Kareem_EU

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  1. Kareem_EU

    farming

    Maybe off those lil wee people that you see buzzing about the portals in PI mid week only for them to run to the safety of their farms everytime you try to chat to them? :P
  2. Kareem_EU

    Broadsword/Fire

    Great toon but I found my BS/Fire despite having amazing power was always out of endurance too quick! Gave the impression it was abit like Mike Tyson in PvP. If peeps could ride the opening first couple of rounds then Id get owned!
  3. Kareem_EU

    farming

    [ QUOTE ]
    ... how incredibly mind numbingly boring it is and how quickly it sucks out the soul of playing and your character.

    [/ QUOTE ]

    Maybe, but farming is a way of life for some players, it's a choir thats gota be done.They play as they pay. I'll be very surprised if some of, if not all the top 10 SG's do not do specific farm nights just to earn a big wedge of prestige to keep them in their allocated rank position.

    Im not afraid to admit that I farm regularly. Yes it can be abit of a brain drain but that's why you take a break or try something else for an hour or two before going back to it. My motivation for it is to rack up the Inf and have the decent set's on my 50s, as well as help my SG progress by gaining them prestige at a reasonable rate.

    And regarding a Co-op zone for farming you could always try the castle tops at Romulas's castle. I know your toons will have to be is it 35+? But you can Co-op there and take down plenty of mobs that man the walls.
  4. Ok prices of most things have gone up tremendously over the last couple of months. I've heard of people making millions each week just by playing the markets at Wentworths?

    Can anyone offer any tips/advice on how to play the Wentworth markets and what they recommend peeps do if they wana make it into a real big influence money maker?
  5. Kareem_EU

    leveling to 50

    Depends on how good you are at solo farming and whether or not you have some friendly globals to fill for you. It might be abit boring but your mate/sk will benefit massivley.

    But here is my tip - Fill a farmable map to 8 people or if not too confident then fill to 6.
    - Run the map to spawn the mobs (with 8 peeps each mob should contain 2 bosses).
    - Once run, say your goodbyes to the fillers and just leave yourself and your sidekick in the team to farm the map.
    - Basically your Sk will get 6-8 peoples worth of XP instead of the normal rate if those people were helping out on the map as well.
  6. Thanks for the info - I have gone to the enemy roof tops before during a quiet mid week to see how I get on and considering I had no tank with me to take the aggro, I was abit squishy. However I found with spamming cages and transfusion and if I could survive past the mass spear throwing at me then you can normally take them down.

    Would I be true to say that if you have purples slotted in certain holds then not even their shout of command would clear their mind or would I be wrong?
  7. Has anyone ever used or seen anyone use a fire/kin troller which is slotted/built for farming purposes on an ITF?

    If so how did it get on?
    Eg...Did their holds/stuns work?
  8. Kareem_EU

    Purple recipes

    I haven't had a Purple recipe drop for me since November, considering I play 4-5 hours a day and do regular farms thats pretty pants!
  9. Regen scrappers if built correctly can be one of the most reliable members of the team and fun to play toons for the reason being 9/10 they will be the last man standing in PvE. PvP they are still strong thou since the changes in i13 you can get beaten up by alot more peeps especially Corruptors and Forts. My Regen has 808% regeneration and can go from 0-100% health in less then 30secs, so pop a Phase Shift pill when your low on Health, Endurance or you've already used your 2 main heals and by the time its run out your back to full health. Here is my build as an example and for the critics. I have only slotted 2 in Thunder kick just for the 8% regen as I never use it due to having Sands of Mu, as well as Stealth n Invis are surplus too.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Technology Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Concealment

