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Posts
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Quote:Another great Blues Brothers line but not as good as 106 miles.

Sorry, it's a cool line, but the "We're on a mission from G'yad (God)" still wins.
Along with the joke about 1060 West Addison. This movie is the only reason anyone in their right mind would actually be caught dead up in that part of Chicago.
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Quote:Okay, let's look at it:10$ per booster pack is hardly anything to complain about. Go look at starwars galaxies and its TCG game and see how many players are outraged by that. (myself included) Sure its great that swg finally started getting more items that we had asked for but you gotta not only pay extra for them but its a lottery and you only have a small chance to get the loot cards and even then the lootcards that you want.
Be thankful that isn't the case with coh.
I bought the Wedding Pack on 4 August last year.
That amortizes out to $0.67 a month.
I bought the Cyborg pack on 17 September last year.
That amortizes out to $0.71 a month.
I bought the Collector's Edition at the end of September and the CoV DVD at the end of October. I paid considerably more than $10 for them.
Even so, it amortizes out to about $5 a month. And that doesn't take into account the value of the extra month I received with each code.
In January, I dropped for the Mac Edition (because I didn't want to wait for the Valkyrie pack).
That amortizes out to $2 a month.
In April, I sprung for the Magic Booster.
This amortizes out to about $1.24
Again, with the Science and MA boosters.
So right now, assuming I'm prepaid on a yearly 14-month deal, I've paid more than the equivalent of a monthly membership due to the packs.
HOWEVER, due to amortization, the cost per month continually is going DOWN.
If you don't factor in the luxury purchases of the CoH/CoV collector's editions, I'm paying right about what a monthly subscription is.
We're talking a 5-ish dollar a month difference between myself and someone simply on a 14 month deal. Now, $5 won't even get me into a matinee out here. And the extra powers, costumes, etc have, collectively, arguably improved my QOL in-game.
Could I get by without them? SURE!
Now, were Paragon NOT releasing new costumes, powers, etc with just about every Issue (and stuff like Walk between issues), I could see how he might have a legitimate female dog. Unfortunately for him, they DO. So this is simply an entitlement issue with him. -
Quote:You're paying to connect to the game and play. The fact that they give you as much free swag in-game as they do is incredible. And you're going to be all butt-hurt about a pseudo-travel power? Where was your outrage with Mystic Fortune? Or Mission Teleporter? Or Self Destruct? Or early access to the SuperTailor?lol if i was jealous i would just buy it... The $15 monthly fee is supposed to cover extra content, if not may I ask what exactly I am paying for?
CanQuote:So I'll go play another MMO, I've been meaning to try Aion anyways.
I
Have
Your
Stuff?
Well at least you're not completely irrational about this. Just mostly. This is a power that, while VERY useful, it's a "gotta have" or game-breaking power.Quote:Hopefully there are a couple more people like me, and this ends up costing them money in the long run. But, I doubt it.
Basically it's a combination travel power that's superior to Sprint and Combat Jumping, and inferior to Superspeed and Superjump. Yet costs about the same amount of End as the superior powers. It also doesn't stack with travel powers that provide defensive bonuses. -
Quote:Currently, 53 on an L25 Kat/SR scrapper. Once I hit L50 with IOs, it'll be over 56.I read someone with quickness, swift, sprint and ninja run had about 56 mph run speed. Not bad considering their SS had them at 86 mph.
With a Kin/* or */Kin, you really don't need a travel power. -
Quote:My defense cap build has 2799 HP, and regenerates 27.5 HP/sec. But, as he's defense-capped, he rarely, if ever, has to regenerate anything.My Inv/SS is getting 45.8hp/s and has 2874 Health. With Dull Pain active it goes up to 52.1hp/s from the extra 338 Health.
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I'd go Katana/SR. Build for Acc/Recharge/End until SO's.
Take Divine Avalanche as early as possible and slot it out fast.
Once you hit SOs, it just becomes completely unfair to NPCs, even to +3 bosses.
Also, Sprint+Swift+Quickness+Ninja Run will have you seriously debating whether or not you'll need a travel power. I know I'm considering respec'ing out of SJ right now. -
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Quote:I dunno. It's fast enough that I'm seriously considering spec'ing out of SuperJump on my Kat/SR.Hmm looks pretty cool, not so fast that its negates the need for travel powers, but fast enough to be worth it.
Sure, well-slotted SS will suck the doors off it...but not by much. -
One of the few things I liked about "The Postman".
The entire trading of the "You're famous" scenes with Tom Petty. -
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Quote:On difference.You dont need speed limits on roads either. Sole control over speed has been given to the drivers already. If you want to slow down, just step off the gas.
A screwup during an incident of speeding may get someone hurt/killed.
A screwup during experience-denial? It gets you...inf...and *gasp!* PRESTIGE!
OH SNAP! -
Okay, not quite sure how to get VirtualDub or CCCP to work together. But AVIDEMUX did what I needed.
http://www.youtube.com/watch?v=Qso77HPYWtw
Also, if you want to see the MP4 source file, you can grab it here. -
Just for stupidity's sake:
3-slotted with even-level SOs
Sprint: 97.5%
Swift: 68.2%
Quickness: 68.2%
Ninja Run: 140%
Total: 373%
Slightly faster than unslotted SS.
Now just single-slotted with even-level SOs.
Sprint: 66.6%
Swift: 46.7%
Quickness: 46.7%
Ninja Run: 140%
Total: 300%
Marginally slower than SS.
With +2 SO's
Sprint: 68.3%
Swift: 47.8%
Quickness: 47.8%
Ninja Run: 140%
Total: 303.9%
L50 IO's
Sprint: 71.2%
Swift: 49.8%
Quickness: 49.8%
Ninja Run: 140%
Total: 310% -
Quote:Again, sole control over XP gain has been given to the users ALREADY. If you want to slow down, turn off XP for a bit. As such, no adjustment (see NERF) of taskforces is necessary. In fact, any taskforce that includes Freakshow is already nerfed.
But I am not ashamed to be concerned about ill-effects too fast leveling.
Maybe stuff like TFs that provides a steady stream of prey should give a little less xp (and slightly more inf instead) so you can do them without it shooting your level through the ceiling and dont have to feel so dumb if you do other stuff instead? -
Okay, for some reason the video didn't convert. It's was an AVI file. Not sure why it didn't work...
Anyone more familiar with YouTube than me?
440MB file in 1024x768, 30 seconds long. -
Snagged a copy of FRAPS and did a quick 30-second demo (haven't bought a full copy yet).
It may still be processing (original source was around 500MB).
But here's the link for once the file's done being processed. -
It's not a temp power. It's an inherent.
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Quote:Anyone test what that looks like with sword out? Or sword and shield? I just watched the video and at least one of my characters NEEDS the ninja run power very badly!!
Here -
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Quote:Here's a few of the Ninja Run, including speed stacking.Screenshots please? This will determine whether or not I actually buy this.
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Quote:That's what you get for not springing for the extra few bucks for real Adamantium...To illustrate why the Claws-out Ninja Run looks odd, have a look
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Only had a little time to do the pics of the Ninja Run (took my appropriate character Kat/SR scrapper).
Pics available here. You can view them full-size.




And yes, Sprint+Swift+Quickness+Ninja Run feels SS-fast.
