The Core Basics of Tanking
i always start with another:
1. know your enemy. Nothing is worse then running in a group of mobs they actualy do damage you hardly resist or no defence against.. Alpha can be deadly. Wich mob does what, wich damage do they do, wich effect they cast (slow/recharge/perc/acc etc). A granite facing 1 group of Psi mobs is nothing more then a blaster with a trashload of HP, prepare yourself with purple and orange insperations. Numberous of examples, know your enemy.
50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore
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1) Know your enemy. Sometimes the answers to problems are not in your build but lie in theirs and its always good to know what to expect or remember from previous times. On newer enemies be progressive.
2) Get to know the team. Sometimes the answers are not in your build but in theirs. In newer teams be progressive.
3) Make sure they get to know you. You have a method to keep people from being critically injured and defeated aka getting debt to non RPers but that means nothing if the team are acting against any game mechanic you and the team can work to or around.
4) Get to know the enemy before the enemy get to know the team. We tanking now
5) Make sure the enemy know you before they know the team. Just because they saw you and run with the crowd doesn't mean they are looking for you. They have to be definately taunted/gauntleted.
Number 1 is most important for AVs.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
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2: target the big guys.
3/5s of the other ATs dont have very good status protection, and thus can get troubles with Bosses. You should focus on these first
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I'd actually say, where possible keep the bosses targeted on you but you target the minions first. Same goes if solo. Where possible take out the minions quickly then focus on the Boss. Bosses can be a grind if you have limited DPS and while you concentrate on them the minions and LTs are getting too many free shots on you.
The single most important thing for a Tanker - take your mez protection(s) as soon as possible and never, ever, ever turn it(them) off. Everything else is just gravy
@Jay Leon Hart
Kerensky: this has nothing to do with underwear
Zwillinger: I put on my robe and wizard hat...
Synapse: I had to resist starting my last post off with "Yo dawg!"
1) You set the pace. This means being in the next group before someone else. This can turn into a race if you have a good blaster in the team, but it's your job to win that race.
2) You may have no ranged attacks, but you are a ranged attack - be mobile if something out of your reach needs attention.
3) Expect everyone else to do their job. You do yours. If someone needs healing and you have Aid Other so that you can get Aid Self, don't drop everything and run to the other guy to Aid Other him if you're in middle of Aggro management.
4) Insp up. Inspirations don't hurt anyone.
5) You are not a unique beautiful snowflake - if you act like a jerk, you can be easilly replaced in a team. Be respectful to other people and their opinions.
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
1)Have a defender nearby
2)Have a defender nearby
3)Have a defender nearby
4)Have a defender nearby
5)Have a defender nearby
Can't go wrong
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1)Have a defender nearby
2)Have a defender nearby
3)Have a defender nearby
4)Have a defender nearby
5)Have a defender nearby
Can't go wrong
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My Storm/Psi Knockback specialist Defender would like to have a word with you
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
Hey if the Tank is keeping the agro it doesn't matter if the mobs are knocked back, its still support for the tank
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
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Hey if the Tank is keeping the agro it doesn't matter if the mobs are knocked back, its still support for the tank
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Well, was actually referring to the proximity-thing, not the support thing
But that was just me being being tired and lacking in wording. Should have been something like "my Storm/Psi would like to stand next to you for a moment", I'm not really sure what I was going for there.
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
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Hey if the Tank is keeping the agro it doesn't matter if the mobs are knocked back, its still support for the tank
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Well, was actually referring to the proximity-thing, not the support thing
But that was just me being being tired and lacking in wording. Should have been something like "my Storm/Psi would like to stand next to you for a moment", I'm not really sure what I was going for there.
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Madly towards the mobs scattering them everywhere??!
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
[ QUOTE ]
Madly towards the mobs scattering them everywhere??!
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Not really even need for that. A couple of Tornados and Gales and they do that on their own
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
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Hey if the Tank is keeping the agro it doesn't matter if the mobs are knocked back, its still support for the tank
[/ QUOTE ]
Well, was actually referring to the proximity-thing, not the support thing
But that was just me being being tired and lacking in wording. Should have been something like "my Storm/Psi would like to stand next to you for a moment", I'm not really sure what I was going for there.
