LISAR

Legend
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  1. Quote:
    Originally Posted by The_Coming_Storm View Post
    Easily killable citizens. They are killable, just single target and in a round-a-bout way.
    PM me please ^_^.

    Oh and Psychic versions of melee weapons (semi translucent tintable weapons).
  2. The issue with making them vunerable is that might make them targetable with next enemy.

    I don't see letting heroes kill civis but man I'ld love to see them vulnerable to knock back.
  3. If a site gets support off of giving you bad joo joo it's not a hard choice.

    That's like feeling bad about a guy who got busted selling crack at a middle school because he has two kids at home.
  4. LISAR

    New Origin Idea

    There's this nifty show called Supernatural where ghost, zombies, vampires, werewolves, ancient gods, demons, and angles all get killed off one way or another.

    Also by that shows story they are all either natural or magic in origin...
  5. I got tired of not seeing pages that reference wikia pretty fast so I updated my router to block ad.doubleclick.net instead. Seems to be working so far.
  6. Quote:
    Originally Posted by firespray View Post
    I don't really play stalkers, but I'm all for anything that gets more proliferation to happen. I don't think any sets should be unique to any particular AT. Give me every set on every AT its compatible with.
    Aye when picking AT play style should be the deciding factor not what sets you can't use.
  7. ...you want the AS to turn your target into an angry bear?
  8. Aww I wanted to start throwing slots into my travel power at level 5 ^_^,
  9. For AS you heave the axe over your shoulder breathe in deep and swing it down hard.

    As for archetypes having unique sets please see Issue 12.
  10. Quote:
    Originally Posted by Tokyo View Post
    I find the support of CoHs travel powers at a later level, odd. Having a travel power at an early level would be a fantastic QoL change. (I'm with Hume, I could careless if vets have entitlement issues.)

    I like the idea and agree with Bhume and Jophiel completely.

    Great thread.

    P.s. We need alternative travel styles as well and I'd love to see unique dances for female and males across every ATT.

    /signed
    They could open up normal travel powers early for everyone and give vets the option to pick a free slotable travel power at creation.
  11. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Well, despite not seeing the ad, I already know exactly which "game" it's for .
    It's not even an RPG!
  12. I'm set my router to block keyword wikia is there a way to do this that won'y block sites about wikia?
  13. Quote:
    Originally Posted by ShoeTattoo View Post
    If you're interested in making the markets function better, which is a worthy objective, then find another way. There is simply no need to do (or recommend) something divisive and frustrating to a substantial number of players, and something likely to look particularly dumb to those who don't play.

    And it would look particularly dumb to those who don't play the game (ie: potential players). Put the following into a marketing message, and think through how somebody who doesn't play the game would react ...

    "Come play our superhero game in which heroes and villains trade powerful items with each other, and heroes are too thick-headed to notice, too weak to stop it, or all players just pretend that the markets are not merged, even though they really are merged and we all murmur the word "canon" to explain it, or the heroes are really happy about trading with villains because they get their phat lewt cheaper that way!

    By the way, even though black markets and legitimate markets are *NEVER* fully and completely integrated in reality, we have fully integrated them for your purchasing convenience in-game! Come one, come all!"

    I get why markets wouldn't be merged. Heroes and villains don't want to help the other side. That's simple. I read through the complicated and, frankly, silly rationalizations offered for having Wentworths and the Black Market merged and all I can think is ...

    "WTF?"

    I support the objective. I believe it would be better to reach it through other means.
    You do know you are playing the game where Villains didn't have axes until a scientist changed the fabric of reality and they suddenly learned how to swing them right.

    RP can explain anything you want it to.
  14. The timeless Pinata Suicide Jump never stops being funny.
  15. Quote:
    Originally Posted by BBQ_Pork View Post
    I'd slot that proc!
    It causes a small summons that has avoid and if you get in melee range does knockdown and puts a temporary avoid buff on you (or the npc).
  16. Could we have it so after clicking a character it shows a mini ID that had our Pri/Sec powers, exp to level, zone area (neighborhood), SG name, and any other pertinent information in it.
  17. Quote:
    Originally Posted by ZNRGY_XERONUS View Post
    Samuel Tow, I have to disagree with you on CO's costume creator. You say that it's not intuitive, but many of us that have used their creator haven't had the issues that you've had.

    The sliders are very easy to figure out because you can see their effects on the model. I've been able to make a myriad of faces that represent different racial types, old and young, exagerated and cartoony.

    As far as the menu system for selecting inventory, there may need to be some restructuring, but it's no less than what we've have had in the past and continue to have with this game. It may take longer to create costumes because there are many options, but overall it give players the ability to create unique looking characters. There are still posts on this forum requesting a costume selection break out of certain costume items -- belt and tails for example. Too often in this game I see players with the same costumes just colored differently!

    Finally, more items and options may seem daunting at first, but as time goes on and players become more aware what is available in the creator inventory, having more items and options becomes a asset not a liability.
    The amount of items wasn't daunting it was the haphazard semi random nature of some of the item listings.

    You can tell a lot of people put a lot of work into CO I just wish they had compared notes more often.
  18. I wouldn't mind seeing some Tankers sporting Arachnos maces they picked up from a base they shut down.


    The other side of the coin for me would be removing the claws option to keep them a bit special and giving Kheldians their sash ^_^,
  19. Quote:
    Originally Posted by Memphis_Bill View Post
    In your opinion. Obviously not in the eyes of whoever reported it, or in the GMs.
    TO be fair the GM could have thought it was hilarious but out of line.
  20. Well if you see holes in information in other posts when not collect those and post them in here for us. Not sure why you can't post as replies but if you think you've got something new to add the reason there is no question is probably because no one is looking. Go ahead and just share what you have.
  21. Quote:
    Originally Posted by brophog02 View Post
    I do love a hypocrite.
    What group is shat a slur for?
  22. Quote:
    Originally Posted by BrandX View Post
    I have no idea if that's for me or for those who use it. o.O

    I just figure, with those who think there are so many names available, just by adding adjectives, Sexy is an adjective.

    Dark Mistress
    Sexy Mistress
    Blue Mistress

    Three different adjectives, and three names that may be available on the server of your choice.

    Oh the names are the suckie...but hey, they're available.
    I doubt Dark Mistress is available on most servers.
  23. Quote:
    Originally Posted by BrandX View Post
    And yes, I agree...don't care to see the name "Sexy" but then, isn't that one those "hey there's lots of names out there...add on an adjective advice" I see going around. And I'd hate to see someone genericed, when they're using the advice of MANY people on the forums.
    It's that the best you can do for adjectives then you should start working on your GED.