Grouchybeast

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  1. I20 look awesome, and fills me with yayfulness.

    YAY! YAY! YAY!
  2. The EU and US versions of the game are two completely separate playerbases.

    The fact that you can log into the forums only if you have the NA box checked suggests you are on a US account. Do you remember any of the names of the servers you played on when you were last here? (E.g. Union, Defiant, Freedom, Virtue etc.)
  3. My current working theory is that the new 'security' annoyance locking everyone out of their NC master accounts is actual a feature designed to prevent people from cancelling their subs because they're so hacked off with the broken new launcher.
  4. Grouchybeast

    Dumb IO question

    Quote:
    Originally Posted by Master-Blade View Post
    Then again, I usually end up with the lower lvl versions of Stealth anyway, just because I end up slotting it before I even finishing leveling up. haha
    Yes, that's what I meant. Usually by level 50 I don't particularly *need* to be stealthy :-)
  5. Grouchybeast

    Dumb IO question

    Common IOs I replace every 10 levels after I first slot them. (E.g. Level 10s would be replaced with level 20, then level 30, while level 15s would be replaced with 25 then 35.) I usually stop replacing at 35 or 40, as the gains after that are trivial.

    Set IOs I start slotting ~35, and never replace them. They're perfectly good enough, and slotting lower level IOs keeps the set bonuses when exempted down. A few specific set IOs I slot at lower levels, like KB protection or Stealth.
  6. Quote:
    Originally Posted by Thirty-Seven View Post
    There is a HUGE chasm of difference between "in-universe logic" and looking at things in a comic as if they were real life. Granted, people don't spit fire, or naturally metabolize items they touch, or shapeshift... but in a universe where those things occur, there is usually still gravity, and thermodynamics, etc. at play for everything BUT the selected action or power (and every other non-powered character). In other words, just because Cyclops can blast stuff out of his eyes does not mean that suddenly he can violate ALL of the other rules of physics.
    But surely part of the in-universe handwave about superhero powers is that it generally includes the unspoken extra details that make people able to use their powers without dying instantly? F'rex, Cyclops can blast stuff out of his eyes, but there's no need to start invoking special measures to make sure he doesn't vaporise his own eyelids whenever he blinks, or fry his own brain. That's assumed to come with the eye-blast package.

    So once you've established that 'and their body makes FIRE!' is an in-universe rule that doesn't have to adhere to the laws of physics, then you don't need to worry about the logic of why said fire isn't then killing them, because that's usually considered to be automatically included.
  7. Quote:
    Originally Posted by Caulderone View Post
    It reminds me of The Raft from Snow Crash.
    That's exactly what I thought when I saw it.
  8. Quote:
    Originally Posted by JoshexDirad View Post
    it shouldn't make squishies tank, thats not the goal here, the goal is for powers to make sense. if you are shooting fire off your body or even with equipment you should have some sort of resistance in place to keep yourself from being damaged.

    I personally don't think of it as a cool/not cool idea, I think of it as common sense.
    Honestly, the point at which the fire started shooting of the character's body was the point at which common sense had already left the building.

    Maybe you'd be happier looking at it this way: my magic-origin Fire Blaster already has 100% immunity to the fire spells she casts. Fireball a bad guy in the face at a distance of five feet? 100% immune. Stand in the middle of Rain of Fire? 100% immune. Awesome!

    p.s. I would be quite sad if she had to take 80% damage from Nova.
  9. Quote:
    Originally Posted by MaestroMavius View Post
    I wouldn't dream of asking anyone to pad a TF for me that could possible take me weeks to complete. I'd love to be able to do a mission or two and then switch to an alt or log off, come back a few days later and do another few...
    If you played on the EU servers, I'd happily help you. I have a bunch of alts that haven't been logged in since the market merge, and were only logged on then because I wanted to take down their bids. I can't believe I'm the only one who leaves characters on the shelf for so long. I bet if you asked on your server forum you'd find someone willing to help.
  10. I think my definition would be: if NCSoft announced that they were refunding all outstanding subs and closing the servers at the end of the month, would you just shrug and go 'oh, well, never mind'.
  11. Quote:
    Originally Posted by Korilynn View Post
    It wasn't that bad in May. Started getting wierd when everyone that left came back to check out Going Rogue. Went off the charts around Christmas time more or less.
    The thing is, though, that there is always something making the market behave 'weirdly'. Since you started playing, there have been:

