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Posts
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Whenever a character is a Hero or Vigilante they have the blueside names for badges regardless of where they are.
Whenever a character is a Villain or Rogue they have the redside names for badges regardless of where they are.
Could be that Vidiotmaps.com was just a little vague about which badge names it was using for which map.
It's easy to forget the dual names in different contexts. -
They relatively recently added the feature that highlights the "last" of something on maps like that but I'm not entirely sure it works in all cases. At least it seems like there have been cases where something should've been on the map but wasn't. Either way I doubt they'll bother to "help" us any further like that anytime soon.
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People have been suggesting that they be doable via Ouroboros for years now.
But until that happens you'll have to do something along the lines of what DumpleBerry and Draggynn said.
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I read recently (I think from one of the Ustream chats) that part of what makes StJ special and why we had to pay extra for it is that they apparently tried something new with the animations that are supposed to make it "flow" better when it switches between StJ powers and other powers. I'd presume that would account for things like flowing into the animations for shield powers as well.
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I would love if they would let me create MM henchmen (or even a single sidekick pet usable by any AT as a pool power) the same way I can create custom critters for the AE system. Game wise they could make these pets behave in an identical, cookie-cutter way. The advantage of course is that they'd look any way I'd want them to look.
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Quote:I would agree that at 800 points an extra costume slot for one character would be "ridiculously high verging on gouging". But if you plan to have many extra costumes spread over many different characters and plan to have fun with that for potentially years into the future then all of a sudden 800 points doesn't seem ridiculously unreasonable, at least to me anyway.first, i would like to say that the price for costume slots is ridiculously high verging on gouging. I'm sure there are many who will say that the 800 points is nothing, and/or that it's optional so it doesn't matter. However, in this current economy especially, ten dollars for something completely aesthetic seems pricey, particularly for something of no real world value like an extra costume slot. Personally, i'd love extra costume slots if for no other reason than to have them, but want to go on the record in protest of ten dollars per slot. I would be willing to pay at most half of that.
Obviously you have to decide what you think you'll get out of it and make purchases accordingly.
I'm pretty sure time's going to be on your side for this. Sooner or later all the people who have no problem spending 800 points for costume slots will have them bought and done with. Eventually the game will be forced to permanently lower the price to get people to start buying them again. I wouldn't be surprised to see them go permanently down to 400 or even 200 points in the long run.Quote:they ARE too expensive, but that just means one thing and one thing only: I won't buy them. Because they're too expensive. Neither you nor i are the only people who feel this way. I'm sure many will. I'm also sure that if many don't, either costume slots will drop in price, or they'll go on sale hella' often.
Honestly, i don't think this is a matter that can be won by debate. Buy what you feel is priced right, shun what you feel is a ripoff and let profit margins carry the point across.
The only question about this is how long are you willing to wait for that price drop. If you seriously don't care that it might take 6 months or a year before the price drops to 400 then that's your choice. You'll get to wait your time before you can play with them. You can look at it this way: the people paying 800 for them now are paying a premium to have them right now. It's a "hav-it-now" tax as I like to call it. There's really nothing wrong with that because Paragon Studios is getting the premium money for it now. If there are at least some people willing to pay that much now why wouldn't the game want to get that money from them?
The choice is always yours: either you pay the hav-it-now tax or you wait some random time for the price to drop. No point in complaining too much about it.
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Yeah back when the Science Booster Pack added the cosmetic surgeon feature they made it so that only certain tailor-type people provided the full body slider editing. The Paragonwiki link I just provided lists where those cosmetic surgeons are. Have fun.
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When you mean "appearance" you mean things like the body sliders for the legs and waist? You still have to go to the special "body surgeon" super tailors like you can find in Icon. The trainers just allow you to change your basic costumes.
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Quote:Fortunately I find myself in a position where I'm not really going to have to rely on the monthly grant of points to get what I really want from the Market. As long as I get the those points at some point I don't really care if it's today or two weeks from now.Obviously the first order of business is to fix this billing-related error as quickly as possible. Fixing this, however, looks like a long- or medium-term issue, a matter of "months" rather than weeks. Here's hoping Zwillinger will have more news for us soon.
I realize that many people are counting on having and using those points more than I am, but I just want to make it clear that not every VIPer is going to find this situation as critical as others. I trust that the Devs will eventually have these problems squared away and I'm willing to allow them the time to do that before I get too worried about it. -
I normally don't nitpick spelling in the forums or chat, but for character bios I make an exception especially when you misspell your own name in it.


Change "devistated" to "devastated" and "Poundkaike" to "Poundkake" and your bio will be very cool.
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Yes I was aware that the Babylon 5 pilot aired roughly a year before the show itself managed to take off. The fateful line of dialogue, "There is a hole in your mind" left me that whole year wanting to see more. I had forgotten exactly when DS9 started in relation to that pilot, but my main point that DS9 was on the air before Babylon 5 was still stands.