    Hero Profile:
    Level 1: Thunder Kick <ul type="square">[*] (A) Pounding Slugfest - Accuracy/Damage[*] (3) Pounding Slugfest - Disorient Bonus[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (7) Numina's Convalescence - Endurance/Recharge[*] (9) Numina's Convalescence - Heal/Recharge[*] (11) Numina's Convalescence - Heal[*] (13) Numina's Convalescence - +Regeneration/+Recovery[*] (15) Miracle - +Recovery[/list]Level 2: Storm Kick <ul type="square">[*] (A) Pounding Slugfest - Accuracy/Damage[*] (3) Pounding Slugfest - Damage/Endurance[*] (5) Pounding Slugfest - Damage/Recharge[*] (5) Pounding Slugfest - Disorient Bonus[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (7) Efficacy Adaptor - EndMod/Recharge[*] (9) Efficacy Adaptor - EndMod/Accuracy[*] (11) Efficacy Adaptor - EndMod/Endurance[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (13) Recharge Reduction IO[*] (15) Recharge Reduction IO[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 10: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (17) Numina's Convalescence - Heal/Recharge[*] (17) Numina's Convalescence - Heal/Endurance/Recharge[*] (19) Numina's Convalescence - Heal[*] (19) Recharge Reduction IO[*] (21) Recharge Reduction IO[/list]Level 12: Reconstruction <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (21) Numina's Convalescence - Endurance/Recharge[*] (23) Numina's Convalescence - Heal/Recharge[*] (23) Numina's Convalescence - Heal/Endurance/Recharge[/list]Level 14: Super Speed <ul type="square">[*] (A) Celerity - +Stealth[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (25) Numina's Convalescence - Endurance/Recharge[*] (27) Numina's Convalescence - Heal/Recharge[*] (27) Numina's Convalescence - Heal[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (29) Numina's Convalescence - Endurance/Recharge[*] (29) Numina's Convalescence - Heal/Recharge[*] (31) Numina's Convalescence - Heal/Endurance/Recharge[*] (31) Numina's Convalescence - Heal[*] (31) Regenerative Tissue - +Regeneration[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (33) Efficacy Adaptor - EndMod/Recharge[*] (33) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (40) Efficacy Adaptor - EndMod/Accuracy[*] (50) Efficacy Adaptor - EndMod/Endurance[/list]Level 22: Resilience <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (33) Aegis - Resistance/Recharge[*] (34) Steadfast Protection - Resistance/+Def 3%[*] (34) Aegis - Resistance/Endurance/Recharge[*] (34) Aegis - Resistance[*] (36) Aegis - Psionic/Status Resistance[/list]Level 24: Focus Chi <ul type="square">[*] (A) Adjusted Targeting - Recharge[*] (25) Adjusted Targeting - To Hit Buff/Recharge[/list]Level 26: Crane Kick <ul type="square">[*] (A) Pounding Slugfest - Accuracy/Damage[*] (36) Pounding Slugfest - Damage/Endurance[*] (37) Pounding Slugfest - Damage/Recharge[*] (37) Pounding Slugfest - Disorient Bonus[/list]Level 28: Crippling Axe Kick <ul type="square">[*] (A) Pounding Slugfest - Accuracy/Damage[*] (39) Pounding Slugfest - Damage/Endurance[*] (39) Pounding Slugfest - Damage/Recharge[*] (40) Pounding Slugfest - Disorient Bonus[/list]Level 30: Dragon's Tail <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (42) Scirocco's Dervish - Damage/Endurance[*] (42) Scirocco's Dervish - Damage/Recharge[*] (42) Scirocco's Dervish - Accuracy/Recharge[*] (43) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (43) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 32: Eagles Claw <ul type="square">[*] (A) Mako's Bite - Accuracy/Damage[*] (36) Mako's Bite - Damage/Endurance[*] (37) Mako's Bite - Damage/Recharge[*] (43) Touch of Death - Chance of Damage(Negative)[*] (45) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (45) Mako's Bite - Chance of Damage(Lethal)[/list]Level 35: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense/Endurance[/list]Level 38: Moment of Glory <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (40) Luck of the Gambler - Defense/Recharge[*] (45) Luck of the Gambler - Defense[*] (46) Luck of the Gambler - Recharge Speed[*] (46) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 41: Stealth <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (46) Serendipity - Defense/Endurance/Recharge[/list]Level 44: Invisibility <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (48) Serendipity - Defense/Endurance/Recharge[/list]Level 47: Phase Shift <ul type="square">[*] (A) Endurance Reduction IO[*] (48) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Super Jump <ul type="square">[*] (A) Jumping IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]13.5% DamageBuff(Smashing)[*]13.5% DamageBuff(Lethal)[*]13.5% DamageBuff(Fire)[*]13.5% DamageBuff(Cold)[*]13.5% DamageBuff(Energy)[*]13.5% DamageBuff(Negative)[*]13.5% DamageBuff(Toxic)[*]13.