    - reactivation and double XP weekends.
    - a selection of AE exploits, some of them long-running, which had the usual effects (crash in the price of rare salvage and level 50 pool A recipes, hike in the price of common IOs, common and uncommon salvage and purple recipes.)
    - the Halloween event.
    - the release of Going Rogue, causing a heavy swing towards low-level content.
    - the release of the Incarnate system, causing a heavy swing towards high-level content.
    - the merge of the red and blueside markets that involved wiping the entire transaction history.
    - the introduction of e-mailing of inf and items.
    - Tips and side-switching.
    - Alignment merits.

    *All* of those had an effect on the market, some more dramatic than others, some more transitory than others. You can't pick May 2010 as a benchmark -- or rather, you can choose to, but it doesn't make any more sense than to pick Feb 2011. There is no 'normal' state of the market, which sets the prices that things 'should' be. There is only the current state of play, as defined by current conditions.
  12. Quote:
    Originally Posted by Korilynn View Post
    I'll hop down off my soapbox now and await my inevitable roasting.
    Actually, most people here are sweethearts, and not prone to roasting. :-)

    If you're having trouble getting the inf you need, then worry not, because there are loads and loads of ways to make it. If you hop up to the Market and Inventions forum, you'll find guides to how to generate inf with a range of methods, one of which will hopefully be to your taste. You'll also find a lot of very friendly and helpful people who will be positively champing at the bit for a chance to answer questions and give advice.

    ETA: To answer the specific question about Luck Charms/Boresights and Alchemical Silver/Scientific Theories.

    Partly it genuinely is a difference in demand. As well as Acc, Luck Charms and Alchemical Silvers are both needed for Defense Buff IOs, which are slotted by a lot of characters. Boresights and Sci Theories don't have a second very popular recipe.

    There's also an asymmetry in supply, with a generally higher supply of tech than arcane salvage. Low and mid arcane salvage drops from some of the less popular enemy groups (like Circle of Thorns and Banished Pantheon), that people tend to avoid when they're running radio missions or Tips.
  13. Quote:
    Originally Posted by HelinCarnate View Post
    Putting a cap on prices would also put a floor on prices. It would take that common salvage that no one buys and drive up the price to the cap, or slightly below. Please feel free to find any example in history where price caps were applied when this did not happen.
    I can do better than that, I can find an example in game: Common IO recipes. Fixed prices at the crafting bench, lower (often substantially lower) prices in WW.
  14. Quote:
    Originally Posted by Rhysem View Post
    For non-salvage stuff, the sales are slow enough that a few people checking it would give you passable data. The higher end sets people use aren't pushing that high of transaction volume -- you do see a day or two ago's sales on a lot of them.
    To give you a data point, I spend a few days doing some market monitoring a while back. For a selection of about 20 level 50 IOs that were at the time profitable for trading, checking the market once every hour was enough to catch virtually every recipe and crafted IO sale that went through. The main problem I encountered was when all the sale prices were the same across the last five, so it became impossible to see if a new sale had occurred until a different price showed up, since we no longer get the time of sale data. That happened relatively rarely, though.
  15. Quote:
    Originally Posted by Rhysem View Post
    Much like herostats can watch your CoH channel logs and remind you of buffs to recast, it wouldn't be that hard to write a little application to do the same, but look for market transactions (specifically the got/paid-5% pairs) and ship the data up to a big old database of transactions somewhere on the internet. Say maybe Google's appengine...
    Is there a way to find out what items are linked to the inf transactions? Archie and I thought about something along those lines a while back, but if it's inf values only without the items, it seemed like it would have fairly limited utility.
  16. Grouchybeast

    Old school help

    Quote:
    Originally Posted by gameboy1234 View Post
    You don't need to participate, but you do need to make an effort to understand what they might do for you.
    Even if it's no more than 'sell for enormous piles of inf at the auction house'.
  17. Quote:
    Originally Posted by AmazingMOO View Post
    For example, how many times have the thermal sisters been rescued in the last week compared to the number of times the mission has been purposefully failed?
    I hate speedrun LGTFs. It isn't the speed-running per se (speed run ITFs are one of my favourite things in the game,) it's that letting the hostages die makes me sad. Especially when they've just given their little speeches about how happy they are to escape the Rikti and get home, and then they get led into an ambush and abandoned...sadness.

