Golden Girl

Forum Cartel
  • Posts

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  1. [ QUOTE ]
    Lord Spawnus's is to get the 5th and Maybe the 6th Money Badge, dont ask how but the 5th would be a good one since he is about 20% in

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    A double XP weekend might help
  2. [ QUOTE ]
    MZ is making a resolution to get out of the lab more often!

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    Wouldn't that kinda reduce the mad science options?
  3. [ QUOTE ]
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    After all, the scarlet witch isnt gonna do all that well in a fight with Thor is she? - Unless she gets that one hex in.

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    Which she will succeed in doing 100% of the time if the story requires it

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    Yeah but that's the point. this isnt a story. It's live playing so you cant apply your point here.

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    But that is my point
    In a comicbook story, all heroes and villains can find a way of defeating each other if the story requries it, but in a comicbook game, some ATs/classes will just be stronger than others because they're designed to be that way.

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    I reread your post and you are right. I read it wrong. Sorry. I agree with your post, which by the way, was excellent and well thought out.

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    You are forgiven - for now
  4. Continue helping new and old players, get enough Prestige to buy the largest base plot size, get more badges, especially the last Inf one, have fun
  5. Golden Girl

    Rant.

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    Maybe 2009 will see rabbitskin loincloths added to the game?

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    Actually, his endearing soft strokeability is making it more likely that I'll end up wearing a kind of imitation grass skirt made out of animated blonde hair, than a blue rabbitskin loincloth.

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    Which would mean animated hair would be added to the game - which is fine by me
  6. Happy New Year to all you premature Euro types
  7. Golden Girl

    Rant.

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    *bites lower lip*

    There are soooooooooo many things I want to reply regarding that line... but unfortunately, there are wee ones around.

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    Well, I could do with cheering up.

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    Maybe 2009 will see rabbitskin loincloths added to the game?
  8. [ QUOTE ]
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    There are already so many symbols on the maps that I think they should make the deafult map window larger, so as they don't stack the symbols so much - or make the default setting as all symbols off, so then you can select the ones you need from the filter.

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    You can make the window larger for the map, and also use the little +/- slider at the side of it to zoom in/out and use the mouse to pan around it (zooming in stops all the symbols wiggling about in Talos). You can easily turn off which symbols you don't want in the Options.

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    But I think it'd be easier for newer players if the map window had a larger default setting for when it opened, and that most symbols were off when it opened.
  9. [ QUOTE ]

    So perma anything isn't a design problem, just certain things?

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    If it can be done with a couple of enhancements, then the devs must be ok with it
  10. [ QUOTE ]
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    It seems to me that the casual players, those that *might* pvp occasionally for fun are put off by

    1: Those with certain pvp powersets
    2: Those with uber builds
    3: Those with lots of practice

    Dominating the zones.

    I13 was trying to level out the playing field, which imho went horribly wrong.

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    To be precise, the goal of the changes in I13 was to de-emphasise the first two of those items listed.

    The third, assuming that practise brings skill, isn't as huge an issue. Anyone with a genuine interest in PvP (that includes 'casual' PvPers) should not be scared off by being beaten by player skill. Being beaten by a specialised niche build that saps fun (eg getting perma-dommed and being unable to do much of anything until you die) is far more likely to cause a prospective PvP player to not play.

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    Perma anything is a design problem - if any power was meant to be perma, it'd be an autopower or toggle.

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    As SR scrappers have a click mez protection that only takes 2 recharge to make perma I'd think your statement is incorrect.

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    There's an exception to most rules

    And as it only needs 2 recharges, then the devs would have been aware of it being easy to make into a perma power, and as they didn't change it, they must have been ok with it.
  11. As long as it was optional, it'd be a good idea, I think.
  12. [ QUOTE ]

    Is this something that we can hope to see marked on our maps soon?

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    There are already so many symbols on the maps that I think they should make the deafult map window larger, so as they don't stack the symbols so much - or make the default setting as all symbols off, so then you can select the ones you need from the filter.
  13. Golden Girl

    Chat Bug

    I'm pretty sure they will fix it as soon as possible

    By the way, did you know that you can reply to broken Tells by typing /r followed by your message?
  14. [ QUOTE ]
    [ QUOTE ]
    It seems to me that the casual players, those that *might* pvp occasionally for fun are put off by

    1: Those with certain pvp powersets
    2: Those with uber builds
    3: Those with lots of practice

    Dominating the zones.

    I13 was trying to level out the playing field, which imho went horribly wrong.

    [/ QUOTE ]

    To be precise, the goal of the changes in I13 was to de-emphasise the first two of those items listed.

    The third, assuming that practise brings skill, isn't as huge an issue. Anyone with a genuine interest in PvP (that includes 'casual' PvPers) should not be scared off by being beaten by player skill. Being beaten by a specialised niche build that saps fun (eg getting perma-dommed and being unable to do much of anything until you die) is far more likely to cause a prospective PvP player to not play.

    [/ QUOTE ]

    Perma anything is a design problem - if any power was meant to be perma, it'd be an autopower or toggle.
  15. By the way, if you want to log on just to catch up with in-game friends, then you could grab a trial account and use it until Monday when you should get your real account back.
  16. One thing's for sure - it's impossible to have PvP without some kind of trashtalk - but it's important that it's not taken from humorous into aggressive - that's when it will put most people off trying PvP.
  17. Not sure if this is a good or a bad thing or not
  18. [ QUOTE ]
    And for the love of god get rid of the bloody fog!!!

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    Never in a billion years - the fog makes the zone
  19. Golden Girl

    Rant.

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    I've been on one Task Force. Ever. It was the Imperious, and we couldn't beat the last guy.

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    He's rather tough - you need to remove his Nictus buddies
  20. If you go to www.vidiotmaps.com, you can check out the Safeguard mission maps - the loaction of the jailbreak event is the police HQ in the "real world".
  21. [ QUOTE ]
    [ QUOTE ]
    After all, the scarlet witch isnt gonna do all that well in a fight with Thor is she? - Unless she gets that one hex in.

    [/ QUOTE ]

    [ QUOTE ]
    Which she will succeed in doing 100% of the time if the story requires it

    [/ QUOTE ]

    Yeah but that's the point. this isnt a story. It's live playing so you cant apply your point here.

    [/ QUOTE ]

    But that is my point
    In a comicbook story, all heroes and villains can find a way of defeating each other if the story requries it, but in a comicbook game, some ATs/classes will just be stronger than others because they're designed to be that way.
  22. [ QUOTE ]
    After all, the scarlet witch isnt gonna do all that well in a fight with Thor is she? - Unless she gets that one hex in.

    [/ QUOTE ]

    Which she will succeed in doing 100% of the time if the story requires it
  23. Golden Girl

    Rant.

    If I could help you with this, I would

    I suggest just tagging along with the smurfs, who'll see you safely through it