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				Posts743
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				Joined
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	Stop using [Fire Shield] on the cat. I know it doesn't hurt it, but the cat doesn't!
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	First after crazy ranting person
 
 
 feel better now?  
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	We got "I can't Beleve It's Not Butter" too. I think Utterly Butterly was trying to leech of the wierdness of the name a little
 
 *edit again* ignore the previous edit, all is well
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	Greetings people from across the "Big Blue Wet Thing" who speaks a language not disimilar to our own.
 
 *prepares his own stick to parry any incoming poking*
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	Woo, new forum! I'm supprised nobody has taken my highly popular name over in amirica
 
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 ok, so maybe it's not that popular
 
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 ok, it sucks, I know *cries in a corner*
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	I'm aware that this one is probobly well known, but I'm committed to bring you oddness, darnit!
 
 Albino Sky Raider
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 Will I dream, Dave?
 
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 Of electric sheep?
 
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 Will I get to retire you?
 
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 I don't like where this is going *does a runner*
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 Will I dream, Dave?
 
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 Of electric sheep?
 
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 I prefer electric goats myself, damn sheep keep wondering off and getting lost  
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 It's fun to guess, but it's nicer to know  
 
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 You ain't from 'round these here parts, are you?
 
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 Drat, he's on to me! *runs for the hills*
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 I think the only method for mixing them up right now, is to have kicks on one costume slot, and punches on another, and flip between them.
 
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 Which brings up an interesting question. Are the new anims tied to your costume slot, or tied to your character? I haven't seen anything saying one way or another.
 
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 I'd guess to the costume slot, like the power coloring is.
 
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 It's fun to guess, but it's nicer to know  
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	I was under the Impression that the OP was eating paint...
 
 whoa, deja vous!  
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 I think the only method for mixing them up right now, is to have kicks on one costume slot, and punches on another, and flip between them.
 
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 Which brings up an interesting question. Are the new anims tied to your costume slot, or tied to your character? I haven't seen anything saying one way or another.
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 It's unlimited for every avatar for ever.
 
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 The same is true for all booster packs
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	/bindsave will save the binds to the defualt keybinds file, you can use /bindsavefile, but it needs you to type out the path to the file you want to save it to, eg.
 /bindsavefile "C:\\program files\city of heroes\ScarletBind.txt"
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	Like I said in the other thread, I think they'd be good for a brawler type character.
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	coords are: -1438.2 0.0 862.8
 
 EDIT: It's a bit east of the hospital
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	I found found yet more oddness, Free floating grafitti in Cap Au Diablo.
 
 I should get a badge or somthing for this  
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	/bindsave is the command you're after, but it would likley save the bad bind too. I'd try /unbind 1 then rebind it using the keymapping interface.
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	There are also "Kids" in Bioshock... still not sure how they got away with that.
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	Odd, I swear I once lvled using war witch with my MM...
 
			
