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Quote:Ah yes, I see.
Take a look at those quarterlies again Forbin. There has in fact been a fairly constant drop, not a rise and fall as you seem to think. As I mentioned, the only quarter that actually saw any significant rise was when CoV was released. It's been mostly all downhill before that and since. Still enough of a population so far to make it worth maintaining, but probably not for much longer if the downward trend of 4%-5% loss per quarter continues.
I'm not stating this to cry doom. Just pointing out the facts for the discussion.
I didn't think you were crying doom, I just don't think merging the servers will accomplish anything positive. The solution lies in improving/expanding the game and advertising to attract new players. Downsizing always sends the wrong message to the consumers. -
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Quote:And that is especially fun when a new issue is released, and the login queue Freedom has to deal with when the server gets grayed out.Actually I find the most unpleasant player experience I can have is to play on a lag ridden server. Screw the people, I want my toons to animate when they use their powers and not to have to notice a truck rubberbanding back and forth over the distance of a city block.
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Quote:I believe it's less difficult. Whenever someone asks about which server has the most population on the forums, they get several helpful responses about the population, server personalities, and where they can go on the forums to meet people from whichever server they eventually decide on. You can't get that kind of fantastic response from the server selection page.Do you think that is more or less difficult than getting the information directly on the server selection page?
Ah completely dismissing anything anyone on a low pop server might say, and insulting the ones that speak up. Yeah that'll win people over to your point of view.Quote:Less speculative than concluding that there is no problem because people from the low population servers claim there isn't. . . . Perhaps, but I think that if you feel threatened by the discussion then you are too emotionally involved in the process to make a logical determination. Ultimately, CoH does not live or die by your emotional or social attachment to your server and fellow players, they have to keep the lights on.
You are the one getting defensive, so if anyone feels threatened it's you.Quote:Given your strong opposition to my suggestion, I can only conclude that this is your implicit assumption. Do you really feel threatened merely by my suggestion that players see how many people are actually on a given server at the server selection screen?
While I'm flattered that you seem to think that people on Virtue hold me in such high regard that they wait with baited breath for my opinion of any given new player, I fear I must burst your bubble. I'd say 99% of the population (plus or minus 1%) never knows I'm online let alone who I am.Quote:And other players are supposed to feel confident that this behavior will make newcomers feel more welcome on your server if they just happened to choose it? Heaven forbid a new player accidentally chooses Freedom and has to endure rude tells instead of your server where they might be outright shunned.
No one has said that the population hasn't declined. That is the nature of all online games. Memberships fall and rise constantly for various reasons. You used the term declining which implies a constant loss. I used the term healthy which acknowledges that the population may currently be lower but I believe it's just the normal rise and fall for a 6 year old game that has paid off all it's outstanding debts and is still generating a decent profit.Quote:Given the Q1 financial report, I feel it is safe to conclude that overall populations have declined.
I only know what you've posted, and you yourself said that the reason you find yourself standing at a place like the trainer for any length of time is when you are deciding what powers/build to choose.Quote:Well, I guess you know more about my history with CoH than I do then.
I'm sorry but I find it hard to believe that it took you hours to choose 3 powers and assign 8 slots. Now I can believe it may have subjectively felt like hours, but that's different.Quote:Many times I would run a sewer run and go from 2 to 5 or 6 or 7 and then stand in AP for a few hours at the same level while appearing AFK. Is that really so hard to believe?
I find it funny that you accuse me of rushing to judgment while you are eager to do the same about the methods I use to make my decisions and that it happens with some regular frequency.Quote:I'm merely pointing out that your rush to judgment might be seriously detrimental to new players when you don't know all the facts. . . . So you only /gignore level one players?
You also seem to be determined to overlook that when you check Info and notes you pull up things like bios, badges, global names. All of which can be used to determine if an account is an RMTer. It must be, in your own words, because you are emotionally involved and can't use logical reasoning.
RMTer's use free trials to gather info and send spam. They won't write bio's unless it's an advertisement for their website. They won't have account level badges like Destined One, V.I.P., or the Pocket D VIP Gold Club Member Accolade. Their globals are usually gibberish, sometimes something chinese, or some creative spelling variation of their website like Ga(you know who) dot com.
Again you are assuming that I have far more influence on other players than is in fact true. Whether or not I ignore someone has little effect on their game play.Quote:Or, heaven forbid, they stand in the same place for too long lest they suffer the long arm of your shunning.
