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It's one of the oldest CoH memes, way back from the days of kill skuls and jerk hackers/gone to the Americans. Okay, maybe not quite that long ago, but Issue 7 when Grandville was introduced.
A lot of the high-level missions for Villains have a sort of happy ending, as though even the people who played CoV were good people. This was usually in the form of the villains being THIS close to winning, but then they get word that whatever captive or whatever ended up getting rescued by Blue Steel.
Let's see... Happened twice to Westin Phipps: once with Miss Francine and the other with Ido and Hugo... Once to Ghost Widow as she attempted to destroy Numina... Once to Ambassador Kuhr'Rekt when he was plotting against Valkyrie... Once to Vernon von Grun as he was interrogating kidnapped scientists about the Devouring Earth... Can't think of any more at the moment.
As a result, he was the go-to guy when something needed to happen, and the Chuck Norris-esque meme developed shortly thereafter. -
Pictured above:
* Miss Liberty, the trainer in Atlas Park.
* It's, a possessive as clearly indicated by the apostrophe.
* Unresistable, which is totally a real word despite my spell checker's objections.
* Merit Rewards, a type of special Salvage.
* Powerset, because the space bar is for timid country folk.
Let us take a moment to honor all the obnoxiously careless and unprofessional typographical errors in the game, and look for signs of more to come. -
It'd be +4x8 with Incarnate Abilities.
Quote:If we're allowed to dedicate the whole build to single and the whole alt build to AoE... Can we talk about the more power/slot efficient sets for Defenders, Corruptors, and blasters? or do the defense stat particulars behind the scenes reserve this thread for melee AT's?
Also, don't assume that not having a power set dedicated to survival means those archetypes are excluded by any means.
Quote:Oh I understand the rule. lol. It's just arbitrary and not meaningful. lol. If you want melee then Boxing and vet powers are available. lol. Then fire/cold corr has everything covered. lol.
If it's just about doing damage, then sure, ranged can do everything melee can. But you can't cherry-pick attributes until you're left with something you like. If that was the case, I'd have titled the thread "Though Experiment: My Favorite Character." -
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We'll be shooting for any enemy group and any AV/GM. Farming a map of Fire-only enemies with Fiery Aura isn't all that impressive.
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There's no reason ANY Beam Rifle shouldn't be available to Robotics.
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There's no rez for Sister Psyche because the devs finally decided they no longer hate villains.
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Preface: This is not a thread for posting builds. I can't enforce this as a rule, but I ask for your cooperation to keep this discussion healthy until the time comes that we try to make something out of it.
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In contrast to the tone of this thread, which is provocative satire, the idea hit me that we as a community could try to construct not the best single build, but the best character with an assortment of powers using the 3 alternate build slots available to it.
Typical "bests" include the following:
- High damage. Usually total output over time rather than spikes. It's hard to out-spike a Stalker, for instance, but not so tough to out-DPS them.
- High survivability. Defense is the everlasting flavor of the month for this one, but it can only get you so far. For proper survivability, we'll be wanting a good mix of Resistance, Defense and likely some heals.
- Soloing tough targets. Sometimes it's the high DPS, others is the -Regen, but it's always about out-living the adversary and winning the fight. This includes Arch-villains and Giant Monsters of various flavors. A note that this requires some focus on single-target attacks.
- Soloing many targets. When it comes to farming, you want to destroy the most enemies in the fastest way you can. This brings a strong focus on AoE attacks, possibly debuffs and a good deal of survivability. If you're not at the aggro cap, you can totally do better.
- Melee damage. Getting in close and punching them in the face. Not much more is as satisfying as that.
- Ranged damage. Laying down pain everywhere you go, striking the fool who tries to flee. Nothing says godly like the wielder of destruction.
- Crowd Control. When the enemy can't do anything else, at least they can still wimper and wet themselves, amirite?
- Team contributions. Tanking and damage are both ways to contribute to a team, but if you can do all of the above, the team is more likely to be treated as tag-alongs anyway. For the purpose of this thought experiment, we're going to ignore ally buffs/heals/whatever and focus on solo content.
Each of the Archetypes boards are filled with ideas, suggestions and builds to make characters that are especially apt at each of the things listed above. There's a lot of good insight in our community, so bringing that all together could be quite an interesting thing indeed.
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Brutes and Scrappers tend to have the advantage, since they're basically invincible and offensive powerhouses out of the box. They're not so keen on ranged damage, though, but most people don't seem to mind.
Dominators, and to a lesser extent Controllers, can batter enemies upside the head in total safety thanks to the crowd control. Controllers aren't as high on damage, but they do get access to some potent buffs and debuffs (Fulcrum Shift <3) that in some cases will push them beyond the capabilities of a Dominator.
Tankers are as sturdy as it gets. They'll always be the most survivable due to a combination of high protective attributes and just higher HP in general. The main problem with Tankers is that their damage is significantly lower than those of Scrapper and Brute, but with the right assortment of powers, they can be made to work as offensive characters.
Blasters pwn the crap out of everything, so long as they have protection. They don't do as much damage as Scrappers (even ranged damage on Scrapper is as good as Blaster), but they specialize in ranged and location AoEs that have a much larger effect area than anything Scrappers get. The Blaster's primary weakness is a combination of no protection along with low HP. All of the epic archetypes have less HP than Blaster, but they get self protection, so you generally don't have to think about it.
