LegionAlpha

Legend
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  1. Wow! They are really changing the face of the game from what it was in the beginning. I can see City of being completely revamped in the next few issues.
  2. Quote:
    Originally Posted by SoilentGreen View Post
    Tails...meh

    Animated hair would've been better

    Seen what animated hair looks like from the gal in Cimorea. Ick . Not yet there graphics wise, looks tacked on. I can wait til they get it right like in Sims 2.
  3. I got the Verto High Resolution GT 220 from PNY, it is the 1024 MB DDR2 that has an HDMI interface and compatible with WIN 7.
  4. I recently exchanged my Nvidia 9500 for a Nvidia GeForce GT 220 and I was wondering if I made a good choice in purchase. I have read several reviews of the card and not really got the impression it was good or bad. Could I what you all think?
  5. In a way, yes. Now I am off to see if Star Trek is worth my time. I already have a slight opinion but I want to see what others think of it.
  6. How does the GeForce 260 and higher graphic cards look currently? I had someone tell me you can really see CoX's age with the newer cards on the market. I don't know if he was warning me not to get the current cards for the game and play Champions( Which Perfect Pain indirectly convinced me not to) or just blowing smoke.



    Side note: I am sporting a Nvidia 9500 and see no major changes.
  7. LegionAlpha

    Quick question

    Quote:
    Originally Posted by Aggelakis View Post
    In order: Not really. Probably not.

    Some friend I got. Sold me a probably an old card.
  8. LegionAlpha

    Quick question

    Is the GeForce 9500GT any good for a video card? And can it handle Going Rogue in Ultra Mode?
  9. I am currently hunting rares now, and I have fought for 3 days and several hours in Recluse Victory beating every minion and boss in the zone with no luck, but on a good note I got a level and cash to get Reactive Armor for my tank. But are rares suppose to be this hard to get?
  10. Quote:
    Originally Posted by Ironblade View Post
    Say WHAT??? Morality non-existent in his mind.... wait, maybe I'm misinterpreting the sentence. Do you mean that Rorschach saw a lack of morals AROUND him? If so, I agree.
    .
    That was my intent, sorry for thinking faster than what my hands can type.
  11. Just so I can wrap my head around GR, at first the Praotians were once the evil goatee universe (STO Mirror Mirror) only to be some how retconned to a more Justice Lords( Justice League TV show), why the change? I thought the evil universe thing kinda sounded cool and had characters ready for it. I just don't understand why it had to be more the "reluctant leader" thing over what was established. I know this kinda post is hitting on old news but after reading the background of Tyrant, it made me think to bring this up.

    Before the background I thought the jerk wanted to somehow grab for power in a world that had no real leadership or order to him, and morality was almost nonexistent in his mind ( like Rorschach), I got that impression after 6 issues of the comic series and when opportunity knocked to shape the world with his ideals of right and wrong he was all over it. Why do we need another hero we need to relate to on some level? Whats wrong with just having an universe that is just evil or Age of Apocalypse verse?
  12. There will be a City of Heroes and Champions crossover event.
  13. I noticed that no one uses Aegies(sp) in their builds. I thought with the Psionic resistance it would be a great set. Cause originally I used it for temporary U. and Unyielding before Reactive armor took it's place.

    Just curious.
  14. Stupid question when is Q1 release in terms for games? March, April?
  15. LegionAlpha

    Takin' A Break

    Quote:
    Originally Posted by Obsidius View Post
    I'm nearly at the same point SG. No harm in taking a break.



    I always feel as tho I am letting someone down when I think about taking a break, but that's just me tho. But after so long and no new news about GR I am really bummed and burned out by the lack of info or truly new.
  16. My two front teeth and a rock.
  17. Did I finally get it right? I figured I wanted STRONG survivability as well as power and I think I got it right.









