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It is rather amazing how simply changing the color of a character's powers can make it so much more fun to play. I've designed characters around the power color, such as Nor'easter Bunny's pink-themed outfit (not to mention her name and backstory) because of the color of the Mental powers. When I had an idea for a psychic character who happened to be a Native American guy, I made him but let him languish because the Mental Blaster powers looked silly. Once I could make those powers gold... wow. So much more fun.
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Quote:Brilliant. Someone get War Witch in here to read this. Stat!Now you see, this is why I wish I could be allowed to rewrite longbow, I'd have Ms. Liberty booted as the (official) leader, and give longbow a real story that progresses with your villain.
When you first meet them on Mercy Island, they're a relief organization, they're offering food to the homeless of the Isles, rebuilding buildings for people to live and work in, and even offering people a chance to leave the Isles as refugees.
Using present game technology, they'd all have yellow reticules and be armed with light weaponry (more tools than actual weapons), and probably, in the zone, all spawn as underlings.
This would make for your first real test as a villain. On mercy Island, everything but your contacts and people in the Arachnos fort have tried to kill you just for walking by. And here's this group that are supposed to be 'meddlesome' heroes who are letting you go and even begging you to just let them help the poor and broken...
And then you kill them for easy EXP and loot, as well as crush the hopes of the people they were helping. (So you basically are given the choice to be as nasty as Westin Phipps from level 1 in a way that abuses player psychology of seeking maximum rewards with the least effort!)
As levels progress, Longbow would become more and more militant. They go from guys in red and white shirts, to looking like SWAT officers and national guard militia, missions with them change in tone, gradually, they become more and more interested in taking you down as you kill more and more of their ranks.
Finally, by the time you're in your level 40s, Longbow has a base off the cost of Granville (serving as sort of a hazard zone), there's a lot of desperate people they could be helping, but because of your actions driving them to extremes, they now only want you and all villains dead or in jail, and are even using the battered bodies of their fallen to operate their own versions of Malta Titans. (who may greet you with such cheery dialogue like: "HELLO [CHARACTER], REMEMBER ME?") -
Quote:How many times can I get that Accolade? Because I qualify. I qualify in my *sleep*.I think they should make it a vet reward, but not one based on time played. Rather, award it based on the number of alts played. Anyone with more than, say, 20 alts above level 30 would get the 'Glutton for Punishment' (alternately, 'Been There/Done That/Doing it Again Tomorrow') badge and non-retroactively punishable access to Cheeky Monkeys through levels 1-22!
Might have been easier to implement than Inherent Fitness. -
Quote:I don't know... I've never done any farming, but as I've said in a couple other threads about being able to buy those incredibly high-priced IOs on the market, I'm tempted to do it. My richest character is level 50 and has 89 million influence. Some of the prices for single IOs I'm interested in are going for prices between 100 and 300 million. A full set of 6 would cost me upwards of half a billion Influence. There's no way I can ever afford that. I'm not getting ahead playing regularly, so now I'm tempted to work an exploit.I'd have no problem with them being nuked. And a temp ban handed out, too.
It's not like they're cheating or wrecking anyone else's game. That's like blaming people for taking Smoke Grenades when they were overpowered or avoiding Rikti when *they* were overpowered. Leave a loophole, people will find it. -
Quote:Up your dose.This is my impression of y'all which only seems fair. This morning a bunch of people encountered something chaotic which they did not get. So they did what on every post every day. The guy who constantly degrades others and crows about how better he is put a post saying exactly that. The guy who posts funny links all the times did his standard funny link post. I could have posted anything but funny link guy desperately need a reason for the funny link. I'm better than you guy needs to declare himself better. Several of you admit you have no idea what you read but then posted a reason for schlepping out your standard response.
This company could have a great release or a terrible release but thats all irrelevant. Funny link guy will be posting funny links either way. I'm better than you guy will be same old same old. None of you will ever evolve or change. As such you no longer interest me. We have talked once and I have seen the reply I will always get from you.
Roleplayers are great. They are fun to group with. They come up with new ideas from nothing or constantly. I can run the same mission 5 times and have a new experience each time.
