Inazuma

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  1. *starts writing my dream mission arcs*
  2. Oh, I am truly looking forward to Architect. Nice work devs!
  3. [ QUOTE ]
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    She is still deciding if she wants it to be a "Sister Flame has been kidnapped by Clockworks and you have to rescue her so she'll fight with you" arc or "Sister Flame needs help to find her missing friends.". We've even tossed the idea of a Clockworks Civil War where a rival power has taken control of some of them and is going up against the Clockwork King. I think she's leaning toward the first one because she thinks a lot of people want to play with her (so she says ).

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    I had not kept up with the thread in a while. Still great.

    SIGN SEEN AT MISSION DISPATCH ON OPENING DAY OF i14:

    "Your wait time for the Sister Flame Clicky-Clack Mission Arc is Two Hours from this point."

    The heroes will be stretched around the building to help Sister Flame, dance contest or no. Wait and see.

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    I will totally be camped out in that line. ^^
  4. Inazuma

    Mac Open Beta

    And now the Mac Guy and the PC Guy can play CoX together!
  5. If the Peacebringer contact says it, it must be true! Welcome to the boards, Sunstorm!
  6. Hi Synapse! Welcome to the boards! Prepare to be abused by the player base!
  7. Star Strider Forces Registry
    Name: Scorpion Jane
    Global Contact: Inazuma
    Level of Classification: 50
    Origin: Natural
    Super Rank & Super Group: Sisterhood of Shadows
  8. [ QUOTE ]
    Bruce was responsible for the creation of some of Hero GamesÂ’ most memorable characters, including the ever-popular Foxbat.

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    I... I love Foxbat! *has the original comics featuring Foxy and those other classic hero games icons* I hope we'll see some creative characters like that introduced to CoX. ^^
  9. I had the problem too. My PB came out of the tram shaking like she was having an epilectic seizure.
  10. Remove the Skulls and Hellions. There's tons of them in Atlas, Galaxy, Kings, and Perez. We don't need them in the Hollows. Lost are a suitable addition. Coralax are a pleasant surprise.
  11. Time to get the invasion badges on my new fire scrapper.
  12. [ QUOTE ]
    Wait? Admitting they rushed a patch through? and now have to ..revert to a previous issue??

    ZOMG! the sky is falling!

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    There was nothing rushed about this patch. It's been in testing for a couple weeks.
  13. The key is killing the left Nictus first. That's the healer. Use ranged attack with more than 80' range (Blasters shine here). It won't fight back and Rom and the other puffballs won't notice. They will notice once it dies, however. Then just dogpile on Rommy. It was a piece of cake.
  14. I've played one to 15 so far and had a lot of fun with it. Impressive damage output and the fire shield is light on the end drain. That may change next level when I get plasma shield, though. ^^;
  15. Note: The Scrapper version of Cremate (in Fiery Melee) doesn't take Melee Damage IO sets. It claims to take PBAoE IO sets instead. This makes no sense. It's not a PBAoE power. Cremate clearly defines itself as a single-target melee power.
  16. "Good god, you're a woman!"

    Heh, nice Iron Man movie reference.
  17. Sweet. Can't wait for this to go live.
  18. Oh. My. Frakking. Geez. We can make our own missions???? WHOOHOOOOOOO!!!!
  19. My love for Positron knows no bounds. :O
  20. An awesome story. This game has the best devs.
  21. [ QUOTE ]
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    Um, shouldn't Dominators get an ASSAULT secondary set? Why the Electrical Manipulation?

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    Yep. Bug in the display name. Fixed it today.

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    Ah, glad to hear that. I'll be interested to see Electrical Assault. I'm sure it's simply a mix of ranged attacks from El. Blast, with the melee attacks in El. Manipulation, but it'll all look good in red.
  22. Um, shouldn't Dominators get an ASSAULT secondary set? Why the Electrical Manipulation?