-
Posts
529 -
Joined
-
Wow! They are really changing the face of the game from what it was in the beginning. I can see City of being completely revamped in the next few issues.
-
-
I got the Verto High Resolution GT 220 from PNY, it is the 1024 MB DDR2 that has an HDMI interface and compatible with WIN 7.
-
I recently exchanged my Nvidia 9500 for a Nvidia GeForce GT 220 and I was wondering if I made a good choice in purchase. I have read several reviews of the card and not really got the impression it was good or bad. Could I what you all think?
-
In a way, yes. Now I am off to see if Star Trek is worth my time. I already have a slight opinion but I want to see what others think of it.
-
How does the GeForce 260 and higher graphic cards look currently? I had someone tell me you can really see CoX's age with the newer cards on the market. I don't know if he was warning me not to get the current cards for the game and play Champions( Which Perfect Pain indirectly convinced me not to) or just blowing smoke.
Side note: I am sporting a Nvidia 9500 and see no major changes. -
-
Is the GeForce 9500GT any good for a video card? And can it handle Going Rogue in Ultra Mode?
-
I am currently hunting rares now, and I have fought for 3 days and several hours in Recluse Victory beating every minion and boss in the zone with no luck, but on a good note I got a level and cash to get Reactive Armor for my tank. But are rares suppose to be this hard to get?
-
-
Just so I can wrap my head around GR, at first the Praotians were once the evil goatee universe (STO Mirror Mirror) only to be some how retconned to a more Justice Lords( Justice League TV show), why the change? I thought the evil universe thing kinda sounded cool and had characters ready for it. I just don't understand why it had to be more the "reluctant leader" thing over what was established. I know this kinda post is hitting on old news but after reading the background of Tyrant, it made me think to bring this up.
Before the background I thought the jerk wanted to somehow grab for power in a world that had no real leadership or order to him, and morality was almost nonexistent in his mind ( like Rorschach), I got that impression after 6 issues of the comic series and when opportunity knocked to shape the world with his ideals of right and wrong he was all over it. Why do we need another hero we need to relate to on some level? Whats wrong with just having an universe that is just evil or Age of Apocalypse verse? -
Can we have the intro music to GR be this please....http://www.youtube.com/watch?v=Dl5zw6fGjdA
Not a Rick Roll. -
There will be a City of Heroes and Champions crossover event.
-
I noticed that no one uses Aegies(sp) in their builds. I thought with the Psionic resistance it would be a great set. Cause originally I used it for temporary U. and Unyielding before Reactive armor took it's place.
Just curious. -
Stupid question when is Q1 release in terms for games? March, April?
-
I always feel as tho I am letting someone down when I think about taking a break, but that's just me tho. But after so long and no new news about GR I am really bummed and burned out by the lack of info or truly new. -
Did I finally get it right? I figured I wanted STRONG survivability as well as power and I think I got it right.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Manslaughter II: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Flight
Power Pool: Fitness
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Punch- (A) Mako's Bite - Accuracy/Damage
- (13) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Chance of Damage(Lethal)
- (A) Resist Damage
- (3) Resist Damage
- (3) Resist Damage
- (A) Reactive Armor - Resistance/Endurance
- (5) Reactive Armor - Resistance/Recharge
- (5) Reactive Armor - Endurance/Recharge
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (7) Reactive Armor - Endurance
- (9) Reactive Armor - Resistance
- (A) Doctored Wounds - Recharge
- (9) Doctored Wounds - Heal/Endurance/Recharge
- (11) Doctored Wounds - Heal
- (11) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Heal/Recharge
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Mako's Bite - Damage/Endurance
- (37) Mako's Bite - Accuracy/Damage
- (39) Mako's Bite - Damage/Recharge
- (39) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Impervium Armor - Endurance/Recharge
- (15) Impervium Armor - Resistance/Endurance
- (15) Impervium Armor - Resistance/Recharge
- (21) Impervium Armor - Resistance
- (23) Impervium Armor - Resistance/Endurance/Recharge
- (27) Empty
- (A) Aegis - Psionic/Status Resistance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance/Recharge
- (19) Aegis - Resistance/Endurance/Recharge
- (19) Aegis - Resistance
- (21) Aegis - Endurance/Recharge
- (A) Empty
- (A) Serendipity - Defense
- (23) Serendipity - Endurance/Recharge
- (25) Serendipity - Defense/Endurance/Recharge
- (25) Serendipity - Defense/Recharge
- (27) Serendipity - Defense/Endurance
- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Accuracy/Recharge
- (33) Performance Shifter - EndMod/Recharge
- (A) Smashing Haymaker - Accuracy/Damage