    Villain Plan by Mids' Villain Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Manslaughter II: Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Invulnerability
    Power Pool: Fighting
    Power Pool: Flight
    Power Pool: Fitness
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Mako's Bite - Accuracy/Damage
    • (13) Mako's Bite - Damage/Endurance
    • (33) Mako's Bite - Damage/Recharge
    • (34) Mako's Bite - Accuracy/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (34) Mako's Bite - Chance of Damage(Lethal)
    Level 1: Resist Physical Damage
    • (A) Resist Damage
    • (3) Resist Damage
    • (3) Resist Damage
    Level 2: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance
    • (5) Reactive Armor - Resistance/Recharge
    • (5) Reactive Armor - Endurance/Recharge
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (7) Reactive Armor - Endurance
    • (9) Reactive Armor - Resistance
    Level 4: Dull Pain
    • (A) Doctored Wounds - Recharge
    • (9) Doctored Wounds - Heal/Endurance/Recharge
    • (11) Doctored Wounds - Heal
    • (11) Doctored Wounds - Heal/Endurance
    • (13) Doctored Wounds - Heal/Recharge
    Level 6: Boxing
    • (A) Empty
    Level 8: Fly
    • (A) Empty
    Level 10: Swift
    • (A) Empty
    Level 12: Haymaker
    • (A) Mako's Bite - Damage/Endurance
    • (37) Mako's Bite - Accuracy/Damage
    • (39) Mako's Bite - Damage/Recharge
    • (39) Mako's Bite - Accuracy/Endurance/Recharge
    • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 14: Tough
    • (A) Impervium Armor - Endurance/Recharge
    • (15) Impervium Armor - Resistance/Endurance
    • (15) Impervium Armor - Resistance/Recharge
    • (21) Impervium Armor - Resistance
    • (23) Impervium Armor - Resistance/Endurance/Recharge
    • (27) Empty
    Level 16: Unyielding
    • (A) Aegis - Psionic/Status Resistance
    • (17) Aegis - Resistance/Endurance
    • (17) Aegis - Resistance/Recharge
    • (19) Aegis - Resistance/Endurance/Recharge
    • (19) Aegis - Resistance
    • (21) Aegis - Endurance/Recharge
    Level 18: Health
    • (A) Empty
    Level 20: Weave
    • (A) Serendipity - Defense
    • (23) Serendipity - Endurance/Recharge
    • (25) Serendipity - Defense/Endurance/Recharge
    • (25) Serendipity - Defense/Recharge
    • (27) Serendipity - Defense/Endurance
    Level 22: Stamina
    • (A) Performance Shifter - EndMod
    • (33) Performance Shifter - EndMod/Accuracy/Recharge
    • (33) Performance Shifter - EndMod/Recharge
    Level 24: Knockout Blow
    • (A) Smashing Haymaker - Accuracy/Damage
    • (40) Smashing Haymaker - Damage/Endurance
    • (40) Smashing Haymaker - Damage/Recharge
    • (42) Smashing Haymaker - Damage/Endurance/Recharge
    • (42) Mako's Bite - Accuracy/Damage
    • (48) Mako's Bite - Damage/Endurance
    Level 26: Taunt
    • (A) Mocking Beratement - Taunt
    • (43) Mocking Beratement - Taunt/Recharge
    • (43) Mocking Beratement - Taunt/Recharge/Range
    • (43) Mocking Beratement - Accuracy/Recharge
    • (45) Mocking Beratement - Taunt/Range
    Level 28: Invincibility
    • (A) Serendipity - Defense/Endurance
    • (29) Serendipity - Defense/Recharge
    • (29) Serendipity - Endurance/Recharge
    • (31) Serendipity - Defense/Endurance/Recharge
    • (31) Serendipity - Defense
    • (31) Serendipity - Endurance
    Level 30: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    Level 32: Foot Stomp
    • (A) Multi Strike - Accuracy/Damage
    • (46) Multi Strike - Damage/Endurance
    • (46) Multi Strike - Damage/Recharge
    • (46) Multi Strike - Accuracy/Endurance
    • (48) Multi Strike - Accuracy/Damage/Endurance
    • (48) Multi Strike - Damage/Endurance/Recharge
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Recharge
    • (36) Luck of the Gambler - Defense/Endurance/Recharge
    • (36) Luck of the Gambler - Endurance/Recharge
    • (37) Luck of the Gambler - Defense
    • (37) Luck of the Gambler - Recharge Speed
    Level 38: Resist Elements
    • (A) Resist Damage
