Ironik

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  1. Black and red costumes on a black and red background are kind of hard to see. I dunno, if it's not Tech Sleek, it might be Praetorian Clockwork. That's such a bad screenshot, it's hard to tell.
  2. Quote:
    Originally Posted by Bubbawheat View Post
    The real question is how do you define a mutant at its most basic level? Not using examples, but breaking it down to what makes a mutant a mutant. And then using that definition, try to exclude these costume sets from your definition. I don't think you can without specifically trying to exclude these pieces with your definition.
    In Marvel and CoH, a "mutant" is someone who had their abilities written into their genes from conception. With that broad a definition, then this set can clearly be defined as such. The problem is with the iconography. That's what's causing the most hang-ups, I think, since a lot of these pieces resemble the extant demonic costume parts. The fact that so many people have had the exact same "these look like demon parts" reaction is a pretty big indicator that however one defines "Mutant," piggybacking on the demon-style sets wasn't what a lot of people were looking for.
  3. We make our own fun, otherwise it would just be entertainment.
  4. I'm interested to hear why they consider this a Mutation Pack rather than a Demon Pack. Surely there must be some sort of theme underlying it.
  5. That looks really nice, Bill, although it does underscore the demonic aspect of this set for me.

    I'm not knocking the set (well, not much), I just don't see "mutant." They really should rename it, I think.
  6. I'm volunteering for my local animal shelter's event from noon til 9 and have to get up for work at 5:45 am tomorrow, so I have to skip this one. Have a fully well-balanced nutritious time!
  7. After having looked at it myself, I really think they need to rename it the Demonic Pack. I just don't get "mutant" from it at all. Even the Bioluminescent costume looks more like "filleted corpse" than "merman" to me. Honestly, I don't get how anyone can look at that and see a fishy character -- those slits aren't gills and they don't really glow enough to be some sort of deepwater creature. Even with Ultra Mode on and playing with the colors, I didn't really see much glowing about them, so I have no idea how Bass managed that look. Perhaps it's a bug, but I'm running Ultra Mode at max.

    While the costume emotes are very cool, I rarely use them, so I'd more than likely forget they were there.

    I like the characters and uses you guys have put these new pieces to, but overall it's not for me.
  8. Quote:
    Originally Posted by Avatea View Post
    The Mutant theme costume sets unlock all-new heads, armor, sleeves, shoulders, gloves, tails, wings, pants and boots.
    • Organic Armor
    • Bioluminescent


    Objective Feedback: The pieces in Bioluminescent have seams which are extremely obvious, particularly at the neck.

    Even with Ultra Mode on, the glowing aspect of Bioluminescent doesn't really come through. Looks more like Embedded Tiger Stripes than anything else.

    I did not see new tails; I assume that's a bug.

    Subjective Feedback: After looking at it myself, I'm even more convinced that this should be renamed Demonic Pack. I don't get "fishy" from the slits, but more like "filleted corpse." The Organic Armor pieces are also strongly reminiscent of existing Demonic pieces, especially the horns and wings. I can see how the gloves and boots can be used as Plant parts, but they seem more Green Man than anything else.

    I forgot to try the self-buff, so I can't comment on that.

    The Mutant thing... I get that Paragon Studios would want to stay as far away from the X-Men vibe as possible, hence no Beast, Nightcrawler, Colossus, Ice Man type of mutant pieces, but the game itself has a lot of mutation in it, from the Council werewolves and vampires to the Lost, Devouring Earth and Troll mutants. That was sort of what I was expecting with this pack, perhaps distorted proportions like extra long arms or funky legs, as well as a few animal pieces. (Although I'm really hoping that basic animal pieces like wolf/fox/raccoon tails are freebies coming very soon.)

    Costume emotes aren't something I use very often, so although they're fairly cool, I'd more than likely forget they were even there.
  9. Where are the glowing eyes located?

    Edit: nevermind, I see it under Organic Armor
  10. I just read through the thread linked in the OP and it appears numerous people had that exact same first reaction.

    It's hard to tell whether it's bad or good from screenshots, but I'm not really getting a "mutation" vibe from it. It really just looks like the usual demonic stuff that's already in the game, except turned to 11. Plus some twigs to stick on your spandex. If they had billed it as a Demon Pack, I would've totally bought into it instantly.
  11. I made this comment in the Screenshots forum but it looks like it's shared here by others: this looks like a Demon Pack rather than a Mutation Pack.
  12. This is called Mutation Pack? It really looks like a Demon Pack to me.
  13. Quote:
    Originally Posted by Decorum View Post
    Put that way, I can't get Clutch Cargo out of my head now.
    Holy frijoles, dude, how old are you?!
  14. Quote:
    Originally Posted by Primal View Post
    None of these are the greatest names ever, I don't want to sound my trumpet too loudly, but I like them:

    I'm still very happy that I got Staff Chick on Virtue a few months ago, in preparation for Staff Scrappers or Brutes (because I am incurably optimistic).
    In a burst of similar optimism some time ago about a potential underwater zone, I snagged "Sea Devil" on Virtue.
  15. Quote:
    Originally Posted by Venture View Post
    It isn't. Infinity comes in more than one size in higher math. Frinstance the set of integers is infinite, and so is the set of real numbers, but the infinity of the set of integers (countable) is smaller (has lower cardinality) than the infinity of the set of real numbers (uncountable). It gets even worse later I believe on but that's above my pay grade.

    Consider the parallel universe scenario. There are an infinite number of universes but they're countable (probably), and every one of them contains an infinite number of points, which are uncountable. Does your head hurt yet?
    The mathematical usage of "infinite"' doesn't apply to this discussion, because we're talking about the lay term for "unlimited" or "immeasurable." For all intents and purposes, those are completely separate terms and concepts that happen to be homophones.