Power Levelers are great. Every time this game changes they adapt and become something new. Even though they claim they have one mission to repeat I have noticed they are always paying attention. They keep an eye out for some new tweak or tidbit of information they may have missed. One little thing can be magnified to become some new cavalcade of experience.
How I feel about these two groups of people was never important. An excuse for you to be the person you will always be was all that was important. -
Quantum Prophecy #1: The Awakening by Michael Carroll is a YA book, which I didn't know when I ordered it from the library. Once I got it, I was a bit trepidatious that it might be a little too emo or overly "teenage" in a bad way... you now, a Twilight sort of way. My relief was great when I found that's not the case. Yes, the two main characters are teenage boys, both about 13, but they're smart and capable and not at all annoying.
The book opens with a humdinger of an action scene: the world's biggest bad guy, Ragnarok, has built a gigantic battle tank that's headed for New York City. He's gathered a small army of supervillains to assist him, drawing in most of the world's superheroes for a titanic fight. You pretty much don't get more widescreen epic than that, and the book moves right along. That's just the opener, however, because the climax of the fight results in a gigantic explosion... and all the superpowered people in the world disappear, except for three siblings, who have no idea why they were spared.
Cut to 10 years later and our two heroes, Irish schoolboys, are given an assignment to write about their favorite hero on the anniversary of "Mystery Day." Except the mystery is even bigger than they imagine, because suddenly one of them exhibits uncontrollable superspeed and the other is being hunted by black helicopters. Carroll ties it all together so it doesn't sound as random as that.
I give it a solid 4 stars for being engaging, fun and full of characters who do smart things rather than being dumb for the plot's sake. I've already ordered the 2nd in the trilogy from the library. The picture on the left is the original cover. Apparently Carroll has written a number of other books in this same universe (according to his website it's 5 novels and short story collection), so they're reissuing them with consistent covers like the one on the right. I saw the latest, Superhumans, at the bookstore today and paged through it. It looks like it's a flashback tale to when the adult heroes of this book's opener were just starting out, so I figured I'd wait to finish the first trilogy before going on.
Anyway, it's quite good, so check it out. -
Damn forum logging-out bug. I'll see if I can recreate this post.
...
Anyway, I was at the bookstore today (because I haven't been since yesterday) and I saw they've re-released the first Wild Cards story collection. It has 3 new stories and a cool new cover. You read most of it here at Google books.
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Quote:Do you know what "Black Friday" means?And I see yet another day has been given a goofy name. Sigh. I don't much care for "Black Friday," either, which sounds like a really bad made-for-TV thriller to me. I never heard that one in use until three years ago, either. Oh, well.
When your business is doing badly, you're "in the red." When it's doing well, you're "in the black." The red and black refers to the ink they used in ledgers to track sales and earnings. Typically, most retailers earn a huge proportion of their money for the year during the holiday season. Many do upwards of 25% to 30% of their yearly sales the first 3 weeks in December alone. (Some even do as much as 50% then. Imagine that, if you will: if your company makes $10 million a year, you earn $5 million of that in just 21 days.)
In the US, Thanksgiving falls on the fourth Thursday of November. Most people therefore also get the next day off. With nothing much to do, those tens of millions of folks then start their Christmas shopping. Since that officially kicks of the holiday buying season, putting businesses "in the black", they started calling it "Black Friday." (Unless you were born before November 1965, or maybe 1966, they started calling it that well before you were born. It's not a new thing.) -
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You forgot the word "awesome" in that sentence.
Last night as I was rampaging around Paragon City I was playing my "Sturm und Drang' playlist which contains music from movies and games and your stuff would fit right in there, especially "Fliege." Man that's a good song. I've listened to it twice already.
...and Space Ace! Also awesome!
Must... have... mp3s... -
Really well done... I love the pose in the second pic of Optimus.
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Sometimes I can't fullview and the front page gets stuck. Just buggy every so often.
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Quote:I don't know if it does. Anyone know that status of Gotham City's legal system, especially regarding the death penalty?And killing the joker can be done by the legal authority that reserves the right for itself... which Batman does when he hands him over. If Batman was imprisoning the Joker himself... if he denied the legal authority the right to make the decision... then I'd see it.