Again as I implied before I'm one of those relatively weird people who like both shows. I actually had fun watching how they evolved and how at the time they almost seemed to feed off each other. Ultimately as someone who liked both shows I sometimes like to poke fun at people who are of the "loved one and hated the other" variety. It's usually pretty easy to get them riled up.
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Quote:I'm not against your suggestions per se, but I'm just wondering how you'd make a GUI clean and simple enough to have access to all these various combination options quickly enough during combat to be useful. If it'd take more than a second or two to pull down multiple menus then I'm not sure how much benefit it would be.Being able to combine 3 insps into 1 of any other insp is nice, but I think we should do more with it:
- Enable combining of tier 4 inspirations
- New combining option: combine any 2 inspirations t2 or higher to get one inspiration one tier lower
- New conversion option: instantly convert any t3 or t4 inspirations into any inspiration two tiers lower
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There's no denying that the store interface needs to be updated to make it easy at a glance to know what you've bought already. That's pretty much a no-brainer and I'm pretty sure the Devs are already working on that.
Until that happens it's not really that hard to keep a separate list of things you know you've already bought. It only took me a few minutes to summarize what I bought over the years and keep track of the new things in the market. Sure it's far from an ideal solution, but it's much better than bickering about it here in the forums.
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Quote:The main issue I had with Voyager is that it got to the point where it seemed like every single episode was getting resolved with deus ex machina technobabble. A problem would arise and all they needed to do was use an "anti-quantum flux polaron matrix generator to create a field of hyper-charged photonic neutrinos at the right frequency" to save the day.I beg to differ with those snubbing Voyager. I loved that show, in fact thought it was the best of the Star Trek Series. IMnotsoHO DS9 was Star Trek's attempt to bring in a more modern audience hungry for more violence. Hated DS9 for that almost as much as I disliked Enterprise. But that's just me.
Now don't get me wrong - I know perfectly well that technobabble has existed throughout the history of Star Trek and there's nothing technically wrong with it. The point I'm making is that while other shows used it to some degree it just seemed like Voyager fell back on it all the time and it became the main plot device week to week.
I'm quite sure someone who watched more Voyager than I did (I estimate I only watched about 1/3 of all the Voyager eps) would be able to tell me that not every episode turned out to be a guessing game as to what gizmo was going to save them this week. All I'm saying is that the show finally left me with the impression that it had become a one-trick pony storywise.
Related to my technobabble observation I also didn't really like that the ship managed to stay clean and intact despite being isolated from the Federation. I just never got the sense they were desperately "on their own" and that always irked me a bit.Quote:Voyager had the problem with the whole cut off from support of the Federation and have to go it alone, yet the ship didn't end up a patchwork of alien technologies to fill the gaps of parts they couldn't manufactured. Instead all we got was odd looking fruit and vegetables and food that we are told taste and smell different.
I think a flaw of the show (and a worry I have for the rumored next Star Trek series that would be set in a time after Voyager) is that they've let the technology the Federation has access to in this time period become so pseudo-magical that it's way too easy to let it solve all their problems for them. This is why I actually enjoyed the shows set in the older ENT or TOS eras because the technology at that point didn't seem to overshadow the fundamental stories. The earlier timeframes were less clean and sterile and thus more entertaining for it. -
Quote:DS9 is one of the few cases where the remake is better than the original.DS9 was not technically a "remake" of Babylon 5 because DS9 actually got started several years before Babylon5 finally did. But the evidence is indisputable that JMS effectively gave Paramount the idea for a show -like- what became DS9 years before either of them got produced.Quote:My understanding (and darn I read a lot of points of view on this, but never that one) is that he pitched Babylon 5 as an entirely independent thing, not related to Star Trek at all. Perhaps it was that reason that they rejected him, who knows. But he did leave them a "bible" that covered a basic story skeleton plus a pilot script and more fleshed out info on Season 1.
This is why the pilot episodes for each show have so many paralels. Although Straczynski claims to have evidence to all of this, he never filed a lawsuit because he knew it would be too costly and harmful to the fans (as both shows would had likely stalled.) [this explination I got from some old Usenet posts from that time]. In fact, it seemed [assumption] he just went out of his way to explain this because too many DS9 fans were calling his show the ripoff, and he wanted to at least make these geeks aware of the "real" reason behind the shows similarities.
Ultimately I think both shows had their strengths and weaknesses. I'm actually glad they -both- got made. But it's always going to be an interesting footnote in Sci-fi TV history that one show spawned its own "copy-cat" even before it itself existed.
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Quote:Well just to state the obvious:But I don't fool myself into thinking everyone prefers "simple" like I do.

If you like a more detailed combo system then play with Dual Blades.
