Absolute Best with KM
On a Brute with 75 Fury, 2x Rage, and 3 damage IOs in Burn, it does 526 damage in Mids'. On a Scrapper with Power Siphon x5, it does 474 damage (calculated because Mids' doesn't add Power Siphon damage). With other damage buffs, like Fulcrum Shift, the Scrapper will pull ahead.
Why not Shield Defense? It adds a nice damage buff from AAO and would likely be the best single-target damage secondary to pair with KM.
I hope you don't mind using inspirations if you plan on 32.5% defenses. It isn't a build hole if you plan it out beforehand. Going for 32.5% makes it a lot easier to add other bonuses like recharge while still being able to be nearly unkillable.
Probably Shield for max damage + some unkillability.
Probably a tricked-out Invuln (like Bass's DM/Invuln or even my FM/Inv) for max unkillability (assuming you take Aid Self), since it layers Def (with debuff res) and Heal/Regen and RES.
I don't know quite enough about DA but I think it can suffer from -DEF on ITFs and other heavy def-debuff missions.
I don't know quite enough about DA but I think it can suffer from -DEF on ITFs and other heavy def-debuff missions.
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I've barely looked at Kinetic Melee, but it seems like Shield Defense is the answer, just like it's the answer to most combo questions. Since that's off the table, if it's damage you're after, go Fiery Aura, but I suppose that fails on your "unkillable" criteria. Might as well try Invuln or Willpower, then. They're both excellent secondaries.
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Thx for the input all
On a Brute with 75 Fury, 2x Rage, and 3 damage IOs in Burn, it does 526 damage in Mids'. On a Scrapper with Power Siphon x5, it does 474 damage (calculated because Mids' doesn't add Power Siphon damage). With other damage buffs, like Fulcrum Shift, the Scrapper will pull ahead.
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Why not Shield Defense? It adds a nice damage buff from AAO and would likely be the best single-target damage secondary to pair with KM. |
I hope you don't mind using inspirations if you plan on 32.5% defenses. It isn't a build hole if you plan it out beforehand. Going for 32.5% makes it a lot easier to add other bonuses like recharge while still being able to be nearly unkillable. |
if it's damage you're after, go Fiery Aura, but I suppose that fails on your "unkillable" criteria. Might as well try Invuln or Willpower, then. They're both excellent secondaries. |
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I've heard from several people that scrappers just don't leverage it as well because enemies tend to run away instead of standing in it (no taunt aura). If that is only a fringe case, then FA goes up on my list.
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I actually would be shooting for closer to 45% with just sets, because, while 32.5% is a small purple away in normal content, it might be hurting in newer content with enemies having 64% chance tohit. |
I really like fiery embrace with KM. I don't know that FA is the best in terms of damage, but it is very effective at damage and staying alive with a good build.
I really like fiery embrace with KM. I don't know that FA is the best in terms of damage, but it is very effective at damage and staying alive with a good build.
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>.>
Mines softcapped to S/L, with high def to everything else, a good bit of recharge, and lots of extra damage cranked out of the secondary. Shield will definitely have high damage from AAO, and shield charge is... well, shield charge, but don't discount BA, FE, Burn. I haven't done any number crunching, but if it isn't ahead of Shield, it can't be /too/ far behind. Plus, you get slow res, a self heal, a self rez, and if you order now, we'll even throw in this carrying case, FREE!
And the 32% def thing is a nifty/handy thing these days, since most teams will have several stacks of leadership/maneuvers, you can easily end up softcapped perma without trying.
It seems likely that FA is your best bet on raw DPS output. There's really no equivalent to adding extra base damage to your attacks.
With a lot of IO build and expense, FA is also very durable. It will, however, suffer from things any set without DDR does - foes with strong defense debuffs (or extra toHit) will strip its defense away and stomp on it. KM doesn't really provide tools that help dramatically in this area - not many powersets do.
If you're looking for the best mix of DPS and survivability, KM/SD is probably the right choice. +Dam added to +Dam is less effective on net than +Dam multiplied with higher base damage, but you get the ability to softcap and pretty respectable DDR. Maxing out both will still be very expensive, but you'll end up at a much higher overall survivability unless faced with lots of +toHit.