    Infinite universes in a fictional setting are, by definition, uncountable. There are not more atoms in those universes than there are universes, because they are both infinite. Which should hurt your head right back.
  16. Quote:
    Originally Posted by Venture View Post
    *headdesk* *headdesk* *headdesk*

    Yes, it's almost as if they were deliberately trying to keep continuity hounds off-balance.
    I wouldn't credit the original designers (Rick Dakan et al) with that much forethought. I don't mean that to be snarky towards them, just that the tale grows in the telling, and with so many hands in it, naturally things get confusing.

    Quote:
    Once upon a time, Maria Jenkins' in-game bio said she was Maiden Justice, the female hero who worked alongside Statesman at the beginning of his career. Manticore started posting about Maiden Justice being Monica Richter, Ms. Liberty's grandmother and Statesman's wife, people pointed out the contradiction...and look what changed.
    There have been other, similar changes in the game over time, as well. The whole 5th Column-Council war is a biggie, but the true papa change that shifted everything to another course was the creation of Lord Recluse. He's a gigantic monkey wrench in the works, changing everything we knew about the lore a year and a half after the game debuted.

    Quote:
    N.B. that this wasn't even a statement made by a character -- it was an out-of-character piece of narration, "Word of God" if you will. It still got thrown under the bus. The official explanation was that the bio was mistaken, but you really have to be pretty simple to think it wasn't a retcon. (Proof here being the Unfortunate Implications that resulted in the Praetorian version of the story. Someone wasn't thinking things all the way through.) If such a narrative statement is subject to revision then it's hard to say that statements made by characters would somehow carry more force, when logically they are even more provisional.

    Protip: the GM (or "devs" when they go pro) is never wrong. Even when he is. The guy behind the screen has the first, last and only word about what is or is not true about his creation. Fictional reality is subject to change without notice.
    This is a concept anyone would do well to embrace. The canon is constantly in flux and what is true today may not be true tomorrow. If it helps, perhaps people can look at it like the twists in a thriller: you're so sure about the character or the story up until that moment when you get new information. That can bump you off onto a slightly different track or it can turn everything upside down. A lame example is the curve ball of Vader being Luke's dad, while a good one is like The Usual Suspects when you discover the whole tale is just stuff Kint made up.
  17. Quote:
    Originally Posted by Durakken View Post
    ...we're talking about writing the same number at the same time and that would take an infinity of infinities... and when you get that low, you've lost any credibility to say that it is possible in any sense of the practical usage of the word.
    This does not compute. "Infinity of infinities?" Now THERE'S a phrase that's utter nonsense. You can't get MORE than infinity. It's like when people say something is "very unique" or "extremely unique": "unique" can't take adverbs because you can't be MORE unique than unique -- it's already maxed out at the ultimate end of the scale. Same thing for "infinity."

    Stephen Hawking once remarked that the math tells us that out in the universe somewhere there could be a singularity which is burping out exact copies of everything we know. My car, your mother, Sam's computer mouse. That's with our physics in our universe, not a fictional universe where everything is just made up.

    The City of Heroes universe doesn't have to follow your rules, no matter how much you stamp your feet and insist it do so. From all evidence we have, the CoH multiverse could just as likely be an example of Sam's convergent theory as it is your divergent theory.
  18. Quote:
    Originally Posted by Blue_Shocker View Post
    As for the rest of you, your right, how silly for the devs not to predict every single little problem with their crystal ball. How dare they!
    What are you blathering about?

    This wasn't an act of god. It's not a server crash or a power outage. This was a deliberate deletion of player items without any disclosure. That's not "an accident."

    Somehow I have RMT emails from last friggin' summer, and they ALL HAVE THE SAME HEADING and IDENTICAL CONTENT, yet those we get to keep forever until we manually delete them ourselves, but if, god forfend you haven't picked up your self-directed email in a month, well, THOSE, by golly are going to be deleted just because, boy howdy, they feel like it.
  19. Quote:
    Originally Posted by Avatea View Post
    Updated the announcement to advise that players affected by this issue should contact our Customer Support team for reimbursement.
    Mind telling us how to do that? In-game, out here, what? Make it easy for us, please.
  20. Quote:
    Originally Posted by UberGuy View Post
    Just send in a petition, and when wording it, try to remember that the people you're asking to get you your stuff back aren't the ones responsible for it being deleted.
    I know that, thanks.

    I don't want to petition this. I shouldn't have to. Just reverse this until next month and put an announcement on the start-up page, the Message of the Day and in the email system itself.

    And in future, stop just taking things away from us without warning. That'd be keen!
  21. Moving mouths.

    For me, that would be huge.
  22. Quote:
    Originally Posted by Mystic_Cross View Post
    oh no, not this discussion again... I can already see the devs will be thinking very long and hard about any future temp powers they add through booster packs.
    Which they SHOULD. That's their job. So just make future temp powers self buffs. Done. Next.

    Today we find out they arbitrarily deleted all of our global emails without warning. That's acting without thinking, and it frankly pisses me off. I prefer a little deliberation now and again.
  23. Your game was deleted without warning. That's what yesterday's patch was about.

    You've been middle-fingered, mate.
  24. Jace Everett's "Bad Things" is a song I liked before HBO's True Blood used it. See True Blood's opening here. NSFW: Blood & boobies on the bayou.
  25. Quote:
    Originally Posted by Samuel_Tow View Post
    That caught me by surprise, but I logged in today after having been away from the game for a few days, and I find the War Zone dummies just aren't... There. I kind of need them in order to do a little mock-up clip, and they're gone.

    Aside from those dummies, is there any other place in the (hero-side) game where I can find things I can attack, but that won't die, hurt me or run away?
    Maybe someone emailed them to themselves and they got deleted.