- (40) Smashing Haymaker - Damage/Endurance
- (40) Smashing Haymaker - Damage/Recharge
- (42) Smashing Haymaker - Damage/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage
- (48) Mako's Bite - Damage/Endurance
- (A) Mocking Beratement - Taunt
- (43) Mocking Beratement - Taunt/Recharge
- (43) Mocking Beratement - Taunt/Recharge/Range
- (43) Mocking Beratement - Accuracy/Recharge
- (45) Mocking Beratement - Taunt/Range
- (A) Serendipity - Defense/Endurance
- (29) Serendipity - Defense/Recharge
- (29) Serendipity - Endurance/Recharge
- (31) Serendipity - Defense/Endurance/Recharge
- (31) Serendipity - Defense
- (31) Serendipity - Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (A) Multi Strike - Accuracy/Damage
- (46) Multi Strike - Damage/Endurance
- (46) Multi Strike - Damage/Recharge
- (46) Multi Strike - Accuracy/Endurance
- (48) Multi Strike - Accuracy/Damage/Endurance
- (48) Multi Strike - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (36) Luck of the Gambler - Endurance/Recharge
- (37) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Recharge Speed
- (A) Resist Damage
- (50) Resist Damage
- (50) Resist Damage
- (A) Accuracy
- (42) Damage Increase
- (A) Resist Damage
- (50) Resist Damage
- (A) Accuracy
------------
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 6.56% Defense(Smashing)
- 6.56% Defense(Lethal)
- 10.6% Defense(Fire)
- 10.6% Defense(Cold)
- 5% Defense(Energy)
- 5% Defense(Negative)
- 1.88% Defense(Psionic)
- 4.69% Defense(Melee)
- 8.13% Defense(Ranged)
- 11.9% Defense(AoE)
- 4.05% Max End
- 4% Enhancement(Heal)
- 15% Enhancement(Accuracy)
- 12.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 157.4 HP (10.5%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Held) 14.9%
- MezResist(Immobilize) 13.2%
- MezResist(Sleep) 1.65%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 2.2%
- 2.5% (0.04 End/sec) Recovery
- 18% (1.13 HP/sec) Regeneration
- 2.21% Resistance(Fire)
- 2.21% Resistance(Cold)
- 5.63% Resistance(Toxic)
- 6.13% Resistance(Psionic)
- 15% RunSpeed
- 2.5% XPDebtProtection
Set Bonuses:
Mako's Bite
(Punch)- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Temp Invulnerability)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
- 1.25% Resistance(Toxic)
(Dull Pain)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Haymaker)- MezResist(Immobilize) 3.3%
- 22.5 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Tough)- 2.5% (0.04 End/sec) Recovery
- 1.88% Defense(Psionic)
- 2.25% Max End
- MezResist(Held) 2.75%
(Unyielding)- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- 3.13% Resistance(Toxic)
- 3% Resistance(Psionic)
(Weave)- 4% (0.25 HP/sec) Regeneration
- 11.2 HP (0.75%) HitPoints
- 3% Enhancement(Accuracy)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
(Knockout Blow)- MezResist(Immobilize) 2.2%
- 16.9 HP (1.13%) HitPoints
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Knockout Blow)- MezResist(Immobilize) 3.3%
(Taunt)- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Invincibility)- 4% (0.25 HP/sec) Regeneration
- 11.2 HP (0.75%) HitPoints
- 3% Enhancement(Accuracy)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
- 1.25% Resistance(Toxic)
(Rage)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
(Foot Stomp)- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
(Tough Hide)- 10% (0.63 HP/sec) Regeneration
- 16.9 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;672;1344;HEX;| |78DAA5935B6F124114C76761576881524A292D054A29976275152F89970713AD4D8| |8A5C510A3B12AC1660ADB6EB6955D8C7DF303F8A4BEFAA67E084DBCFBB55CCF65CA| |033EBA09FF1F73E6CCCCFFCCA5F9623D2AC4CB1B428BDCB2BBAEDBB939187AD2687| |67BD66EBCD9755CBB3BECF53D3928341A21214486FA3B4D694B69B6874772D0697B| |03E9F4BC7E8EBBD6E59E745C69369CE743DB9183EE53CBB6BCE344C3E94B48F4CC9| |33FB1D6E1A16D6E5830BDE5F422DCB2B119553D9E235D37410D98CD722D9E2A7DFB| |C8DA359591EE2E8A0B0E8FE7C15F0D7E454DA8CF37C41EA02EA23D42A14F58B618F| |B8C03C2171C4023FD809801E8411118E3574CE11C43CBC39FAAD0971805C2A965C6| |0A215C247C83FC20FBD1832D0D170B6F1126B7197708D12641837D36385D183E7C2| |20291908A8428624073828D88098AE08A11557484AB2D71ED152EBAC24557B8E82A| |171D847962AAA05885DC4E951865C2EC2A61AE4AC8D0523F203DAE06C52F93E7E9F| |38C3A61E622E31261F60221044B2594E504CDA34324C9113D19E07504615E63F882| |56FD4308437A4A1D50EA7580CEF32DE30D011DA7D516A437F122886A93B145A86D3| |3785FCEF12E61D50BEA7416FA34D1698BB1CF38209CB109BF207191EE896F2CB2B1| |2CDBCCB2F73C7BCF7341F92001B72FC7A302B9F73CDF07C647420DFA9694F7A5233| |276F61963C070D9B4C718127E8F6EBB6F14A7699B57128C246386509A65A408DF21| |BFAC36B2AC6E767D8C3B706157D98F4684582DC8FC0958E3F1DADAD8B8C79063AAA| |B6AAA7178D87E561F3D4A4111B1F94FA4A5AB1708118D221BFAE851FED7F7297AB2| |D6C4DD49D036CA3D94FB280F501EA2ECA03C427982D241F13F8F46C7AFA0A1AB28D| |750AEA3BCC2A4103EBE084A14258632851247994649A2CCA16450DEA1F87F011312| |0A69| |-------------------------------------------------------------------|
-
A friend a sometime ago told me I could get a computer that would run (current then) CoH for about $550, so I saved up enough for that price he told me. Did not think I would be buying a "awesome" computer that will "take Going Rogues lunch money" between a $1000-$1500.
