Here is my shot at your build style. This combo is actually something I've been contemplating for awhile so you'll have to let me know how it plays.
Anywho, I think I avoided breaking the rule of five on any of the bonuses, but if you see something let me know and I'll try and fix it.
Upsides: This build gets 335% Regeneration, 177% Recovery, burns .95 End/Sec with all the toggles running, has 60% Recharge, and 46% defense to the three positional defenses. It has all the attacks, the fighting pool, teleport, and the fitness pool. I dropped the Concealment pool but you still can stealth with the Stealth IO in Sprint (Which in my experience is good enough).
Downsides: Your scaling resistances will come later than normal (Level 41 is when you'll get Agile with this build), and your resistance in general is nearly non-existant so you'll have to take a "Kill them first" style. Weave isn't taken until level 49 and therefore isn't slotted until 50 (But you should be ok with 40% defense until that point).
Anywho, enough of my gabbing, here's the build:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Blood-Wake: Level 50 Mutation Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Fighting
Hero Profile:
Level 1: Power Slice <ul type="square">[*] (A)
Mako's Bite - Accuracy/Damage[*] (5)
Mako's Bite - Damage/Endurance[*] (7)
Mako's Bite - Damage/Recharge[*] (7)
Mako's Bite - Accuracy/Endurance/Recharge[*] (9)
Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (9)
Mako's Bite - Chance of Damage(Lethal)[/list]
Level 1: Focused Fighting <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (3)
Luck of the Gambler - Defense/Endurance/Recharge[*] (3)
Luck of the Gambler - Defense[*] (5)
Luck of the Gambler - Recharge Speed[/list]
Level 2: Ablating Strike <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (21)
Crushing Impact - Damage/Endurance[*] (23)
Crushing Impact - Damage/Recharge[*] (23)
Crushing Impact - Accuracy/Damage/Recharge[*] (25)
Crushing Impact - Damage/Endurance/Recharge[*] (25)
Achilles' Heel - Chance for Res Debuff[/list]
Level 4: Focused Senses <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (27)
Luck of the Gambler - Defense/Endurance/Recharge[*] (27)
Luck of the Gambler - Defense[*] (29)
Luck of the Gambler - Recharge Speed[/list]
Level 6: Typhoon's Edge <ul type="square">[*] (A)
Multi Strike - Accuracy/Damage[*] (17)
Multi Strike - Damage/Endurance[*] (17)
Multi Strike - Damage/Recharge[*] (19)
Multi Strike - Accuracy/Endurance[*] (19)
Multi Strike - Accuracy/Damage/Endurance[*] (21)
Multi Strike - Damage/Endurance/Recharge[/list]
Level 8: Blinding Feint <ul type="square">[*] (A)
Mako's Bite - Accuracy/Damage[*] (11)
Mako's Bite - Damage/Endurance[*] (11)
Mako's Bite - Damage/Recharge[*] (13)
Mako's Bite - Accuracy/Endurance/Recharge[*] (13)
Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (15)
Mako's Bite - Chance of Damage(Lethal)[/list]
Level 10: Hurdle <ul type="square">[*] (A)
Empty[/list]
Level 12: Teleport Foe <ul type="square">[*] (A)
Empty[/list]
Level 14: Teleport <ul type="square">[*] (A)
Time & Space Manipulation - Endurance[*] (15)
Time & Space Manipulation - Range[/list]
Level 16: Health <ul type="square">[*] (A)
Numina's Convalescence - +Regeneration/+Recovery[*] (46)
Numina's Convalescence - Heal[*] (46)
Miracle - +Recovery[*] (46)
Miracle - Heal[*] (48)
Regenerative Tissue - +Regeneration[/list]