If you like a less strict combo system then play with Street Justice.
This game has both bases covered now.
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Quote:I think all of these are fine suggestions and ought to be things the Devs of this game strive for. I would simply fall a bit short in fully agreeing with you that these things are strict "responsibilities" on their part. After all even if they "fully disclosed" everything as you describe they may have to make a last minute change to something and still piss people off. Their EULA is written to cover them for just these kinds of situations.While I agree with this, the developers do have the responsibility to do the following for this and any other power set that has to be purchased:
- Post the "preview" aka Intrepid Informer at least a week before it is released in the Paragon Market.
- Give full (and I mean FULL) statistics on the power in game, on the forums, and on the website when it becomes available on the Paragon Market.
- Show the animations/information in the character creator BEFORE purchase.
- At least a 1-2 week Test Server "preview" of the power set for players test the power set. It wasn't really available for open Beta to try it before it was yanked from the open beta.
I feel it's a mistake to assume the average player of this game has no responsibility to accept the consequences of his/her purchases. Players should at least come part way with being knowledgeable on their own about what they are buying. The Devs can't hand-hold us for everything. -
Quote:If a player can make the case, after analyzing the real numbers, that there's a quantifiable problem with a powerset then at least that player may be deemed to have a "legitimate" reason for a refund. Of course at that point the player may be more in-line to receive a Bug Hunter badge for their efforts rather than getting a few dollars back.I don't have any specific issue with that, although I think that its one thing to offer the information, and another to allow players to purchase something and then say that after running some spreadsheets with the numbers they've come to the conclusion the set is not as good as they thought it was and want a refund.
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Quote:I think people had a similar misconception when Kheldians were first introduced to the game. Many people were upset with Khledians because I think they hyped themselves into believing that any "epic ATs" unlocked at level 50 (at the time) must mean that they had to be godlike Tankmages that could kill anything with an "I win" button". They couldn't get over the fact that they were never meant to be overpowered killing machines. They were simply meant to unique ATs that served as an award for leveling another character to 50.I find the notion somewhat... appalling... to think that bought powersets "need" to be one of the very top performers due to the money spent on them. I mean, I'm not worried, because -as much as some adhere to these ideas- there aren't really bad performers in CoH. However, the notion that bought powersets need to be the higher performers is the opposite of what I'd expect. The last thing we want is the top tier performers being locked behind purchased powersets. Certainly not out of a necessary fulfillment. That seems absurd to me.
In the same vein I don't think they'll ever make powersets bought in the Paragon Market more or less powerful than any other DESPITE people's false hopes to the contrary.
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Quote:But the underlying principle of having the mature responsibility to stand by your decisions and accept the repercussions of your actions still stands. Isn't that amazing?http://en.wikipedia.org/wiki/The_Sale_of_Goods_Act
http://www.tradingstandards.gov.uk/a...e-business.cfm
Yeah, quite a few countries have moved away from having a Caveat Emptor system when it comes to goods.
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They already have a refund system in place. It's called "you have to contact customer service and make your case to them". As with any situation you have to convince them of your position and they decide if they're going to refund your money or not. NCsoft will never make that process any easier or more "automatic" than it is right now. No company has any obligation to make refunds a trivial procedure.
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Quote:Conversely if you want to throw away a 7 year old account and all the fun you've had with the game over a disagreement concerning a few dollars then more power to you.Yeah they can close the account, but they would loose a paying customer who has been with them for 7 years and I would loose my account.
But I would still get the money back.
But again, not good business.
You never want to loose a customer for stupid reasons, and not offering a refund even if the customer is wrong is one of them. -
Quote:It's not hearsay - it ACTUALLY happened to me a couple of years ago.My understanding is that a player initiated charge-back gets the account permanently closed. Of course this is just hearsay. I don't know anyone who has done this.
Long story short: I tried to use Paypal to pay for a Booster Pack while I was on a long overseas business trip. Paypal got excited and decided that overseas purchase was suspicious and decided unilaterally to charge back my money in order to "protect" me. Before I knew it NCsoft locked my account because from their point of view I tried to pull my money back from them. It took a better part of a week to get my account unlocked.
So yes it can and will happen. -
Not only must be recourse but there already IS methods in place to do this. Your problem is that you really don't have a very strong case to make to the Customer Sevice people. Saying "I want my money back because feature X doesn't work in live the way it worked in beta" is NOT a legitimate excuse and never should be for anything. *shrugs*
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Quote:And then NCsoft will simply lock your account for your efforts. Trust me when I say they don't take very kindly to people charging back purchases like this. But if you don't believe me go ahead and knock yourself out with that.I think I will
If I really really was upset, I would charge back the point purchase, I know credit cards will back the customer on this over the game company, I did it before to another company that did tick me off to that point.
But it does create a bit of a mess.