    • (50) Resist Damage
    • (50) Resist Damage
    Level 41: Mace Blast
    • (A) Accuracy
    • (42) Damage Increase
    Level 44: Resist Energies
    • (A) Resist Damage
    • (50) Resist Damage
    Level 47: Disruptor Blast
    • (A) Accuracy
    Level 49: [Empty]
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    ------------
    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 6.56% Defense(Smashing)
    • 6.56% Defense(Lethal)
    • 10.6% Defense(Fire)
    • 10.6% Defense(Cold)
    • 5% Defense(Energy)
    • 5% Defense(Negative)
    • 1.88% Defense(Psionic)
    • 4.69% Defense(Melee)
    • 8.13% Defense(Ranged)
    • 11.9% Defense(AoE)
    • 4.05% Max End
    • 4% Enhancement(Heal)
    • 15% Enhancement(Accuracy)
    • 12.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 157.4 HP (10.5%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 14.9%
    • MezResist(Immobilize) 13.2%
    • MezResist(Sleep) 1.65%
    • MezResist(Stun) 1.65%
    • MezResist(Terrorized) 2.2%
    • 2.5% (0.04 End/sec) Recovery
    • 18% (1.13 HP/sec) Regeneration
    • 2.21% Resistance(Fire)
    • 2.21% Resistance(Cold)
    • 5.63% Resistance(Toxic)
    • 6.13% Resistance(Psionic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection
    ------------
    Set Bonuses:
    Mako's Bite
    (Punch)
    • MezResist(Immobilize) 3.3%
    • 22.5 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Reactive Armor
    (Temp Invulnerability)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    • 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
    • 1.25% Resistance(Toxic)
    Doctored Wounds
    (Dull Pain)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Mako's Bite
    (Haymaker)
    • MezResist(Immobilize) 3.3%
    • 22.5 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Impervium Armor
    (Tough)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    • 2.25% Max End
    • MezResist(Held) 2.75%
    Aegis
    (Unyielding)
    • 5% RunSpeed
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    • 2.5% XPDebtProtection
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    • 3.13% Resistance(Toxic)
    • 3% Resistance(Psionic)
    Serendipity
    (Weave)
    • 4% (0.25 HP/sec) Regeneration
    • 11.2 HP (0.75%) HitPoints
    • 3% Enhancement(Accuracy)
    • 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints
    Smashing Haymaker
    (Knockout Blow)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    Mako's Bite
    (Knockout Blow)
    • MezResist(Immobilize) 3.3%
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
    Serendipity
    (Invincibility)
    • 4% (0.25 HP/sec) Regeneration
    • 11.2 HP (0.75%) HitPoints
    • 3% Enhancement(Accuracy)
    • 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
    • 1.25% Resistance(Toxic)
    Gaussian's Synchronized Fire-Control
    (Rage)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints
    Multi Strike
    (Foot Stomp)
    • MezResist(Sleep) 1.65%
    • 0.95% Resistance(Fire,Cold)
    • MezResist(Stun) 1.65%
    • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
    • 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    • 9% Enhancement(Accuracy)
    • MezResist(Held) 2.75%
    • 3.13% Resistance(Psionic)
    • 7.5% Enhancement(RechargeTime)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|
  18. A friend a sometime ago told me I could get a computer that would run (current then) CoH for about $550, so I saved up enough for that price he told me. Did not think I would be buying a "awesome" computer that will "take Going Rogues lunch money" between a $1000-$1500.
  19. I was looking around a few computer stores, getting prices getting a idea of what to buy to get ready for the new Going Rogue and other one other MMO. I showed them what I was looking for and all they could tell me that a good gaming computer would cost me roughly $1000 to start and I was thinking that is insane. Is that the cost of a new computer these days?
  20. Quote:
    Originally Posted by Ynaught View Post