Level 18: Vengeful Slice <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (31)
Crushing Impact - Damage/Endurance[*] (31)
Crushing Impact - Damage/Recharge[*] (33)
Crushing Impact - Accuracy/Damage/Recharge[*] (33)
Crushing Impact - Accuracy/Damage/Endurance[*] (33)
Crushing Impact - Damage/Endurance/Recharge[/list]
Level 20: Stamina <ul type="square">[*] (A)
Endurance Modification IO[*] (29)
Endurance Modification IO[*] (31)
Endurance Modification IO[/list]
Level 22: Practiced Brawler <ul type="square">[*] (A)
Recharge Reduction IO[/list]
Level 24: Nimble Slash <ul type="square">[*] (A)
Touch of Death - Accuracy/Damage[*] (37)
Touch of Death - Damage/Endurance[*] (37)
Touch of Death - Damage/Recharge[*] (39)
Touch of Death - Accuracy/Damage/Endurance[*] (39)
Touch of Death - Damage/Endurance/Recharge[*] (39)
Touch of Death - Chance of Damage(Negative)[/list]
Level 26: Sweeping Strike <ul type="square">[*] (A)
Scirocco's Dervish - Accuracy/Damage[*] (40)
Scirocco's Dervish - Damage/Endurance[*] (40)
Scirocco's Dervish - Damage/Recharge[*] (40)
Scirocco's Dervish - Accuracy/Recharge[*] (42)
Scirocco's Dervish - Accuracy/Damage/Endurance[*] (42)
Scirocco's Dervish - Chance of Damage(Lethal)[/list]
Level 28: Dodge <ul type="square">[*] (A)
Serendipity - Defense/Endurance[*] (36)
Serendipity - Defense/Recharge[*] (37)
Serendipity - Defense[/list]
Level 30: Quickness <ul type="square">[*] (A)
Empty[/list]
Level 32: One Thousand Cuts <ul type="square">[*] (A)
Multi Strike - Accuracy/Damage[*] (34)
Multi Strike - Damage/Endurance[*] (34)
Multi Strike - Damage/Recharge[*] (34)
Multi Strike - Accuracy/Endurance[*] (36)
Multi Strike - Accuracy/Damage/Endurance[*] (36)
Multi Strike - Damage/Endurance/Recharge[/list]
Level 35: Evasion <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (45)
Luck of the Gambler - Defense/Endurance/Recharge[*] (45)
Luck of the Gambler - Defense[*] (45)
Luck of the Gambler - Recharge Speed[/list]
Level 38: Lucky <ul type="square">[*] (A)
Serendipity - Defense/Endurance[*] (42)
Serendipity - Defense/Recharge[*] (43)
Serendipity - Defense[/list]
Level 41: Agile <ul type="square">[*] (A)
Serendipity - Defense/Endurance[*] (43)
Serendipity - Defense/Recharge[*] (43)
Serendipity - Defense[/list]
Level 44: Boxing <ul type="square">[*] (A)
Empty[/list]
Level 47: Tough <ul type="square">[*] (A)
Steadfast Protection - Resistance/+Def 3%[/list]
Level 49: Weave <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (50)
Luck of the Gambler - Defense/Endurance/Recharge[*] (50)
Luck of the Gambler - Defense[*] (50)
Luck of the Gambler - Recharge Speed[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Celerity - Endurance[*] (48)
Celerity - RunSpeed[*] (48)
Celerity - +Stealth[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]6.75% Defense(Smashing)[*]6.75% Defense(Lethal)[*]6.44% Defense(Fire)[*]6.44% Defense(Cold)[*]6.75% Defense(Energy)[*]6.75% Defense(Negative)[*]6.13% Defense(Psionic)[*]10.5% Defense(Melee)[*]10.5% Defense(Ranged)[*]9.88% Defense(AoE)[*]59% Enhancement(Accuracy)[*]40% Enhancement(RechargeTime)[*]185.7 HP (13.9%) HitPoints[*]MezResist(Held) 9.35%[*]MezResist(Immobilize) 16%[*]MezResist(Sleep) 3.3%[*]MezResist(Stun) 3.3%[*]2.5% (0.04 End/sec) Recovery[*]82% (4.58 HP/sec) Regeneration[*]1.89% Resistance(Fire)[*]1.89% Resistance(Cold)[*]3.13% Resistance(Negative)[*]2.5% Resistance(Psionic)[/list]