HardRider

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  1. As the title says. ive decided to make a ws and since i only got my last ws to 25 and it was before io im not fully sure what im doing so i ask ur views. all views welcome.

    layout of what i want

    i want to be all range except a few powers for health etc.
    i plan for now to keep the powers at the lvls unless advice says other wise.
    ill be a human/squid only no tanking at all (dont care what people say - im no tanker)
    and i plan to mainly travel as a squid in and out of mishes til i get ss later on then its a mix. which is why i slotted squid as i have
    and ss slotting i say is fine cos it works on my other villain toons

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Fitness
    Power Pool: Speed

    Hero Profile:
    Level 1: Ebon Eye -- Empty(A)
    Level 1: Absorption -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(3), S'fstPrt-ResKB:30(3)
    Level 2: Gravity Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(5), TtmC'tng-ResDam/Rchg:50(5)
    Level 4: Gravimetric Snare -- Empty(A)
    Level 6: Dark Nova -- EndRdx-I:50(A), EndRdx-I:50(7), Flight-I:50(7), Flight-I:50(9), EndMod-I:50(11), EndMod-I:50(11)
    Level 8: Hurdle -- Jump-I:50(A)
    Level 10: Penumbral Shield -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(27), TtmC'tng-ResDam/Rchg:50(29)
    Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(27)
    Level 14: Shadow Cloak -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(29), LkGmblr-Def/EndRdx/Rchg:50(31), LkGmblr-Def:50(31)
    Level 16: Twilight Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(31), TtmC'tng-ResDam:50(33)
    Level 18: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(33), Numna-Heal/EndRdx:50(33)
    Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(34), P'Shift-EndMod:50(34), P'Shift-EndMod/Rchg:50(34)
    Level 22: Stygian Circle -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(23), Dct'dW-Heal/Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal:50(36), Dct'dW-Rchg:50(37)
    Level 24: Essence Drain -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(37), Nictus-Acc/Heal:50(37), Nictus-Acc/EndRdx/Heal/HP/Regen:50(39), Nictus-Acc/EndRdx/Rchg:50(39)
    Level 26: Unchain Essence -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(40), Posi-Dmg/Rchg:50(40), Posi-Dmg/Rng:50(40), Posi-Dam%:50(42)
    Level 28: Dark Detonation -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rng:50(39), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dam%:50(43)
    Level 30: Super Speed -- Winter-RunSpd/Jump/Fly/Rng/EndRdx:50(A), Run-I:50(50)
    Level 32: Quasar -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(48), Sciroc-Dmg/Rchg:50(48), Sciroc-Acc/Rchg:50(50), Sciroc-Acc/Dmg/EndRdx:50(50)
    Level 35: Stygian Return -- RechRdx-I:50(A), Heal-I:50(48)
    Level 38: Eclipse -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(45), TtmC'tng-ResDam/Rchg:50(45), Efficacy-EndMod:50(46), Efficacy-EndMod/Rchg:50(46), Efficacy-EndMod/Acc:50(46)
    Level 41: Dark Extraction -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg:30(43), C'Arms-Dmg/EndRdx:30(43), C'Arms-EndRdx/Dmg/Rchg:30(45)
    Level 44: Gravitic Emanation -- Empty(A)
    Level 47: Gravity Well -- Empty(A)
    Level 49: Sunless Mire -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Dark Sustenance
    Level 1: Shadow Step -- EndRdx-I:50(A)
    Level 10: Shadow Recall -- EndRdx-I:50(A), EndRdx-I:50(25)
    ------------
    Level 6: Dark Nova Bolt -- Empty(A)
    Level 6: Dark Nova Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(19), Thundr-Dmg/Rchg:50(21), Thundr-Acc/Dmg/Rchg:50(21), Thundr-Acc/Dmg/EndRdx:50(23)
    Level 6: Dark Nova Emanation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(15), Posi-Dmg/Rchg:50(17), Posi-Dmg/Rng:50(17), Posi-Dam%:50(19)
    Level 6: Dark Nova Detonation -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(9), Posi-Dmg/Rchg:50(13), Posi-Dmg/Rng:50(13), Posi-Dam%:50(15)
  2. just like we have in MA with creating stories/ descriptions could we also get a work count counter so we know how much we got left? (i.e. start at 300 and works down?)

    i had to dumb down my story abit just now cos i wasnt aware of how much word count etc i was aloud.

    i know the increase bio word count has been mentioned and hope its on their list of things to come out soon but i cant remember if word count counter was mentioned so i mention it now
  3. [ QUOTE ]


    Not enough players doing Red Side


    [/ QUOTE ]

    thats cos theres not as much to do as heroes besides dam paper mishs n contacts.

    villains need! more sf's not co-ops (yes there nice and welcome) but villains do need them
  4. [ QUOTE ]
    In that case then, grab your torches and pickforks ladies and gentlemen!!!! Its noobhunting time!

    (oooooo good idea for an arc!!!)

    [/ QUOTE ]

    Good idea. spread the word in game and lets have a bbq
  5. i argee and has been mention loads before tht sal in sgs need more protection from [censored]
  6. HardRider

    Shadow Meld

    ive slotted it 4 lucks and its works well with my IH and MoG
  7. [ QUOTE ]


    Discuss...

    [/ QUOTE ]

    Discuss....CoX Rocks....Ofc
  8. HardRider

    BUTTCAPES

    Excellent news. my night widow now has the power and my male fort becomes jealous and destroys everything.

    good news tho yay
  9. HardRider

    Dark Servant

    Whats the best way to slot this thing?
    heals
    hold debuff?
  10. [ QUOTE ]
    Wow, just wow.

    [/ QUOTE ]

    ...they better not being starting this as well
  11. same here. my gaming ego will be destroyed if i dont get a email from them lmao
  12. HardRider

    mission fix?

    its a nice idea. but unsure how they can make tht happen. but id sign for this
  13. yer i know petty much all power lvls but i was thinking more for the new players we have and will get. i mean i only thought of this becuase i was asked today.
    and i ofc meant in game not creation window. its a small but could be a nice feature for those who isnt a vet or as experienced as others.
  14. As the title basically says....

    most of us howadays use mids including me.

    however for those who dont and for those who well cba to keep looking at mids, everytime we click on the powers button in game, as well as the basic info of the powers being shown when we move our mouse over it. can we also have it so it shows what lvl we can get it at?
  15. [ QUOTE ]
    Very good idea that one. /signed.

    Oh and make it for capes too!

    *is aware that this pushes the suggestion down the list of implementation due to the cape thing... walks off, whistling nonchalantly*

    [/ QUOTE ]

    oo with the capes is a good one also. im hoping theyre still gonna add SG Capes as well
  16. HardRider

    Most inf!

    cant remember what toon but the most ive had on one toon was 450ish mill.
  17. [ QUOTE ]
    She's apologising! GET HER!

    [/ QUOTE ]

    i've tracked her down to a small cave in Grandville.

    i need help to continue my shock horror attacks.

    maybe its a sign of the new forums
  18. O.k just seen this...whats going on lol
  19. [ QUOTE ]

    Only one copy but at least it dominates the shelf now

    [/ QUOTE ]

    Lo.

    thts the spirit. taking the stores 1 copy at a time
  20. [ QUOTE ]
    [ QUOTE ]
    can we slot them?
    can we slot them with IO's or even SO's?

    [/ QUOTE ]

    No and no.

    Damage will be determined by mob rank (minion/lt/boss etc).

    [/ QUOTE ]

    figured, but what is the mob rank numbers, i know minions do nothing massive n avs do but anyone got any numbers.?
    this helps with me in what to make n what stages to have them in really.