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Madly towards the mobs scattering them everywhere??!
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My Fire/Ice/Ice tank can wipe out any mobs before you get a chance to knock them everywhere Ice patch+build up+fiery embrace+burn+freezing rain=win
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My Fire/Ice/Ice tank can wipe out any mobs before you get a chance to knock them everywhere Ice patch+build up+fiery embrace+burn+freezing rain=win
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Nice amounts of Knockdown/-Res + Fire tank = fun
[b][color=blue]Coldest War /[color=red]/ Omega Patient[/b]
[url="http://www.the-cow.net/"][color=red]The CoW Network (Blog) /[/url][url="http://www.collegeofwar.com/"][color=blue]/ College of War[/url]
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My Fire/Ice/Ice tank can wipe out any mobs before you get a chance to knock them everywhere Ice patch+build up+fiery embrace+burn+freezing rain=win
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A tank with freezing rain? Gimme one!
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2: target the big guys.
3/5s of the other ATs dont have very good status protection, and thus can get troubles with Bosses. You should focus on these first
[/ QUOTE ]
I'd actually say, where possible keep the bosses targeted on you but you target the minions first. Same goes if solo. Where possible take out the minions quickly then focus on the Boss. Bosses can be a grind if you have limited DPS and while you concentrate on them the minions and LTs are getting too many free shots on you.
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Well, if your invulnerable those Lts and minions give you defence against the Boss,
With the other tank defences you might of course want to finish of the small guys first for the reason you mentioned, and if you have a good aura and can Taunt the Bosses, by all means, do so.
But if you are unsure about the effectiveness about your aura, maybe skipped taunt or hasn't got it yet, your best way to make sure the bosses are focused on you are by Gauntlet.
My original post was supposed to be a "quickstart" guide for new tanks. So lets leave out the advanced tactics for now, telling a tank he should go after minions and Lts first will just turn them into scrankers.
UNION
Officer Cuffz lvl 50 Inv/Nrg Tank
Badge lvl 50 dwarf/human Peacebringer
Dark Air lvl 50 Ice/Cold Corruptor
Ayre lvl 50 Storm/Elec Defender
Total Cat: @Officer Cuffz
"When I say interview, I mean engage in combat and defeat..." -Laura Brunetti, on how to deal with Warriors.
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Well, if your invulnerable those Lts and minions give you defence against the Boss,
With the other tank defences you might of course want to finish of the small guys first for the reason you mentioned, and if you have a good aura and can Taunt the Bosses, by all means, do so.
But if you are unsure about the effectiveness about your aura, maybe skipped taunt or hasn't got it yet, your best way to make sure the bosses are focused on you are by Gauntlet.
My original post was supposed to be a "quickstart" guide for new tanks. So lets leave out the advanced tactics for now, telling a tank he should go after minions and Lts first will just turn them into scrankers.
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That's fair enough. Covered by your 5th point as well I suppose "Be flexible"
If you were to give 5 piece of advice to a new tanker, the things that you think are absolutely essential for successful (and fun) tanking, what would those be?
Remember, this is supposed to be basic advice, not "how to herd" or "take taunt"
1: You lead the way.
even if youre not the leader of the team, when it comes to initiating fights against a spawn of enemies, you are the one who should go in first in almost every case.
2: target the big guys.
3/5s of the other ATs dont have very good status protection, and thus can get troubles with Bosses. You should focus on these first
3: make sure youre supported.
when all is going well, its possible that you run ahead and takes on more enemies than you can handle, take a glance over your shoulder now and then to check to see if the team following you.
4: run all defences
Its your attacks that drains endurance, not your defences (well, most of it anyway) so use them all and as often as possible. Its better to run out of the blue bar than the green.
5: be flexible
dont rely on a single tactic, but try to learn how to deal with enemies in different ways, and find out what tactic is best against a given foe or with a specific team set-up.
UNION
Officer Cuffz lvl 50 Inv/Nrg Tank
Badge lvl 50 dwarf/human Peacebringer
Dark Air lvl 50 Ice/Cold Corruptor
Ayre lvl 50 Storm/Elec Defender
Total Cat: @Officer Cuffz
"When I say interview, I mean engage in combat and defeat..." -Laura Brunetti, on how to deal with Warriors.