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]9.25% Defense(Fire)[*]9.25% Defense(Cold)[*]6.75% Defense(Energy)[*]6.75% Defense(Negative)[*]6.13% Defense(Psionic)[*]3% Defense(Melee)[*]4.88% Defense(Ranged)[*]10.8% Defense(AoE)[*]18% Enhancement(Accuracy)[*]15% Enhancement(RechargeTime)[*]30% Enhancement(Heal)[*]190.8 HP (14.2%) HitPoints[*]MezResist(Held) 9.9%[*]MezResist(Immobilize) 3.3%[*]3% (0.05 End/sec) Recovery[*]150% (8.39 HP/sec) Regeneration[*]3.13% Resistance(Negative)[*]2.25% Resistance(Psionic)[*]5% RunSpeed[*]2.5% XPDebtProtection[/list]------------
    [u]Set Bonuses:[u]
    [u]Pounding Slugfest[u]
    (Thunder Kick)<ul type="square">[*] 8% (0.45 HP/sec) Regeneration[/list][u]Numina's Convalescence[u]
    (Fast Healing)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[*] 6% Enhancement(Heal)[*] MezResist(Held) 3.3%[/list][u]Pounding Slugfest[u]
    (Storm Kick)<ul type="square">[*] 8% (0.45 HP/sec) Regeneration[*] 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)[*] 2% DamageBuff(All)[/list][u]Efficacy Adaptor[u]
    (Quick Recovery)<ul type="square">[*] 15.1 HP (1.12%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.56 HP/sec) Regeneration[/list][u]Numina's Convalescence[u]
    (Dull Pain)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[*] 6% Enhancement(Heal)[/list][u]Numina's Convalescence[u]
    (Reconstruction)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[*] 6% Enhancement(Heal)[/list][u]Numina's Convalescence[u]
    (Integration)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[*] 6% Enhancement(Heal)[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0.67 HP/sec) Regeneration[*] 25.1 HP (1.87%) HitPoints[*] 6% Enhancement(Heal)[*] MezResist(Held) 3.3%[/list][u]Efficacy Adaptor[u]
    (Stamina)<ul type="square">[*] 15.1 HP (1.12%) HitPoints[*] 1.5% (0.03 End/sec) Recovery[*] 10% (0.56 HP/sec) Regeneration[*] 2.5% DamageBuff(All)[/list][u]Aegis[u]
    (Resilience)<ul type="square">[*] 5% RunSpeed[*] 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)[*] 2.5% XPDebtProtection[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] 2.25% Resistance(Psionic)[/list][u]Steadfast Protection[u]
    (Resilience)<ul type="square">[*] 3% Defense(All)[/list][u]Adjusted Targeting[u]
    (Focus Chi)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Pounding Slugfest[u]
    (Crane Kick)<ul type="square">[*] 8% (0.45 HP/sec) Regeneration[*] 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)[*] 2% DamageBuff(All)[/list][u]Pounding Slugfest[u]
    (Crippling Axe Kick)<ul type="square">[*] 8% (0.45 HP/sec) Regeneration[*] 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)[*] 2% DamageBuff(All)[/list][u]Scirocco's Dervish[u]
    (Dragon's Tail)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[*] 9% Enhancement(Accuracy)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] 3.13% Defense(Psionic)[/list][u]Mako's Bite[u]
    (Eagles Claw)<ul type="square">[*] MezResist(Immobilize) 3.3%[*] 20.1 HP (1.5%) HitPoints[*] 3% DamageBuff(All)[*] MezResist(Held) 3.3%[/list][u]Luck of the Gambler[u]
    (Combat Jumping)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
    (Moment of Glory)<ul type="square">[*] 10% (0.56 HP/sec) Regeneration[*] 15.1 HP (1.12%) HitPoints[*] 9% Enhancement(Accuracy)[*] 7.5% Enhancement(RechargeTime)[/list][u]Serendipity[u]
    (Stealth)<ul type="square">[*] 4% (0.22 HP/sec) Regeneration[/list][u]Serendipity[u]
    (Invisibility)<ul type="square">[*] 4% (0.22 HP/sec) Regeneration[/list]


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