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Posts
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yes indeed, I want in on it as well. Heck I'll run it 1 time per badge if that's what it takes.
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Quote:The problem with an ice slide is that it's intimately and definititively linked to Iceman. And off the top of my head, there's no clear way to 'make it our own' and maintain the original concept. Not exactly the lowest hanging fruit, but I never say never.
You could do it, Disney and Pixar did it with no issues that I am aware of in The Incredibles. Lucius Best / Frozone. But then, you don't mess with SLJ. -
Quote:It's from TNG, incidently, and features Riker prominently, but I couldn't say what season.
There is a brief point in this story where one of the kidnapped kids plays an instrument like this. Season 1, Episode 16: When the Bough Breaks.
I'm not a trekkie, but have been watching TNG since they put it back on instant queue on Netflix. I'm on season 2, which is why this was fresh in my memory. -
I will post a link as there is a bit of relevance here.
http://boards.cityofheroes.com/showthread.php?t=220109 -
Quote:So, only 1 of the 16 hunts goes?
How about removing the following additional pointless hunts too:
2.5.1 Defeat villains in Perez Park
2.5.2 Defeat 10 Clockwork in Atlas Park
2.5.3 Defeat 10 Outcasts in Steel Canyon
2.5.5 Defeat 10 Skulls in Kings Row
2.5.6 Defeat 10 Trolls in Skyway
2.5.7 Defeat 20 Vahzilok in Faultline
2.5.8 Defeat 20 Crey in Brickstown
2.5.9 Defeat 20 Freakshow in Crey's Folly
2.5.10 Defeat 20 Sky Raiders in Terra Volta
2.5.11 Defeat 10 Family and 10 Tsoo in Independence Port
2.5.12 Defeat 20 Council in 'Boomtown'
2.5.13 Defeat 30 Warriors in Talos Island
2.5.14 Defeat 30 Banished Pantheon in Dark Astoria
totally agree, this is why I dislike this tf. I'd rather see an epic battle where all these groups come to you within the starting point of this tf. I wrote an idea for updating this tf but am to lazy to figure out how to link it here. -
is there a thread that discusses the final cost of Astral and Emp purchasables?
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Even though I can't say I've read a majority of your post Sam, I have had a tendency to disagree with you. However the same cannot be said for your posts here.
I agree that we should be called upon to do things if we want, not be made to do them because we have to. Statesman's task force clearly uses this at the ending where he says he wishes he could have been there. And obviously, he probably would have beat the living snot out of all the baddies; if he wanted to, but he stepped aside.
I just don't know how it would be added to the the game in an exciting way, other than the newspaper/radio missions. I mean hell, I'll jump around Atlas from time to time and see the random lady getting her purse snatched, sometimes, again for the hell of it, I kick the bad guy across the screen; just because I can. But more often then not, I ignore it. Why?, because it is beneath me. (As egotistical as that sounds)
Going Rogue offers some great zone events that help expand upon this concept, and I would like to see more zone events throughout the world. I would expect them however to challenge me in some way; not just based on a timer, but based on my skills; and others that want to join in.
Such as a bomb as been set to go off in Building X, you have limited time to help the people out of the building or do you go after the mastermind. Once completed, based on your level you should be rewarded with addition missions based on your choices. You could continue to track down the person responsible, or ignore it. These choices could reflect how the world see's you (morality scale). -
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"Wait, agents? You have agents?"
Prometheus replies, "Yes, I do. They are scattered far and wide, across the dimensions, through the universes. They can be found in your world, in Praetoria, and in many other worlds beyond. They are everywhere, and they are nowhere."
With this line, Prometheus has opened the door for the solo Incarnate. Once the Alpha slot is unlocked, Prometheus could give us missions to investigate key areas within Pretoria. These could be scouting missions for the BAF/Lambda trials and beyond. They would of course need to be hard to accomplish, but the individual would earn iXP as well as a random roll reward, threads, Astral and Empyrian Merits. (Empyrian would still need to be set at the same timer and one could not run both a trial and mission, only 1 per Baf/Lambda)
Prometheus could give a mission about investigating finding a weaknesses in his leaders, this would lead you to covertly break into Tyrants fortress.
This would need to be a timed mission set at 15 minutes.
You would have a variety of options to get more time such as disable alarm system and camera systems. Once you have made it to his office, there is of course an Elite Boss of some kind. Once the system is hacked, an internal alarm goes off and you have a limited time to escape. After you escape, you would earn an Astral Merit.