    There are other things that I would do differently, but they are play style choices and not suitable for a critique*. Though I have to ask why you'd put KB in KO Blow instead of acc and damage, since KO Blow is your heaviest hitting attack.

    I wanted to add that last 2.4% damage resist to the build. Like I said I was going for both power and defense in mind but along the way got distracted.
  21. As for bonuses, I did not think to add for bonus and wanted to make a soft cap in mind with little money spent as possible. Any tips to take slots away? wait....You said Resist Damage. Okay thanks
  22. Thanks guys for the input so far, sorry for not listing the numbers, and for why I slotted the way I did, like I said either I second guessed or wanted more HP

    revised with numbers this time.

    Primary: Super Strength

    Punch: 3 Mako, 3 Smashing Haymakers
    Damage 98.6
    Acc. 67.3
    Rech. 35.2
    End. 83.7

    Haymaker 6 Mako
    Damage:98.2
    Acc. 47.8
    Rech. 17.0
    End. 40.0

    KB Blow, 3 KB and 2 So's
    Damage. 50.1
    Acc. 54.8
    Rech. 21.5
    End. 35.9

    Rage: 3 gaussian

    Taunt: 5 Mocking Beratement

    Hurl: 5 Ruin
    Damage: 86.2
    Acc. 60.5
    Rech. 60.9
    End. 43.4

    Foot Stomp: Multi Strike
    Damage: 97.0
    Acc. 66.9
    Rech. 44.6
    End. 84.5



    Secondary: Invulnerability( all Endurance Cost is above 60% maxed at 75)

    Resist Physical Damage: 4 So's
    Going to change this.

    Temp Invul: 5 Reactive Armor
    59% damage resist

    Resist Elements: 4 Reactive Armor
    56.4%

    Resist Energy: 5 Aegis
    56.6%

    Unyielding: 5 Aegis
    56.6%

    Invulnerable: 5 Serindipity
    56.4%

    Tough Hide: 5 Luck of the Gambler
    58.5%

    Dull Pain: 2 Doc Wounds
    Going to change that as well.



    Fighting Pool:

    Boxing: 1 Acc

    Tough: 5 Impervium Armor

    Weave: 5 Serindipity



    Fitness:

    Swift: run

    Health: 1 health

    Stamina: 3 Performance Shifters (forgot to add this one)




    Mace Mastery

    Mace Blast: 1 acc, 1 dam.

    Disrupter Blast: 1 acc.
  23. In my haste after using the Villain designer I think I may have slotted wrong because I second guessed myself thinking one would work better or give more HP. I hand wrote this since I did not save any information. Could someone critique this build and tell me what I may have missed because I teamed with another invul. and they had looked like they had better build than me in a mission we did.




    Primary: Super Strength

    Punch: 3 Mako, 3 Smashing haymakers

    Haymaker 6 Mako

    KB Blow, 3 KB and 2 So's

    Rage: 3 gaussian

    Taunt: 5 Mocking Beratement

    Hurl: 5 Ruin

    Foot Stomp: Multi Strike




    Secondary: Invulnerability

    Resist Physical Damage: 4 So's

    Temp Invul: 5 Reactive Armor

    Resist Elements: 4 Reactive Armor

    Resist Energy: 5 Aegis

    Unyielding: 5 Aegis

    Invulnerable: 5 Serindipity

    Tough Hide: 5 Luck of the Gambler

    Dull Pain: 2 Doc Wounds



    Fighting Pool:

    Boxing: 1 Acc

    Tough: 5 Impervium Armor

    Weave: 5 Serindipity


    Flight: 1 fly
  24. Quote:
    Originally Posted by Tripp Hazzard View Post
    88 frickin' degrees in the frickin' middle of frickin' December.



    To quote the song: I like dreamin'. I envy you. *sigh* back on topic, no snow up here in near Seattle and very happy.