I'm also quiet and polite in the game, and for some reason I can't fathom some people think I'm funny.Quote:It sounds like you are extremely helpful and friendly.
I see this must be explained to you again so I'll type it very slowly. The only people that get shunned by an entire community are the people that act like rude, obnoxious, jacktards.Quote:Yes, I'm sure it'd be very easy for someone who doesn't know anyone to find many teams after the small community has shunned them. Certainly, quite a bit easier than it would be on Freedom or Virtue, right?
The question wasn't valid. First, you used the term "several" Several means more than two or three but not many. It would take far more than a handfull of people ignoring someone to detrimentally affect their ability to find teams even on a low pop server. Second, you assumed my server was a low pop server.Quote:Does this somehow preclude you from answering the question?
Here was your original question in it's entirety.
Okay, I'm imagining this new player is being ignored by myself and several other longtimers on Virtue. It would still be fairly easy for them to find a team on my server even if they were being ignored. And since the only other server with a higher population is Freedom I do believe that they are far more likely to have an unpleasant experience on Freedom than they would on Virtue.Quote:Imagine if that new player was ignored by you and several other long timers on your server. How easy would it be for that new player to find teams and find a group of people they can play with consistently? Do you think they are better or worse off if they had joined a server with more people who are new like them or who aren't as tightly woven into the same small community? -
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Quote:Oh I can see the black market now as the players good at puzzle solving sell slots on their teams so people can get the rewards without actually doing anything to earn them.Easily fixed.
Make the puzzle dynamic.....
Much more like a Rubix cube.
That way the solution would be online, but the solution would only be a method.
Simple, lightup games would be fine, smaller amounts of squares make it possible for younger players..... and the settings could be set to hard, easy, bypass.
These puzzles can be made dynamic such that there isn't a solution.
Not only no but, #&@* NO!!! -
I disagree. It is far more likely that the people that want to be social will seek out the forums as one of the tools to meet other players.
No it isn't. It's speculative at best. We don't have access to the proper information.Quote:The only quantitative data we have is from Bill Z and it's quite telling.
You don't get to tell other people how they feel.Quote:Frankly, there's no need to use words like slander or defense here but these servers aren't under attack.
Who said you did?Quote:I haven't suggested servers be merged
They get treated the same as everyone else. I shun everyone without prejudice. I simply use Notes to justify it, or to explain why they are the rare shining exceptions.Quote:Which is great, but you've already put that player at an early disadvantage in my opinion. You've labeled them a certain way and now the onus is on the new player to reverse the shunning they have received from you.
Ah. There's the difference. You believe the population is declining and I believe the population is healthy.Quote:I do not believe that is healthy for a game with a declining population.
No, you didn't.Quote:I did.
And with that statement you prove that you don't stand silently in one spot for 2 hours not doing anything. You had to move in order to level up. You can't get access to new powers unless you go around and earn experience. While you may choose to disagree, there is a huge difference between seeing a character in the same spot for two hours and is still level 1 and seeing a character in the same spot who was level 1 and then is level 3 then later still is level 5.Quote:When I was a newer player, and still today, if I'm building a character with alien powersets, I will often have the forum open in another window going through builds and deciding what power to take next.
As I just explained above you have never been in any danger of being labeled in a certain way because you actually level your characters. RMTers that are standing around gathering names don't.Quote:And if we accept your presumption that even new players will surf the forum, I don't find it hard to believe they might be doing so in-game. It would've been unfortunate had I done this on your server as you would've labeled me a certain way and I would've had to prove to you that I'm just here to play the game.
This is another topic where we disagree. I believe tightly knit communities are friendlier and more willing to show new people the ropes. Only people being rude and acting like jerks have to be concerned with offending everyone.Quote:I understand that you like the small community of people that you've formed, but these tightly knit communities, I believe, are a barrier in getting newcomers immersed in the game, at least initially.
Fairly easy.Quote:Imagine if that new player was ignored by you and several other long timers on your server. How easy would it be for that new player to find teams and find a group of people they can play with consistently?
Ah. You are assuming my preferred server is low pop. I play mainly on Virtue, but I have characters on every server.Quote:Do you think they are better or worse off if they had joined a server with more people who are new like them or who aren't as tightly woven into the same small community?
