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Posts
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Joined
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Sorry I'm slow getting to this stuff. I should be on around 5 PM Eastern today [tuesday] if that helps.
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I prefer the raider jets to the goldbricker jets, but not enough to fight about.
Also, you CAN buy a spare flightpack in FBZ/Grandville- it's a goldbricker one if you already have a raider one, and presumably the other way around. -
I'd probably go with a Corr duo. Almost any corr duo. (Even /traps because you can stack up two tripmines at a time.)
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Quote:... there's only 50 levels in the game; we're talking about an eight level spread. That seems like a pretty broad band to me.
Now, mathematically, I think the "effective range" of -3 to +4 where we can function and get rewards is a pretty narrow band. -
Quote:It's not large enough to be "data" but I goaded a guy into making random rolls on three of his characters yesterday- each level 50, each with about 15 rolls' worth of merits. If I recall, it ended up being 300 million+, around 150 million, and something like 500 million [there was an LoTG 7.5 , a Numina Regen, and two Impervium Armors in that set for starters.] Blueside numbers for value, by the way.
Unfortunately I don't see 10 random spins on the IO table being worth the 200 million or so it takes to buy a LotG +7.5% at 25 though (Do you have any data to prove me wrong?) -
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Uberguy: They just GAVE us a 4 minute on/6 minute off +100% end recovery temp power. It's very common and very cheap. I think that's taken away just about the last excuse there is.
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I personally wish you got an "opt-out" system to roll 20 of your new merits when you finished a 20+ merit TF (it pops up a screen saying "Do you want to roll a rare recipe?" immediately), because the system imposes penalties of convenience and knowledge on any action other than hoarding merits. If ignorant people* rolled half the time, it would put an enormous amount of lower-level rolls on the market compared to what we have now.
* I wish I could find a term less insulting-sounding. What I mean is, ignorance can be cured, and we were all ignorant once. -
It's an interesting idea. It's going to be very hard to make something that walks the "useful"/"abusable" line [although if there IS a visible line, we're way way ahead of AE] but I'm interested in seeing someone at least try.
As a user interface feature (which also sets up implicit balance points) I'd position it as something that gives you between "half normal" and "150% of normal" (or 200% if you're a crazy craaazy dev) amounts. Maybe with some sort of exponential weighting... Everyone's going to slam Common and Uncommon Salvage to half normal before they do anything else. If I could set C & U salvage to half AND inf to half in return for 150% chance to drop a pool C or purple, I would do that in a second. And I know that's changing 1 in 2000 to 1 in 1333. -
Sorry to dig this thread back up- I missed it the first time for some reason.
Quote:I'm one of the people mentioned in this thread who "Does exactly that." It's a whole lotta effort for not much return. Now I don't have a huge pack of fire/kins doing it- and kudos to the guys in Midlife Crisis who DO run lowbie fire/kins- but I have to tell you, trying to supply 100K other players is not as easy as you make it sound. I've got a lot of crap for sale at low levels, and occasionally someone buys it, but through my own efforts I highly doubt I've created enough stuff to fully equip even one high-end, low-level build.you idea is bad. if you want to fill the mid level ranges, turn off your xp and run your story arcs and tf/sf's and ouro to get merits to random roll. -
It's not a great workaround, but it's a workaround.
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I'll trade 850M blue for 1 billion red. You can probably do better elsewhere. @Boltcutter .
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Necrotech: Side, global, server, and good times to find you online? Normally I restrict myself to about 100 million at a time. I just can't resist occasional big stupid gestures.
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Quote:... what recipe costs 440 merits?
2) A player hates the market and only saves up to buy specific rolls. This player is essentially screwing the market and all the other players out of 21 recipes that otherwise may have made it to the market. -
Santorican: Yes. I don't know if I can do THAT kinda money again soon.
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Neo Shadowdream: Global names? Sides? Servers?
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Same as last time. I match whatever you put in.
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At the risk of necromancy: Anyone want any prestige? If you're drinking I'm buying... but you gotta pick up the second round.
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Quote:You don't say.
I came into this thread with my fury bar maxed out ready to rage. -
Let's start with the basics: What are you seeing that makes you think blueside vendors have a greater variety of recipes for sale?
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I find the idea of slotting for high global recharge and then not slotting the power, itself, for recharge... odd. It's like getting a car with good gas mileage and then driving in third gear on the highway.
*shrug* -
I think the thing about going to the Shadow Shard is, it's out of the way. . . and if you're crafting a couple other things anyway, might as well throw in a jetpack.
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... It's the Pool B thing.
Numina End/Rech, on the other hand, is total Pool C vendor trash . I bought a whole bunch at 55,908 just to get the numbers down from 50-ish per level to around 20 per level. (I don't know why, I just did. ) -
I was hoping there was some sort of knock-on effect where they were causing you to buy expensive-ish salvage (say a 1-4 million inf rare?) , raising the prices for everyone.
If you consider the cost of crafting a full set of level 50 IO's (around 30 million) it seems unlikely that we're going to destroy anywhere near that much on the 1-50 trip with temp powers.
Edit to clarify: I was hoping we'd get a useful level of inf drain out of these things- buying, crafting, or buying salvage- and I think it's just not enough to make a difference. Maybe people will start considering them "Standard" on RSFs or something. -
So what among the new, shiny temp powers are people trying out and using? For me:
1) Positronic Tasers.I apparently don't have a ranged character with enough AOE. None of em.
2) Recovery Serum. I have a new character who has gone through two of these, so far, and is looking to get another two at least.
3) MedPacks. 10 green insps that don't take up insp spaces? Yes, please.
4) Backup Radios. Haven't tried em yet, but I like the idea.
5) Kinetic Dampener.Again, I like the idea. My Dark tank really really likes the idea.
6) Jetpacks. This comes under "Really lazy" but I bought one for the new kid, it ran out after half an hour, and I bought another one.
From a marketeer (and inflation fighter) point of view: Consumables good! Expensive consumables even better! I don't know what percent of the population will use these things. However, even if it's only 2%, they're still buying and burning. The only one that cost me much for the actual recipe was the Medpack, but this could kick the prices of rare salvage up significantly.
Any other cool toys people are using?