Golden Girl

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  1. Quote:
    Originally Posted by Agonus View Post
    When I get there and find out, I'll let you know, 'k?
    I'm sure Tyrant would say the same thing - although he crossed the line a long time ago
  2. David, did you know that there used to be moving hair in the CoH beta? I'm not sure if you'd be able to find it now, but adding in new moving hair would be acceptable too.
  3. Quote:
    Originally Posted by Agonus View Post
    If by villain you mean... how did that article put it... someone willing to shoulder the burden for the greater good, than yeah, sure!
    And at what point does the greater good become the greater evil?
  4. Quote:
    Originally Posted by Agonus View Post
    The ends justify the means.
    Only to a villain
  5. The Batman vs Joker example isn't really a very good one, as the Joker is simply too popular for the writers to kill off, so they're stuck in a cycle of having to have Batman win most of the time, as it's a superhero comic, while also needing to have the Joker on the lose because readers like that situation - so Batman is going to keep on arresting the Joker and the Joker is going to keep on escaping over and over and over again - because that's what the readers want - Batman winning and the Joker on the lose.
  6. The side switching system covers 20-50.
  7. Quote:
    Originally Posted by HelinCarnate View Post
    The greater good
    The Death Star was also for the greater good - it was the thing that was going to bring pece to the galaxy
  8. I can see a rather large problem with some of this - Tyrant is not repressing Jokers - he's repressing everyone.
  9. Welcome to the game and the forums, Makikauz
  10. Welcome to the game and the forums, Terrifying Terror
  11. I see an office map reskinned to a Praetorian office map.
  12. Quote:
    Originally Posted by Katie V View Post
    How? Cimerora is a one-story sort of place: there simply isn't anywhere to attach more content. They can increase the ties to the rest of the game, but that's about it.
    That's what they're planning - more Cimerora content will be linked to the Coming Storm.
  13. Quote:
    Originally Posted by Decorum View Post
    And where did this info come from? I was so looking forward to the streets being all lit up like the Ginza like in that concept art.
    It was said at Hero Con - there are no private cars - the Clockwork take care of Praetoria's transport needs.
  14. Tha Hamidon as an Incarnate might explain why Tyrant was unable to defeat it.
  15. Quote:
    Originally Posted by Steelclaw View Post
    Okay, then use that as the current base line if that's the way it works...
    It is
  16. Quote:
    Originally Posted by Xzero45 View Post
    So they made a canon reason to not put more cars on the streets, like a real city should be? That....ugh.
    Wlel, as an increase in traffic would cause more lag, they probably thought it was a good idea to try and work that restriction into the actual lore
  17. Quote:
    Originally Posted by TerraFan View Post
    That's very very heartening to hear. I know that I might sound like I want my cake and eat it too, but i DO also want new stuff, but with all of the bright and shiney games out there competing for attention, im thrilled to see that they are going to address this.
    One of David Nakayama's art threads has involved him asking for player suggestions for ways older content can be freshened up a bit looks wise.
  18. Quote:
    Originally Posted by Yogi_Bare View Post
    Now, they just need to do the same with Cimerora.
    Well, it's getting more content related to the Coming Storm.
  19. I like the bit about Praetoria having lots of potential to be expanded in the future.
  20. Quote:
    Originally Posted by Shadow Wail View Post
    I submitted my questions to the devs...Maybe if everyone posted their questions we could spam a demand for an actual answer than asking in the dark?
    An answer to what?
  21. Quote:
    Originally Posted by TerraFan View Post
    I very much hope that the devs are seriously reconsidering their attidute of "never redo the old.. only add new".
    They already have
  22. Quote:
    Originally Posted by Xzero45 View Post
    I love how these zones look like a real city that isn't made of cardboard boxes, but I do have one big complaint about it, from what those pictures depict.

    They look empty. Hardly any citizens, and I saw one car. Are we still in the mindset that a city only has a couple dozen people and vehicles, or are all the citizens of Praetoria just camera shy and hiding?
    Don't forget that no one's allowed to own their own car in Praetoria - I don't think there'll be that muich traffic on the roads.
  23. I've never heard of slashdot either - I think slashfic sounds better
  24. Quote:
    Originally Posted by RobertoLyon View Post
    Late to the party, haven't been keeping up on developments, but wondering: are we assuming there will be new mission maps in Praetoria? Has there been any confirmation? Any guesses/info on how many?
    There will be two new tilesets - one for the tunnels of the Underground, and one for Praetorian labs and other facilities.