In my experience in those situations people are more likely to form an "us vs them" mentality. And if one of the pairing is accepted into a larger group and doesn't bring the other along, the one remaining can grow bitter and more antisocial.Quote:Although not a great analogy, I would liken it to switching high schools. It's better that you're with another new student on the first day than have to try to find a place among people who already have long established relationships. We're trying to make entry as easy as possible here.
My old gaming group used to see this happen all the time at the local game store between the groups of teens. There were the ones the were pure computer gamers, there were the CCG players, the role-players, The DDR players, and the War Hammer players.
Our gang, consisting mostly of military vets, went out of our way to keep the outcasts interested in gaming by inviting them into our games. The size of our group ebbed and flowed with the shifting tide of teen popularity but the kids new there was always an open spot where they were welcome. -
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Quote:No, but they can let players know which and encourage them to go to servers that have large populations where they will be more likely to find teams and find people who are willing to show them the ropes. It's not about forcing players to play red side, it's about at least notifying new players which server has a red side that will actually be massively multiplayer.
In my opinion that's what the forums are for. The problem is that a lot of people want to jump in and start playing as soon as possible rather than take the time to read the manual, do the tutorial, etc.
And I know that some people will try to argue that new players don't know about the forums, but I feel that's being insulting to them. Very few are MMO virgins, most are vets of other games, and even the ones that are completely new are probably more game savvy than I am after 6 years of playing MMO's.
Quote:Nor did I suggest it would. I was merely stating that this is likely not the problem now that it once was due to server upgrades and a general decline in population.
It's always going to be a problem. However I think the bigger problem is that new players aren't used to how heavily instanced this game is. They expect it to be like most other MMO's where everyone has to stand around a spawn point and wait their turn to whack a target.
Quote:A somewhat ironic statement given your first refutation to my next quote.
If a person can't appreciate irony, they should stay away from the internet.
Quote:Do you think it is possible that people coming out of the woodwork to claim large populations on their server are just saying it because it will help their side of the discussion?
But your side of the discussion is claiming those servers are empty. If they were truly empty where are all those people that defend their particular servers coming from? One would think that if the servers were truly empty the number of people complaining would outnumber the defenders, yet in 6 years that has never been the case.
Not trying to bash Billz numbers but they don't show anything of the sort. All they show is what he found using search the last time he was on Pinnacle at that specific moment. You can't draw any remotely accurate conclusions from a single use of the search feature.Quote:We only have Bill Z's number to go on here, and they definitely show that some servers have rather low populations, especially red side, even during peak hours.
Quote:I would think that Freedom would have more complaints simply given the larger number of people that play there.
I think I backhandedly implied that. (It was intended to be implied)
the jerks tend to gravitate to the heavily populated servers just because they can blend in with the crowds easier.
But I did admit that they have a lot of good players.
Quote:This does not saying anything about relative proportion, however.
On this we disagree. But that's not a big deal it's just a difference in opinions.
Quote:Was it you that earlier stated that you put people on /gignore if they are standing in Atlas looking suspicious?
You're darn right I did, but you are forgetting that I don't make that decision on the spur of the moment. I also said that I take the time to use the star/notes feature so I can keep track of them and if I see I made the occasional mistake I can correct it and take them off ignore.
Quote:Do you think that kind of behavior makes it easier or harder for new people to gain entry into the smaller tightly knit communities?
Easier. New players do not camp silently at zone entrance spawn points, next to trainers, etc for hours at a time. -
Quote:I sincerely hope that whatever the problem is it doesn't take long to rectify. Best of luck.I tried using the non changed .exe shortcut again, it loads up straight away, but still my username/password is invalid. I think it's the EU thing to be honest.
It's just very frustrating that I'll have to wait all day for the updates all over again. My download speed should be something like 5mbps but with the updater is ridiculously slow. -
Quote:The devs can't force people to play a faction that they don't want to. They tried to entice PvE players into PvP zones by placing badges, missions, and valuable rewards in those zones and it failed miserably. Most players refuse to set foot in those zones.And those that wanted to be villains will be just out of luck if they want to experience MMO.
The only thing that drew a lot of players redside were the AT's and with Going Rogue you will see a temporary increase in population redside as players redeem their characters to become heroes.
Quote:After recent hardware upgrades and a general decline in population, I can't see this as being much of a problem now.
Upgrading the servers does not stop people from being lazy and only clicking on the top server.
Quote:And now, instead of encountering jerks, they just encounter almost no one at all.
