Forbin_Project

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  1. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by warden_de_dios View Post
    The Devs could go F2P in a very very slow manner. Just make the Costume Creator free to everyone at first. The only good thing about that F2PMMO I can see is you can play with the the costume creator all you want and not have to worry about getting ahold of a new trial accountant every week or two.

    Start small and then add more to F2P if that is the way the game has to go. Giving free access to the costume creator isn't going to hurt the game, and compared to the other two herommos ours is the best.

    Considering how frequently players like to fiddle with their costumes charging a fee each time someone wants to use the costume creator would be far more profitable.
  2. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by End Sinister View Post
    One day City Of Heroes will inevitably become free to play in some form, that much I know.
    Yeah tell that to Dungeon Runners, Tabula Rasa, Exteel, and Auto Assault. Of the 8 online games we can play from NCSoft they shut 4 of them down when they stopped being profitable. Not very good odds for CoH going F2P.
  3. Quote:
    Originally Posted by Xzero45 View Post
    I'll be fine with this idea only if we can focus on something that isn't animals after this pack is out.
    Oh please. You act like the past 19 free issues, 2 paid expansions, and 11 boosters were all dedicated to animal stuff.
  4. Quote:
    Originally Posted by kamxam View Post
    Plus sometimes retailers on and offline have specials where you can pick up the game cheaper...Got my Going Rogue edition for $10 on Steam during a sale. (Had CoH/CoV already but for that price it was too good to pass up...lol)
    The fact that people can't access Praetoria, Sideswitching, The Incarnate System, Demon Summoning, Dual Pistols, Electric Summoning, and Kinetic Melee unless they buy Going Rogue had nothing to do with your decision to buy it.
  5. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by Techbot Alpha View Post
    Hey, Forbs, might want to get that there sarcasm meter tested. I think that'uns a bust
    Sadly I wasn't being sarcastic. I have accounts at 6 games that have adopted a F2P business model and have seen the swarms of RMTer's and obnoxious players that say and act as poorly as they like because the accounts don't cost them a dime and they can just create new accounts faster than they can get banned.
  6. Quote:
    Originally Posted by NickRauseo View Post
    How does that work?
    You give them money and they let you play.
  7. The monthly subscription is $14.99 USD. I don't know what it converts to in Euros.
  8. Quote:
    Originally Posted by Shadow State View Post
    With enough patience and diligence, one can end up spending nothing, or even making money, using SOs. Buy what you can off the market and burn vet and frespecs to recoup all of the money you spent at the vendor.
    Using vet and freespecs to pull off low level enhancements when I get to level 27 has left me with enough low level IO's that I no longer spend anything on enhancements on any low level character anymore. I have over a hundred in base storage just waiting to be used on the next character concept.
  9. Quote:
    Originally Posted by Blue Rabbit View Post
    Contrary to popular belief I am not rabid.
    Wait, when did bunnies




    become badgers?

  10. Quote:
    Originally Posted by Blue Rabbit View Post
    Wonder if it's full of sea men.
    Sorry to nitpick but being ex-navy I'm obligated to point out that there's no space between seamen.





    Double entendre FTW.
  11. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by james_joyce View Post
    I predict F2P in the next year or two. A good thing, IMO - it seems to work well for other MMOs.
    And from what I've seen most MMO's that were forced to go F2P have gone in the crapper as the scumbags swarmed in to ruin those games communities.
  12. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by Mr. DJ View Post
    meanwhile one of NCsofts other games...is doing stupidly well for being almost twice as old as CoH/V
    You mean the one where the majority of it's population is based in Korea/China and are farmers employed by RMT sites?
  13. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by UberGuy View Post
    Well, hey, eventually they'll be right. Just keep predicting it'll end in two years, and at some point, it will.
  14. Quote:
    Originally Posted by opprime28 View Post
    The fact that you're now trying to make it look like it does suggests that you're less interested in dialogue about the actual topic and more interesting scoring rhetorical points on an online forum about a video game for some weird reason.
    I'm sorry but you are the one who seems to be more interested in scoring points here. You offered to drop our speculations on how many people are concerned about this suggestion and I agreed to do the same and return to the actual topic. This is the second time you've referred back to our off topic foray it instead of letting it go.


    Anyway as I said in the other origin thread I think origins should be strictly RP because characters can have multiple origins depending on which powersets they have chosen, and it gives the players the freedom to be creative with their character concepts instead of locking them into a game mechanic.
  15. Quote:
    Originally Posted by Beef_Cake View Post
    I'm not sure what in my post made you think this. I will try to make this as simple as possible...

    I will use my global for example:

    I Join SG One with 2 characters, but using my global name, I only take up 1 roster spot.

    I then join SG Two with 5 characters, but by using my global name, I only take up 1 spot.

    Doing things this way will allow you to join multiple SG wih multiple characters, but only take up a single roster spot in any SG, leaving the SG plenty more room for other members, and you'd never have to worry about kicking people to make room.

    That's all I'm suggesting. Sorry if my post was confusing.

    My concerns were based on my past experience with how NCsoft has used group memberships based on global names in one of their other games. There they didn't make the extra effort to let players join multiple groups. Once one character joined a group every other character is automatically enrolled in the same group and if one character quits then all characters quit because it isn't the character that joins/quits a group but the players global handle that joins/quits.
  16. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by End Sinister View Post
    Don't know GG, but I've been playing off and on since 2007 (new account here) and it just seems like it's well past its prime. Take into account that Going Rogue is without a doubt the last major investment into this game given the recent figures and the fact that a slew of old timers have moved on to other things. I wouldn't doubt that they have enough stuff in pipe line they've already invested in to last the next year, but after that... I'm not too sure. If the numbers continue the way they are now on such a downward trend...
    Yeah, that's the same song and dance the doomcriers have been proclaiming for the past 7 years and the end is always a year or two away. In fact it's the exact same spiel the doomies use on every single game forum.
  17. Quote:
    Originally Posted by Golden Girl View Post
    We're supposed to be saving them, not wiping them out
    Depends on what your definition of "saving" is.

