Hookecho

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  1. Hookecho

    RUSH the RIKTI!!

    Weds was a prime getaway day for the holiday weekend so no sweat.....its all good

    Hope you back up running soon
  2. Hookecho

    RUSH the RIKTI!!

    Thanks for another fun time kicking some Ritki [censored]!....I look forward to next week
  3. Hookecho

    RUSH the RIKTI!!

    I'll be there and will bring the SG...well those that are here...or there...or....heck I'll bring peeps
  4. Ex....will you please throw some more hamsters on the wheels.....cuz your payment server is not keeping up
  5. thats going to be the rub...unless there is a master recording of all channels....how do you prove the 12 year old with the microphone is dropping every F-bomb word combo he can think of over voice chat?
  6. I really dont foresee a problem if there is an opt out option. Having said that, the group of people I game with uses vent, and we have used TS in the past. Most of the people I game with I have known for years and we all tend to follow each other from game to game. Heck a few of them I have gamed with since 1998 back in the old mechwarrior days....yes I'm old.

    I find a voice comm system works well for teamed game. It is darn near required for (at least for us) in games like GR, RvS, ArmA, Graw, Graw2 and the like to keep the mental picture of the tactical environment. Also in games like IL2 and Falcon4 fast paced team (or wingman) comms is vital. CoX lends it self well to a voice comm system......if you know the people your team with. I'm old enough to know that I really dont need to hear some bubbly pre-teen blathering in my ear about how her teacher hates her etc...besides the people I game with are adults and well we use colorful adult words and barbs and downright insults to each other (all in good fun btw...) that would not do well with young ears....

    I could see a huge problem with colorful language getting people in trouble in a voice comm situation....
  7. [ QUOTE ]
    My personal take on this would be summed up as...

    1) Simple and direct, like the Newspaper or Scanner provides, only on the Super Computer
    2) Provide a reward for working as a SG, but not a requirement
    3) Build up to a SG Version of a Mayhem/Safeguard


    on making them unique...
    - To make them group-themed, they should utilize mutliple-click glowies.
    - Give each mission an Elite Boss to kill, to increase the challenge.
    - Using outdoor maps would make them distinct from news missions.
    - If these are outdoors, how about renaming the Raid Porter into a Mission Porter, or a Group Porter or something and giving it the added function of starting these missions?
    Doesn't really have to be too complex, just team-focused.

    The reward should be bonus Prestige if a certain amount of people from the same SG gain Prestige upon completion (so in SG Mode and within level range). Maybe 100 Prestige each if 3+ members of your SG are present, and 150 Prestige each if 5+ are present. So you can combine 2 coalition SGs and both get rewarded.
    Some subtle observations on setting up the bonus this way: the bonus is independent of the relative difficulty of the mission, it's not "double the mission bonus" or something - so you can't exploit this in a PL-type sidekick setup. You also need to get a reward for the bonus to trigger, so you can't get 2 non-SK'd lowbies from the SG to sit at the door while you solo this and reap the bonus.
    You could also limit the bonus by time, like PVP zone missions.

    SG-Mayhem, SG-Safeguard?
    Obviously the pipe-dream here would be the often-suggested raid on your base by NPCs. That's a bit tough to design, with things like base pathing and potential goals for raiding. How about something simpler for now?
    How about a very challenging mission like that famous "get these glowies in 10 minuts"? Don't tell the team what it is until they take it, give them 15 minute to...
    - Kill any 3 DE Giant Monsters on a map full of them
    - Kill a COT AV and his 4 Elite Boss friends (a challenge like the Aeon fight in the States TF)
    - Hit 50 glowies on an outdoor map
    Something INSANELY fast-paced and designed for 8 people. In-your-face, get-in-and-get-out, wild fun that you might truely fail miserably and have fun failing!


    oh yeah, you can easily add badges for doing some number of these, or doing specific tasks within them (Glowies, Hostages, etc)

    [/ QUOTE ]

    I'd be against having them require a raid porter, because for those SGs that dont ever plan to raid or do the pvp thing, we dont have a raid porter and if your base is already stuffed then requiring an SG to increase the plot size to get another tp room and thus pay rent would kind of suck. If you have a raid porter great but also make them like a train mish for those of us with no room to expand.
  8. For me and mine yes, MadScientist. Others have wonderful ideas also and your thread about what a base "is" to us is a wonderful thread.

