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Posts
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Joined
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I have never heard or seen someone give Bale that much clout in the role of Batman before. Great movies. But he is hardly iconic, or locked into the role at all. In fact, a lot of people say he is the worst part of the movies.
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Submitting my main, LadyLiberty, pics below (Leftmost costume), and good luck to everyone
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Never fear, Smallz is here!
I'd be interested in participating/learning, but I think I'm way too casual with it to level/slot a toon just for it, in 2 weeks, and then commit to 16 more weeks, plus the vent thing. -
Quote:Ironically, IIRC the episode, the Smallville one is SUPPOSED to look like a Halloween costumeBecause the Smallville version doesn't look like it was bought from a stripmall outlet selling Halloween costumes.
I agree it looks a lot better than this new costume... The pants and the "metal" are the worst offenders to me. Also a /lot/ of wrinkles beneath the knee and down to the ankle... that may be nitpicking I guess.
I hold out hope for the show; I really want it to be good, but I don't have high expectations. I doubt it'll even surpass the Cape, but like the Cape and Smallville, I'll probably watch every ep anyway...
EDIT: To be clear, the premise and description of the show definitely hurt it a lot more in my eyes than the gripes about the costume. -
Well, I don't /like/ to run vs those things, but I did out of curiosity, and it wasn't too bad. I mostly team/TF.
Quote:Edit: it dawns on me that level shifts make things like "+4/x8" unclear. When I say +4, I mean four combat levels over me, which I can't actually fight now that I'm level shifted. By that measure Level 54s are only +3 to me. I fight +3s pretty regularly, though not at x8.
Quote:that can be a problem if they live long enough to sap me more than once. Most of my melees can either dodge most of their sap attacks or disable them long enough to buy the time needed to defeat them, but an unlucky miss (or lucky hit for the Sapper) is usually bad news. -
Gotta be careful with the carnie end drain, and -tohit, and kite a bit on the DE to avoid fighting by the +tohit doodads, but it's not that bad. Malta is actually pushover easy in comparison, I was surprised.
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Quote:Uber is probably right... but keep in mind even the FA can solo +4x8 carnies, DE, malta, etc, so "melt less slowly" doesn't come into play often. And RotP isn't a bad set mule.It seems likely that FA is your best bet on raw DPS output. There's really no equivalent to adding extra base damage to your attacks.
With a lot of IO build and expense, FA is also very durable. It will, however, suffer from things any set without DDR does - foes with strong defense debuffs (or extra toHit) will strip its defense away and stomp on it. KM doesn't really provide tools that help dramatically in this area - not many powersets do.
If you're looking for the best mix of DPS and survivability, KM/SD is probably the right choice. +Dam added to +Dam is less effective on net than +Dam multiplied with higher base damage, but you get the ability to softcap and pretty respectable DDR. Maxing out both will still be very expensive, but you'll end up at a much higher overall survivability unless faced with lots of +toHit.
If you want to melt things as fast as possible, I say KM/FA. If you want to melt things a bit slower but melt less slowly yourself, I say KM/SD. I doubt either will make you unhappy, if you invest in them heavily. -
Quote:You took the words right outta my mouth! Ooooh it musta been while you were kissing me! And I swear it's true I was just about to say Fire AuraI really like fiery embrace with KM. I don't know that FA is the best in terms of damage, but it is very effective at damage and staying alive with a good build.
>.>
Mines softcapped to S/L, with high def to everything else, a good bit of recharge, and lots of extra damage cranked out of the secondary. Shield will definitely have high damage from AAO, and shield charge is... well, shield charge, but don't discount BA, FE, Burn. I haven't done any number crunching, but if it isn't ahead of Shield, it can't be /too/ far behind. Plus, you get slow res, a self heal, a self rez, and if you order now, we'll even throw in this carrying case, FREE!
And the 32% def thing is a nifty/handy thing these days, since most teams will have several stacks of leadership/maneuvers, you can easily end up softcapped perma without trying. -
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Quote:Which corner? Cause I've been looking for, like, an hour, and I don't see him.So a day later and the mystery continues.....
Oh I got it, if you squint real hard, you can spot Waldo in the back corner.
I'm also wondering what some of those macros do, especially the bridge one. -
Quote:It wasn't 0 defeats; it always says that if you don't set the death tracker condition, and you can see him paying off debt in the final few kills.Also, the 0 defeats was pretty impressive too. Lots of Apexes have hat least a couple faceplants.
Maybe he was debt capped before starting? -
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You get a free, spotless, white jacket, free meals, and all the rooms are sooooo soft.
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What can I say? It's just the little things.
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I'm sure you'd be happier on Justice
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The first link is like you're channeling Pum, the second one, you didn't post the vid of the guy with the wicked biceps.
http://www.youtube.com/watch?v=mL1kQ...eature=related
And triceps... and deltoids... and pectorals... and quadriceps... and you can't really see, but I bet gluteus too.. -
Quote:Why are you trying to lure me into this thread?
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The baby's a Nemesis plot, and this is just the beginning...
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I think its more like quadruple; It starts at like 50 a tick on my regen, and I think it ends around 180 a tick (and usually 2 ticks at a time).
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Quote:You can do that with any attack, and I pretty much always do it so that my next target will be in range of the next attack I want to use, by the time my current attack finishes animating (and my previous target is finished getting deaded). Just let the momentum carry you, jumping makes it easier. I also do this when buffing, especially on my kin.After 100 or so Apexes, I noticed that I can, with my tank, time it so I can be in melee range to Battle Maiden until the blue flames hit, cue up Seismic Smash and it's long animation, and move out of melee range and still have it hit... so essentially, I can hit her with my best melee attack while I am well out of range of her blue patch.
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8 issues ago, they /did/ promise that the Midnighter's Club would be a hub zone to a bunch of new zones... so far, still just Cimerora. Still looking forward to seeing that used more than just a buffer-gets-in-the-way zone.
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Grats again Rad, and I'm glad everyone is doing well
Cherish sleep when you get it