And yes, the Joker is insane, but no, that wouldn't mean that he'd be treated by the judicial system like that. In most real-world jurisdictions, his madness wouldn't matter one whit-- it's the wrong kind of "insanity" for use as a legal defense. He could still be found guilty and sentenced to die, if the jurisdiction had the death penalty.
Regardless, he keeps getting out before anyone kills him, whether it's the state or a fellow inmate. -
Quote:Despite the coolness factor, I'll be staying far, far away from anything run by CCP. That's a company that gets it wrong.It does make me think about them supposed to be doing World of Darkness MMO. I hope they will be using this for it.
"I hear you have been playing the WoD MMO."
"Yeah, about three months now."
"What level are you?"
"Um, I haven't made it out of character creation yet. I almost have my character the way I want it to look!" -
Welcome back, Cashoo.
Cashoo rhymes with bamboo, so you therefore must draw a panda for your life to be complete. It just so happens I have a panda. I think he's awesome. He thinks he's awesome, too, but he's righteously justified in that belief.
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/em applaud
I love living in the future. -
Quote:I am famously against respeccing, because I hate it, too. (People have actually made me forum avatars to that end.) One thing that would make respeccing easier to take is to allow us just to remove select powers rather than rebuild from square one. Another thing is to let us keep our power tray the way it was. I'm tired of taking a screenshot of my power tray and constantly having to go back and forth referring to it as I re-jigger my powers. Because really all we're doing is switching out one or two powers and keeping the other 97% the same.Most applicable part bolded. Seriously, I hate respecing, it's like dull homework when I could be out bashing someone or working on an AE mish. Even with a carefully thought out build on paper in front of me it's a dull PITA. I've only done it... hm, once? that I can recall because the build needed to be rethought after they fixed the way Poison Trap worked.
Maybe if they were to someday make respecing more friendly I might... if I ever feel the need to play those toons again. -
Quote:The fox shoots, the fox scores. The crowd goes wild.Quote:
Other MMOs encourage us to continue to take new risks and keep on innovating. And honestly, I think we try to compete against ourselves more than anything. We wanted City of Villains to be better than the original City of Heroes, and we worked to make City of Heroes Going Rogue even better than City of Villains. And thats what weve been doing for over six years.
Take this risk. -
Quote:I don't think it's vengeance if you're not personally benefiting from it. Vengeance is a personal thing.Never suffer the guilt for the evils of others. Down that way lies despair.
The lives ended by Joker were ended by Joker. Trying to assign blame any further is sadistic. Batman stops Joker's rampage and remits him to the justice system, just as any citizen arrest is supposed to be employed. He cannot simply end him or it ruins everything Batman stands for, and Joker knows it. Batman stands for justice, not just vengeance, and taking the law into his own hands is vengeance, even if justice is served by doing so.
And I *do* think Batman shares the responsibility *and* the blame for Joker's subsequent murders. The first time Joker is apprehended and gets away, okay, I can buy that as unforeseeable (to the character, not the reader). But the second time? No, sorry. Those people would still be alive if Batman had Batmanned up and iced the Joker. The Joker *will* kill, he has no choice in the matter. He can't be cured, he can only be incarcerated. The jail never holds him for long. He's such a significant danger to innocent people that hiding behind an "I don't kill because it's bad" stance is ridiculous. In this case, the lesser of two evils is to kill Joker. -
Oh, one big thing I forgot to add that's mentioned by every single person I've introduced to the game:
Your abilities should make you resistant to similar attacks. A girl who joined asked me if her fire Blaster was immune to fire attacks. My cousin wondered if his ice Controller was immune to Frostfire's snowman. Sadly, the answer is "No," but it would be pretty cool if it were "Yes."
I wouldn't go with total immunity, of course, but rather "greater resistance." Some sort of bonus your Ice Blaster has against cold powers that a different powerset wouldn't have. -
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Quote:You know that square water reservoir in Steel Canyon, just down from the Magic store and up from the University? Can't you just see people zipping along there? What a hoot.Haha, I really wish they'd do that again.
And that training sounds like a lot of silly fun.
I tried doing the same thing with a group of us on the ski slopes...
It didn't work out so well, due to the speeds and such.
However, I bet it works fine in that situation.