Golden Girl

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  1. If you're levelling up, she'll give you 3 arcs - at 5, 10 and 15 - but if you're over 25, you can just do them as normal flashback at Ouroboros.
  2. I'm pretty sure that Twinshot pops up in a window as soon as someone hits level 5 - and there's also the "find contact" button in the contacts list which picks up contacts in your level range.
  3. I think it was Dr. Aeon, and maybe a bit of War Witch.
  4. Quote:
    Originally Posted by Xanatos View Post
    Serious?
    Yes- it was part of the performance upgrades in I21.
  5. The zone cap has been lowered to reduce lag.
  6. My face is still the same - it just got renumbered in I21 revamp, so I had to use one of my billions of costume tokens to fix it
  7. I haven't noticed anything different about Exalted - except for the fact that I'm earning XP
  8. Quote:
    Originally Posted by rian_frostdrake View Post
    I do have one question, i had always thought swan's outfit looked like a strapless one piece with a sheer midriff, you tend to have her drawn wearing a bikini type outfit, did i miss something from the comics , or was that just a body you already had made up and multipurposed.
    I wasn't happy with the sheer effect I was getting - it made her look like she'd been tanning her tummy, but nothing else
    It's just an example of how some things that work in-game don't work out of it - and the CoT outfits are another example - things that work well with smaller scale in-game models that are moving a lot of the time don't always work with larger scale models that are always static, so I had to tweak some of the Thorns' in-game look to make it fit with the style of my pictures, which put a lot of emphasis on being as realistic as possible - within a comicbook setting, that is

    The in-game back-capes they have are fine for the in-game models, but they cause all kinds of clipping problems when used on more detailed models, as well as being impractical for sitting down because they're so stiff - so I tweaked them to be more like fabric, so they hang and drape rather than stick out - but that also meant that the in-game hip pieces, which are just part of the stiff back-capes curving around their wasits, had to be tweaked to be separate thigh armor, while still keeping the same layered pointy look.
    The length of the chest edges of their hoods also had to be shortened for clipping reasons, and I chose to leave out the smokey effect from their eyes, as the way it clips with theri hoods in-gane is fine, but it would look bad in this art style.
    I also went with the classic "empty hood" look for them, rather than the new "head painted black" look.

    Like sticking as close as posisble to the gane lore, I also try and stick as close as possible to the game visuals - but in both cases, sometimes a few tweaks are needed because I'm making comicbooks, not games
  9. Quote:
    Originally Posted by SilverAgeFan View Post
    Fixed that for you.
    It hardly needed to be said though - there's no end to the Incanrate system, or the Trials
  10. Quote:
    Originally Posted by Indiramourning View Post
    Thank you GG! From one page to the next I just couldn't put it down. The personal back-and-forth between the characters really made me care about them all. Awesome!
    Talking of characters, while Steelwall was just another generic new hero like Flash-man, Red Dragon actually belongs to @Todogut, and Terminal Velocity belongs to @Bullet Barrage
  11. Quote:
    Originally Posted by Kheldarn View Post
    If there are more (and I hope not), they haven't been tested yet.
    Theyre' working on 2 more right now
  12. Quote:
    Originally Posted by Brillig View Post
    I wonder how many here are old enough to have played Tunnels and Trolls...
    It was suggested to me by an insanely geeky friend
  13. Quote:
    Originally Posted by Teldon View Post
    Who cares it has a catgirl!!!! Must read!!!
    I even included the traditional pounce-huggle greeting
  14. Quote:
    Originally Posted by MaestroMavius View Post
    I saw that set, was curious. Saw this plain guy wearing a long coat, basic pants and no hair. I was like... What's that have to do with being a 'Gunslinger'?
    Maybe the actual set will be long hair, basic coat and no pants?
  15. Golden Girl

    Welcome

    Welcome home - or welcome to your new home
  16. I'd tell them that's there's no such thing as a noob - they're just an inexperienced veteran
  17. Quote:
    Originally Posted by Antoinette View Post
    Amazing! Great work GG!

    I fell off my chair when I saw what they were reading on the table! <3<3<3
    It's a popular reading choice amongst the crime-fighting community
  18. Quote:
    Originally Posted by Skuco View Post
    Awesome enjoyed it a lot , thanks

    oh

    http://th05.deviantart.net/fs71/PRE/...oh-d4b7kte.jpg

    is faster to recall friend but oh well :$
    Flying with a catgirl is more fun
  19. Quote:
    Originally Posted by Ironblade View Post
    With the first comic, didn't you have PDF issues that made you go with the .cbz format? That would work again. I would definitely like a downloadable version.
    One of the members of the CoH LiveJournal page managed to make my first comic into a PDF without losing too much of the picture quality, so I'll try and find them to help out again
  20. I've finally finished my 2nd comic for newer players, although some non-comic related stuff meant that I wasn't quite able to get it done in
    time for the launch of Freedom yesterday







    Here's the link to the full comic.

    I'm hoping to put together a PDF version quite soon, but until then, people can just use the links on each page to flip through them.

    Also, as there have been a couple of big changes to the game since I started work on the comic, that means that a couple of panels are now out
    of date - and timeline-wise, the Praetorian invasion in May and the destruction of Galaxy City this month means that this comic is set a few months
    back from the present time.
  21. Apart from the walking and running animations, I thought that all the other emotes and animatons were unisex?
  22. Quote:
    Originally Posted by DumpleBerry View Post
    Then it's a good thing that I'm not talking about fly.
    But works the same way
    Just think of the hoverboard as being like your body when you fly - the front is the head, and the back is the feet, when you aim up while flying, your body tilts up, which is that the front of the hoverboard does when you aim up with it.
  23. Quote:
    Originally Posted by DumpleBerry View Post
    I didn't know character models could animate like that. If that's true, then it would completely revolutionize powersets. It would seem that the devs aren't aware of it either.
    But that's the way Fly has always worked