-
I was looking around a few computer stores, getting prices getting a idea of what to buy to get ready for the new Going Rogue and other one other MMO. I showed them what I was looking for and all they could tell me that a good gaming computer would cost me roughly $1000 to start and I was thinking that is insane. Is that the cost of a new computer these days?
-
Quote:
There are other things that I would do differently, but they are play style choices and not suitable for a critique*. Though I have to ask why you'd put KB in KO Blow instead of acc and damage, since KO Blow is your heaviest hitting attack.
I wanted to add that last 2.4% damage resist to the build. Like I said I was going for both power and defense in mind but along the way got distracted. -
As for bonuses, I did not think to add for bonus and wanted to make a soft cap in mind with little money spent as possible. Any tips to take slots away? wait....You said Resist Damage. Okay thanks
-
Thanks guys for the input so far, sorry for not listing the numbers, and for why I slotted the way I did, like I said either I second guessed or wanted more HP
revised with numbers this time.
Primary: Super Strength
Punch: 3 Mako, 3 Smashing Haymakers
Damage 98.6
Acc. 67.3
Rech. 35.2
End. 83.7
Haymaker 6 Mako
Damage:98.2
Acc. 47.8
Rech. 17.0
End. 40.0
KB Blow, 3 KB and 2 So's
Damage. 50.1
Acc. 54.8
Rech. 21.5
End. 35.9
Rage: 3 gaussian
Taunt: 5 Mocking Beratement
Hurl: 5 Ruin
Damage: 86.2
Acc. 60.5
Rech. 60.9
End. 43.4
Foot Stomp: Multi Strike
Damage: 97.0
Acc. 66.9
Rech. 44.6
End. 84.5
Secondary: Invulnerability( all Endurance Cost is above 60% maxed at 75)
Resist Physical Damage: 4 So's
Going to change this.
Temp Invul: 5 Reactive Armor
59% damage resist
Resist Elements: 4 Reactive Armor
56.4%
Resist Energy: 5 Aegis
56.6%
Unyielding: 5 Aegis
56.6%
Invulnerable: 5 Serindipity
56.4%
Tough Hide: 5 Luck of the Gambler
58.5%
Dull Pain: 2 Doc Wounds
Going to change that as well.
Fighting Pool:
Boxing: 1 Acc
Tough: 5 Impervium Armor
Weave: 5 Serindipity
Fitness:
Swift: run
Health: 1 health
Stamina: 3 Performance Shifters (forgot to add this one)
Mace Mastery
Mace Blast: 1 acc, 1 dam.
Disrupter Blast: 1 acc. -
In my haste after using the Villain designer I think I may have slotted wrong because I second guessed myself thinking one would work better or give more HP. I hand wrote this since I did not save any information. Could someone critique this build and tell me what I may have missed because I teamed with another invul. and they had looked like they had better build than me in a mission we did.
Primary: Super Strength
Punch: 3 Mako, 3 Smashing haymakers
Haymaker 6 Mako
KB Blow, 3 KB and 2 So's
Rage: 3 gaussian
Taunt: 5 Mocking Beratement
Hurl: 5 Ruin
Foot Stomp: Multi Strike
Secondary: Invulnerability
Resist Physical Damage: 4 So's
Temp Invul: 5 Reactive Armor
Resist Elements: 4 Reactive Armor
Resist Energy: 5 Aegis
Unyielding: 5 Aegis
Invulnerable: 5 Serindipity
Tough Hide: 5 Luck of the Gambler
Dull Pain: 2 Doc Wounds
Fighting Pool:
Boxing: 1 Acc
Tough: 5 Impervium Armor
Weave: 5 Serindipity
Flight: 1 fly -