Speaking of which, all of the epic archetypes. Like Dominator, they do a little bit of everything, along with the added benefit of self protection. They all get mez protection, although Warshade has to shapeshift for it. They all get ranged and melee attacks, personal shields, control powers... Some have heals, some have pets, but they're all pretty vicious in battle. The main sticking point is that their damage, especially compared to the above, isn't as impressive. But when you can do everything, does it really matter if you're the best at nothing?
For the purposes of this thought experiment, I'd like to avoid the epic archetypes. They're considerably more restricted in their variety, and something like "a Warshade" is all the more thought you'd need to put into it. Let's pick one of the standard archetypes and see what we can do with it.
Masterminds are a curious mix of DPS, buff/debuff and aggro control, which is something no other archetype can lay claim to. With well-protected and suped-up pets, Masterminds can be a sight to behold, busting down tough targets and many weaker targets in short order.
Stalkers are good and are about to become better, but every single possible combination of power sets is excessively limited in the AoE department. I can't say this is a viable archetype for this experiment.
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So here's what we need to put together:- A character that is not an Epic Archetype
- Very high single-target DPS in one build
- Very high multi-target DPS in another build
- Very high survivability in both builds (not exclusively Defense or Resistance)
- A mix of ranged damage, melee damage and crowd control (though this one's less important)
- Able to solo Arch-Villains and Giant Monsters; the faster the better
- Able to solo an aggro cap of +4s; the faster the better
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Quote:I would, but I'm not the naïve type. Seriously, there's no such thing as "the best build"; people need to get that through their heads.Wait a week or two, then make a thread stating YOU have created the best possible build.
Try. Really try to make the best possible build.
One build might have the best DPS, and one might have the best survivability, but I guarantee you'll never find both on the same build.
So someone comes up and says "I have the most survivable build! It's the best!" What happens? Someone points out that their build is better because it has more DPS. Golly gee, turns out there's no. such. thing. as the best.
90%. The clamp is the last thing to take effect. -
Quote:While it's true that Cimerorans and Warworks have higher damage output than the other choices, it's pretty much all they do. That's fine for the frothy-mouthed min/maxers who seize when the orange numbers aren't big and numerous enough, but the sun doesn't rise and set on DPS. Consider the secondary effects of the other Lore options, as you just might come across something that could work really well.With the kind of toolbox that /time has I just don't think I need any support from Lore, so this would primarily be a concern of getting more damage for hard targets. As I understand it Cims and Warworks are the best choices here, I think I heard something about Storm Elementals too, but not sure.
Thugs in general is already pretty DPS-y, and Time has particular benefits with Regeneration debuffs. You could go for Robotic Drones in that case, which is more high damage to play with, along with yet more -Regen that should take out the tougher targets much more easily. Even on my Soldier I was able to beat away Lady Winter's HP (as an arch-villain) thanks to Robotic Drones, at least up until the point where she one-shotted me...
Quote:For judgement, with a lot of slows and pets dragging mobs everywhere a cone could be hard to make good use of. My first thought was Ionic just because I kind of like jumping damage. Ion chance to hold or Pyronic disorient are probably my first choices, Void doesn't look bad but the radial second effect doesnt appeal to me much. The Core of all 3 for extra damage could be a good choice too.
Quote:Destiny... I'm really not sure on. The wiki doesn't seem to have the recasts so I'm not sure the uptime on these and what I should really be shooting for.
I can't give any insightful advice here because I don't know if you're talking about Energy Aura or Electric Armor. There's a reason you won't see me using acronyms for power sets. (-: -
Likewise, the Rogue->Hero missions share a similar theme, although I think they pulled them off better. You see an opportunity to make some money or whatever, some inconvenient thing happens, and you have to do something quote-unquote "good" to keep it from coming back and biting you later... and then... maybe you would have done it for the good anyway? Could this be?
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Because he's not a member of the Freedom Phalanx, obviously. He just hangs around them all the time, shows up in videos with them, fights with them in the LRSF and for many years had "Freedom Phalanx" under his name in the targeting window.
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Sounds like a bug report is in order, yeah. Make sure you note what operating system you're using, your blood type, the time of day, and anything else that's totally irrelevant to help them fix the problem. Be sure to use helpful, descriptive phrases like "it wont work" and "problem with program."
Also, if they ask you to help them test something, be sure to use the opportunity to dump an unrelated wishlist on them for no reason. Focus testing is a great time to suggest things that don't pertain to what needs to be tested. -
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Further blasting holes in everything you stand for, I'd like to assert that I'm not confident it's even possible to make a Defender that does HAVE to team.
The more you exaggerate--the more ridiculous and overblown your claims--the less likely people are to pay attention to you. Also, don't feed the trolls. *Wink, wink* -
Because everyone knows the best Defenders don't team.
*Dramatic pause* -
Quote:Therein lies the problem. There is no "the best," but noobs keep asking for it anyway... so to speak. At least this way, we'll have a thread to point them to from now one every time they ask, right? (-:Seeing the title I was expecting something a lot like your post, but without the humour..
Nothing says "I don't get it" quite like "I'm better than everyone else." I'm convinced! Are you?