    You could set them on fire and save them by putting out the flames.

    You could digitize them and save them to a DVD.

    You could cryogenically freeze them and save them to be thawed out at a later date.

    You could have a priest absolve them of their sins and then save their souls from temptation by sending them to meet their Maker.

    You could process them into food and save them for dinner. Soylent Green is people.

  18. Forbin_Project

    2010 4Q earnings

    Quote:
    Originally Posted by bAss_ackwards View Post
    What happens in two more years?
    He gets a cookie.
  19. Quote:
    Originally Posted by Vanden View Post
    Lower-level IOs are so weak you'd have to replace them eventually anyway.
    True, but anyone with even a sliver of patience can get as many as they need for far less than what TO's/DO's cost.
  20. Quote:
    Originally Posted by DarkGob View Post
    Because then it would stop being a rez and start being a heal.
    Why would you get any healing from using a rez when you aren't dead? If a player wants to burn some stamina, and waste a charge on a power to avoid some debt I say let him throw it away.
  21. Quote:
    Originally Posted by opprime28 View Post
    I'm not sure how you're pointing out to me something that was entirely part of my point...
    You said my statement "-out of- tens of thousands of player" implied that I interacted with thousand of players. I pointed out that passive observation on the forums and ingame does not qualify as interacting with people online.

    Quote:
    Which only goes to underscore my point, yet again. As I said, "if we assume -even- 1%" and in reality you point out it was even less, then the fact that more than just a couple of the people out of the 30 in this thread suggested that they DID wish origins matter more suggests that, if this thread is taken as at all analogous of the general population (which is at least as likely as your "what I've seen in my experiences" statement) an even HIGHER number than my "hundreds" would be accurate when factored to match the 63,000 players.

    What I said was that on ANY given issue, there are people who hold to a desire or belief who are passionate enough about it to "speak up" and people who hold to the same desire and belief but aren't passionate enough about it to speak up. Meaning that for for the numbers above, which you've just shown to likely be HIGHER than my hypothetical numbers showed, there are likely more people who would enjoy it but just havent voiced their opinions.
    What was it you said in your last post?

    Quote:
    I'll agree that, from here on out, I'llbe speaking only in terms of participants in this discussion when I make claims about ratios.
    Well that didn't last long.

    Quote:
    Why don't you explain what "sizeable" would be to you. Why don't you do the same.
    As per my agreement to your own request I must decline speaking about people not participating in this discussion. One of us should keep his word when it's given.
  22. Quote:
    Originally Posted by warden_de_dios View Post
    I don't think we even had prestige back then.
    No that came with Issue 6 Along came a Spider.
  23. Quote:
    Originally Posted by Eiko-chan View Post
    Definitely on board with this. I'd also like to be able to change Origin (I've had a few characters whose origin has "morphed" over play), and having Origin do literally nothing would remove any arguments against that.
    Not only do characters origins morph over play but many characters have multiple origins based on the types of powersets they have. Sure Fire Blast can be Mutation, Magic, etc. but Assault Rifle, and Devices for example are Tech/Science.

    Making Origins strictly role playing allows players the freedom to come up with any story to justify how and why their powers work the way they do.
  24. Quote:
    Originally Posted by opprime28 View Post
    1. "-out of- tens of thousands of players" implies that youve interacted with them.
    No it doesn't. One does not need to interact with people on the forums or in the game to observe the conversations they are having in threads or in the chat box.


    Quote:
    Except there is evidence. In just three days of being posted, we've had quite a few people in just one thread voice their desire that they wish to see origins matter more.
    I hate to point this out to you but the majority of the 125 odd posts in this thread so far were made by the same 2-3 dozen people, and that is a tiny fraction of the games population.


    Quote:
    Now, if you assume even 1% of the player base has read this thread, then you're looking at a rather large number of players, arguably at -least- in the multiple hundreds, who agree enough to actually make a written statement.
    According to the 2010 4th quarter earnings released by NCSoft If we assume all sales are from subscriptions, (which they aren't so the number is actually less) we can place the number of subscribers at roughly 63,000.

    1% of 63k is 630 players, and as anyone can plainly see nowhere near that number of players have made a written statement yet in this thread. At a glance I'd estimate the number of people who made a written response so far is around 30.


    Quote:
    Since there would likely be many more who would like it but NOT care enough to make a statement, that number, at its lowest, would probably be even higher. We aren't talking a dozen people here.
    Ah the old "if they can't be bothered to post they agree with me" argument. Always a hoot to see used.

    Quote:
    I'll agree that, from here on out, I'llbe speaking only in terms of participants in this discussion when I make claims about ratios. Why don't you do the same.
    Fine with me.

    Quote:
    Oh, and if you haven't noticed, not only have I, more than once in this thread, said that other people had excellent points about problems with my initial idea, I've ammended my initial suggestion and actually encouraged those who disagreed with it to continue to discuss so we can try to come up a workable suggestion for all. Ive also called others brilliant for coming up with alternative approaches to my suggestion. That's right. I used the word "brilliant."
    I never said you didn't. I only said I had a problem with your interpretation of what "sizable" was in reference to the number of people discussing whether or not origins should be changed, and that if the devs wanted origins to impact the game they wouldn't have scrapped its effect on the game before launch.