability to deliver.

    So I'll be at PAX this weekened at the NCSoft booth, but certainily not for any GR related reasons.
  24. I liked CoV so much that, except for 2 or 3 months, I've played mostly redside. By comparison GR is underwhelming. It may serve altitis sufferers well, but will likely wear thin with very few repetitions for me. Yes, it lays the groundwork for future content, but it feels skimpy and it took so long to get this far. Level 20-50 content for Praetoria may be years away.

    I19 will supposedly deliver on other content that has languished for years, dealing with the various time travel/invasion storylines. I guess I've gotten tired of waiting so long for story progression. GR may not be enough to keep my sub going. It also doesn't help that inactive accounts were given a free month, while the loyal customers who pre-purchased GR got bupkus. Yeah, the early access to DP and DS didn't compensate in my mind.
  25. Marsquake

    Forms of love!

    You can like someone, but not love them. Or you can love someone, but not necessarily like them (probably some family members would fall in this category).

    If you both love and like someone, it could be "loke".