And yet each time someone makes a claim like that, players come out of the woodwork from the server being slandered and refute the claim that no one is on those servers.
Quote:I didn't experience any rude behavior when I first joined Freedom, if that's the server to which you are referring.
You can claim that you haven't experienced any rude behavior. It may be true but it's more likely that you are just saying that because you think it will help your side of the discussion. The sheer number of posts to the contrary over the years have shown that that server has earned it's notorious reputation.
Now in that server's defense they do have a large number of decent players but people tend to remember and complain about the bad experiences. That's human nature.
Also the jerks tend to gravitate to the heavily populated servers just because they can blend in with the crowds easier. When they are on the low pop servers they tend to stand out and get /ignored and shunned by the smaller tight knit communities. The notes feature is a great tool in blacklisting the obnoxious players. -
Quote:You can't as far as I know. When you buy them the codes are automatically applied to your account. They aren't like time cards. Why don't you give her the money and then she can buy the items.I have this terrible feeling I've missed the obvious and will realize it as soon as I hit the Submit button...

I've got a friend who played a CoH trial a few months back and loved it, and is today upgrading to a full account. As a gift, I'd like to give her the expansion and a booster or two. I don't quite see how to do this at the store - when I start the purchase process it asks me to select from my own account list.
What can I do to get the codes, not use them myself, and pass them along?
I think PayPal has something where you could do that and she can use it. -
Are you aware that this is the scheduled weekly server maintenance?
Quote:The servers have only just started coming back up after the scheduled downtime.AS OF THURSDAY, OCTOBER 22ND, 2009, the regular bi-weekly server maintenance times will be modified and will take place once a week on THURSDAY FROM 4:00 AM PACIFIC / 7:00 AM EASTERN TO 6:00 AM PACIFIC / 9:00 AM EASTERN -
Quote:While I personally think this is a very valid objection, I hate to say that I think that the devs created the Super Leader position so the GM's/CS could distance themselves from internal SG politics.The only - I don't even want to call it an objection, more an issue - I see with it is having it done without the input of the rest of the SG. Yes, we have the "red star," but really, that doesn't' mean even a majority of the SG would agree. Being able to show some percentage of the active (accounts on in the last 60 days, say) membership agreeing (or at least not disagreeing) to the change would be a nice check on this.
Other than that one point, /signed.
When they first announced the new rank they told us that the person with the red star is the defacto owner of the SG and pretty much has carte blanche. -
Quote:And with this you just answered why red side has has a significantly lower population. Most people buy City of Heroes to create and play with Heroes.I have to imagine that most people who purchase this game do so to play with other superheroes.
In the beginning the servers were listed by population and they were forced to change it because people being lazy always selected the first server on the list and. This led to certain servers getting overpopulated and having stability issues.Quote:Maybe more needs to be done to funnel a player's first character to a high population server
Reversing the list funneled new players towards the less populated servers where they didn't have stability issues and the new players encountered fewer jerks which seem to gravitate to a certain server that shall remain nameless. -
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Quote:Sorry I missed this reply earlier.
My search-fu is weak, but I do recall this being mentioned. It was either in an interview or posted on the boards.
People were asking about zone revamps and the response was about the huge resources it takes to do a revamp. So the idea is that if they were to redo the starting zones, they would have to do something along the order of Faultline...which is essentially to create a new zone.
I seem to remember it being mentioned again somewhere as well.
Ah I see what you're talking about. Posi said something similar during an in game question and answer during the 5 year anniversary.
To be honest I wasn't thinking of anything on that grand a scale, more along the lines of will there be new things added or changed to go along with the new morality feature and things like that. Little changes instead of an entire zone revamp.
Sorry for the confusion.
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With respect to the people who think Billz results were on the high side, I think the opposite. Only because our forums have one of the nicest if not the nicest community in MMO's, so to my way of thinking it's only natural that he would find that the majority of people using our forums would not use that feature. I think the actual number is closer to 40%, but I'm also hoping I'm wrong and you guys are right.
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Quote:Posted by AvateaI don't think they'll offer a digital version of the Complete Collection, as they're going to be offering a "booster" that contians the in-game goodies from Complete Collection.
Quote:There have been a lot of questions about the City of Heroes® Going Rogue prepurchase program, the Complete Collection and the Item Pack. We’d like to take a moment and try to clarify this for all of you.
There are two different ways to get the City of Heroes Going Rogue expansion: as a separate expansion, or as part of the Complete Collection.