This mission unlocks (at this time) 2 other arcs that center around Lambda and BAF. Also covert mission that are very hard. I'd write more buy my kids are driving me crazy. -
I agree, I hate "killing" off key people in that tf just to speed run it. The should just shorten the map down in the Dra'gon map, let them fight if they must, but if they fall along the way, so what. As for the other captives, the story states: http://paragonwiki.com/wiki/The_Lady_Grey_Task_Force
"The Rikti have been kidnapping latent human psychics in order to utilize their energies to re-stabilize the portal between our world and their own.
They must be prevented in this, for if they should succeed they will be able to muster the full force of their military might against us. Now is the time to stop this plan before it may grow bitter fruit by recovering the captured psychics!"
Why not just place all of the captives in the boss room at terminals, we just beat the mobs protecting them, they are saved then Dra'gon shows up. Seems like a fairly easy fix. -
Happy Birthday.....
Still waiting on dodge ball to be added to the arena. -
yes I was gone for about 2 weeks had a money issue come up and well you know. And yes, my son probably has beat you all down on L4D and CoD, he is mean in those games. I wish I had a camcorder so I could make you tube videos and call them You got Pwnded by a 3 year old, but yes 4 year old now.
and sniff, nobody noticed my birthday -
Usually that's my son on xbox, if he wasn't four I'd get him his own account.
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I bet you didn't even notice that I was gone. Anyways, I'm back, I missed ya all. Even though I was only gone 10 days
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I've only gotten 1 VR drop and have had to pay for the rest. Though I'm sure had I kept my emp merits. I'd be done by now.
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Quote:With CoH 7 we are proud to announce we will be introducing full Neural Integration. No longer will you be encumbered by the burden of a mouse, keyboard or even a computer at all. With the purchase of the Brainjack Booster Pack you can beam the CoH experience straight into your frontal lobe.
Also, after 2 centuries of service, Matt "Positron" Miller has officially transitioned from the position of Lead Designer to Lead Brain-in-a-Jar. New studio lead Nemesis was quoted as saying, "The transition to disembodied brains for the entire Paragon Studios team is now complete! This was my ACTUAL PLOT all along!"
All hail Lord Nemesis
Be careful, when and if Coh 7 happens, this will be brought up again and if you can't provide this; there will be many screams of DOOOOOMS. -
Here is a big issue that has yet to be to brought to light, and because of what Coh has done so far. I would expect nothing short of the following for a CoH2 launch:
There would have to be both Heroes and Villain content.
Both sides would have to have at least level 1 - 50 content (if that is the leveling route they choose to go with again, though I would rather see the tree route now)
We would need a morality option from the beginning.
There would need to be an Ouro option.
There would have to be an AE option.
Feel free to add more if you all want. -
I have painstakingly uncovered the code name for City of Heroes 2. And yes; many Bothans died to bring us this information.
Project, "No Capes." -
Nothing against Troy, he is awesome!
But I would love to see, in addition too issue updates, comic book style updates as well. Such as issue 1 villain x does y. Heroes have a set story with set "morality" choices that need to be made, Villains have their story as well. Whichever side has the highest percentage/choices will not only affect the next issue, but the overall universe as well. From various writers. -
Well considering that CoH 2 was copyrighted about a year ago and it takes at least 3 to 5 years to build a good MMO to start from, I'm not worried this is going to happen anytime soon, unless of course they have been working on it for the past 3 years. Yet that is unlikely as they keep letting people go.
As far as a sequel being not as good, I can see that argument, but as long as they keep the format the same and not go to crazy with "repairs". With a new engine, this game would be even more amazing than before. -
I'd prefer them to do a City of Heroes 2 as a stand alone/ tie in much like CoV was originally. Just in a different city similar to the L.A area or overseas somewhere. Or for it to be a major overhaul of the entire engine. I do not like the idea of the possibility of paying 2 sub fees, and would be supportive of a free CoH if the focus does go into a CoH2, and would hope that there would be a core team that would still develop content for CoH.
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Quote:Not a fan of Fuddruckers, we have one here and if I"m in the mood for a burger on that end of town, I'll just go across the street to Red Robin.I tried In and Out when I flew out to Yuba City, CA for a funeral, and color me unimpressed. Culver's doesn't beat them, but they are local for me so InO was nothing special.
Now my favorite chain burger joint is Fuddruckers. They have buffalo, turkey, ostriche, and black angus burgers, and I love their spiced fries. I've only seen 2 so far, one in Milwaukee and one in Kansas City, so maybe they are only a Midwest kind of chain. -
Quote:Holy crap, now that's a line. Did you make that video?Ok, the line maybe was long for the one in Allen, TX.
http://www.youtube.com/watch?v=jQowy...layer_embedded