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Posts
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Joined
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I might be there with Cobalt Cobra, unless my Defiant SG decides to log in tonight
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You're really not the first, either here or across the pond:
http://uk.boards.cityofheroes.com/showfl...true#Post930683
http://uk.boards.cityofheroes.com/showfl...true#Post930894
http://boards.cityofheroes.com/showflat....rue#Post9407564
(It seems I can only post 3 links per reply) -
I might be able to make it, either on my grav/kin or my blaster. Put me down as a maybe.
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I'd recommend a resistance based secondary - Fire, Elec or Dark. As for your primary, for both PvP and PvE I'd say Elec, Fire or Super Strength.
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Dual Falcata/Gladius/Regen Scrapper for me - pity I can't have dual axes, but it will fit my old RP character well enough. Then there's Dual Falcata/Khopesh/Dark Armour for my Brute... although I could make them a Scrapper instead...
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Sundays, eh? I don't see any problems with that at the mo. I'm currently job seeking though and together with uni, my free time is rather erratic as of late - weekends should be OK though.
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The flip-side being that you find yourself in a situation that could be made easier than it is but decide not to use it in case something worse comes up... then it doesn't. It reminds me of re-rolls in Blood Bowl.
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There have been slight complications that have led to a delay in Manticore - the new starting time is 9pm. I hope you can all still make it.
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We need at least 2 for Sister Psyche and at least 4 for Manticore.
Sister Psyche - 3pm start - 20-25
1. CodeCobalt - Blaster
2. Frozen Force - Tank / Anti-Freezer - Blaster / Canem - Controller
3. Quantum Leaper - Controller / Free Rad-E Kal - Defender / Radi-Kid - Defender
Manticore - 8pm start - 30-35
1. CodeCobalt - Blaster
2. Frozen Force - Tank
3. Quantum Leaper - Controller / Radi-Kid - Defender
Any help would be greatly appreciated -
The single most important thing for a Tanker - take your mez protection(s) as soon as possible and never, ever, ever turn it(them) off. Everything else is just gravy
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I probably won't be able to make next week, but I'll see what my friends decide to do with me.
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I seem to have missed that - congratulations on the newborn
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I'm afraid I had a rather heated phone call at midday so spent most of today getting rather drunk. Being upset is bad
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I've just looked at that - there are 2 types of female legs it seems. Those that are "normal" and concise, and those that are "skinny" and concave. The curvature seems the same though, so skins would (appear to) fit on either frame.
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Also, Great Grand Uncle Sexy Jay has said it would require new skins for every single costume piece, so it's not going to happen.
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I'd recommend this guide (there are more US side, too):
Old, but still 'ard
Solo tanks are painful... really painful, but being /Energy will help somewhat. If you really want to play Inv/EM solo, I'd suggest making and EM/Inv brute instead - you'll have much more fun -
How about dropping Assault for Maneuvers later on? With just 1 FS and a few stacked siphons we're way past the damage cap, add in a 2nd Kin and Assault and it's just overkill.
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Brawl used to cause redraw IIRC - it was given a few more animations for weapon using sets at some point. So unless the devs decide to do new animation for the pool attacks, they'll continue to cause redraw.
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Aye, I've been waiting to hear something "good" with regards to the team. That and I've been running around trying not to be bankrupted.
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Bah humbug... we need set times
I just logged in after a quick CS match - we seem to keep missing each other -
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My view on this is that you can pair an attack set with KB and /kin, although I have personally never done so (but mainly for unrelated reasons: I hate the look of Energy Blast and AR has long rooting animations that don't fit into my kinetic playstyle). However, there are often problems when you play a /kin and someone else does the knockback.
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Yep, but someone else isn't playing my Kin/Energy or Energy/KinOther people's KB can be annoying, but it shouldn't be a problem for most players to control their own KB.