If you want to melt things as fast as possible, I say KM/FA. If you want to melt things a bit slower but melt less slowly yourself, I say KM/SD. I doubt either will make you unhappy, if you invest in them heavily.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
It seems likely that FA is your best bet on raw DPS output. There's really no equivalent to adding extra base damage to your attacks.
With a lot of IO build and expense, FA is also very durable. It will, however, suffer from things any set without DDR does - foes with strong defense debuffs (or extra toHit) will strip its defense away and stomp on it. KM doesn't really provide tools that help dramatically in this area - not many powersets do. If you're looking for the best mix of DPS and survivability, KM/SD is probably the right choice. +Dam added to +Dam is less effective on net than +Dam multiplied with higher base damage, but you get the ability to softcap and pretty respectable DDR. Maxing out both will still be very expensive, but you'll end up at a much higher overall survivability unless faced with lots of +toHit. If you want to melt things as fast as possible, I say KM/FA. If you want to melt things a bit slower but melt less slowly yourself, I say KM/SD. I doubt either will make you unhappy, if you invest in them heavily. |
The only place I see Invuln edging out SD for unkillability is if they continue to nerf defense through +ToHit or massive def-debuffng enemies like Romans. How much you want to "future proof" is up to you.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
You took the words right outta my mouth! Ooooh it musta been while you were kissing me! And I swear it's true I was just about to say Fire Aura
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I mostly agree with Uber, but Gads previously described toolkit of stuff FA has is pretty nice, if you don't mind kiting a bit you can do very well. It takes some non-scrapper challengy things for me to overcome some stuff shields probably wouldn't have trouble with, with 35 melee/28 ranged and another with 40 s/l, 30 e/ne.
Gotta be careful with the carnie end drain, and -tohit, and kite a bit on the DE to avoid fighting by the +tohit doodads, but it's not that bad. Malta is actually pushover easy in comparison, I was surprised.
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The problem with Carnies is the -toHit from Steel Strongmen, which is hideous long before you get to +4s.
DE are a problem for the reasons they're a problem for everyone. A FA is probably going to do a lot better against them than a SD is.
I'm sure with enough running around all of them are manageable without constant faceplanting, but it really doesn't compare to how something with both easier access to the softcap and healthy DDR is going to perform. Except for the DE, of course.
Edit: it dawns on me that level shifts make things like "+4/x8" unclear. When I say +4, I mean four combat levels over me, which I can't actually fight now that I'm level shifted. By that measure Level 54s are only +3 to me. I fight +3s pretty regularly, though not at x8.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Elec Armor will do great. The +dam works well with its damage aura, you won't run out of endurance, and you get extra recharge so Power Siphon goes up sooner. Plus it's pretty survivable, and you can cover your weaknesses through IO's(S/L def).
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Edit: it dawns on me that level shifts make things like "+4/x8" unclear. When I say +4, I mean four combat levels over me, which I can't actually fight now that I'm level shifted. By that measure Level 54s are only +3 to me. I fight +3s pretty regularly, though not at x8.
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that can be a problem if they live long enough to sap me more than once. Most of my melees can either dodge most of their sap attacks or disable them long enough to buy the time needed to defeat them, but an unlucky miss (or lucky hit for the Sapper) is usually bad news.
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So I need opinions on the very best secondary for KM. I'm talking level 50+, standard and incarnate content, alpha slotted, money-no-object build. The only secondary I'm not open to is SD.
I am leaning toward electric armor (would attempt to softcap s/l for any non-defense secondary) just because I really like the set's perks and consistent performance. DA looks interesting but also seems like it would have end issues... FA is appealing for the extra damage, but I feel Scrapper burn will let me down after I have experienced double-raged/high fury Brute burn. I have never tried Invuln or WP. SR kind of turns me off because its protection seems too one-dimensional, even with scaling resists.
More info: I like to be unkillable whilst dealing immense damage (duh). I would rather not have to use insps to fix a build hole, but that is a possibility. I will likely go with Leviathan pool no matter what secondary (no Shadow Meld for me).
Thx in advance
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