    OTOH, the good thing about the incarnate system is that at least on Defiant, for every speed run being advertised, there seemed to be someone else setting up a shard run.
  18. Quote:
    Originally Posted by SilverAgeFan View Post
    It does? Or is that *just* on trials like the BAF? Got a link? Not because I think you're lying but because I would be really really excited about this.
    February producer's letter, in the section headed About That Accessibility Thing:

    For our more casual players, we have added an option for you to continue to build your way up the Incarnate Tree by collecting Incarnate Shards without doing any Incarnate Trials--you will even get Incarnate Shards when you are exemplared down.
  19. Quote:
    Originally Posted by CosmicMan View Post
    My problem is that for the second week in a row they have added a 2 hour downtime to Tuesday at the same time as the Thursday downtime. My gut tells me that this is due to the Weekly Strike Target and if its true then this will be a weekly occurence.
    That doesn't seem likely, as the 8th Feb WST changeover happened without a downtime.

    Tuesdays are generally the days used for server patches and publishes. I guess today's is this one from the Test server, in preparation for the Animal Pack going on sale.
  20. Quote:
    Originally Posted by Dante View Post
    (as long as you can put up with some of us grouchy residents).
    Hey! >.<
  21. Grouchybeast

    hyperinflation

    Quote:
    Originally Posted by UberGuy View Post
    My wild-donkey guess is that while we certainly have inflation, we either don't have "hyper" inflation across the whole market or only have it at the low end 300%+ per year definition.
    Also (and as I'm sure you know), the details of real-world definitions of hyper-inflation are of debatable value here, anyway. CoX is a sealed universe. Other countries aren't refusing to take our devalued Inf for their goods. Financial institutions are not pulling out all their investments. We have no national debt to service.

    What really matters for the health of an MMO is 'can new players come into the game and gain access in a reasonable timeframe to shinies appropriate to the amount of effort they expend?' At the moment, I would say the answer is still yes.
  22. Quote:
    Originally Posted by Lone Soldier View Post
    Look at most purple IO recipes alot gives the same exact bonus. Why do we got 3 different IO recipe that are from different sets give same bonus?
    I assume it's for balance. Purple set bonuses are large. Making a lot of the bonuses the same means that there are a variety of purple sets for different powers, but the number that can be used effectively on a single character is capped by the Rule of Five.
  23. I've given up on GMs, really. When I first started playing, then a /stuck petition would generally get a response in a few minutes, but that hasn't happened for ages. Now I usually get the same response as my last petition, (for a Winter Lord spawned on top of my level 5 contact), which is an e-mail a few hours later saying it's being escalated, and then a response a day or two later. The GMs are very nice, but it really isn't much good hearing eighteen hours later that the WL should be clear now -- I already know it is, because eventually I loaded up a level 50 with a few other people, and we cleared it.

    I guess they're just very overworked.
  24. Grouchybeast

    hyperinflation

    Quote:
    Originally Posted by Rylas View Post
    The other side of that (and this can only be conjecture) is that some of the mentality behind the new Alpha content has driven players to max out their toon as best they can. For some people, having purples is the way to do that. It's also going to allow for faster PL situations, allowing more people to get to 50 faster, and wanting more purples.
    I think also that for some people, it's given a point to playing their 50s, and a point to buying purple recipes at all. Other IOs can be slotted from lower levels, but purples can only be slotted at 50, and so for the people who tend to shelve their 50s and roll a new character they're fairly pointless. Now the characters are progressing again, those people have a reason to look at purples for their builds.
  25. Grouchybeast

    Hamidon Raids

    I would definitely be up for a hami raid! I can do most days, but not next weekend, as I'm away (25th-27th Feb).