    A lot of what i want to see done has been suggested and hashed out before, except the cost of the plot sizes. I know we have a "free" plot and thats what my SG uses because frankly we only have 7-8 actual people but we all have altitis. My SG is pretty much against the whole concept of PvP and most have never nor will never step foot in the PvP zones just on principle, so I see the line between Private and Secure as a good place to break the plot sizes apart and give those who dont feel the need to raid or do that stuff a break in the price of making a full service SG base, we (my SG mates and me) are just looking for a base size that meets our needs.

    Before you ask, yes we have 8 tps to 16 zones, and at this point cant add any more enhancement bins anywhere because we are at the placement cap. Power is not a problem nor is control. We just have no more room for stuff. I'd also like to see the robo surgeon fixed. Fix the placement issues with the tp icons (screens telling you where that tp goes) because there is some wonkyness involved with those and placing items near or under them. give us a way to stack stuff without the magic box (which to this day I still cant make work)....oh and can we finally get some decent flat screens? ones that dont only have the CoX version of "Anatomy Channel" or the "Xray Channel" lol....I know they can do this because they did it in the pool room in faultline........

    I'd like to see a lot of the items have their plot size made smaller....like the Insp bin...does it really need to be 4 squares?

    sorry I'm at work and typing this out in spurts while at the same time editing a foundation plan sorry if it skips around a lot.
  9. Use the demarcation line between Private (RP based or just your basic PvE base) and the Secure (PvP Raidable) bases. Cut the costs of the non secure base plots and monthly cost in half at least. PvP players will be up in arms but dangit, as a PvE player I have taken more than my fair share of changes shoved down my throat that PvP needs to take one this time......wait did I just type that out?

    Anyway, for a non-secure base, plot sizes and monthy cost need to be reduced. I mean my base is completely out of space to add anything of value at this point, and I nor my SG want to relive the pressure of massive "rent" payments for the next larger plot which would give us exactly the space we need. I mean heck, I upgraded the plot size to the 1st "rent" plot and I swear to gosh, the next day I log in and get the "Your SG owes X rent".......man that made me mad so I paid it and chunked the new storage room and went back to the old "free" plot. Talk about a waste of time and effort
  10. [ QUOTE ]
    Is it time to rescrub the list?

    [/ QUOTE ]

    No offense there Ex, but whats the point....are they even paying attention anymore?
  11. curse you for making me finish this floor beam to cast-in-place concrete wall connection detail!
  12. ok, this looks really cool and gives me a reason to go to that creepy Ritiki crash site zone for something other than badges.....woot for us. I am looking forward to this one

    That would be funny.....lvl 35 Ritiki dropping in Atlas and Noob Island, oh the humanity!
  13. BTW...where is the "Chuck Norris" power set?

    You know:
    Left Roundhouse kick to the head
    Right Roundhouse kick to the head
    Both legs roundhouse kick to the head
    Intense stare - fear
    Sitting and waiting - taunt/pravoke
    Fake jab/haymaker combo followed by the real attack...a roundhouse kick to the head
    His Beard for a defensive sheild

    Remember, Chuck Norris's tears can cure cancer, that is if he ever cried!....His roundhouse kicks can be seen from space, with the naked eye.......his foot traveled so fast in a roundhouse kick once that it traveled back in time and kicked Amelia Earhart out of the sky where by she was lost forever!
  14. meet anywhere thats far enough away from the Warhammer players that the stench of their unwashed, smelly, sweaty, goth outfits that you dont gag and loose your lunch......

    I was at GenCon 2 years ago competing in the Classic Battetech matches and I swear I could smell these kids long before I saw them......yikes
  15. Wait a minute.....your telling me that what I read is not the unvarnished truth? I'm shocked....Shocked! So your goign with the fake but accurate slant huh?

    All kiddign aside, that was a really neat thing yall put together...kudos really
  16. I'm pretty sure the OP was joking when he made this thread.......I think......kinda.....wait what are we talking about again?