The separate City of Heroes Going Rogue expansion costs $29.99 (€19.99 / £17.99) and requires you to already have City of Heroes. The separate expansion doesn’t include game time, so you must be an active subscriber to play. The separate expansion does not include the Complete Collection Item Pack. The separate expansion will only be available digitally, and will be available for prepurchase starting in March (see below for more information on what you get from prepurchasing this separate expansion).
The City of Heroes Going Rogue: Complete Collection costs $39.99 (€29.99 / £26.99) and includes City of Heroes Going Rogue as well as City of Heroes, City of Villains, 30 days of game time, and the Complete Collection Item Pack. With the game time and previous expansions included, it is ideal for those who are new to City of Heroes franchise (perhaps as a gift!), but also a good value for players not interested in prepurchasing. The Complete Collection will be available both digitally and at retail (in North America) starting in July and cannot be prepurchased (only the separate expansion can be prepurchased).
Starting at launch in July, players who prepurchased or bought just the separate City of Heroes Going Rogue expansion will be able to upgrade to the Complete Collection. The upgrade will include the Complete Collection Item Pack, but it won’t include any game time.
This information was posted back in February long before they knew the Gamestop/Razer promotion was going to happen. -
Quote:Bill Z Bubba did an unofficial poll and found that about 33% of the people responding use /hide. One third of the player base is hardly a tiny tiny minority.In other words, open up the Team panel and do a search with nothing entered in any of the fields to see everyone on the server who hasn't set their Hidden flags (and those are a tiny, tiny minority of people).
Quote:Thank everyone. We're still hovering at 33% using Hide From Searches and have been hovering there for some time. I'm going to call it at that.
1/3 of the player base is generally hiding from searches.
Final tally:
Yes: 34
No: 68
Is this a scientific poll? Of course not. Could a dev swoop in and say "the forum going populace is not an accurate representation of the playerbase on the whole." Of course.
But for my calculations, 1/3 hidden it is.
To the OP: Typically you'll find that the people that try to downplay the number of players that use the /hide feature are also the ones that like to cry "DOOM! The servers are empty!" -
Quote:Aett gave you a brief summary but here's the official statement.Why not have an off topic section. IE, news on TV Shows, things from our childhoods, games, etc...
I don't think I'm alone in this either, it would be a welcomed add-on that would make alot of people happy.
The Ocho
So the official answer is no, unless it's CoH related.Quote:There is one significant change however, and that is how we will be handling the off-topic forums moving forward.
The off topic forums (Comic Hero/Villain Culture and to a lesser extent the server forums) over the last year have been the location of the most contentious and non productive discussions found on the forums. Frequently these non productive discussions have centered around a few topics: real world events, other MMO’s/other video games, and the physical forms of actors/actresses. As a result we will be tightening the restrictions on what is allowed to be discussed on these forums.
Going forward, non-CoH topics will still be permitted in these forums, but only those with some relevance towards CoH. Included in this list are: Comics, Anime, Science Fiction and Fantasy, and anything else that directly relates to the Super Hero/Villain Genre. While we wish to encourage discussion, often times topics not focused on these subjects quickly became filled with personal attacks and other non productive commentary. Such acts don’t encourage community within City of Heroes nor does it make the City of Heroes forums a pleasant place for visitors. This especially holds true for threads focusing on the physical attributes of real world people, which often cross the lines of acceptable content and therefore will no longer be permitted on the forums. -
Glad to hear there are cases where people got refunds. Maybe there's hope for the OP.
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Quote:You apparantly don't because I notice that you deleted several definitions that the dictionary lists. Or did you do that because it blows your pathetic attempt to troll Catwhoorg out of the water?lol sacred? do you even know the meaning of that word? cause I don't think you do.
sa·cred [sey-krid]
–adjective
1. devoted or dedicated to a deity or to some religious purpose; consecrated.
2. entitled to veneration or religious respect by association with divinity or divine things; holy.
3. pertaining to or connected with religion ( opposed to secular or profane): sacred music; sacred books.
4. reverently dedicated to some person, purpose, or object: a morning hour sacred to study.
5. regarded with reverence: the sacred memory of a dead hero.
6. secured against violation, infringement, etc., as by reverence or sense of right: sacred oaths; sacred rights.
7. properly immune from violence, interference, etc., as a person or office.
Dictionary.com
So yes by the complete definition of the word they can in fact be held sacred.
